How this award-winning Architect designs homes

30X40 Design Workshop
22 Nov 202029:26

Summary

TLDRIn this insightful discussion, an architect shares his creative process, revealing the journey from concept to final design. He emphasizes the importance of understanding client needs, site analysis, and the iterative nature of design. The conversation highlights the architect's use of sketching and 3D modeling to explore ideas and communicate them effectively. The architect also discusses the significance of engaging clients in the design process, budget considerations, and the collaborative role of builders. The script provides a behind-the-scenes look at the architectural profession, showcasing the blend of art and science in creating meaningful spaces.

Takeaways

  • 😀 The speaker's interest in architecture was sparked by a childhood fascination with design and drawing, particularly influenced by a book on tree houses.
  • 🎨 The process of architecture is more intriguing to the speaker than just the end product, emphasizing the journey from concept to completion.
  • 📚 Continuous drawing is recommended for developing architectural skills, regardless of age, to maintain and improve one's drawing abilities.
  • 🖌️ The speaker advocates for a loose and fun approach to drawing, especially when starting with a blank page, using tools like fat markers.
  • 🛠️ SketchUp is highlighted as a valuable tool for the speaker due to its intuitive nature, ease of use, and ability to quickly iterate on design ideas.
  • 🏗️ The speaker's workflow begins with understanding the client and their site, focusing on the client's connection to the property and their needs.
  • 🌐 The design process is described as an iterative one, involving gathering information and gradually refining it into a coherent design narrative.
  • 🏡 Residential architecture is valued for its ability to tell a unique story for each client, setting it apart from a generic house design.
  • 📈 The importance of budget considerations from the outset of a project is emphasized to ensure the design is feasible and meets the client's financial expectations.
  • 🤝 Collaboration with builders and contractors from the early stages is advocated for, to ensure their input and buy-in to the design process.
  • 📚 The speaker references 'The Good House' as a favorite resource that discusses using contrast in design to create a compelling narrative.

Q & A

  • What sparked the architect's initial interest in design?

    -The architect's interest in design began with drawing, specifically after finding a book on tree houses at the public library in Zanesville.

  • How does the architect describe the process of arriving at the final architectural product?

    -The architect finds the process of arriving at the final product more interesting than the end product itself, emphasizing the journey from sketches to the final design.

  • What does the architect suggest for someone looking to improve their architectural drawing skills?

    -The architect advises to 'just keep drawing' and not to stop, as the skill level will remain stagnant if one stops practicing.

  • What role does storytelling play in the architect's design process?

    -Storytelling is crucial in the architect's design process as it helps to synthesize disparate information and create a narrative that resonates with the client.

  • How does the architect approach the initial design sketches?

    -The architect starts with simple sketches and site diagrams, gradually developing the design and involving the client in the iterative process.

  • What software does the architect recommend for architectural modeling and sketching?

    -The architect recommends SketchUp for its ease of use, intuitive interface, and the ability to quickly test design ideas.

  • How does the architect integrate the client's personal story into the design?

    -The architect listens to the client's experiences and desires, such as wanting to stargaze with their daughters, and incorporates these elements into the design narrative.

  • What is the architect's approach to handling different views and orientations in a design?

    -The architect considers the distinct characteristics of each view and orientation, assigning appropriate functions to different parts of the house based on these attributes.

  • How does the architect ensure that the design is within the client's budget?

    -The architect discusses budget from the beginning and uses the information from ongoing projects to give the client a realistic expectation of costs.

  • What is the significance of involving the contractor early in the design process according to the architect?

    -Involving the contractor early allows them to have input and feel a sense of ownership over the project, which can lead to better collaboration and execution.

  • What book does the architect recommend for understanding design principles and narratives?

    -The architect recommends 'The Good House' for its insights on using contrast as a design tool and developing narratives in architecture.

Outlines

00:00

🎨 The Artistic Origins of Architectural Passion

The speaker reflects on their friend's perception of architecture as a mysterious and intriguing field, similar to the 'dark arts', and how this curiosity aligns with their own interest in the process of design rather than just the final product. They recount their childhood fascination with drawing and design, sparked by a book on treehouses, and how this early exposure to design principles influenced their career path. The speaker emphasizes the importance of continuous drawing practice for aspiring architects, sharing personal anecdotes about the evolution of their sketching skills and the role of sketching in their professional life, including the use of 3D modeling and hand sketching to convey design ideas effectively.

