SketchUp Tutorial for Beginners - Learn SketchUp in 10 MINUTES | (SketchUp Free 2022)

MasterSketchUp
24 Jun 202210:16

Summary

TLDRThis tutorial video offers a comprehensive guide for beginners to use SketchUp Free for 3D modeling. It starts with creating a table, teaching the use of basic tools like Rectangle, Push/Pull, and navigating the interface. The video emphasizes the importance of using groups and components for organization. Advanced techniques like beveling, tapering legs, and using the inference system for precise modeling are covered. The instructor, Matt Donley, also discusses material application and style changes, encouraging viewers to explore further SketchUp features.

Takeaways

  • šŸŒ Start by creating a free account at app.sketchup.com to access SketchUp Free in your browser.
  • āœ‚ļø Use the Rectangle tool to draw shapes by clicking and typing in precise measurements directly.
  • šŸ”„ Remember that all drawing and modification tools accept dimensional input for precision.
  • šŸ”™ Press CTRL Z to undo mistakes, and you can correct dimensions as many times as needed before starting a new action.
  • šŸ—ļø Add thickness to 2D shapes using the Push/Pull tool to create your first 3D object.
  • šŸ”’ Protect your work by wrapping entities in groups or components for easy manipulation and to prevent unwanted interactions.
  • šŸ–±ļø Navigate your SketchUp model using a 3-button mouse for zooming, orbiting, and panning.
  • šŸ“ Use the Offset tool to create bevels by selecting a face and moving inward to set the bevel depth.
  • šŸ”„ Components allow identical copies that update when one is edited, making it efficient for repetitive elements like table legs.
  • šŸ”„ Utilize the Move and Rotate tools along with the inference system to copy and orient components accurately.
  • šŸŽØ Apply materials and change the visual style of your model using the available styles and paint bucket tool.

Q & A

  • What is the main focus of the video?

    -The main focus of the video is to teach complete beginners how to use SketchUp Free to create 3D objects like a table, all within the next 10 minutes.

  • How can one start using SketchUp Free?

    -To start using SketchUp Free, one can go to app.sketchup.com, create a free account, and then click on 'create new' to begin modeling.

  • What is the first tool introduced in the video for creating shapes?

    -The first tool introduced in the video for creating shapes is the Rectangle tool.

  • How does one input dimensions while using SketchUp tools?

    -One can input dimensions by typing in the desired measurements and pressing ENTER, allowing for precise modeling.

  • What is the significance of using groups and components in SketchUp as mentioned in the video?

    -Groups and components in SketchUp are significant because they allow users to protect entities, prevent them from sticking to other entities, and enable the movement of multiple entities as one assembly.

  • How does one add thickness to a 2D shape in SketchUp?

    -To add thickness to a 2D shape in SketchUp, one can use the Push/Pull tool, click once on the shape, pull it to the desired thickness, and type in the dimension followed by ENTER.

  • What is the purpose of the 'Offset' tool in SketchUp as demonstrated in the video?

    -The 'Offset' tool in SketchUp is used to create a new face parallel to an existing one, which is useful for adding details like bevels to a model.

  • How can users navigate and manipulate the view in SketchUp as explained in the video?

    -Users can navigate and manipulate the view in SketchUp by using a 3-button mouse: scrolling to zoom and clicking the middle mouse button to orbit the camera. Holding down shift while orbiting allows panning.

  • What does the video suggest for organizing 3D models in SketchUp?

    -The video suggests organizing 3D models in SketchUp by using groups and components for every part of the model, nesting them as needed to create logical assemblies.

  • How can one create identical copies of a component in SketchUp that update when one is edited?

    -To create identical copies of a component in SketchUp that update when one is edited, one should make the item into a component, then use the Move tool to copy and position the instances as needed.

  • What is the role of the 'Tape Measure' tool in the modeling process as shown in the video?

    -The 'Tape Measure' tool in SketchUp is used to create guides at specific distances from existing edges or faces, which can be helpful for creating complex shapes like tapers.

