Part 1-Blender Beginner Tutorial (Basic Navigation, Shortcut Keys)

Ryan King Art
11 Jan 202124:19

Summary

TLDRThis tutorial introduces viewers to the basics of Blender, a 3D modeling software. It covers the importance of having a mouse with specific features and a keyboard with a numpad for shortcuts. The instructor guides through the initial setup, including adjusting user preferences for interface scaling and enabling numpad emulation. The video also teaches navigation in the 3D view, object manipulation through grab, rotate, and scale functions, and the use of shortcut keys for efficient workflow. It sets the stage for further lessons on more advanced features and workflows in subsequent parts of the series.

Takeaways

  • πŸ‘‹ Introduction: Ryan King introduces the first part of his Blender beginner tutorial series and recommends watching the introduction video for an overview.
  • πŸ–₯️ Equipment: A mouse with right-click, left-click, scroll wheel, and scroll wheel button is essential for using Blender effectively, with a numpad on the keyboard being beneficial for 3D navigation.
  • πŸ”„ Version Compatibility: The tutorial is based on Blender 2.91, but the concepts should be applicable to future versions with mostly the same interface and functionality.
  • 🎨 Interface Customization: Beginners can adjust the interface settings such as resolution scale for better visibility and comfort.
  • πŸ”’ Numpad Emulation: Users without a numpad can emulate it for 3D navigation using the top row of the keyboard, which is crucial for tasks like changing views.
  • βš™οΈ Preferences: Ryan suggests specific user preferences for beginners, including the selection of objects with mouse buttons and the use of the 3D cursor.
  • πŸ‘οΈ Navigation Techniques: The script covers various methods to navigate the 3D view, including using the middle mouse button to rotate, scroll wheel to zoom, and shift key for panning.
  • πŸ”„ Object Manipulation: The basics of moving (G key), rotating (R key), and scaling (S key) objects in Blender are explained, with tips for constraining to axes.
  • πŸ“‹ Multiple Object Selection: Holding the shift key allows for selecting multiple objects, which can then be manipulated collectively.
  • πŸ—‘οΈ Object Management: Deleting objects can be done using the 'X' key or the delete key, and objects can be added using the 'Shift + A' shortcut.
  • πŸ“˜ Next Steps: The tutorial will continue in part two, covering different windows, workspaces, and setting up a default startup file in Blender.

Q & A

  • Who is the presenter of the Blender beginner tutorial series?

    -The presenter of the Blender beginner tutorial series is Ryan King.

  • What is highly recommended for viewers before starting part one of the tutorial?

    -It is highly recommended for viewers to watch the introduction video before starting part one of the tutorial.

  • Why is a mouse important for using Blender or any 3D software according to Ryan?

    -A mouse is important for using Blender or any 3D software because it allows for right-click, left-click, scroll wheel, and scroll wheel button functionalities, which are essential for navigating and manipulating objects in 3D space.

  • What are the minimum features a mouse should have for using Blender effectively?

    -A mouse should have a right-click, left-click, scroll wheel, and scroll wheel button for effective use with Blender.

  • What is the purpose of the numpad on the keyboard when using Blender?

    -The numpad on the keyboard is used for shortcut keys to move around the scene in Blender, allowing for quick changes to side, front, and top views.

  • What is the default version of Blender being used in the tutorial?

    -The default version of Blender being used in the tutorial is 2.91, which was the current stable version at the time of recording.

  • What is the significance of the splash screen in Blender?

    -The splash screen in Blender displays artwork that changes with each new version of the software, showcasing the community's artwork and indicating the version being used.

  • What is the recommended setting for the 'Resolution Scale' in Blender for better visibility?

    -The recommended setting for the 'Resolution Scale' in Blender for better visibility is 1.3, as it makes the buttons and interface elements larger and easier to see.

  • What is the 'Emulate Numpad' feature in Blender's preferences for those without a numpad?

    -The 'Emulate Numpad' feature in Blender's preferences allows users without a physical numpad to use the top row of number keys on their keyboard to navigate the 3D view, providing an alternative to the numpad functionality.

  • What is the recommended action to take before closing the preferences window in Blender?

    -Before closing the preferences window in Blender, it is recommended to click on the 'Save Preferences' button to ensure that all changes are saved.

  • What are the basic actions one can perform on objects in Blender using the G, R, and S keys?

    -The basic actions one can perform on objects in Blender using the G, R, and S keys are grabbing (moving), rotating, and scaling the objects, respectively.

Outlines

00:00

πŸ‘‹ Introduction to Blender Tutorial Series

Ryan King introduces the first part of a comprehensive Blender beginner tutorial series, emphasizing the importance of watching the introduction video for an overview of the learning outcomes. He advises viewers to have a keyboard and mouse ready for 3D modeling, highlighting the necessity of a mouse with at least four functionalities: right-click, left-click, scroll wheel, and scroll wheel button. He also discusses the importance of a numpad for shortcut keys in navigating the 3D scene and offers a solution for those without a numpad by using the 'emulate numpad' feature in Blender's preferences. The tutorial sets the stage for a series that will guide users through various Blender functionalities.

05:00

πŸ–₯️ Setting Up Blender Preferences and Navigating the Interface

The tutorial proceeds with a walkthrough of Blender's user preferences, focusing on the interface settings to adjust the resolution scale for better visibility. Ryan demonstrates how to use the numpad for navigating the 3D scene, including shortcuts for front, side, and top views, and explains the use of the emulate numpad feature for those without a physical numpad. He also discusses the importance of the select with mouse button setting, sharing his personal preference for right-click selection, while recommending left-click selection for beginners. The segment ends with a reminder to save preferences to retain custom settings.