05:02

🌐 Embracing the Design Process: From Site to Sketch

This paragraph delves into the speaker's typical workflow when engaging with new clients. It begins with an initial video conference to understand the client's needs and site characteristics. The speaker highlights the importance of site appreciation and the iterative design process, which involves gathering information, asking questions, and gradually refining the design. They discuss the significance of understanding the site's restrictions, the client's tastes, budget, and legal regulations in shaping the design. The narrative approach to architecture is underscored, where the architect's role is to synthesize various inputs into a coherent and compelling story that resonates with the client.

10:03

🏡 Crafting a Personal Haven: The Englishman Bay Retreat

The speaker narrates the conceptual journey of designing the Englishman Bay Retreat, a project deeply influenced by the client's personal history and emotional connection to the site. They describe the client's vision of creating a special place for family bonding, inspired by childhood memories and the desire to stargaze with his daughters. The design process involved understanding the site's unique features, such as the moss-covered boulders and the trail穿过 the woods, which became integral to the design narrative. The speaker discusses the evolution of the design from initial sketches to a U-shaped plan that embraced the site's natural elements and the client's emotional needs.

15:03

📈 Balancing Creativity and Client Involvement in Design

This section focuses on the importance of involving clients in the design process to ensure they feel part of the journey. The speaker discusses the use of sketching as a tool for client engagement, allowing them to contribute their interpretations and ideas. They describe the iterative presentation process, starting with site plans and gradually introducing more detailed elements like floor plans and perspectives. The speaker emphasizes the need to present multiple design schemes to clients, enabling them to explore different possibilities and make informed decisions.

20:05

🛠️ Integrating Three-Dimensional Thinking in Design

The speaker elaborates on the importance of three-dimensional thinking in architectural design, explaining how they approach the design process by first considering the site and plan before moving on to massing and volume. They discuss the use of simple forms and the influence of site features on the design's geometry. The speaker also touches on practical considerations such as budget and the involvement of the construction team from the early stages of the design process, highlighting the collaborative nature of architecture.

25:05

📚 Architectural Inspiration and Design Philosophy

In the final paragraph, the speaker shares insights into their favorite resources and design philosophies that inform their work. They mention a book that discusses the use of contrast in design and how understanding these principles can help create a narrative that clients can relate to. The speaker also emphasizes the importance of considering all senses in the design process, not just sight, to create a rich and immersive experience for the client. The conversation concludes with an appreciation for the speaker's approach to design and their ability to articulate their process clearly and engagingly.

Mindmap

Keywords

💡Architecture

Architecture is both the process and the product of planning, designing, and constructing buildings and other physical structures. In the video, the term is central to the theme, as the speaker discusses the process of architectural design and the evolution from concept to final product. The script mentions how architecture can be likened to 'the dark arts' due to its complex and mysterious nature to those outside the field.

💡Design Process

The design process refers to the series of steps involved in creating a functional and aesthetically pleasing structure. The video emphasizes the iterative and incremental nature of this process, highlighting the importance of understanding the client's needs, the site's characteristics, and the constraints of the project. The script describes how the process involves gathering information and gradually refining ideas to arrive at a final design.

💡Sketching

Sketching is the act of creating rough, preliminary drawings to explore and communicate design ideas. The script frequently mentions sketching as a vital tool in the architect's arsenal, allowing for quick ideation and the ability to convey concepts to clients. It is portrayed as an essential skill that can help bring a design to life and make it relatable.

💡Inspiration

Inspiration refers to the influence or idea that causes someone to attempt to achieve or create something. In the context of the video, the speaker talks about finding inspiration in various forms, such as treehouse books and other architects' sketches, which motivate them to improve their own architectural designs and drawings.

💡Treehouse

A treehouse is a small structure built in the branches of a tree or on a platform supported by the trunk. The script uses the treehouse as a metaphor for the type of architecture the speaker aspires to create – something that is elevated, connected to nature, and evokes a sense of wonder and exploration. The client's desire for a space where he could stargaze with his daughters is likened to the experience of being in a treehouse.

💡Iterative Process

An iterative process is a series of repeated steps that refine and improve a design or idea over time. The video script discusses the importance of this approach in architecture, where initial concepts are tested, modified, and gradually developed into a final design that meets the client's needs and the project's constraints.

💡Conceptual Design

Conceptual design involves creating a preliminary idea or concept for a project, which can be expressed through sketches or models. The script mentions the use of conceptual design as a starting point, where architects begin with a blank page and develop ideas based on the site, client's preferences, and other factors.