  • How does the video demonstrate adding a taper to a table leg?

    -The video demonstrates adding a taper to a table leg by first creating a guide using the 'Tape Measure' tool, then subdividing the leg face with lines, and finally scaling the bottom of the leg inward using the Scale tool.

  • What is the inference system in SketchUp and how is it used in the video?

    -The inference system in SketchUp is a feature that allows users to snap to edges, faces, and other model geometry for precise placement. In the video, it is used for copying and rotating table legs to the correct positions.

  • How can one apply materials to a model in SketchUp as mentioned in the video?

    -One can apply materials to a model in SketchUp by selecting a material swatch and then using the paint bucket tool to paint the material onto the model.

  • What is the function of 'Styles' in SketchUp and how are they used in the video?

    -Styles in SketchUp are used to change the visual appearance of a model by controlling various visual properties. In the video, styles are mentioned as a way to dramatically change the look of the model.

Outlines

00:00

šŸ› ļø SketchUp Tutorial for Beginners

The video provides a comprehensive guide for beginners to use SketchUp Free to create 3D models. It starts with the creation of a table, utilizing tools like Rectangle and Push/Pull. The importance of precision in measurement input is emphasized, and the use of CTRL Z for undoing mistakes is introduced. The tutorial then explains how to add thickness to objects and protect entities by grouping them, which is a crucial practice for preventing unintended model interactions. Navigation techniques using a 3-button mouse for zooming and orbiting the camera are demonstrated, followed by moving the tabletop into position and adding a bevel to it. The fundamental concept of edges and faces in SketchUp is discussed, and the use of the Offset tool to create bevels is shown. The video concludes with a brief introduction to the Arc tools, Circle, and Polygon tools, which are essential for creating curves.

05:05

šŸ—ļø Building Table Legs and Components in SketchUp

This section of the video focuses on creating table legs using SketchUp. It begins with the creation of a square and extruding it to form a leg, then converting it into a component for easy editing and duplication. The process of adding a taper to the leg is detailed, including the use of the Tape Measure tool for creating guides and the Scale tool for resizing. The video then covers techniques for copying and positioning legs accurately using the Move and Rotate tools, highlighting the inference system and rotation grips for precise adjustments. Advanced techniques for creating multiple copies of components are introduced, such as using the Rotate tool with the inference system to place copies around a central point. The tutorial also touches on adding additional table elements like aprons, rails, and drawers, emphasizing the consistent use of groups and components. Lastly, it mentions the use of tags for controlling visibility and the application of materials and styles to enhance the model's appearance.

10:06

šŸŽ„ Conclusion and Call to Action

The final paragraph of the script wraps up the video with a call to action for viewers. It thanks the audience for watching and introduces the host, Matt Donley, a SketchUp teacher and author. It encourages viewers to subscribe for more SketchUp tutorials and to leave comments for any parts of the video they found challenging or for requesting specific SketchUp topics. The paragraph serves as a conclusion to the tutorial and an invitation for further engagement with the content creator.

Mindmap

Keywords

šŸ’”SketchUp

SketchUp is a 3D modeling computer program for a wide range of drawing applications such as architectural, interior design, landscape architecture, civil and mechanical engineering, film, and video game design. In the video, SketchUp is used to demonstrate how to create 3D objects like a table using its free online version. The script guides beginners through the process of using SketchUp tools to model a table, emphasizing its user-friendly nature for 3D modeling.

šŸ’”3D modeling

3D modeling refers to the process of creating a mathematical representation of any three-dimensional surface of objects via specialized software. In the context of the video, 3D modeling is the core activity where the tutorial focuses on teaching viewers how to use SketchUp to create a 3D model of a table, starting from basic shapes to more complex structures.

šŸ’”Rectangle tool

The Rectangle tool in SketchUp is used to create two-dimensional rectangle shapes. As explained in the script, it's one of the first tools introduced to the viewers, used to establish the base of the table by clicking to set the first corner and then expanding the rectangle to the desired size by typing in dimensions.

