SketchUp Tutorial for Beginners - Part 1 - Basic Functions

TheSketchUpEssentials
5 Jul 201715:44

Summary

TLDRIn this SketchUp Essentials tutorial, Justin introduces the basics of modeling with SketchUp 2017, suitable for new users. He covers the workspace components, including the menu bar, toolbars, tray, status bar, and workspace. The tutorial explains the concept of face modeling, using tools like line, rectangle, and push-pull for 3D extrusion. It also highlights the importance of the orbit tool for navigating the model and mentions limitations with curved surfaces, teasing the next video on building a house in SketchUp.

Takeaways

  • πŸ˜€ The video is a SketchUp Essentials tutorial aimed at beginners and covers the basics of modeling with SketchUp 2017.
  • πŸ›  It assumes the user has already downloaded and installed SketchUp, and the tutorial is applicable for both free and Pro versions.
  • πŸ“ The video introduces the SketchUp workspace, including the menu bar, toolbars, tray, status bar, and the workspace area for drawing models.
  • πŸ”§ The menu bar contains essential functions like file operations, view adjustments, drawing tools, extensions, and preferences.
  • πŸ“ Toolbars provide access to various drawing tools, and users can customize them by right-clicking and selecting options like 'large tool set'.
  • πŸ“Š The tray includes sections for adjusting model appearance, such as styles and scenes, and provides entity information for selected objects.
  • πŸ“ The status bar provides instructions for the active tool and displays measurements, helping users understand their current actions in SketchUp.
  • 🏠 SketchUp starts with a default model, which can be deleted, and includes a person model for scale reference in 3D modeling.
  • πŸ“ SketchUp is a face modeler, creating faces between three co-planar lines, with two main components in a model: faces and lines.
  • πŸ”² The line tool allows drawing lines with start and endpoint selection, and precise lengths can be entered for accuracy.
  • πŸ“ The rectangle tool is used to draw rectangles by selecting two corners, with dimensions inputted as two values separated by a comma.
  • πŸ”‘ Keyboard arrow keys can be used to lock tools to different axes, aligning drawings with the red, green, or blue planes.
  • πŸ“ˆ The push-pull tool extrudes 2D shapes into 3D by moving faces, and can also be used to create holes or remove material from objects.
  • 🚫 SketchUp's base version does not allow for the extrusion of curved surfaces without using an extension, due to the complexity of the underlying geometry.

Q & A

  • What is the purpose of the video?

    -The purpose of the video is to provide a tutorial on the basics of modeling with SketchUp 2017, suitable for new users, and to introduce the workspace and various tools available in SketchUp.

  • Is the tutorial suitable for both SketchUp Pro and SketchUp Make users?

    -Yes, the tutorial is designed to work for both SketchUp Pro and SketchUp Make users, including those using the free version of SketchUp, which is SketchUp Make.

  • What are the main components of the SketchUp workspace?

    -The main components of the SketchUp workspace include the menu bar, toolbars, tray, status bar, and the workspace area where the model is drawn.

  • How can users access different toolbars in SketchUp?

    -Users can access different toolbars in SketchUp by right-clicking on the existing toolbars and selecting from the options that appear, or by going to 'View' and then 'Toolbars' to enable or disable specific toolbars.

  • What is the tray in SketchUp and what does it contain?

    -The tray in SketchUp contains different sections for adjusting the appearance of the model, including Styles, scenes, and tools for editing and obtaining information on the objects in the model, such as the entity info for selected objects.

  • What does the status bar in SketchUp show?

    -The status bar in SketchUp shows instructions for the currently active tool and the measurements box, which contains dimensions and information related to the active object or tool.

  • How does SketchUp handle the creation of 3D shapes from 2D forms?

    -SketchUp is a face modeler, meaning it draws faces between any three co-planar lines. To create 3D shapes, users can use the push-pull tool to extrude 2D shapes into 3D objects while maintaining the geometry of the faces.

  • What is the push-pull tool used for in SketchUp?

    -The push-pull tool in SketchUp is used to extrude flat faces into 3D, creating solid objects, or to cut holes and remove material from existing 3D objects.

  • Can SketchUp's basic version handle the extrusion of curved surfaces?