10:00

πŸŽ›οΈ Navigating the 3D Scene and Understanding Basic Controls

This section delves into navigating the 3D scene in Blender, teaching viewers how to use the middle mouse button for rotation, the scroll wheel for zooming, and key combinations with the middle mouse wheel for panning and precise zooming. Ryan introduces various methods to center the view on specific objects using the numpad or alternative keys, and discusses the importance of practicing these navigation techniques for efficient 3D modeling. The paragraph emphasizes the development of muscle memory for smooth operation within the 3D space.

15:01

πŸ”§ Manipulating Objects: Moving, Rotating, and Scaling

Ryan explains the basics of object manipulation in Blender, starting with the 'Grab' function (activated by the 'G' key) for moving objects, and how to constrain movement to specific axes using the 'X', 'Y', or 'Z' keys. He then introduces the 'Rotate' function ('R' key) and its axis constraints, as well as the 'Scale' function ('S' key) for resizing objects. The tutorial covers the use of the middle mouse wheel for quick axis selection during object manipulation, providing tips for a faster workflow. The paragraph concludes with a demonstration of selecting multiple objects using the 'Shift' key and the 'A' key for selecting and deselecting all objects in the scene.

20:02

πŸ—οΈ Adding and Deleting Objects in the 3D View

The final paragraph of the script covers the process of adding and deleting objects within the 3D view. Ryan demonstrates how to delete objects using the 'Delete' key or the 'X' key for confirmation, and then shows how to add objects using the 'Shift + A' shortcut, which opens a menu with various options. He highlights the importance of choosing the right primitive shape for modeling, such as a cube for a house, and discusses the role of the 3D cursor in determining the placement of added objects. The tutorial ends with a preview of the topics for the next part of the series, including an introduction to different workspaces and setting up a default startup file.

Mindmap

Keywords

πŸ’‘Blender

Blender is an open-source 3D computer graphics software toolset used for creating animated films, visual effects, art, 3D printed models, motion graphics, interactive 3D applications, and computer games. In the video, it's the main software being discussed and taught, with the script focusing on introductory tutorials for beginners on how to use it effectively.

πŸ’‘Tutorial Series

A tutorial series refers to a sequence of instructional videos or guides that are designed to teach a particular skill or software. In the context of the script, the tutorial series is focused on teaching viewers how to use Blender from a beginner's perspective, starting with the basics and progressively covering more advanced features.

πŸ’‘3D Modeling

3D modeling is the process of creating a three-dimensional representation of any object (either abstract or life-like) via specialized software. In the script, 3D modeling is the core activity that the tutorial series aims to teach, with the use of the numpad being highlighted as an essential tool for navigating and manipulating 3D models within Blender.

πŸ’‘Numpad

A numpad is a numeric keypad on a computer keyboard or an external keypad, which allows for easier data entry of numbers. In the script, the numpad is discussed as a critical component for 3D modeling in Blender, used for shortcut keys to move around the scene and switch between different views of the model.

πŸ’‘Mouse

A mouse is a hand-held pointing device that detects two-dimensional motion relative to a surface in which it is placed. In the video script, the mouse is emphasized as an essential tool for using Blender, with specific functionalities such as right-click, left-click, scroll wheel, and scroll wheel button being important for navigating and manipulating 3D objects.

πŸ’‘User Preferences

User preferences in software applications like Blender refer to the settings that users can customize to tailor the software to their specific needs or workflow. The script discusses navigating to the user preferences to adjust settings such as the interface resolution scale, which can affect the size of the buttons and overall usability of the software.

πŸ’‘Emulate Numpad

Emulate numpad is a feature in some software that allows users without a physical numpad to use alternative keys on their keyboard to perform the same functions. In the script, the instructor mentions this feature for those who may not have a numpad on their keyboard, enabling them to use the top row numbers for navigation in Blender.

πŸ’‘Select with Mouse Button

Select with mouse button refers to the method of choosing objects within a 3D space using mouse clicks. The script explains the default setting in Blender where the left mouse button is used for selection, but also discusses the instructor's personal preference for right-click selection, which is a matter of individual workflow and comfort.

πŸ’‘3D Cursor

The 3D cursor in Blender is a versatile tool used for various purposes, including as a reference point for modeling and object placement. The script mentions using the 3D cursor for positioning objects in the 3D space and how it can be moved using either the left or right mouse button, depending on the user's selection settings.

πŸ’‘Object Context Menu

The object context menu in Blender appears when right-clicking (or left-clicking, based on user preference) on an object and provides various options related to that object, such as shading and transformation modes. The script explains how to access this menu and the importance of understanding the different options it presents for object manipulation.

πŸ’‘Add and Delete Objects

Adding and deleting objects are fundamental operations in 3D modeling software like Blender. The script covers how to add new objects to the scene using the 'Shift + A' shortcut and how to delete existing objects using the 'X' key or the delete key, which are basic skills necessary for scene management in 3D modeling.

Highlights

Introduction to the complete Blender beginner tutorial series by Ryan King.

Recommendation to watch the introduction video for an overview of the tutorial series.

The importance of having a keyboard and mouse for effective use of Blender.

Basic mouse features required for 3D software usage: right click, left click, scroll wheel, and scroll wheel button.

The significance of a numpad for shortcut keys in navigating the 3D scene.

Instructions on using Blender without a numpad by emulating numpad with keyboard keys.

Initial Blender interface overview, including the splash screen and user preferences.

Adjusting the interface resolution scale for better visibility.