💡Site Analysis

Site analysis is the process of evaluating the physical and environmental characteristics of a location where a building or structure will be constructed. The video script describes how architects use site analysis to inform their design decisions, taking into account factors such as solar orientation, wind patterns, and views.

💡3D Modeling

3D modeling is the creation of a three-dimensional representation of an object or environment. In the script, the speaker discusses using 3D modeling software like SketchUp to visualize and refine architectural designs, allowing them to test ideas quickly and adjust the design based on the model's output.

💡Contrast

Contrast in architecture refers to the juxtaposition of different elements, such as light and dark, to create visual interest and define spaces. The script mentions a book called 'The Good House' that discusses using contrast as a design tool, which helps in developing a narrative for the building and making the design process less abstract for clients.

Highlights

The importance of understanding the process behind architectural designs, not just the end product.

The speaker's love for design began with drawing and a book about tree houses.

The inspiration from treehouse book drawings and the desire to improve architectural sketching skills.

The advice to architecture students to keep drawing and not to stop, regardless of age.

Using 3D modeling and hand sketching to sell designs to partners in a firm.

The preference for SketchUp for its intuitiveness and ease of use in conceptual design.

The benefits of SketchUp in allowing designers to explore proportions and perspectives.

Incorporating material sizes in 3D models to quickly test design ideas.

The workflow starting with video conferencing and getting to know clients and their sites.

The significance of the client's appreciation for their property in the design process.

The iterative process of design where every meeting reveals more about the client and site.

The challenge of balancing the architect's vision with the client's expectations and budget.

The use of site analysis and the importance of understanding the site's restrictions and opportunities.

The narrative quality of architecture and how it separates it from mere house design.

The process of presenting multiple design schemes to clients to guide their decision-making.

The importance of involving the contractor early in the design process for input and team collaboration.

The use of books and resources for design inspiration and methodology, such as 'The Good House'.

The speaker's approach to starting with a simple plan and gradually adding complexity to avoid paralysis.

The emphasis on considering all senses in the design process, not just visual aesthetics.

The necessity of discussing budget constraints from the outset to avoid inefficiencies.

Transcripts

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but i have a friend who watched one of

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my recent videos he's like you know

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architecture might as well be like the

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dark arts he's like i have no idea

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how it comes into being rather than just

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the end product the glossy photos

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um it's so much more interesting to me

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to to learn about

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how you arrived at that final product

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growing up you know i think that is like

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where my love of maybe design began

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and it started probably with drawing i

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remember walking to main street

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in zanesville to the public library

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finding a book

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and the book was called you know tree

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houses that you can build

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the drawings in the book are amazing and

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it just captured

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captured my attention

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when i see your sketches that they make

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me want to be

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a better architect they make me want to

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draw they they draw me in

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in a way probably not dissimilar to the

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way that the sort of treehouse book drew

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you in

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but i see that and i'm like yeah that's

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why i did this because

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i want to be able to draw like that and

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i look at my sketches and i say

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my sketches don't measure up to this for

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people who look at your sketches in the

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same way that i do

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and and find them inspiring is it

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literally just

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finding inspiration somewhere and trying

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to copy or do you

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do what are resources that people can

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use if they're interested

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in kind of replicating your style like

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how would someone do that you know what

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i i tell

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our staff members and i tell my daughter

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and you know

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architecture students i've run into is

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just don't stop drawing

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i i feel like you will draw as well

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as you drew when you stopped drawing

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so you could be 50 if you stopped

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drawing when you were eight

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you'd still draw like an eight-year-old

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so

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you know just keep drawing just don't

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stop and

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as much as it it's like daunting to look

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at the blank piece of paper

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be loose about it sure and you know use

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a fat marker

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and have fun if you want to do good

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design

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and and you can be fasted at the same

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time you don't have to like

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explain it to anybody you know i worked

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at a 50 person firm out of school

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and it was not as design driven as we

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are now

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so if you wanted to do design you had to

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be quick

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otherwise you had people saying hey

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you're spending too much time there i

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worked for 150 person firm right out of

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school and i had the very same

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experience i started modeling the stuff

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in 3d and then hand sketching over it

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because it's the hand sketches that sold

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it to

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all the partners and then once you do

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that then you then you get in a little

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designer box and they bring you into

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the office with all the other partners

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and you get to sketch with them