šŸ’”Push/Pull tool

The Push/Pull tool in SketchUp is essential for adding volume to 2D shapes, thus converting them into 3D objects. In the tutorial, this tool is used to give thickness to the table top by pulling the rectangle upwards to a specified dimension, illustrating the transition from a flat shape to a three-dimensional form.

šŸ’”Groups and components

Groups and components in SketchUp are organizational tools that allow users to treat multiple objects as a single entity, which can be manipulated and copied as a whole. The script emphasizes the importance of using groups and components to protect and manage entities within the model, showcasing how to create and use them effectively when building the table.

šŸ’”Navigation

Navigation in SketchUp, as in many 3D modeling programs, is crucial for manipulating the view and position within the model. The script provides instructions on how to use a 3-button mouse for zooming and orbiting the camera, which are fundamental skills for users to explore and work on their 3D models effectively.

šŸ’”Bevel

A bevel in woodworking and 3D modeling refers to a chamfer or angled edge created by cutting off the sharp edge or corner of a piece. In the video, the process of adding a bevel to the table involves using the Offset tool to create an inset on the tabletop's edge, which is then modified to create a sloped edge, adding detail and aesthetics to the model.

šŸ’”Taper

Taper in the context of the video refers to the gradual reduction in thickness or narrowing of an object, such as a table leg. The tutorial demonstrates how to create a taper effect on the table leg using the Scale tool, which involves selecting the leg, creating guide lines, and then scaling the bottom part inward to achieve the desired narrowing effect.

šŸ’”Inference system

SketchUp's inference system is a feature that allows users to make selections and perform actions based on visual cues and relationships within the model, rather than exact dimensions. The script mentions using the inference system for precise movements and rotations, such as when copying and rotating table legs to ensure they are evenly spaced and oriented correctly.

šŸ’”Materials and styles

Materials and styles in SketchUp are used to enhance the visual appearance of the 3D models. Materials can be applied to surfaces to give them a realistic texture or color, while styles control the overall look of the model, such as shadows and edges. The script briefly touches on applying materials to the model and changing its style to give it a more finished and professional look.

Highlights

Introduction to SketchUp Free, a browser-based 3D modeling tool.

Tutorial designed for complete beginners in 3D modeling.

Step-by-step guide to create a table using SketchUp Free.

Using the Rectangle tool to create the base of the table.

Entering precise measurements directly into SketchUp.

Undoing mistakes with CTRL Z and correcting dimensions.

Adding thickness to the table top with the Push/Pull tool.

Using various measurement units in SketchUp.

Protecting entities by wrapping them in groups or components.

Navigating the SketchUp interface with a 3-button mouse.

Moving the tabletop into position using the Move tool.

Editing entities inside a group or component by opening it.

Understanding edges and faces as fundamental entities in SketchUp.

Creating a bevel on the tabletop using the Offset tool.

Adding table legs and turning them into components for easy editing.

Creating a taper effect on the table legs using the Scale tool.

Copying and rotating table legs using the Move and Rotate tools.

Using the inference system to find the center point for rotation.

Adding aprons, rails, and a drawer to the table model.

Applying materials to the model using the paint bucket tool.

Changing the model's visual style with different styles.

Invitation to subscribe for more SketchUp tutorials and author introduction.