Configuring input settings, especially for those without a numpad.

Explanation of the numpad functions for 3D modeling, such as moving between views.

Customizing mouse button preferences for selection and navigation.

Demonstration of navigating the 3D view using the middle and scroll mouse buttons.

Techniques for moving, rotating, and scaling objects within the 3D space.

How to select multiple objects for collective manipulation.

Shortcut for selecting all objects in the scene and toggling selection.

Process of adding and deleting objects in the 3D view.

Use of the 3D cursor for placing objects at specific locations.

Upcoming topics in part two of the tutorial series, including different windows and workspaces.

Transcripts

play00:00

hey everyone my name is ryan king and

play00:01

welcome to part one of my complete

play00:04

blender beginner tutorial series now if

play00:06

you haven't watched the introduction

play00:08

video i'd highly recommend that you do

play00:09

that there will be a card up on the

play00:10

screen you can just click on that and go

play00:12

over and watch that and in that

play00:13

introduction video i talk about

play00:15

what you're gonna learn through this

play00:16

entire tutorial series and what you'll

play00:18

have created

play00:19

by the end of the series so definitely

play00:22

go ahead and watch the introduction

play00:23

video if you haven't already before you

play00:24

continue part one

play00:26

and then one more thing before we start

play00:27

it is really important that you have a

play00:29

keyboard of course and also a mouse

play00:31

so if you're using a laptop and you just

play00:32

have like a track pad or something

play00:34

that's going to be really hard to use

play00:36

blender or really any 3d software

play00:38

so i'd highly recommend you get a mouse

play00:40

if you don't have one

play00:41

and i just have a pretty basic mouse

play00:42

here but just a few important things

play00:44

it's important that you have a right

play00:45

click a left click and then also a

play00:48

scroll wheel so that you can scroll and

play00:49

then

play00:50

the scroll wheel button so a right click

play00:52

left click scroll wheel and then scroll

play00:54

wheel button so just those four things

play00:56

a pretty basic most mice have those so

play00:58

so that's just some important things

play01:00

that you should have

play01:00

on your mouse and then if your keyboard

play01:02

has a numpad that's really great i just

play01:04

have a basic keyboard here

play01:06

and it has a numpad but if your keyboard

play01:08

doesn't have a numpad like maybe you

play01:09

have a laptop or something and it

play01:10

doesn't have a numpad

play01:11

i will show you how to use blender

play01:13

without a numpad now numpads are really

play01:15

important because you can use them for

play01:16

shortcut keys to

play01:18

move around the scene so if you want to

play01:19

look at your model from side view or

play01:21

front view or top view you can use the

play01:22

numpad to do that

play01:23

so it is really important but if you

play01:25

don't have a numpad i am going to show

play01:26

you how

play01:27

to use blender without a numpad so when

play01:29

you first open up blender you're going

play01:30

to see something similar to this

play01:33

so this right here is the splash screen

play01:35

and it has this

play01:36

awesome artwork here by robin tran so

play01:39

basically every

play01:40

time there's a new blender version they

play01:41

have a different splash screen so

play01:43

your splash screen may look the same if

play01:45

you're watching this in the future there

play01:46

may be a new version of blender updated

play01:49

and so the splash screen may look

play01:50

different now if you're watching this in

play01:52

the future and there's a new blender

play01:53

version

play01:54

you can still totally watch this

play01:55

tutorial series in future updates of

play01:57

blender versions most things are the

play01:59

same so most of the buttons and most of

play02:01

all the things are going to be exactly

play02:02

where they are

play02:03

usually there's just some bug fixes

play02:04

maybe the buttons get moved around a

play02:06

little bit and there's some new updates

play02:07

and stuff

play02:08

you can see right now i'm using blender

play02:09

2.91 which is the current stable version

play02:12

as i record this but if you're using an

play02:14

updated version you can still totally

play02:15

watch this tutorial series

play02:17

and when you first open up blender some

play02:19

things may look a little bit different

play02:20

here

play02:21

don't worry about that i'm just going to

play02:22

click and close the splash screen and

play02:24

we'll play around with some of the

play02:26

settings in the user preferences

play02:28

there's not very many settings just a

play02:29

few that i want to change

play02:31

but i think they're important so i'm

play02:32

going to go edit right here and then

play02:33

click on preferences

play02:35

and then this second window comes up so

play02:37

i'm just going to drag this make it a

play02:38

little bit bigger so it's easier

play02:40

for you to see so the first thing that

play02:41

i'm going to do is click on this

play02:43

interface right here so i click on this

play02:45

interface you can see there's this

play02:46

resolution scale

play02:48

so if i just drag this if i just click

play02:50

and drag you can see it's going to make

play02:52

all the buttons bigger so the default is

play02:54

at one and i think this is actually way

play02:56

too small

play02:57

it's a little bit hard to see especially

play02:58

depending on how far away you are from

play03:00

your monitor and i like to be a good

play03:02

ways away from my monitor to avoid

play03:04

digital eye strain and that kind of

play03:05

stuff so what i like to do is change

play03:07

this resolution scale

play03:09

to 1.3 so i'm just going to click on it

play03:11

type in 1.3 and hit enter

play03:13

you can just drag this around and do

play03:15

whatever you want if you want to you can

play03:17

just leave it at the default and you can

play03:19

always come back later and change this

play03:20

value so

play03:21

if at a later point you want to change

play03:23

it you can just click on edit and go to

play03:24

preferences

play03:25

open this up go to the interface and

play03:27

just change this so

play03:28