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instead of doing the bathroom details

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upstairs i'm i'm a big

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fan of sketchup there are times where i

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can be drawn into

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putting too much detail on sketchup but

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i want to do enough detail

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or enough modeling that i can then take

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the pen

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and trace yeah and you know explore

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uh from that messaging model but what's

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great about sketchup is you don't have

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to construct the perspective

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it's there the proportions you know you

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can play with proportions with your pen

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but you can you know at least get it

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close yeah you know

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in a model you can move around it i do

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similar things in fact

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i'll even model like material sizes so

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if i'm checking out board sizes or some

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certain kind of detail i'll just copy

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that across the face of something

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and it ends up being a quick way to test

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ideas then of course you're you're

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sketching over the top of it right

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using it as a base layer it is a good

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hack and you can be fast

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now i do think there are this was you

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know early 2000s when i got into

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sketchup so

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i think you know nowadays there are

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programs that have caught up with it

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and you know are you know probably just

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as good but for me

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i i know it so well it works for me

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and it's also the kind of thing that i

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find is super intuitive for

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people to use and interact with so like

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sketchup models you can easily send to

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clients

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for them to spin around and you know

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interact with and you can

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sort of have a viewer on your ipad and i

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just always found that the learning

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curve for that i mean it's free

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number one right fast free and easy to

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manipulate

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intuitive i mean this is just so much

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more accessible so yeah i think it's

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still pretty relevant actually

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what's nice about it i find is and we

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use archicad for our construction

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documents we're a mac based office okay

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purely a mac-based office

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and you know we archicad is a monster

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and it's super expensive yeah um but if

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if you want to do a conceptual

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design you know and start with a blank

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piece of paper an archicad

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it's tough because in comparison to

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sketchup you know in archicad if i want

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to make a window opening

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you know it starts asking archicad

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starts asking me a bunch of questions

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about the window

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you know that i don't want to answer how

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thick is the glass

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what's the jam thickness you know what's

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your sash size

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i don't want to go there yet um and

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sketchup affords you that opportunity to

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just

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cut an opening just um be better and

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move that wall

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yeah so that's why i fell in love with

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it

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what's a typical workflow for you guys

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someone comes to the office and they're

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interested in hiring you

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walk us through what that process is

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like i mean do they have do you guys

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have an interview process and i realize

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during covid it's probably a little

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different but you know do you have a

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waiting list like how does it

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how does that work you know it starts

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out with a video conferencing tool

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called go to meeting

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we're getting to know our clients as

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best we can

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you know with that tool um our clients

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and their their site

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our first you know step is okay

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let's walk the property with you usually

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our clients are absolutely in love with

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their property

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and and that's actually a cue for us

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like it's a part of what can make a good

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good client is an appreciation for what

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they have

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we try to ask a ton of questions and

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then and really that's probably what

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we're doing more often than

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anything else is teasing out right yeah

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like

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being open so don't don't show up there

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on site with

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a solution all right i know what we're

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doing here

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you know i you know what's funny though

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i sometimes i feel like people

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have that expectation that as an

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architect

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you have this special set of eyes that

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when you arrive in a place

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you immediately know what the right

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solution is and so for me it's

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oftentimes it's about educating the

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client beforehand

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about that process that it is this kind

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of incremental

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iterative process that we learn a little

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bit you know

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every time we meet together i learn more

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about the client i also learn more about

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the site by spending time out there or

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you know we have to sort of pick and

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choose the the sort of overlay of

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restrictions that are going to guide the

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design process right because you're

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you're talking about the site right but

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the site has all these this huge set of

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restrictions then of course you have

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your

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your clients tastes and then you have

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budgets and you have

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like laws and regulations and what you

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can and can't do and yeah

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so it's it's interesting um to hear you

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guys kind of

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you guys really zone in on the site as

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your sort of first

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play in the design process is that right

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you're sort of gathering a bunch of

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lines

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and it sounds simplified the first few

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marks that you make on paper

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you're going to start making some lines

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and you start out with thousands of

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lines

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and they're all are informed by what you

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learned about the person

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that you're working for and their site

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and so

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you know some of those lines might be

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you know the solar orientation

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you know the wind patterns you know some

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of those lines might be

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regulatory and what you've learned from

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the survey some of those lines might be

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bearing points on a particular island

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view

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or lots of different lines just add up

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to this

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massive puzzle yeah and

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and what your goal of an architect to do

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is gather all those lines together