    -No, the basic version of SketchUp does not allow for the extrusion of curved surfaces without the use of an extension. The software only allows for the extrusion of flat faces.

  • What is the orbit tool used for in SketchUp?

    -The orbit tool in SketchUp is used to navigate around the model, allowing users to fly around or change their viewpoint for better visualization and interaction with the model.

  • How can users measure distances in SketchUp?

    -Users can measure distances in SketchUp using the tape measure tool, which allows them to click between two points to measure the distance, or by using the entity info in the tray to see the length of selected objects.

Outlines

00:00

πŸ“š Introduction to SketchUp Basics

This paragraph introduces the video tutorial by Justin from SketchUp Essentials, aimed at new users of SketchUp, with a brief mention that advanced users might find it basic. It assumes the viewer has SketchUp installed and will cover both the free version (SketchUp Make) and the Pro version. The tutorial begins with an overview of the SketchUp workspace, including the menu bar, toolbars, tray, status bar, and the workspace area. The menu bar is highlighted for its role in adjusting model settings, selections, and camera views. Toolbars are explained as containing drawing tools, with customization options available through right-clicking. The tray is described as a section for adjusting model appearance, including styles and scenes, and for accessing entity information. The status bar is noted for providing instructions and measurements related to the active tool, and the workspace is where the actual modeling takes place, starting with a default model that can be deleted or used for scale reference.

05:01

πŸ“ Understanding SketchUp's Modeling Principles

The second paragraph delves into the fundamental concept of SketchUp as a face modeler, where faces are automatically created between any three co-planar lines. It explains the basic elements in a SketchUp model: faces and lines, and how they can be selected and measured. The line tool is introduced, detailing its activation, usage, and how to draw lines with specific lengths using direct mouse clicking or entering values. The paragraph also covers the use of the tape measure tool for distance measurement. Moving on to more complex shapes, the rectangle tool is explained, including how to input dimensions and lock the tool to different axes using arrow keys. The importance of understanding the orientation of shapes to the axes (blue for up and down, red and green for horizontal planes) is emphasized, allowing for precise modeling aligned with the desired plane.

10:02

πŸ”‘ Exploring Extrusion and 3D Manipulation

This section introduces the push-pull tool in SketchUp, which is essential for converting 2D shapes into 3D objects by extruding them into space while maintaining their geometric integrity. The paragraph explains how to use the push-pull tool to both add volume to shapes and create holes by extruding in the opposite direction. The orbit tool is also highlighted as a means to navigate around the model, with a special note for PC users to utilize a three-button mouse for more intuitive control. The paragraph further explains how to use the push-pull tool for subtracting material by creating arcs and then removing the defined area, leaving a curved surface. It concludes by noting the limitation that SketchUp's base functionality does not allow for the extrusion of curved surfaces without additional extensions, and the importance of understanding the underlying geometry of curves made up of flat faces.

15:03

🏠 Upcoming Tutorial on House Modeling

The final paragraph wraps up the video with an invitation for viewers to share their thoughts, especially those new to SketchUp, and to ask questions if they found any part of the tutorial confusing. The host expresses a desire to engage in conversation with the audience about SketchUp. A call to action is made for viewers to like the video, subscribe for more content, and support the channel through the website's support page or Patreon. The host thanks the viewers for their time and sets the expectation for the next video, which will focus on the basics of creating a house in SketchUp.

Mindmap

Keywords

πŸ’‘SketchUp

SketchUp is a 3D modeling computer program for a wide range of drawing applications such as architectural, interior design, landscape architecture, civil and mechanical engineering, film, and video game design. In the video, it is the main software being discussed, with the tutorial focusing on its basic modeling tools and functions for beginners and advanced users.

πŸ’‘Workspace

In the context of SketchUp, the workspace refers to the digital environment where users create and manipulate their 3D models. The script introduces the various components of the SketchUp workspace, including the menu bar, toolbars, tray, status bar, and the area where the actual modeling takes place, which is essential for understanding the layout and navigation within the software.

πŸ’‘Menu Bar

The menu bar in SketchUp is located at the top of the application window and contains essential commands for file management, editing, viewing, and other preferences. It is a critical component of the SketchUp interface, as it provides access to a wide range of functionalities that affect how models are created and edited, as mentioned in the script.

