Baldur's Gate 3 - Dealing with Raphael & 100% loot in House of Hope
Summary
TLDRThis video provides guidance on maximizing loot and defeating the boss Raphael in the House of Hope location in Act 3. It outlines notable gear to equip, optimal paths through the rooms to collect all available loot while dealing with enemies and NPC interactions, strategies for handling the final boss fight, and the multiple legendary items obtainable as rewards for completing the content.
Takeaways
- 😱 Spoilers ahead for Act 3 events and loot in House of Hope
- 👣 Need to progress story to Devil's Fee and speak to Helsick first
- ⚔️ Prepare for fight with Halep in bedroom
- 🔑 Loot House of Hope thoroughly before freeing Hope
- 🗝 Free Hope from prison to turn house hostile for more fights
- 🔮 Escape using portal back to Baldur's Gate when done
- 🚪 Open doors and treasure room after befriending inhabitants with clothes from Hope
- 🧙 Face Archivist and his skeletons for more loot
- 🏆 Get 3 legendary items: Heldusk Armor, Gloves of Soul Catching, Maw of the Wyrm)
- 🤼 Final boss fight against Raphael and his allies
Q & A
What items should you place in your inventory before entering the House of Hope?
-You should place 5 items - School incense, Coin of Mammon, Diamond, Infernal marble, and a key to unlock chests and doors.
What should you do after entering the House of Hope to make the inhabitants friendly?
-Speak to Hope to get clothes that will make members of this location friendly to you.
Where can you find a piece of Law in the House of Hope?
-You can speak with the infernal Mason in the first room for a piece of Law.
How can you access the House of Hope treasury?
-Head west once you reach the Library room, Hope will appear next to the doors. Succeed on a throw check to find the archivist, then pretend to be the High Inquisitor to get supervised access.
What is the best strategy for looting the archivist's room?
-Split your party, use one character to lure the archivist around the room while another stealthily loots chests, avoiding the skeletons.
What should you do before picking up the contract in the archivist's room?
-Leave one invisible character next to the contract, then move your other party members back through the first room to the main corridor.
Why is it important not to use Hope's Divine Intervention to deal damage during the Raphael fight?
-Any holy damage dealt in the House of Hope also damages the character who used it. Using Divine Intervention would kill Hope and fail her quest.
What legendary items can you obtain from completing the House of Hope?
-You can obtain the Heldusk Armor, Gloves of Soul Catching, and Cloak of the Archmagi.
How can you maximize stats from the Amulet and Gauntlets?
-Use Widow's resets to remove all bonuses to the stats they boost. Then redistribute points to optimize.
What is the advantage of the Staff of Spell Power?
-Its Arcane Battery ability allows you to cast one spell per long rest without spending the spell slot.
Outlines
😊Maximizing Loot at House of Hope and Beating Raphael
This paragraph provides guidance on maximizing loot at the House of Hope location in Act 3, including speaking with NPCs, exploring rooms, unlocking the treasury, handling the Archivist, and using invisibility to loot risky areas. It then covers the boss battle with Raphael, advising on destroying his power pillars, managing the allied NPC Hope, and utilizing explosive barrels to trivialize the fight.
😤Defeating Raphael and Completing House of Hope Quests
This paragraph continues the Raphael boss fight guidance, emphasizing keeping Hope and Lae'zel alive to progress their quests after winning. It then overviews the three legendary items and four very rare items obtainable as rewards for completing the House of Hope content.
Mindmap
Keywords
💡Spoilers
💡Loot
💡Raphael
💡Legendary items
💡Hope
💡Combat
💡Quest
💡Walkthrough
💡Stat bonuses
💡Allies
Highlights
Continue the story until you reach Devil's Fee and speak with Helsick
Make sure to grab a long rest before you get to House of Hope
Speak to Hope and get clothes that will make members friendly
You can explore the portal room for some lore and information
Facing Halep you can either kill him or let him have fun with you
Reveal the hidden safe and loot Thai room
Use the water tabs in bathing area to regenerate your party
Succeed on the throw to pretend to be High Inquisitor
Split your party to distract and steal everything in the archives
Free Hope from the prison to turn the house hostile
Do not use Hope's divine intervention for damage
Place rune powder barrels to make the Raphael fight easy
Keep Halsin and Hope alive for help later
End up with 3 legendary items and 4 very rare items
Reset and redistribute stats to maximize item bonuses
Transcripts
greetings Travelers this video contains
spoilers for act 3. I will show you how
to maximize the loot in House of Hope
and how to deal with Raphael in act 3.