i like somewhere around 1.3 okay now

play03:31

there are a bunch of different settings

play03:32

here but again i don't want to go over

play03:34

everything

play03:35

and give you too much information i just

play03:36

want to go over all the things that i

play03:38

think are important

play03:39

for beginners to learn and as you learn

play03:41

more and more about blender you can

play03:42

explore

play03:43

all the different features i'm just

play03:45

going to hop all the way down to

play03:46

input here now there's just one thing

play03:48

that i want to talk about here

play03:50

and that is the very top one emulate

play03:52

numpad so this is if you don't

play03:54

have a numpad on your keyboard so just

play03:56

to show you what the

play03:58

numpad does i'm just going to close this

play04:00

right here and you can also see that i

play04:01

have my screencast keys right here so

play04:03

you can see what buttons i'm pressing so

play04:05

don't worry about this i'll show you how

play04:06

to move around in a moment so how i use

play04:08

the numpad is if i press

play04:10

1 on the number pad that's going to go

play04:12

to front view

play04:13

if i press 3 on the number pad that's

play04:15

going to go to side view and if i press

play04:17

7 on the number pad

play04:18

that's going to go to top view now this

play04:20

may not seem very important right now

play04:22

but this is actually going to be super

play04:23

important when you get into 3d modeling

play04:25

when you're modeling stuff you're going

play04:27

to be using this all the time so it's

play04:28

really important

play04:29

you can also press like four and six and

play04:32

eight and two to kind of like rotate

play04:33

around

play04:34

i don't really use this very much but

play04:35

you can do that if you want and then

play04:37

also

play04:38

the zero on the number pad that's going

play04:40

to jump you into the view of the camera

play04:42

and the camera

play04:43

is right here and that's what you use to

play04:45

render out the scene so

play04:47

you set the camera to where you want and

play04:48

then you render that out and that's

play04:50

where it's going to render so if i press

play04:52

0 on the number pad

play04:53

you can see it's going to hop into the

play04:54

camera view and then if i press 0 again

play04:56

it's going to hop

play04:57

out so that's why the number pad is

play04:58

super important but again if you don't

play05:00

have the number pad

play05:01

what you can do is go to edit and

play05:02

preferences because i know that like

play05:04

some laptops and stuff don't have

play05:06

numpads

play05:06

and then on the input you can click on

play05:08

emulate numpad

play05:10

if you click on this now if i just move

play05:12

this over to my other monitor

play05:13

click back here on blender now what i

play05:15

can do is i can use the top number

play05:17

button so

play05:18

one three and seven and i can go to

play05:21

front view with one side view with three

play05:25

and then top view with seven and you can

play05:28

also use

play05:29

all the other buttons like zero to go

play05:30

into the camera view so if you don't

play05:32

have a numpad i would recommend that you

play05:34

consider

play05:34

getting a keyboard that has a numpad

play05:36

because it is going to be really useful

play05:38

in blender but you can turn this on and

play05:40

that way you can use the top buttons

play05:42

instead alright so with that said let's

play05:44

go down to

play05:45

the key map here so the main thing that

play05:48

i want to talk about

play05:49

is the select with mouse button so left

play05:52

click select is the default and that may

play05:54

make total sense if i just move this out

play05:56

of the way here

play05:57

if you use your left mouse button that's

play05:58

going to select object so i can just

play06:00

click on this

play06:01

this will select the lamp or the light

play06:03

if i select this one that's going to

play06:05

select the default cube

play06:06

and if i select this one just click on

play06:08

it it's going to select the camera

play06:10

now this might sound a little crazy but

play06:11

i actually use the

play06:13

right click select and this is really

play06:15

weird because most programs and

play06:17

operating systems you always use the

play06:18

left click to select things

play06:20

but i actually use the right click

play06:22

select in blender

play06:23

now i wouldn't recommend that you do

play06:25

this i would actually recommend that you

play06:26

use the left click select because

play06:28

that makes sense and because left click

play06:30

select is the default now

play06:32

most people are going to be using left

play06:33

click slug and it just makes a lot more

play06:35

sense so i would recommend that you use

play06:37

left click select

play06:38

why i use right click select is because

play06:40

when i started using blender

play06:42

over four years ago i started using

play06:44

blender and up until blender version 2.8

play06:47

the default was right click select so

play06:50

when i started using blender over four

play06:52

years ago

play06:53

right click select was the default and

play06:55

that is really weird but that was just

play06:57

unique to blender

play06:58

i just started using it and i just got

play07:00

used to it and so now it's muscle memory

play07:01

and i'm super used to it and so i'm just

play07:03

super used to using right click select

play07:05

and i don't want to switch over so

play07:06

that's why i use right click select so

play07:08

what i do is use my right mouse button

play07:10

to select objects and i know that seems

play07:12

really weird i would recommend you use

play07:14

left click select but i'm going to use

play07:16

right click select

play07:17

so now that we've talked about that i'm

play07:18

going to go over what buttons you're

play07:20

going to be using

play07:21

so i'm just going to click on the left

play07:22

click because i'm assuming that you're

play07:24

going to use that and i would really

play07:25

recommend that you use that

play07:26

so using the left click select you're

play07:28

going to left click and that's going to

play07:29

select

play07:30

different objects i'm going to

play07:32

right-click and that's going to bring up

play07:33

this

play07:33

object context menu and in a later part

play07:36

of this tutorial series i'm going to