πŸ’‘Toolbars

Toolbars in SketchUp are panels that contain icons for various drawing tools, making it easy for users to access and use them. The script explains how toolbars can be customized and how extensions can add additional toolbars, highlighting their importance in the modeling process for quick access to tools.

πŸ’‘Tray

The tray in SketchUp is a section of the interface that contains settings and tools for adjusting the appearance of the model, editing objects, and accessing information. The script describes how the tray can be used to change styles, scenes, and get entity information, which is vital for users to understand how to manipulate the visual aspects and details of their models.

πŸ’‘Status Bar

The status bar in SketchUp provides real-time information about the active tool, including instructions and measurements. It is an important part of the interface as it guides the user on how to use the currently selected tool and displays the dimensions of the active object, as illustrated in the script when discussing the line tool and its use.

πŸ’‘Face Modeler

As a face modeler, SketchUp allows users to create 3D objects by drawing lines and automatically inferring faces between co-planar lines. The concept is central to the video's theme of basic modeling, as it explains how SketchUp generates 3D geometry from 2D sketches, which is a fundamental aspect of the software's modeling capabilities.

πŸ’‘Push Pull Tool

The push pull tool in SketchUp is used to extrude 2D shapes into 3D objects or to create holes by subtracting material. The script demonstrates how this tool can transform flat shapes into solid forms and how it can be used to add or remove material from existing 3D objects, which is a key concept in 3D modeling with SketchUp.

πŸ’‘Extruding

Extruding in SketchUp refers to the process of converting a 2D shape into a 3D object by 'pulling' it into the third dimension. The script uses the example of turning a rectangle into a 3D box using the push pull tool, which is a basic yet crucial technique for creating 3D geometry in the software.

πŸ’‘Inferencing

Inferencing in SketchUp is a feature that provides visual cues to help users align and position their models accurately. The script mentions how inferencing appears as dotted lines when using the push pull tool, indicating where the extrusion or hole will be made, which is an important aspect of precision modeling.

πŸ’‘Curved Surfaces

The script discusses the limitations of SketchUp's base functionality when it comes to curved surfaces, noting that they are composed of flat faces and cannot be directly extruded without using an extension. This is an important point for users to understand the software's capabilities and limitations regarding organic and curved forms in 3D modeling.

Highlights

Introduction to SketchUp 2017 basics for new users and a quick overview for advanced users.

Assumption that viewers have already downloaded and installed SketchUp, applicable for both Pro and Make versions.

Explanation of SketchUp as a free version alternative with SketchUp Make.

Introduction to the SketchUp workspace components including the menu bar, toolbars, tray, status bar, and workspace.

Description of the menu bar functionalities such as file operations, view adjustments, and tool access.

Customization of toolbars through right-click options and the large tool set feature.

Use of the tray for model appearance adjustments, including styles and scenes.

Importance of the status bar for active tool instructions and measurement information.

Understanding SketchUp as a face modeler that creates faces between co-planar lines.

Basic usage of the line tool, including drawing lines and entering precise lengths.

Demonstration of the rectangle tool with axis locking for orientation and dimension input.

Extrusion of 2D shapes into 3D objects using the push pull tool.

Use of the orbit tool for navigating around the model with a three-button mouse or keyboard shortcuts.

Capability of the push pull tool to both add and subtract material from objects.

Limitation of SketchUp in extruding curved surfaces without extensions.

Upcoming tutorial on creating a house in SketchUp in the next video.

Invitation for feedback and questions from new SketchUp users.

Encouragement to like, subscribe, and support the channel for more SketchUp content.