Transcripts

play00:00

In this video, Iā€™m going to show you everythingĀ  you need to know to use SketchUp to createĀ Ā 

play00:04

stuff like this, this, or this, usingĀ  SketchUp Free, right in your browser,Ā Ā 

play00:09

all within the next 10 minutes. And you donā€™t needĀ  to know anything about 3D modeling or SketchUp,Ā Ā 

play00:15

this tutorial is for complete beginners. So goĀ  to app.sketchup.com, create a free account, clickĀ Ā 

play00:21

create new, and letā€™s build this table together. Click on the rectangle tool, click once to pinĀ Ā 

play00:28

the first corner, then move yourĀ  mouse out to expand the rectangle.Ā 

play00:33

Now the bottom right-hand corner ofĀ  your window will show you the currentĀ Ā 

play00:37

measurement info youā€™re working with, and youĀ  can actually just start typing in measurementsĀ Ā 

play00:41

and press ENTER, in order to model precisely.Ā  So letā€™s make this rectangle 18ā€,18ā€ ENTER.Ā 

play00:48

So the first important rule to remember isĀ  all drawing and modification tools will acceptĀ Ā 

play00:55

dimensional input from you, justĀ  start typing in dimensions and pressĀ Ā 

play01:00

ENTER. If you screw up? Press CTRL Z to undo,Ā  or, you can correct dimensions by providingĀ Ā 

play01:07

new ones as many times as youā€™d like as longĀ  as you donā€™t start a new action or activateĀ Ā 

play01:12

a new tool. Now if you do that, youā€™ll justĀ  have to use one of the modification toolsĀ Ā 

play01:17

to resize the entities directly, butĀ  weā€™re going to review those later on.Ā 

play01:22

For now, letā€™s add some thickness to thisĀ  table top by using the Push/Pull tool here: SoĀ Ā 

play01:28

click once, pull up, type 3/4ā€ ENTER. Now,Ā  you can use decimals, fractions, feet,Ā Ā 

play01:37

inches, or milimeters or centimeters or whateverĀ  you want SketchUp doesnā€™t care it all works.Ā 

play01:43

CONGRATS you now have created your firstĀ  3D object. Now before you do anything else,Ā Ā 

play01:51

you need to protect these entities byĀ  wrapping them in a group or component,Ā Ā 

play01:57

and you do that by triple-clicking all of theĀ  entities with the select tool, right-click > MakeĀ Ā 

play02:03

group. Now, all of these entities areĀ  wrapped inside of a protective container,Ā Ā 

play02:09

so they wonā€™t stick to other entities, and it willĀ  allow you to move all of them as one assembly.Ā 

play02:15

You should be using groups and components ALLĀ  OF THE TIME. As soon as you have a basic shape,Ā Ā 

play02:22

turn it into a group. When you haveĀ  multiple groups and components,Ā Ā 

play02:27

turn those into logical assemblies as well. YouĀ  can nest groups and components as much as youā€™dĀ Ā 

play02:33

like. If youā€™re using SketchUp for woodworking,Ā  for example, you should think of every singleĀ Ā 

play02:34

board being in its own group or component. Alright, how do you navigate?Ā 

play02:35

Use a 3-button mouse. Scroll to zoom.Ā  Itā€™ll zoom from the mouse cursor position.Ā Ā 

play02:43

Then to orbit the camera, click the middle mouseĀ  button, which is typically the scroll wheel.Ā Ā 

play02:47

So hold the middle button, move theĀ  mouse, then release. Repeat as necessary.Ā Ā 

play02:54

BONUS TIP: Hold down shift while orbiting to pan. Alright, so letā€™s move the table top up intoĀ Ā 

play03:02

position. Select the tabletop group with theĀ  Select tool, activate the Move tool, and since weĀ Ā 

play03:08

know the distance and direction we want to move,Ā  and the table is preselected, we can actuallyĀ Ā 

play03:14

click anywhere to start the move, tap the up arrowĀ  to lock the blue axis, and type in 26 Ā¾ā€ ENTER.Ā 

play03:24

Letā€™s add a bevel. Orbit the camera soĀ  you can see the bottom of the tabletop,Ā Ā 

play03:29

and in order to edit the entities inside anyĀ  group or component, you just need to open it firstĀ Ā 

play03:35

by double-clicking on it with the Select tool.Ā  Now you can edit the individual faces and edges.Ā 

play03:41

So everything in SketchUp is made upĀ  of edges and faces, they are the mostĀ Ā 

play03:46

fundamental entity type of all geometry. AndĀ  once you understand that, youā€™ll realize thatĀ Ā 