play07:37

show you how to use

play07:38

shade flattened shade smooth but just

play07:40

know that these are important things

play07:41

that you're going to be using a lot in

play07:43

blender

play07:44

and then if you click with your middle

play07:45

mouse wheel that's going to

play07:47

rotate the view so you can click and

play07:49

hold down move around and that's going

play07:51

to rotate your view

play07:52

and then if you scroll with your scroll

play07:54

wheel that's going to scroll

play07:56

in and out and then if you just click

play07:58

with your left mouse button and drag

play08:00

it's going to use this box here

play08:01

and that is using this right here that's

play08:04

the select box that's the default

play08:06

and i will go over these in a moment but

play08:08

if you just left click

play08:09

and drag that's going to use the box now

play08:12

because i'm going to be teaching you

play08:13

blender i'm just going to show you what

play08:14

i use for the right click so i'm just

play08:16

going to select right click and then

play08:17

move this out of the way

play08:18

so obviously i use right click so right

play08:21

click is going to select different

play08:22

objects

play08:23

but if i left click that's actually

play08:25

going to move this 3d cursor

play08:27

now this 3d cursor is a really awesome

play08:29

tool and it's used for

play08:30

many different things now you're

play08:32

probably using the left click select so

play08:34

i'm just going to select the left click

play08:36

so to move the 3d cursor using the left

play08:38

click select

play08:39

you're going to need to hold down the

play08:40

shift key and right click

play08:42

now if i do that here for some reason

play08:44

not working if i just select a different

play08:45

object

play08:46

and then do it now you can see it's

play08:47

working it's probably just a bug or

play08:49

something but yeah just select another

play08:50

object

play08:51

and then just start doing it so if you

play08:53

hold down the shift key and use the

play08:54

right click select you can move this 3d

play08:56

cursor and this is important because

play08:58

later on in this series you are going to

play09:00

be moving this around so let me just hop

play09:02

back over to the right click select now

play09:04

to show you what i do

play09:05

so i use the right click select to

play09:06

select objects

play09:08

and then i use the left click select to

play09:10

move the 3d cursor

play09:11

and then the same thing works for the

play09:13

scroll wheel so i zoom in and out by

play09:15

moving the scroll view and then i can

play09:17

click with my scroll wheel

play09:19

the scroll wheel button just click on

play09:20

that and then it's going to rotate

play09:22

around

play09:22

now because i'm using the right click

play09:24

select i can't use the left mouse button

play09:26

to make the object

play09:27

context menu come up because you can see

play09:30

if i left click it's just going to move

play09:31

the 3d cursor

play09:32

so how i make the object context menu

play09:35

come up is by pressing the

play09:36

w key so you can see i press the w key

play09:39

and now that comes up so that's what i

play09:41

do because i use right click select

play09:43

but i would recommend using left click

play09:45

select alright so now that we've talked

play09:47

about that

play09:48

we can save the preferences so if you

play09:50

don't click on the save preferences

play09:52

button

play09:52

then blender's not going to remember the

play09:54

different preferences that you did

play09:55

and again you could always go back to

play09:57

this and change it so hit the save

play09:58

preferences button i'm actually not

play10:00

going to hit the save preferences button

play10:01

because i've

play10:02

done some more things like for instance

play10:04

i've installed add-ons and some

play10:06

different things like that

play10:07

so my preferences are going to be

play10:08

different than yours but things like

play10:10

add-ons and the other preferences here

play10:12

are things that you can get into

play10:14

later once you've learned the basics of

play10:16

blender so those are the most important

play10:18

things so just click on save preferences

play10:20

and then

play10:20

close the blender preferences all right

play10:23

so we've already talked about using your

play10:24

middle mouse button

play10:26

to click and move around and you can

play10:28

look around the cube here that's in the

play10:29

scene

play10:30

and then you can also use your scroll

play10:32

wheel to scroll in and out but there are

play10:34

a few other ways to navigate in your 3d

play10:37

scene

play10:37

because let's say if i just move over

play10:38

here let's say i want to go over and

play10:40

look at this camera

play10:42

if i just move over here i can kind of

play10:44

see it but i want to kind of look at it

play10:46

on this side view and if i just rotate

play10:48

over here

play10:49

it's a little bit hard to get to it so

play10:50

what i can do is i can hold down the

play10:52

shift key

play10:53

and then click with my middle mouse

play10:55

wheel and this is going to pan so it's

play10:57

going to move

play10:57

back and forth so i can kind of move

play10:59

over like this with my middle mouse

play11:01

wheel

play11:01

and then hold down the shift key and

play11:03

click with my middle mouse wheel

play11:04

and pan over and then i can zoom in and

play11:07

now if i orbit around

play11:09

you can see now the center isn't really

play11:11

in the center here it's kind of more

play11:13

over here now so i can just

play11:14

click and pan move up so i'm just going

play11:17

to zoom in a little bit more so holding

play11:18

down the shift key

play11:20

clicking with my middle mouse wheel and

play11:22

then scale in and now you can see i'm

play11:24

looking

play11:25

at the camera and then one other way

play11:27

that you can zoom in and out is by

play11:28

holding down the control key

play11:30

and then clicking with your middle mouse

play11:32

wheel and that way you're only going to

play11:34

zoom

play11:34

in and out so you can do that with the

play11:36

scroll wheel but you can also just hold

play11:38

down control

play11:39

click with your middle mouse wheel and

play11:40

move in and out so at first it might

play11:43

feel pretty hard to move around in the

play11:44

3d space

