Getting started with Borg Polygon & Solo Borg 3.0 Armadas in Star Trek Fleet Command | Shots vs Loot
Summary
TLDRThis video delves into strategies for tackling Borg Type 3 and Borg Polygon Armadas in Star Trek Fleet Command. It explains the importance of choosing the right crews for loot runs versus combat-focused setups. Viewers learn about the evolution of armadas, effective crew combinations, and the significance of research to boost damage and survivability. The video provides detailed insights on how to crew for solo and group armadas, with a focus on maximizing rewards, critical hits, and ISO damage. The key takeaway is to balance loot collection and combat power as you progress through the game.
Takeaways
- 😀 Crewing for Borg armadas and polygon armadas requires careful planning to maximize loot or combat efficiency, depending on the situation.
- 😀 For loot runs, it's recommended to use a loot crew, focusing on ISO damage and boosting loot rewards.
- 😀 Higher-level armadas (e.g., 3.1) require stronger ships and specialized crews, whereas lower-tier ones (e.g., 3.0) are more accessible for loot runs.
- 😀 Star Charts research plays a critical role in boosting ISO damage, critical hits, and shield regeneration through morale.
- 😀 The Revenant ship's tier and officer bonuses significantly affect your ability to handle tougher armadas, so upgrading it is key to success.
- 😀 Group armadas are typically more challenging, and it's important to focus on maximizing ISO damage and shots, rather than running loot crews until later stages.
- 😀 Early-stage group armadas should focus on maximizing shot crews for criticals and more damage output, while loot crews are best saved for later when your group can handle the toughest armadas.
- 😀 Solo players can aim for the largest loot boxes available by taking on lower-tier armadas (e.g., 46.1), and should use loot-focused crews to maximize rewards.
- 😀 The 20-round limit on certain armadas means players need to defeat them quickly, which requires high damage output and fast engagement strategies.
- 😀 Standard Armada crews (e.g., Cisco, Miles O'Brien, Janeway) are often better options for general combat, especially for players who have maxed out these officers.
- 😀 Players should experiment with different crew compositions to optimize for either damage output (shots, criticals) or loot depending on their individual and group goals.
Q & A
What is the main focus of this video?
-The video focuses on providing strategies for crewing ships to tackle the new Borg Type 3 armadas and Borg Polygon armadas in Star Trek Fleet Command. It covers both loot crews and combat crews, and offers tips for maximizing damage and loot based on different armada types.
How do loot crews differ from combat crews in armada battles?
-Loot crews are designed to maximize the loot rewards from armada battles, focusing on increasing loot collection rather than combat performance. Combat crews, on the other hand, are optimized to deal more damage and improve ship survivability, which is important for taking on higher-level armadas.
What are the key officers mentioned for a loot-focused crew?
-Key officers for a loot-focused crew include Harry Kim and B'Elanna Torres. These officers provide isolated damage boosts and shield regeneration, which enhance the overall loot run experience. The EMH officer can also be used below decks to further increase loot rewards.
What is the significance of Star Chart research in armada battles?
-Star Chart research plays a crucial role in boosting ISO damage and critical hit chances, which are important for both combat and loot-focused crews. Research like critical damage, ISO boosts, and shield regeneration can significantly improve a ship’s performance in armada battles.
How does the difficulty of armadas scale in the game?
-The difficulty of armadas scales significantly with the armada's level. Borg armadas in different systems are categorized by color (yellow for easier ones, dark chiry for higher difficulty). As players advance, they will face stronger armadas with increased hull health, Apex barriers, and more challenging damage requirements.
When should players use loot crews versus combat crews?
-Players should use loot crews for lower-level Borg Type 3 armadas (such as 3.0 or 3.1) to maximize loot. As their ships and officers level up, they should transition to combat crews for higher-level armadas, where the focus shifts to dealing more damage and surviving longer against tougher opponents.
What is the role of shield regeneration in armada battles?
-Shield regeneration helps maintain a ship's survivability during an armada battle. Officers like Harry Kim provide shield regeneration bonuses that activate when morale is active, allowing ships to recover shields and absorb more damage, which is critical in long battles against tough armadas.
Why is it important to focus on shots and criticals in group armada battles?
-In group armada battles, focusing on shots and critical hits is crucial because they directly affect damage output. Increasing shots allows for more attacks to be made per round, while critical hits increase the damage dealt. This is especially important when facing high-level armadas, where damage output can determine success.
What should players prioritize in their crew when running a group polygon armada?
-When running a group polygon armada, players should prioritize officers and strategies that enhance ISO damage, critical hits, and shots. A strong crew combination like Cisco, Miles O'Brien, and Chakotay can be beneficial for maximizing damage, but loot should generally not be prioritized until the group is ready for more challenging armadas.
What are the key differences between solo Borg Type 3 armadas and group Borg Polygon armadas?
-Solo Borg Type 3 armadas are typically lower-level and are focused on loot, with players fighting alone to earn rewards. Group Borg Polygon armadas, however, are higher-level, requiring multiple players to work together to defeat them. These require more strategic planning, with a focus on combat crew optimization rather than loot.
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