play03:53

every single drawing tool in SketchUpĀ  simply provides a way to create edges andĀ Ā 

play03:59

faces. And all the modification tools simplyĀ  change the size, position, or orientationĀ Ā 

play04:06

of edges and faces. The Rectangle tool automatesĀ  the process of creating four edges and one face,Ā Ā 

play04:13

but you could actually create the same exactĀ  thing using the line tool. Thereā€™s literallyĀ Ā 

play04:18

no difference between these two rectangles,Ā  they are just four edges, and one face.Ā 

play04:25

Now the arc tools, circle, and polygonĀ  tools follow the same principle,Ā Ā 

play04:31

but they do employ a special entity wrapperĀ  to make it easier to control curves, which areĀ Ā 

play04:38

technically just series of segmented edges. To add the bevel on the table, grab theĀ Ā 

play04:44

Offset tool here, click on the face, move theĀ  mouse inward, click again, and type 2ā€ ENTER.Ā 

play04:51

Next, select each of the perimeter edges byĀ  holding the CTRL key with the Select tool. Then,Ā Ā 

play04:57

grab the Move tool, click once, tap the Up arrow,Ā  then type in Ā¼ā€ ENTER. And you can see we now haveĀ Ā 

play05:05

this little bevel here. And now that weā€™re doneĀ  with the tabletop, we can close the group byĀ Ā 

play05:09

clicking somewhere outside of the bounding box,Ā  and now we can start modeling the table legs.Ā 

play05:16

Create a square at this corner at 1 1/8", 1 1/8ā€Ā  ENTER. Next, grab the push/pull tool and extrudeĀ Ā 

play05:23

this down to the ground, you can snap to theĀ  origin so you donā€™t need to type in a distance.Ā 

play05:28

Next, we need to turn this into a component.Ā  Components let you have identical copies whereĀ Ā 

play05:35

you can edit one and have all the copiesĀ  update too. So triple-click, right-click > MakeĀ Ā 

play05:42

component. Give it a name and click ok. Letā€™s add the taper to the leg, so double-clickĀ Ā 

play05:47

the component to open it for editing, andĀ  notice how the tabletop becomes greyed out.Ā Ā 

play05:53

Use Hide Rest of Model to temporarily hideĀ  everything outside of the current context.Ā 

play05:57

Letā€™s use the Tape Measure tool, to create someĀ  guides where we want the taper to start. Grab theĀ Ā 

play06:02

Tape Measure tool, click on the top edge here toĀ  create a guide parallel from it. Move the mouseĀ Ā 

play06:07

downward along the blue axis and type in 6ā€ ENTER. Now, we can reference the guides using the lineĀ Ā 

play06:15

tool to subdivide the faces that we want to taper.Ā  So remember to use the arrow keys to lock axis,Ā Ā 

play06:21

itā€™s just a good habit to get into soĀ  you know youā€™re drawing along axis.Ā 

play06:26

Once the lines are drawn, we can go down toĀ  the bottom here, and use the Scale tool toĀ Ā 

play06:31

scale the bottom of the leg inward by aĀ  factor of .5. You can use the scale toolĀ Ā 

play06:36

on any selection, and you can provide itĀ  a scale factor, or an absolute dimension.Ā 

play06:43

Ok, now letā€™s exit the component, and copy someĀ  legs to each corner of the table. We can makeĀ Ā 

play06:49

copies using the move tool. So select the leg,Ā  grab the Move tool, and click on this specificĀ Ā 

play06:55

point here, tap CTRL to activate copy mode, andĀ  move it to this specific point on the tabletop.Ā Ā 

play07:03

Since weā€™re using the inference system for thisĀ  move, we donā€™t need to type in a dimension.Ā 

play07:07

Now youā€™ll notice that the taper is facing theĀ  wrong way, so we need to rotate this copy 90Ā°.Ā Ā 