play11:45

but once you get the muscle memory down

play11:47

it's going to be a lot easier to move

play11:48

around so

play11:49

so this is something that i definitely

play11:50

recommend practicing so let's just

play11:52

practice right now

play11:53

so let's say i want to see the cube

play11:54

again i can click with my middle mouse

play11:56

wheel move over

play11:57

and then hold down the shift key and

play11:59

click my middle mouse wheel

play12:01

zoom over here and then i can hold down

play12:03

the control key and click with my middle

play12:05

mouse wheel and zoom in

play12:06

or i can just zoom in just like this now

play12:08

you can see here that when i zoom

play12:10

all the way in it kind of stops and the

play12:12

center isn't really in the center of the

play12:14

scene here

play12:15

it's kind of added a center kind of here

play12:17

just randomly in the scene

play12:18

and this happened because we panned over

play12:21

basically at all times there is kind of

play12:23

a center of

play12:24

where you're going to look around so you

play12:26

can see right now if i zoom way in it'll

play12:27

kind of stop and then i can look around

play12:29

so it's almost like there's an

play12:30

invisible point right here and that's

play12:32

where i'm going to zoom in and look

play12:33

around at

play12:34

but let's say i want to center it back

play12:36

on this cube so that i can look around

play12:37

this

play12:38

cube when i click with my middle mouse

play12:40

button what i can do is press

play12:42

period on the number pad and that way

play12:44

it's going to jump me over to that

play12:46

object and now if i just zoom out and

play12:48

then

play12:48

click with my middle mouse wheel and

play12:50

move around the cube is in the very

play12:52

center

play12:53

so let's say i want to center my view on

play12:55

the camera now so i can just zoom out

play12:57

by scrolling my middle mouse wheel and

play12:59

then i'm going to select the camera and

play13:01

i use the right click but you're

play13:02

probably going to use left click

play13:03

and then i can press the period key to

play13:06

zoom into it

play13:07

now if you're trying to press the period

play13:08

key but you don't have a numpad so

play13:10

you're pressing the other period key

play13:12

then this will probably come up and i

play13:14

actually don't want to use this so i'm

play13:15

just going to press escape to undo this

play13:17

what this does is just brings up these

play13:19

settings right here but it just brings

play13:21

it up in a pie menu

play13:22

and these are some things that we'll get

play13:23

into later but i don't want to do that

play13:25

so if you don't have a number pad

play13:27

and you want to zoom into an object the

play13:29

best way that i've found to do it is to

play13:30

press shift

play13:31

b and then just drag a box around the

play13:34

object and then it's going to zoom into

play13:36

it

play13:36

now this doesn't work quite as good as

play13:38

just selecting it using the period key

play13:40

but if you don't have a numpad that's

play13:42

the best thing that i found

play13:43

to work all right so that's moving

play13:45

around now what i'm going to do is go

play13:47

over

play13:48

how to move objects how to rotate

play13:51

objects and how to scale objects

play13:53

so just select this cube here this is

play13:55

just the default cube in blender

play13:57

if you press the g key g

play14:00

is for grab so you're pressing the g key

play14:03

grabbing it and then you can just click

play14:05

to place it so g and then click to place

play14:08

it

play14:08

g and just try that so just move around

play14:11

maybe

play14:12

put this cube up to the camera so g

play14:15

and then click with your middle mouse

play14:16

wheel move it over g

play14:18

and then click and you can remember g by

play14:21

grab

play14:21

now what if you want to move an object

play14:23

on a specific axis

play14:25

so you can see here you may have noticed

play14:26

that there's this red line

play14:28

going back and forth and if i press 1

play14:30

it's going to go to front view

play14:32

and you can see that there's this red

play14:33

line going back and forth this is the

play14:35

x-axis and there's also this gizmo here

play14:37

if i just click and drag around on this

play14:39

gizmo

play14:40

you can see that there's the x-axis

play14:42

going back and forth the y-axis going

play14:45

forward and backward and then the z-axis

play14:47

if i press one on the number pad

play14:48

you can see it right here it's this blue

play14:50

one so that is the z-axis going up and

play14:53

down

play14:53

so when you move these objects you can

play14:55

actually tell them to move on these

play14:57

different axes

play14:58

so let's say i want to move this cube up

play15:00

what i can do is press g to grab

play15:02

and then i can press z and i'll

play15:05

constrain it to

play15:06

the z axis and then i can just move it

play15:08

down click

play15:09

now what if i want to move it on the x

play15:10

and y you press g to grab and then press

play15:14

x and that's going to move it on the x

play15:15

axis or you can click on y and that's

play15:17

going to move it on the y

play15:18

axis so this works pretty well by

play15:20

pressing g and then by pressing

play15:21

x y or z but there's actually a quicker

play15:24

way to do this and

play15:26

once you get more experienced with

play15:27

blender you're going to want to use all

play15:28

the shortcut keys that you can

play15:30

so that your workflow is very fast so to

play15:32

do this even faster you can press

play15:34

g for grab and then click and hold with

play15:37

your middle mouse wheel you can see it's

play15:39

going to

play15:39

show all the axes and you can just drag

play15:42

until your object

play15:43

is on one of the axes so maybe i want to

play15:45

move it this way so i can just drag over

play15:48

and then once it's moving on the x-axis

play15:50

i can let go

play15:52

and now it's going to be moving on the x

play15:53

axis and then if i want to change it i

play15:55

can just click again with my middle

play15:57

mouse wheel

play15:57

move it maybe i want to move it close up

play15:59

so i can pull it until it goes under the

play16:00

y

play16:01

axis and then let go and now it's only

play16:03

moving on the y

play16:04

axis and then i can just click to place