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and you know start making those marks on

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the blank piece of paper

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and then you're slowly pulling out the

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ones you don't need anymore until

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eventually there's a design revealed

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sometimes it's the it's the lines that

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you don't draw the information you don't

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put in there

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that the client then interprets in a

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certain way that's the thing that that

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moves the design

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process forward and i i see so much of

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that in your sketches but i also think

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this is guy who walks on site and like

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that's in his head

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like i think that and and i know and i

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know better as an architect i really

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want to get into that

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okay we've we've started gathering all

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this information and then at a certain

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point

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you have to you have to start making the

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marks on the paper like i really want to

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know

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what that process looks like right can

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we use englishman bay retreat

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as an example how did it come to be what

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what did what preconceptions did they

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come

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to you with if any and how did that

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process go

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our client at englishman bay i designed

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a home for his cousin

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and it was you know two miles north of

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the site and so

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he just out of the blue called us one

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day and

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he was describing something um that

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you know for me uh personally was

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exciting and it was because i think

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because he was talking about it like

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the images that were going through my

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head were like swiss family robinson

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treehouse you know based on our tree

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house discussion earlier you can tell i

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was like i was all in

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yeah tell me more yeah i came to learn

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this later

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but he had lost a a daughter

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in life um which had to be a tremendous

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blow to him

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well he had two other you know two

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daughters still

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in his life and you know obviously his

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wife as well and this

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place and spending time with them here

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in maine on the coast with their family

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was super special and you know he didn't

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say that in the first conversation what

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he talked about was

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all these cool things he wanted to do

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with his daughters you know

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and you know one of the things he

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mentioned was sitting under the stars

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and looking up at the sky

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with a telescope you know and he

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described you know opening

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opening a hatch on a sailboat

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and climbing up to the top deck and

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you know being under the stars and a

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sleeping bag intent

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come on what client says this in the

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first phone call

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of course i want this project when do we

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start yeah

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yeah when do we start exactly so you

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know the site itself

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um has been in his family for a long

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time and he sort of grew up

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running around in these woods the entire

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understory in the in the woods there is

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covered with sphagnum moss

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and so you're walking around on kind of

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the spongy

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you know i'm sure you've you've seen it

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before it's everywhere yeah yeah

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um it is everywhere there and you know

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he described

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really loving that his parents own

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uh cabin in the next property over

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and that that's where he had you know as

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a kid sort of spent time

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they would traverse across the property

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that the retreat is on now

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to a pebble beach and over time they had

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basically worn a path

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across this property as i'm thinking

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about marks the first marks that you're

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making on a page like that pathway

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becomes one of those marks right and you

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don't know

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what that's going to lead to you don't

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know what that means here's an edge

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yeah you know how do you think of a

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puzzle i got to find the edges of the

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puzzle totally

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yeah yeah um and so that was one edge i

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found there's also a very tall

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rocky outcrop just as high as the first

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floor level

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is you know in the house right now which

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the house sits up on

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steel columns i mean that's a very

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conscious decision right

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in itself i'd be interested to hear how

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that yeah how that happened part of it

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was that rocky outcrop

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you know influenced that because that

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rocky outcrop when you're standing next

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to it

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you feel kind of in a bit of a

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depression for where the house wants to

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want it to go sure and so your ability

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to sort of

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experience the coastline and the water

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were you know affected by that

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and i would say also it was influenced

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by our client in that first conversation

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we had about

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a tree house yeah essentially it feels

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like a bit of a tree house

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yeah so you're out on site assimilating

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all this information that's coming in

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from the client and

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you are you have some understanding of

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what the program is

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i'm assuming at this point right what

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spaces are you actually going to be

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designing the rough square footage

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what does that first kind of conceptual

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like are you doing

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three concepts are you doing just just

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sketching

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are you sketching out there are you like

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how does that what what are the nuts and

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bolts of that process what does that

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look like is it three schemes is it

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tell me about that it was you know two

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schemes

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you know the other scheme i essentially

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separated

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the living space completely separated

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the living space

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from the bedroom space and they were

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sort of two bars if you will

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you know connected by a bridge this the

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resulting scheme that they sort of fell

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in love with

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was more of you know still the living

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and the bedroom wings were absolutely

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separated but it has more of a sort of

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courtyard like feel to it yeah um and

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it wraps in a use u-shape which

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the way i described it to him is that

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the u-shape was a

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continuation if you will of the trail