Transcripts

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what's up guys Justin here with the

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SketchUp essentials.com back with

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another SketchUp Essentials tutorial for

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you so in this video we're going to go

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through some of the basics of modeling

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with SketchUp

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2017 so uh if you're if you're a new

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user to SketchUp this video will

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introduce you to some of the basics if

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you're a more advanced user you may want

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to go ahead and just move on to another

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tutorial but let's go ahead and just

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jump into it so this video starts off

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with the assumption that you've

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downloaded and installed SketchUp on

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your computer this video will work for

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both Pro and make users um I make I may

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make a video in the future just talking

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about the differences between SketchUp

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Pro and SketchUp make but generally

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speaking um you can do all of this with

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the free version of SketchUp which is

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SketchUp make so we're going to start

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off and we're going to do a quick

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introduction to the workspace there's

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several different parts of a SketchUp

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workspace uh the first is the menu bar

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so that's at the top of the page up here

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it's got your file edit view you can

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basically adjust just about anything in

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here it's got things from where you

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would open and save your model to things

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where you would work with your different

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selections and cutting and copying and

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that kind of thing you can adjust all

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your different camera stuff in here um

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you have links to most of your drawing

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Tools in here as well as some other

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things like extensions and all of your

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preferences and so if you want to change

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something that really affects the way

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SketchUp works it's probably up here and

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the next thing I want to talk about is

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the tool toolbars so the toolbars

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contain your different drawing tools so

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it's got links to all your different

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drawing tools a lot of extensions that

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you download we'll have toolbar links as

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well and you can adjust these and turn

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on and off different toolbars by right

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clicking if you're right click up here

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depending on what you have installed

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you're going to see different things I

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have I have some different extensions

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installed and so I probably have more

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options than someone with a brand new

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installation the one thing I would

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suggest is going ahead and right

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clicking in here and selecting large

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tool set so if you select large tool set

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it's going to pop up this set of tools

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on the left hand side of your screen

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that's just going to have more of

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sketchup's basic Tools in here you can

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also adjust the toolbars that you have

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by going to view toolbars and then

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selecting this in here so if you want a

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different toolbar in here you can just

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check the box and click close the other

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thing you can do is you can check this

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box for large icons to make your icons

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smaller or larger so you can adjust that

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in your toolbar section so in addition

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to your toolbar section you also have

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your tray and you may not be able to see

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your tray depending on how um how your

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SketchUp is set up um to see your tray

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go to window default tray and make sure

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show tray is checked then there's a

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whole bunch of boxes in here for

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different things that you can adjust but

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basically this is going to contain

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different sections for adjusting the way

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that your model looks so you can adjust

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things like your Styles or your

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different scenes as well as things for

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editing and getting more information on

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the objects in your model for example

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one of the things you'll probably use a

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lot of is the entity info that'll give

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you information about the things that

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you have selected in your model so

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things like layers or if you have lines

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in

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here and you select a line the length of

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the line will show up in here so a lot

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of different information is going to

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show up in your

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tray there's also the status bar the

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status bar contain instructions for your

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currently active tool as well as your

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measurements box so this is going to

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contain things like if you have the line

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tool active it's going to have

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instructions for how to use your active

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tool as well as the different dimensions

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that you have in here so it'll show you

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the length of the active object that you

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have in here or some things have there's

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there's a lot of different things

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that'll show up in here but this is

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where you'll look for information on

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whatever tool that you have active if

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you don't know what to do next there's

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also a couple other options in here for

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geolocation and information about things

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you've downloaded from the 3D Warehouse

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that we'll talk about in a future video

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and then finally this is your workspace

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where you're actually going to draw your

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model so we're going to start off every

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model starts with this default model in

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here you can go ahead and click on that

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and delete that you don't really need

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that for anything the one nice thing

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about that is it gives you a sense of

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scale so like for example this person is

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about actual person height in 3D and so

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you can use that as kind of an idea of

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how big other things are as well so if

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you were to draw a house and you had

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this person in here for scale and you

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were to make the house this tall then

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you'd know that this is probably a

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little big to be a

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one-story house so you can use this

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person for scale if you want or you can

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just delete that out I'm going to go

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ahead and delete that out so the first

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thing we're going to talk about is the

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way SketchUp Works SketchUp is a face

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modeler which basically means that

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SketchUp draws faces between any three

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co- planer lines so that means any three

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lines that are on the same plane

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SketchUp will draw a line between them

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so for example if I was to activate the

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line tool and I was to draw three lines

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just like this if I was to draw three

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lines you can see how

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SketchUp drew a face in between those

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lines so there's basically two different

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kinds of things in a SketchUp model

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there's faces and there's lines so you

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can see how when I click on these lines

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they turn blue that's me selecting these

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lines and if I click on this face it

