Navigation in Modo
Summary
TLDRThis tutorial video guides viewers on 3D navigation in a motion graphics software. It covers adding objects, such as a box, to an empty scene and navigating 3D space using Alt for rotation, Alt+Shift for panning, and Alt+Ctrl for zooming. The instructor emphasizes the importance of using a mouse or tablet with multiple click functions for ease of use. The video also provides practice tips, such as using the 'A' key to reset the view and focusing on comfort with 3D space, which is crucial for tasks like modeling wings on a character.
Takeaways
- 📌 The video is about teaching navigation within a 3D environment, specifically focusing on viewing objects in 3D space.
- 🔍 To start, one must add an object to an empty scene in the 3D software, as an empty scene only contains a default empty mesh.
- 🎯 Holding the Control key and clicking adds a new object, such as a box, to the scene.
- 👀 To navigate and view the object from different angles, hold the Alt key and left-click and drag to rotate around the object.
- 🔄 Panning is done by holding Alt and Shift, then left-clicking and dragging to move the view left, right, up, and down without moving the 3D geometry.
- 🔍 Zooming in and out is achieved by holding Alt and Ctrl, then left-clicking and moving the mouse right and left.
- 💡 It's recommended to keep the index finger on the Alt key and use the middle or ring finger to alternate between Shift and Ctrl for efficient navigation.
- 🖱️ Having a mouse or tablet with at least left, middle, and right-click functionality is essential for 3D navigation.
- 🛠️ Practice is key to becoming comfortable with 3D navigation, so the video suggests using a provided 3D file for practice.
- 🔑 The 'A' key is a quick way to reset the view to focus on the entire object in the scene, which can be helpful after zooming in on specific parts.
- 🔄 After practicing, one should feel comfortable zooming in on different parts of the object, such as the face, hands, feet, and ears, and rotating around them.
- 🔄 If the rotation feels off, using the 'A' key to reset the view can help to re-center and continue navigating comfortably.
Q & A
What is the main topic of the video?
-The main topic of the video is how to navigate and view objects in 3D space using a software application, presumably a 3D modeling tool.
What is the first step to start working with an object in the video?
-The first step is to add an object to the scene, which is done by holding the control key and left-clicking on the object to be added, such as a box.
How can you rotate around an object in 3D space?
-To rotate around an object, hold the Alt key and left-click and drag the mouse to view the object from different angles.
What is the term for moving the view left, right, up, and down without moving the 3D geometry?
-This action is called panning.
How do you pan the view in the 3D space?
-To pan, hold the Alt key and Shift key, then left-click and drag the mouse to move the view in any direction.
What is the process for zooming in and out of the 3D view?
-To zoom in and out, hold the Alt key and Ctrl key, left-click, and move the mouse right and left.
Why is it recommended to have a mouse with at least three buttons or a tablet with similar functionality?
-Having access to left-click, middle-click, and right-click is important for efficiently navigating and manipulating objects in 3D space.
What is the purpose of the 'A' key in the context of the video?
-The 'A' key is used to align the camera with the entire object in the scene, which can help reset the view when it feels off-center.
What is the recommended practice for getting comfortable with 3D navigation?
-The recommended practice is to zoom in on different parts of an object, such as the face, hands, feet, and rotate and pan around them to get a feel for 3D movement.
What is the alternative to using the 'A' key for resetting the view?
-The alternative is to use the 'Fit' option under the 'View' menu, which zooms out and centers the camera on the entire scene.
What is the significance of practicing these navigation hotkeys?
-Practicing these hotkeys helps users become comfortable with navigating in 3D space, which is essential for tasks such as modeling and positioning objects.
Outlines
📐 Understanding 3D Navigation in Moto
This paragraph introduces the basics of navigating within a 3D environment using Moto. The instructor explains how to add objects to a scene, starting with an empty canvas, and then demonstrates how to manipulate the view by rotating around the object using the Alt key, panning the perspective with Alt and Shift, and zooming in and out using Alt and Ctrl. The importance of having a mouse or tablet with multiple click functions is emphasized for ease of navigation. The instructor also suggests practicing with a provided 3D file to get comfortable with these navigation techniques.
🔄 Mastering 3D Space Navigation Techniques
The second paragraph focuses on overcoming the challenge of discomfort with navigating in 3D space. The instructor encourages students to practice using the navigation hotkeys to become proficient in rotating, panning, and zooming within a 3D scene. The 'A' key is highlighted as a quick way to reset the camera to focus on the entire object. The paragraph concludes with a recommendation to practice zooming in on different parts of a model, such as the face, hands, and feet, to gain a better understanding of 3D space and improve navigation skills.
Mindmap
Keywords
💡Navigation
💡Empty C
💡3D Object
💡Panning
💡Zooming
💡Hotkeys
💡Middle Click
💡Practice
💡Reset
💡3D Space
💡Wacom Tablet
Highlights
Introduction to navigation in 3D space within a motion graphics software.
Starting with an empty scene and adding a 3D object using the control key.
Basic navigation involves rotating around an object using the Alt key and mouse drag.
Panning the view without moving the 3D geometry by holding Alt and Shift with left click drag.
Zooming in and out by holding Alt and Ctrl while moving the mouse left and right.
Recommendation to use a mouse or tablet with at least left, middle, and right click functionality.
The importance of adjusting the tablet settings for better navigation experience.