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along the water that they had worn into

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the woods

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and i wanted to bring that path or trail

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into the house

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so that uh you know as you sort of

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traverse the circulation of that hue

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you are inwardly looking at the rest of

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the house and the activity that's going

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on in there

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and at the same time the trees branches

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are brushing against the windows

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and you're sort of traversing that you

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know coming up with that story

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and that narrative is just as important

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as the marks you make on paper

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so one of the things that i love most

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about residential architecture is there

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you know rather than the 150 or 50

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person firm experience that we had there

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where it's all about

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slam slam slam get it right this you

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have some room

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to think and you know conceptualize

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and actually put together a story that

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someone can really buy into and it

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sounds like your client came to you with

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sort of uh maybe a kernel of an idea

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and it was you who started sort of

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writing the plot and infilling the

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details and really

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coloring the characters in it the

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narrative quality of architecture is

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what separates it from being just

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you know anyone can design a house i

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mean we've all lived in homes we all

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know what they feel like and we

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probably would design one very similar

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to what our childhood experience was

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because that's home that feels

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comfortable but

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you know the job of the architect is to

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really as you say synthesize

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all of this disparate information and

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and hang it around a story you know

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what makes this place so unique and so

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cool and that that i think is a

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particular gift of yours to

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to be able to look at tho all that

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information but then build that story

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that resonates with that client so

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is the presentation then all hand

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sketches is it

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like do you like before you know as i'm

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looking at some of those sketches that

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project

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you have like a site analysis that

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you're doing like is that literally the

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starting point and then you start

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developing the floor plans from there

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and

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elevations or how does it actually come

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into being well

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just as much as you have to tell a story

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and and

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come up with a narrative for the design

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you don't want to

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be so far ahead of your client that they

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aren't a part of the process

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that's that's what i think uh drawing

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has the ability to do

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better than a computer can when you are

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sketching and drawing

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it allows the viewer to fill in the

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pieces that aren't

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photorealistic with you know their

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interpretation

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of what they're seeing and you know they

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become a part

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of iterative process that you're sort of

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undertaking

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much more so than if you show up and say

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hey here's your house it's done

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we don't show them everything at the

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beginning we got to start with

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you know hey here's here's your site

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here's

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all of the lines that we've sort of

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gathered from the survey

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from our site visit uh from google earth

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when we were on site we noticed there's

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this beautiful moss covered boulder

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that you know is special and here it is

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you know on our drawing

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sort of identifying all these things

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because what you want to do is you want

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them to

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kind of be there looking over this with

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you and saying oh yeah that's special

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that's important

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because if you're able to do that then

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moving forward they're

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they're in the they're in the boat with

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you totally you know you don't you don't

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want them in the other boat

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you know sort of not understanding what

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what's happening you want them to be a

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part of what's happening

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but the other scheme that you had i

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presume you you presented both schemes

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yeah yeah so what's what's why they get

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in one boat and not the other what's the

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was it all story or was it the visuals i

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mean what's your

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what do you think pushed them i i always

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i always feel like you almost

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have to have uh two or three schemes

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to sort of show your client that you

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have

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proved this out and you may have one

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that you want to

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sort of guide them to yeah but you can't

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get there if you only show them one

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i think it would be almost impossible

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because they will always be wondering

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well was there another solution that we

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should have looked at or not yeah

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so you've got to show them at least two

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or three schemes and the way i look at

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it

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is you you want to sort of show them

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what they're expecting

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to see or you perceive they're expecting

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but also show them something that um

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they weren't expecting it's that one was

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two schemes and they pretty

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quickly like they just gravitated toward

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the the one that you ended up with or

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was there was there a back and forth

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because sometimes i show them things and

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they're like well i definitely don't

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like that and that helps to kind of

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point you in the right direction too

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what happened was on that particular

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site okay the rocky outcrop

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sits in the sort of middle of

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two completely different views okay one

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one is wide open ocean where it is

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expansive uh windy

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noisy waves crashing that rocky outcrop

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divided in that wide open somewhat scary

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southeast view from the calm

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cove much more intimate more

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wooded side of you know the other side

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of the rocky outcrop

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and it was just a sort of natural fit

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when i described it to the client

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at the first presentation you know the

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the scheme that we ended up with

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fit that divide much better than the

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previous one

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sure yeah yeah and you know being able

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to say that's where the bedrooms belong

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the quiet side and this is where the

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living space belongs

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big view side noisy side that sold it