first you'll need to continue the story
until you reach Devil's fee and speak
with helsick
after paying her for services head to
the room upstairs to use the teleport to
House of Hope
make sure to grab a long rest before you
get there as long rests are turned off
in that location Place 5 items School
incense coin of Mammon diamond and
infernal marble as shown on the screen
thank you
after entering House of Hope speak to
Hope and get clothes that will make
members of this location friendly too
head over to the first room there you
can speak with infernal Mason for a
piece of Law and you can loot this room
then head to the east Corridor you are
free to loot all the chests on the
corridors you can explore first doors on
the right to the portal room for a bit
of Law and information
then head further north now that we
looted and explored everything up to the
dolls shrouded by Mystic Force curtain
we will backtrack East to their balcony
facing outside
jump through the Rocks until you reach
bedroom entering bedroom you'll have to
face Halep there are several possible
outcomes two main ones either kill him
or let him have fun with you if you
choose the latter your character will
have a random event further down the
story which might be a bit annoying I
have opted in to kill Harlem it won't be
too demanding at the start of the combat
he will summon few aims but as we are
able to regenerate after this fight use
all the power at your disposal to get
rid of them after killing the demon head
to the closest wall painting to the west
of the bed and reveal hidden Save open
it with the key from halib's body or
pick locket lastly looting Thai room and
use the water tops in bathing area to
regenerate your party that counts as a
long rest and you can use it as many
times as you wish remove the dolls
shrouding and head forward to the doors
facing you lock pick them and you will
reveal House of Hope treasury loot
everything and continue heading west
once you reach Library room hope will
appear next to the doors for the best
outcome you will need to succeed on the
throw to find the archivist fear once
you enter archivist will face you if you
succeeded on the throw you can pretend
to be high Inquisitor which will give
you supervised but friendly access to
the room now for the tricky part
archivist will follow your character and
on the top of that there are other
skeletons tending to the room
split your lock picking character from
the party then get archivists to follow
the group to the opposite side of the
room then the lock picker and still
everything while avoiding skeleton's
side maneuver archivist with your party
around the room as you progress until
you claim all the loot leaving your
contract to the end once you looted the
room apart of contract split your party
again leave one character that can use
invisibility or character with
invisibility scroll or potion next to
the contract and move all the three
characters East through the first room
to where we started once on the main
Corridor look South to the round golden
floor tile there is an entrance to
Hope's prison once in there you will
need to face two Spectators and 5 aims
dispatch them and use all the Karma to
destroy pillars that are holding hope
now upon freeing hope or picking up the
contract entire house of hope will turn
hostile but all NPCs from the library
will disappear use the character we left
to pick up the contract the news
invisibility and run the same path as
your party did to join them back in the
main Corridor dispatch all the enemies
until you reach the bedroom so you can
have access to water tabs that provide
long rest then regenerate and backtrack
to the main room dispatched a group of
enemies in there then go back to
regenerate again and head back to the
first room with the portal back to
baldus gate time for the final boss
Raphael
if your gear is still alive at this
point he can join you in the fight
against Raphael Raphael himself will
have 666 Health points and 4 pillars
located around the room that unless took
down will provide him with massive
bonuses on top of that there's also mate
responsible for House of Hope defenses
and 6 demons you will have hope on your
team to assist you but whatever you do
do not use her divine intervention to
deal damage in the room in House of Hope
any holy damage dealt is also dealt to
the character that did it using that
spell will kill hope and we need her to
survive this encounter to finish her
Quest you can still use divine
intervention from any other cleric if
you have them in your party
and use hopes one to get your party back
to full health and all spells restored
if you wish to make this fight easy
place two Rune powder barrels one
between left or right pillars and one in
the middle of the room then move your
group to the side without the barrel at
the combat start prigate the middle
Barrel that will get rid of pillars
demons and severely wound the Raphael
then just finish him off regardless of
the outcome I suggest keeping yoga and
hope safe yoga for the help further down
the story and hope to receive the final
legendary item once Raphael is
dispatched and you have talked to both
of your allies yoga and hope leave the
house of Hope back to the devil's fee
you should end up with three legendary
items
heldusk armor that provides 21 Armor
class makes anywhere considered
proficient with this arm automatically
inflict burning damage on the attackers
if you succeeded on saving fro provide
resistance to fire damage decrease any
damage by free and provide fly spell
gloves of Soul catching provide 1D 10
false damage on unarmed attacks restore
10 Health once per turn on an armed
attack advantage on next attack saving
throw and plus 2 to Constitution up to
20.
all for comma 4 to 13 damage provide
that advantage on saving throws against
spells unshuckling strike action it's
quite important law wise so keep it
close at all times
and also four very rare items
Amulet of Greater Health Constitution is
set to 23 and you have advantage on
Constitution saving throws
gauntlets of Hill giant strength
strength is raised to 23 and plus 1 to
strength saving throws
heldusk helmet you can see from magical
and ordinary Darkness up to 12 meters
you cannot be blinded and critically
struck you have plus two unsaving throws
against spells and provide spell
emulating gaze
stuff of spell power have one D6 plus 2
damage provide skill Arcane battery that
once per long rest allows you to cast
one spell of any slot without spending
the slot and also provide plus 1 to
spell save and spell attack rolls
quick tip for Amulet of Greater health
and gauntlets of Hill giant strength
they both set their respective stats to
23 which cannot be affected further get
widows to reset items wearer and remove
all bonuses to this start then
redistributed to other stats and use the
item to compensate for it and this is
how you maximize the loot and deal with
Raphael in House of Hope
see you next time
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