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kind of Shades in and you can see how

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things like areas show up in your entity

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info in your tray so you can get

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information about those different tools

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so all of your different Tools in

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SketchUp have different inputs and we're

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going to start off very basic with the

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line tool so if you come over here and

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you click on the line tool then this is

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going to allow you to draw a line in

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SketchUp

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and you can see if you look down here

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when I activated that line tool by

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clicking on it there's an instruction

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for select your start point so that's

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telling you what to do with your current

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object so that says select your start

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point and then once I click you can see

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how now it says select endpoint or enter

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value so what that's telling you is now

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tell SketchUp how long you want your

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line to be so you can see how as I move

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my mouse

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this line kind of fills in with it so

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you can see where your line would go

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when you set your second point so you

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can click to set your second point to

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draw your

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line and then one other thing to note is

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you can see how when I do

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this if you look in the corner there's a

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length option so instead of clicking

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again if I want to be more precise like

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let's say I wanted to draw a 10- foot

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line

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what I would do is I would move my mouse

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in the direction that I want to draw

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this line I would type in 10 and then a

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foot sign and hit the inner key and what

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that would do is that would draw a 10t

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line from this point to this point and

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we can tell that that's 10t long because

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we can click on it and then look in the

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entity info and see that the length is

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10

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ft so the other way you could check that

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is you could activate this tape measure

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tool that's good for measuring distances

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and then you could click cck between

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these two

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points and you can see how down in the

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corner it tells you this is 10 ft

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long so some tools in SketchUp have

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multiple inputs so for example if I

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activate the rectangle

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tool you can see how it tells me to

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select my first Corner well what this is

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going to

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do is this is actually going to draw a

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rectangle between the two points that I

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select and you can see how in the Cor

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corner where the line tool had one

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dimmension this one has two so you can

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see how this says 6'1 comma

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6'1 so any object that's going to have

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more than one dimension in it you just

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separate the two Dimensions with a comma

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so if I wanted this to be a 4tx 4T

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rectangle I would just type in 4ot comma

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4T and hit the inner

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key and what that does is that draws a

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rectangle with 4ot long side so if I

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click on any of these sides my entity

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info in my tray is going to say that the

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length is 4T

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long in addition SketchUp automatically

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draws the face in between all these

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lines because these are co- planer

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lines and one thing I want to talk about

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really quick is if I activate the

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rectangle tool you can see how my

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rectangle right now is blue that means

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that's oriented to the blue plane so if

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you look at the intersection of these

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three lines SketchUp basically it gives

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you these guidelines along the different

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axes so the the green axis basically

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runs this way the red axis runs this way

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and the blue axis runs up and down so

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the blue indicates up and down well you

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can see how right now the little box

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that's coming off of my cursor is blue

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that's indicating that I'm going to draw

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a face

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along basically the blue Axis or the

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blue plane well what SketchUp will allow

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you to do is it'll allow you to tap the

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arrow

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keys to lock this to the different axes

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so for example if I tap my right arrow

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key you can see how this turns red

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that's going to

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draw a box along the red

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plane same thing if I tap the left Arrow

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key that's going to lock my tool to the

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green plane and it's going to draw a box

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along the green plane so you can use you

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can use your keyboard to adjust the way

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that different tools work in sketch up

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and that'll work with the lines as well

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so if I type my left Arrow key you can

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see how that locked my line to the green

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Axis or if I tap the right arrow key

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it'll lock me to the blue one or if I

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tap my up Arrow key it's going to sorry

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if I tap my right it'll lock me to the

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red axis if I tap the up key you can see

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how it locks this tool to the blue axis

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we'll get into that a little more later

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so now that we've talked about a couple

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couple of the drawing tools we're going

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to talk about extruding an object into

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3D and so what that means is let's say I

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have a rectangle like this and I want it

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to be a 3D rectangle what we're going to

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do is we're going to use a tool called

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the push pull tool which is basically

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this little icon with a little box and a

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red arrow sticking out of it so if I

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click on that then I click on a flat

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face what that's going to do is that's

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going to take an object and extrude it

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or move it into 3D um so that it has

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so that it maintains all of these

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different faces in these different sides

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so if I was to move this using the move

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tool you can see how all it does is