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you know i think for them

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i'm looking at this sort of um

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presentation and i don't know if this is

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your presentation board but it has

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a site plan with the sort of maybe some

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of these marks that you're talking about

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it's got

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prevailing winds it's got the solar

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aspect it's got views and things like

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that and then you have sort of three

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perspective views of the house is that

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something you presented to like was that

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the presentation

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uh yeah i think it was um i think you

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know what what ended up happening

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in this particular presentation is i

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actually flew out to boulder colorado

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where they live because at that time we

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were

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working at such a distance from them and

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they could not travel to maine for the

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presentation

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i felt like i needed to show up with as

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much as possible

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in order to sort of somewhat be

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efficient normally we probably would not

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show the perspective in the first

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presentation because

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if you start start showing their

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perspectives um

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sometimes they're not totally on board

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and not ready for that

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so you want them to buy into the

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the site diagram and the plan first so

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it's a site diagram really because

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i mean that's where i start too i mean i

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would start with a site plan just

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knowing conceptually like you said okay

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this is where the living spaces are

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sleeping spaces are here this is

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generally how you're gonna arrive to the

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site

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but then i mean there there has to be a

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massing component to it too

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right you have to be thinking about this

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thing in three dimensions i mean

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naturally as you're sketching

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i imagine this idea evolved

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the idea of a treehouse obviously is

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it's up lifted above the ground can you

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talk about like

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how does the three-dimensional component

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like where does that start for you

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and i would be blown away if i was a

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client and i saw these

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conceptual drawings because they are

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they are i see them as conceptual not

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everything's figured out and but also as

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an architect i think wow i mean

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that's a lot to invest in like one of

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say

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maybe three schemes um so talk about

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that process and how it evolves like

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do you see this as you're sketching

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you're like oh yeah this is definitely

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lifted up

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and this is a tower piece over here or

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how does that come to be

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you know people outside the

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architectural world think that you start

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in one

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one end of the sort of blank piece of

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paper and end up in the other corner and

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you're done

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you know and it just doesn't happen that

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way it's it's a collection of lines and

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i i think the same thing applies to the

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3d

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aspect of this you know while i'm sort

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of diagramming

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on the site and and i want to sort of

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emphasize this because i i've learned

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this

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drawing at sort of 1 to 20 scale for me

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is important because i'm able to sort of

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you know look at the big picture i think

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it's easy

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for a young architect and i did this

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when i was

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younger it's easy to you know jump into

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the

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detail and start drawing that quarter

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inch scale well what happens is you

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forget about sort of all those

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lines that are coming in from further

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away and so i've i've forced myself to

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come up with a floor plan at 1-20 scale

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it's tiny yeah right but what what

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happens is

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you know i'm thinking 30 000 foot view

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and remembering okay that's the big open

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ocean view

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that's the quiet cove side my approach

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is from

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you know this side of the house what

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does that mean

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um you know to the internal spaces you

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know i learned this from

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a guy by the name of jim leggett i

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showed up at a aia convention in chicago

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one year and he was given a presentation

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he talked about draw as small

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as you possibly can he would draw these

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you know very small perspectives and

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sketches

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and then he would take him over to a

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copier blow them up

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you know and then you know and it would

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just develop over time and get more and

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more detailed

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with a larger scale i love it i always

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found it really intimidating to start a

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project at a larger scale because

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i felt like the plans felt open and

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undeveloped

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in a way because there's like you said

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there's like so much you don't know

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about the building so just starting at

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that small scale is a great hack for

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really

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they're conden these condensed pieces

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and it forces you to think in in

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just a larger scale like approach and i

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presume you were thinking

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about these masses and volumes as being

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like okay well this is lifted in the air

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and this is a tower and i mean do those

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elements all start as kind of

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geometry like square geometries like

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orthogonal pieces

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or are they are you do you say well

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that's a view so i want this to be a

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shed roof or how does that work

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speaking specifically to the the

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englishman bay retreat

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um you know those two sides that i

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mentioned earlier

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of that rocky outcrap turned into two

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wings of the house

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and i always sort of try to think in

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terms of

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you know less complex when it comes to

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3d

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the less complex the better especially

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here in maine i feel like in order to

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sort of

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shed snow and rain as simply as possible

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so those two wings in my mind at the

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time i knew i

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you know wanted to shed water you know

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in a certain direction

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the plan has to work first and it's a

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part of

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training my mind to not sort of like try