Practice file 'navigation practice' provided for hands-on experience with 3D navigation.
Technique to reset the camera view to the center of the object using the 'A' key.
The necessity of becoming comfortable with navigating in 3D space for various modeling tasks.
Exercise to zoom in on different parts of the object to understand rotation and panning.
Tips on resetting the rotation point when it feels off using the 'A' key.
Importance of practicing navigation hotkeys for efficiency in 3D modeling.
Alternative method to zoom out using the 'View' menu and 'Fit' option.
Summary of navigation hotkeys: Alt for rotation, Alt + Shift for panning, Alt + Ctrl for zooming.
Encouragement to practice until comfortable with 3D navigation for better modeling outcomes.
Transcripts
so in this video we're gonna be covering
how navigation works inside a moto and
when I say navigation I mean looking at
our object in 3d so right now we don't
have an object so we need to add once
right now we have an empty C and this is
just what would happen if you start it
up moto you can see this little guy is
dark so it's selected it's an empty mesh
so if I hold the control key and tap
left click on this box it's gonna add a
box to my scene so I can left-click
it'll get rid of those yellow lines
again I just left clicked on the
background anywhere so now what we want
to do is start looking at our object in
3d so to do this you can hold the Alt
key and then left click and hold and
then drag around well that's going to do
is let you rotate around your object and
see it from all angles so the next thing
that you're going to want to do is to be
able to kind of move things left and
right so that's called panning so again
we're kind of panning the perspective
camera we're not actually moving the 3d
geometry so to do that we hold alt we
hold shift and then we left click and
drag and that lets us pan things left
right up and down and then lastly what
we're going to go over is zooming in and
out so to do that you hold alt you hold
ctrl so again alt + ctrl or held at the
same time you left-click and you move
your mouse right and left and just like
Photoshop that'll zoom in and out so
again if you kind of look at those three
operations its Alt alt + Shift + Alt +
ctrl so usually your best bet is to have
something like your index finger on alt
at all times and then something like
your middle finger or your ring finger
accommodation of the two and have that
kind of dance between the Shift key and
the ctrl key that's gonna feel a little
weird at first but again this is
something I highly recommend you kind of
get the hang of because you're going to
be doing it so much throughout this
semester so real quick I wanted to
mention that at this point you should
probably have either a mouse with left
click middle click and right click or a
tablet that's set up to have a left
click middle click and right click
because again having access to middle
click
left click is going to be really
important trying to do this on a
trackpad I've seen multiple times in the
past students that just struggle because
they refuse to get a mouse or Mouse or a
tablet the other thing I just want to
point out is usually if you use a Wacom
tablet for example the second record
button is usually set to be a double
click instead of middle click normally
you can just double tap to get do a
double click so you really don't need
that to be its own button so again I
recommend setting that double click
button to a middle click button inside a
Google Drive you'll find a 3d file
called navigation practice and it's just
gonna contain this guy because again
rotating around a box can get kind of
boring so what I want you to do is
practice navigating zoom in on this face
look at that zoom out zoom in on his
hand
try to rotate around that and just kind
of get a feel for what's happening as
you're moving panning around zooming in
and out because after a while it's gonna
feel like your rotation point is a
little bit off so now if I try to rotate
kind of around his hand its rotating in
a weird way
so just practicing this you kind of get
the hang of moving around and getting a
feel for 3d in general so just two
really really quick hotkeys that I want
you to kind of remember would be the a
key what that's gonna do a is an apple
is it's gonna resume in on your entire
object in the scene
so if i zoom all the way on like on his
thigh I hit the a key it's gonna zoom
and recenter the camera so now when I
rotate background zoom back in pan
around and then i zoom out start moving
around what it's gonna do is it's going
to kind of reset everything and make it
to where I can kind of rotate freely
again because after a while it's gonna
start feeling a little bit weird you can
see now it's kind of rotating around
this point if I hit the a key now it'll
start rotating around his center mass
again so kind of what I want you to do
just as a exercise just do this long
enough until you're comfortable in 3d
space is kind of zoom in on kind of the
five different kind of target areas of
him
so his face his hand foot foot other
hand so zoom in look at his ear look at
his other ear rotate her under the back
of his head the top of his head zoom out
zoom all the way out then zoom into his
hand and now when I start rotating
around its gonna feel a little bit weird
so what I can do is hit a door reset now
I can zoom in on his hand rotate around
and start panning until that feels kind
of good
zoom out try to do it to his foot if I
start rotating around and it feels a
little bit weird just hit that a key
it'll zoom you back out and then zoom
back in on his foot and rotate around I
just want you to kind of zoom in on all
these places maybe look at his
individual toes bottom of his feet zoom
out go back to this hand this seems like
a silly exercise but really the biggest
hurdle again that I see students have is
they're just not comfortable rotating
around in 3d space so when I say Oh
model out a set of wings for him
I'll see students that have just really
struggled zoom around to his back zoom
in pan over and just get a good shot so
they can start working on his back and
making wings or whatever
so again just practice these navigation
hotkeys they should help you out quite a
bit the other thing again the a is an
apple is to zoom out if you don't like
hotkeys under view right here they have
fit also you can you set view fit all
and that'll do that same thing
clunk it just zooms right in so that
should hopefully help out quite a bit
so again just listing off those hotkeys
again alt left click rotates around alt
and shift at the same time hands up down
left right alt control left right kind
of zooms in and out
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