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moves this face around but if I use the

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push pull tool it extrudes it so

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basically it takes this face it moves it

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up and it creates all this corresponding

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geometry so this stays as kind of a

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solid object one tool that's going to be

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really important for you is going to be

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the orbit tool so the orbit tool is just

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going to allow you to fly around your

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model or your object and one thing

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that's kind of important for PC users is

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to use a three button Mouse so you want

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to use a mouse with a scroll wheel

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because what you can do is you can just

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click and hold that Center Mouse button

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and orbit around your model you can also

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go up to

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camera and select orbit and then click

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and drag with your left Mouse button or

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you can click on that little icon over

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here as well and then click and drag or

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you can tap the o key to activate the

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orbit tool and click and drag but the

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fastest thing is going to be to hold

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down your Center Mouse button and drag

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your mouse to orbit around your model so

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and you can see how I use the push pull

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tool to extrude this object into 3D well

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not only can you extrude objects into 3D

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you can also use this to cut holes in

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different faces so if I come in here and

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I draw a circle then I activate the push

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pull tool and I click and I move my

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mouse you can see if I move my mouse out

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it'll extrude this circle out into three

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but it'll also you can see how as I move

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my

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mouse backwards along this

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face it'll extrude a hole into my shape

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so if I click anywhere on this back face

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you can see how this is drawing a little

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dotted line out here that's called

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inferencing that's basically telling you

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once you've activated the push pull tool

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that you can move this

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out and you can see how you can do it

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without having your mouse over your

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object so all I have to do is move this

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to the back face and then no matter

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where I click on this face it's going to

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EXT you're basically telling it the

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length to extrude that hole so if I

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click on that face now and I finish that

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Extrusion and then I rotate around you

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can see how that actually you can see

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how that actually cut a hole along this

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face so you can use the push pull tool

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to add and

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subtract material not only can you use

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that to create a hole in an object you

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can also use that to remove material

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material so if I come to this corner and

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I draw an arc across it and then I use

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the push pull tool you can see how

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that's removing material from my object

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and if I click on this back face it'll

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remove that material completely and just

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leave this as a curved face along this

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Edge and the last thing I'm going to

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talk about in this video is you cannot

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extrude or push pull curve surfaces um

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in SketchUp without using an extension

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so the base SketchUp won't allow you to

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push pull a curved surface and here's

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why if you go up to view and you click

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this box for hidden geometry you can

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basically see the geometry that makes up

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this face and you see how as I move my

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mouse over these different

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faces it kind of Shades them in that's

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because Curves in SketchUp I'll zoom in

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a little bit so you can see aren't

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actually made up of real curving faces

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what they're made up of is a whole bunch

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of different segments and flat faces so

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you can see how when you look at this

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these are all actually flat faces so if

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I was to click on one of those you can

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extrude that out with the hidden

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geometry turned on but it won't allow

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you to push pull this whole curve face

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because then you'd be trying to extrude

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multiple faces at once and there are

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some extensions that can do that but a

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basic SketchUp model won't let you do

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that so and then you can go back to view

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and check this box for hidden geometry

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you can check that box for hidden

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geometry to turn to turn all that hidden

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geometry back off in the next video

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we're going to talk about the B basics

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of creating a house so we'll go through

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and create our actual first model in

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SketchUp so that's where we're going to

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wrap up part one of this video leave a

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comment below let me know what you

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thought are you new to SketchUp um is

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there something you'd like to do that

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you don't know how to do was any of this

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confusing for you I just love having

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that SketchUp conversation with you guys

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if you like this video please remember

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to click that like button down below if

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you're new around here remember to click

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that subscribe button for new SketchUp

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content every week if you like what I'm

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doing on this channel please consider

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visiting my support me page on my

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website that's the SketchUp

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essentials.com support that has

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everything from extensions you can

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purchase to support the show to links to

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my patreon page but in any case thank

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you so much for taking the time to watch

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this I really appreciate it and I will

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catch you in the next video thanks guys

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Related Tags
SketchUp Tutorial3D ModelingBeginner GuideAdvanced TipsSoftware BasicsDesign SoftwareArchitecture ToolModeling TechniquesSketchUp MakePush Pull Tool