play07:13

An easy way to do that is to use the built-inĀ  rotation grips that appear on selected groupsĀ Ā 

play07:19

and components when you have the Move tool active. And so you can repeat this for the other two legs,Ā Ā 

play07:24

but if youā€™re feeling up for it, I want toĀ  show you an advanced way to do this using theĀ Ā 

play07:29

rotate tool, so I can show you some advancedĀ  inference system tricks while weā€™re at it.Ā 

play07:34

So select the leg, grab the rotateĀ  tool, and the rotate tool willĀ Ā 

play07:38

orient according to which face you are hoveringĀ  over, but like most tools in SketchUp, (WINK,Ā Ā 

play07:44

WINK) you can lock the orientation using theĀ  Up, Left, Right, or Down arrow key. I havenā€™tĀ Ā 

play07:51

told you about the Down arrow key yet, but itā€™sĀ  an inference lock that lets you infer edges andĀ Ā 

play07:56

faces in your model in order to lock inferencesĀ  that arenā€™t aligned to one of the three axes.Ā 

play08:01

So letā€™s lock the blue axis with the Up arrowĀ  key. And just like the Move tool, you can use theĀ Ā 

play08:06

Rotate tool to make copies too. So letā€™s rotate 3Ā  copies around the center of the table. But how doĀ Ā 

play08:14

you actually find the center point? Well, if youĀ  hover over an inference point for about a secondĀ Ā 

play08:20

or two, SketchUp will temporarily track from thatĀ  point. And the cool thing is, you can do thisĀ Ā 

play08:25

with two inference points, which will then allowĀ  you to find their intersection, and from there,Ā Ā 

play08:32

click to place the rotation point, tap CTRL toĀ  switch to copy mode, click again to establish theĀ Ā 

play08:38

reference line, then move the mouse until you snapĀ  to 90Ā° and click to place the first copy. Next,Ā Ā 

play08:45

type in 3x ENTER, and that will place 3Ā  copies in total. Now you can create arraysĀ Ā 

play08:51

like this with the Move tool too, by using eitherĀ  a multiplication sign or division sign, dependingĀ Ā 

play08:57

on where you want the copies to be arrayed. Then, just use everything youā€™ve learned so farĀ Ā 

play09:02

to add the aprons, rails, and drawer. RememberĀ  to use groups and components for everything.Ā 

play09:08

Now if you find the table top getting in yourĀ  way, you can click on tags, add a new tag,Ā Ā 

play09:15

then, with the tag selected, you can clickĀ  on the tabletop to apply it to the group,Ā Ā 

play09:20

and now you can control the visibility ofĀ  the top by toggling this icon right here.Ā 

play09:26

You can find materials to apply toĀ  your model right here, just clickĀ Ā 

play09:29

on a swatch to activate the paint bucketĀ  tool and apply the material to your model.Ā 

play09:34

You can change the look of your modelĀ  using styles here. Styles control aĀ Ā 

play09:38

variety of different visual properties toĀ  dramatically change the look of your model.Ā 

play09:44

There are a ton of additional features,Ā  tips, and workflows that I havenā€™t coveredĀ Ā 

play09:49

in this video, so if this is your first timeĀ  on my channel, my name is Matt Donley, Iā€™m aĀ Ā 

play09:54

SketchUp teacher and author, you can find my booksĀ  in the links below, and make sure you subscribe toĀ Ā 

play10:00

my channel to get more SketchUp tutorials justĀ  like this. Leave a comment below if thereā€™s anyĀ Ā 

play10:05

part of the video you got stuck on, or if youā€™dĀ  like me to make a video on a specific SketchUpĀ Ā 

play10:11

topic. Already, thatā€™s it for this video, thanksĀ  for watching, and Iā€™ll see you in the next video.

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SketchUp Tutorial3D ModelingBeginner GuideFree SketchUpWeb Browser3D DesignModeling TipsSketchUp FreeDesign Tutorial3D Table