play16:06

that so it's very quick you just press

play16:08

g click with my middle mouse wheel move

play16:10

it over click g

play16:11

click with my middle mouse wheel bring

play16:12

it up click so using this technique you

play16:14

can very quickly move your objects

play16:16

around

play16:17

the 3d space so that is the grab feature

play16:21

so now let's say i want to rotate the

play16:23

object to rotate it you press

play16:25

r and r is going to rotate this around

play16:28

let me just press the period key to zoom

play16:29

into it

play16:30

so i can press r to rotate this around

play16:32

and then again

play16:33

if you press x y or z it's going to

play16:36

constrain it to those axes so it's only

play16:38

going to rotate on those axes

play16:40

and then if you want to do that really

play16:41

quickly you can just click with your

play16:42

middle mouse wheel

play16:43

and then move around and you can see

play16:45

that now it's going to change what axes

play16:47

it's moving on and it's acting a little

play16:48

bit fiddly here so i'm going to press

play16:50

the escape key to

play16:51

jump out of that and then press r and

play16:53

then do that again

play16:54

and now you can see it's changing the

play16:56

different axes

play16:57

and then one other thing you can do with

play16:59

the rotation is if you press

play17:00

r it's only going to rotate it on one

play17:02

angle and you can click with your middle

play17:04

mouse wheel

play17:05

but if you double tap r it's going to go

play17:07

into this trackball and then you can

play17:09

just

play17:09

move around and then place it somewhere

play17:11

i'm going to press ctrl

play17:13

z to undo that and just like a lot of

play17:15

other programs

play17:16

control z will undo an action and then

play17:19

shift control z

play17:20

will redo the action and then let's say

play17:23

i want to

play17:23

scale this object so to scale this

play17:25

object you press

play17:27

s and s is of course for scale so i can

play17:30

scale this up

play17:31

i can make this object really big or i

play17:33

can make it really small

play17:35

by pressing s and then moving your mouse

play17:37

and then clicking to place that

play17:39

and then just like all the others if you

play17:41

press s and then press

play17:42

x z or y you can scale it

play17:46

on those axes and then if i click with

play17:48

my middle mouse wheel

play17:49

you can scale it on whichever axes you

play17:52

want

play17:52

and then all of these work for the other

play17:54

objects as well so if i just select the

play17:56

camera

play17:57

i can scale it i can rotate it and i can

play17:59

grab

play18:00

it and then the lamp here i can grab it

play18:02

rotate it although the rotation doesn't

play18:04

really do anything for this certain lamp

play18:06

and then i can also scale it but the

play18:07

scale doesn't work for this specific

play18:09

lamp

play18:10

now let's say that you wanted to select

play18:12

more than one objects because right now

play18:13

we've just been selecting one object

play18:15

to select multiple objects you hold down

play18:18

the shift key and then select the other

play18:20

objects

play18:20

and you can see that when i do that this

play18:22

object is yellow and this object is

play18:25

selected as orange

play18:26

and what that means is that this is the

play18:28

active object but they're both selected

play18:30

so if i hold down the shift key and

play18:32

select this one now they're all selected

play18:34

but because this is the last one that i

play18:36

selected it's the

play18:37

active object now we'll go into why you

play18:39

might want to use this later on but not

play18:41

in this video

play18:42

and then if i want to press g to grab or

play18:44

r to rotate or s to scale

play18:46

it's going to work exactly the same so i

play18:48

can press

play18:49

g to grab and then click with my middle

play18:50

mouse wheel and move these around

play18:52

and because they're all selected it's

play18:53

going to move them all around together

play18:55

now let's say that you have a bunch of

play18:57

objects in your scene and you want to

play18:58

select

play18:59

all of them together what you can do is

play19:01

press the a

play19:02

key and that's going to select all of

play19:04

the objects

play19:05

and then to deselect all the objects you

play19:07

double tap a

play19:08

so if you just press a that's going to

play19:10

select all of them if you press a once

play19:11

it doesn't really work

play19:12

so you have to double tap a to deselect

play19:14

all the objects now i actually don't

play19:16

like this

play19:17

this is actually something that's been

play19:18

changed in a somewhat more recent

play19:20

blender update

play19:21

and i don't really like this i like

play19:22

pressing a to select that works really

play19:24

well

play19:24

but double tapping a to deselect i

play19:26

really don't like it and it doesn't

play19:27

really make any sense to me

play19:29

so if you want to leave this as default

play19:30

you can i really don't like this though

play19:32

so i'm going to change it so i'm going

play19:33

to go to edit

play19:34

and go to preferences and then in the

play19:36

preferences click over on this key map

play19:39

here

play19:39

and then you're going to click on select

play19:41

all toggles so it's kind of weird i

play19:43

don't really know why it's named that

play19:44

but if you click on select all toggles

play19:46

and then if you want to save this you

play19:47

can save the preferences now you can

play19:49

press a to select and then a to deselect

play19:52

and it's only gonna

play19:52

do it once so you don't need a double

play19:54

tap a you can just press it once

play19:56

and i just like this better so it's just

play19:58

my personal preference you can do

play19:59

whatever you want

play20:00

and again don't worry about all this

play20:02

stuff right now you can totally go back

play20:03

and change this at any time

play20:05

so just one more thing in the 3d view

play20:07

that i want to show you in this first

play20:08

part

play20:09

i'm going to show you how to add objects

play20:11

and delete objects

play20:12

so to delete an object it's pretty

play20:14

straightforward you just select the

play20:16

object and you can press the delete key

play20:18

and then it's going to delete it now i'm

play20:20