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to figure it all out

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all at the same time yeah which you know

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would lead to

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you know the inability to put a mark

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down right

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yeah it's paralyzing right yeah exactly

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yeah so

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uh or get writer's cramp whatever it

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might be you know you just can't do it

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yeah

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so those two wings i knew you know where

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those were headed and then i also

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knew you know in in speaking with a

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client

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and you know working this through with

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him and him wanting

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this amazing sort of rooftop deck that

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he could spend

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time under the stars with his daughters

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yeah you know that was another sort of

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guiding principle and it turned into the

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tower

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you know when you were up there and the

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evening is it feels like the edge of the

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earth

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it's just an amazing spot so i knew i

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had this sort of vertical element

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and i i knew i had these two wings and

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in plan

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i i knew i wanted to keep it simple i

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mean just budget ever when does budget

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come up

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i mean we all know it's a big part of

play24:44

this thing right um but

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it's something that i think a lot of

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architects don't really talk about is

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that a first phone call kind of thing

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for you it has to be a part of the

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conversation it has to be otherwise i

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feel like

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you're setting yourself up for failure

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we don't want to

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be inefficient in our process and you

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know

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draw all the way to the end and realize

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oh

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this isn't going to work this is way out

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of my budget so we have the conversation

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from the beginning and we will be very

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candid with them

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you know based on what we're working on

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and we've got

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10 to 12 projects going on at a time and

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we're seeing these budgets come in

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we're able to say hey here's what we're

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seeing you know yeah

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um and you know let that inform

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our process okay and i would say also we

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have an incredible respect for the build

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community here in

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in maine yeah and there are some

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incredible builders

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and you know we tell our clients we want

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that person that's going to be building

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your home

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on this team as soon as possible i want

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our contractor to have some ownership

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you know to just be handed a set of

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instructions and say okay build this

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right you know without ever having input

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on it

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i i wouldn't be able to do that as a

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builder i'd much rather you know

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hey you guys thought about this what

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about that and let them be a

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a team member

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as i look behind you i see a wall full

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of books and like

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you know my instinct is to go grab some

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of those because i see a bunch that i

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don't have

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what do you have favorite books or

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resources i mean you you must be someone

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who references these books all the time

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the um what what are some favorite

play26:22

resources that you have

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they're maybe not beautiful picture

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books which i love those as well i love

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picking up the you know tom cundig and

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um looking through you know beautiful

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architecture and drawings

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i love that but there are other books

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that i also appreciate just

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reading sort of the methodology behind

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coming to the narrative yeah um so

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there's a book

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uh called the good house contrast as a

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design tool

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and it's like it's a read it's about

play26:49

using contrast

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you know in out up down dark

play26:54

light and how that applies to

play26:56

architecture

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being able to develop a narrative off of

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those principles and those methodologies

play27:01

can make it feel so much less abstract

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to a client finding the the edge between

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light and dark if you think about you

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know everybody wants to sit in the

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window at the restaurant

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right because it's at the edge of dark

play27:16

and light and

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it's a beautiful spot the book is about

play27:20

that

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and you know all of those contrasts that

play27:23

can

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you know inform your design i love it um

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it's interesting because when i hear you

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talk about walking this

play27:31

site you know and and talking through

play27:34

these ideas with your clients

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and hearing you talk about this idea of

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contrast just reminds me that

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i think one of the things that

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architects bring to the design

play27:44

process whether that's a house or a

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commercial building or a school

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is this ability to see things which

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you may sense and feel but aren't

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immediately obvious because when you

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were talking about that site i think

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about you know not only the light

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contrast of light and dark but

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also this idea about sound and you know

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changing of seasons and what it smells

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like and how it feels

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underfoot like all of those senses

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bringing those to bear on the story of

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design

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is um it's so relatable to the client

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and like you say you know that's the

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thing that invests them in the design

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process and makes it

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a richer project and i you know i just

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want to commend you

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for your work i really admire your

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design work and

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i admire your ability to talk about your

play28:33

process

play28:34

in a real down-to-earth way i think that

play28:37

is what makes you successful

play28:38

in in realizing these really beautiful

play28:41

projects and

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thanks for taking all this time this is

play28:43

so much time you've given me and

play28:45

for as someone who is also a principal

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and a firm i know how valuable that is

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so really appreciate it

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hey i love this it's fine i'll talk to

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you soon okay bye

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[Music]

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[Music]

play29:25

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