going to press ctrl z to undo that now

play20:21

another way to delete objects in blender

play20:24

is by pressing the x key and i actually

play20:26

like this better

play20:27

because my hand is usually around the

play20:29

control and shift key and also the a

play20:31

key so that i can use those shortcut

play20:33

keys so i press the x key because the

play20:35

delete key is kind of all the way up

play20:36

here but the x key is right next to my

play20:38

hand

play20:39

so i press the x key and you can see

play20:40

that it's going to ask you if you want

play20:42

to delete it

play20:43

it's just a double check just in case

play20:44

you accidentally hit the x key

play20:46

so it's going to say ok delete and just

play20:48

click on it and then it's going to

play20:50

delete the object

play20:51

so i'm just going to select this press x

play20:53

and delete it select this and press

play20:54

x and delete it so now we've deleted all

play20:57

the objects and

play20:58

our scene doesn't have anything in it so

play21:00

to add objects

play21:02

you can go up here and click on this add

play21:03

menu but again once you get more

play21:05

familiar with blender using the shortcut

play21:07

keys is going to be super important so

play21:09

i think it's better if i just teach you

play21:10

the shortcut keys right up front

play21:12

and then later on when you're more

play21:13

experienced with blender using the

play21:15

shortcut keys

play21:16

is really going to speed up your

play21:17

workflow so you can click on this add

play21:19

menu but what i like to do is press

play21:21

shift a and you can see that there is a

play21:24

bunch of things here

play21:25

now there are a lot of things to add

play21:26

here and if you want to you can go

play21:28

around and play with these different

play21:29

things

play21:29

but in this tutorial series i'm going to

play21:31

show you the most important things and

play21:33

the things that i like to use now when

play21:34

you press shift a to add an object the

play21:36

main thing that you're going to be using

play21:38

is this mesh right here and you can see

play21:39

there's a bunch of different primitive

play21:41

shapes there's also the monkey here the

play21:43

suzanne monkey

play21:44

that is the mascot of blender i'm just

play21:46

going to add this in just to show you

play21:48

it's a little monkey head so this monkey

play21:50

head is suzanne and this is the mascot

play21:53

of blender

play21:54

so what you'll do when you're modeling

play21:55

is you'll choose an object that most

play21:57

represents what you're modeling so for

play21:59

instance

play22:00

in part two of this tutorial series

play22:02

we're going to be modeling a house

play22:03

and so i'm going to be adding a cube

play22:05

because of all these objects a cube

play22:07

is the closest shape to a house and

play22:09

there are a lot of other things here

play22:11

um the light right here if you want to

play22:12

light up your scene uh the point light

play22:14

is what we had at the very beginning the

play22:16

default so if i just add a point light

play22:18

and then press g to grab it you can see

play22:20

there's the point light that we had at

play22:21

the beginning

play22:22

and then also a camera if i press shift

play22:24

a you can see there's a camera right

play22:26

here if i click on this

play22:27

you can see here's our camera let me

play22:29

just press g

play22:31

and bring it over and then click and

play22:32

then let me just select the suzanne head

play22:35

press

play22:35

x and delete press shift a and i'm going

play22:38

to click on mesh and add a cube

play22:40

so now all the objects that we started

play22:42

with are back in the 3d view

play22:44

now while we were adding in these

play22:45

objects you may have noticed something

play22:47

and that is

play22:48

that wherever this 3d cursor is that's

play22:50

where

play22:51

the object is gonna be so you can see if

play22:53

i just click to place my 3d cursor

play22:55

and if you're using the left click

play22:56

select you're going to hold down the

play22:58

shift key and then left click and that's

play22:59

going to set the 3d cursor but i'm using

play23:01

right click so i'm just going to left

play23:03

click select to place that

play23:04

so let's say that i wanted to add an

play23:06

object kind of in the center of the

play23:07

scene i can just click to place my 3d

play23:09

cursor right there

play23:10

and if i click with my middle mouse

play23:12

wheel and zoom over you can see it

play23:13

doesn't actually place it down there

play23:15

it kind of places it a little bit away

play23:16

from you but not exactly where you are

play23:19

so you can see now it's pretty close to

play23:20

the center so now i'll press shift a

play23:23

and let's say i want to add a cone so i

play23:24

just click on the cone and now you can

play23:26

see

play23:26

the cone is added wherever the 3d cursor

play23:29

is

play23:29

so that's one of the features of the 3d

play23:31

cursor the 3d cursor does have other

play23:33

uses though so later on in this tutorial

play23:36

series

play23:36

we'll go over some of those other

play23:38

features all right so that's gonna wrap

play23:40

it up for part one of this tutorial

play23:42

series

play23:43

so what we did is we went over the user

play23:45

preferences and just went over the basic

play23:46

things and then i talked about

play23:48

how to navigate in the 3d view and how

play23:50

to move around objects how to add

play23:52

objects how to rotate

play23:53

grab and scale objects now in the next

play23:55

part in part 2 i'm going to talk about

play23:57

all the different windows here

play23:58

i'm going to talk about like the

play23:59

timeline and this panel here and also

play24:02

these different tabs here

play24:03

these are different workspaces and then

play24:05

i'm also going to talk about setting up

play24:06

a default startup file so join me in

play24:09

part two there will be a link

play24:11

right up on the screen there and you can

play24:12

click on it when it's released

play24:14

thank you so much for watching i hope

play24:15

this tutorial was helpful and i will see

play24:17

you in the next part

Rate This
β˜…
β˜…
β˜…
β˜…
β˜…

5.0 / 5 (0 votes)

Related Tags
Blender Tutorial3D ModelingBeginner GuideSoftware BasicsUser Preferences3D NavigationObject ManipulationScene SetupModeling TechniquesBlender 2.91