Frontly - Create Dynamic App Pages Using Block Versions & Local State

Frontly
25 May 202408:51

Summary

TLDRIn this tutorial, Patrick demonstrates how to utilize block versions and local state variables in Frontleaf to create responsive interfaces that update in real-time. He guides viewers through setting up a button that toggles between 'inactive' and 'active' states upon clicks. Patrick further explains how to manage local state values, which can control the visibility of elements like tables based on specific conditions. The video is a practical guide to building dynamic and interactive web applications.

Takeaways

  • 🛠️ Patrick demonstrates how to use block versions and local state variables to create responsive blocks that update in real-time.
  • 🔘 He starts by creating a button with a default state of 'inactive' and shows how to change it to 'active' upon user interaction.
  • 🔧 Patrick explains the concept of block versions as settings that are active only when the version is selected in the editor.
  • 📝 He introduces local state as a way to store values that can be accessed and modified throughout the app.
  • 🔑 Local state is accessed using a key-value pair, where 'status' is the key used in the tutorial.
  • 🎨 Patrick shows how to set conditions for block versions to determine when they should appear based on the local state.
  • 🔄 He creates a click action to toggle the local state value between 'active' and 'inactive', which in turn changes the button's state.
  • 📊 The tutorial also covers how to use local state to control the visibility of other elements, like a table, based on the state of the button.
  • 💡 Patrick suggests using a text block to display the local state value during development for easier debugging and tracking.
  • 🌟 The features discussed are powerful for creating responsive and interactive elements in apps.

Q & A

  • What is the main feature Patrick is going to demonstrate in the video?

    -Patrick is going to demonstrate how to use block versions feature combined with local state variable feature to build responsive blocks that update in real time based on user interactions.

  • What is the default state of the button Patrick creates in the video?

    -The default state of the button Patrick creates is 'inactive'.

  • How does Patrick change the button state from 'inactive' to 'active'?

    -Patrick changes the button state by creating a new version of the block named 'active' and setting a condition that checks for the local state variable 'status' being equal to 'active'.

  • What is a version in the context of this video?

    -A version, in this context, refers to the settings that are changed while the version is active in the editor, which determines what will appear when the version is active.

  • What is local state and how is it used in the video?

    -Local state is a feature that allows storing values which can be accessed and used throughout the app. In the video, Patrick uses local state to store the status of the button, toggling it between 'active' and 'inactive'.

  • How does Patrick set the condition for the 'active' version of the block to appear?

    -Patrick sets the condition by using a variable injector to insert 'local state.status equals active' as the condition for the 'active' version of the block to appear.

  • What action does Patrick add to the button to toggle its state?

    -Patrick adds a click action to the button that updates the local state variable 'status' to 'active' or 'inactive' depending on the current state.

  • How does Patrick use local state to control the visibility of a table in the app?

    -Patrick uses a display condition on the table block to show or hide it based on the value of the local state variable 'status'. If 'status' equals 'active', the table appears; otherwise, it remains hidden.

  • What additional tip does Patrick give for managing local state during development?

    -Patrick recommends adding a text block to the page to display the value of the local state, which helps in keeping track of the current state during development.

  • What is the purpose of using block versions and local state according to the video?

    -The purpose of using block versions and local state is to create responsive and interactive elements in the app that update in real time based on user actions, enhancing the user experience.

Outlines

00:00

🛠️ Introduction to Block Versions and Local State Variables

Patrick introduces a tutorial on using block versions and local state variables to create responsive blocks that update in real time based on user interactions, such as button clicks. He demonstrates creating a button with a default state of 'inactive' and an 'active' state that appears when the button is clicked. Patrick guides through creating a new block version for the 'active' state, setting a condition using a local state variable named 'status', and updating the button's text and background color accordingly. The tutorial aims to show how to toggle the button state and introduce the concept of local state as a storage for values that can be accessed and manipulated to control the appearance and behavior of blocks.

05:01

🔄 Implementing Toggle Actions and Display Conditions

In the second paragraph, Patrick continues the tutorial by detailing how to implement toggle actions for the button's state. He adds an 'update local state' action to change the 'status' from 'inactive' to 'active' and vice versa upon button clicks. Patrick also explores the use of display conditions to control the visibility of other elements on the page, such as a table, based on the state of the local state variable. He demonstrates setting a condition for the table to only appear when the 'status' is 'active'. Patrick suggests using a text block to display the local state value during development for easier tracking and debugging. The paragraph concludes with a preview of the functional button and table, showcasing the real-time responsiveness of the local state and block versions features.

Mindmap

Keywords

💡Block Versions

Block Versions refer to the ability to create different states or versions of a block within a web application. In the context of the video, Patrick demonstrates how to use this feature to create a button that changes its text and appearance based on user interaction. This feature is crucial for building responsive and dynamic user interfaces.

💡Local State Variable

A Local State Variable is a way to store and manage data within a user's session without needing to save it to a database. In the video, Patrick uses a local state variable named 'status' to track the active state of a button. This variable is updated when the button is clicked, demonstrating how local state can be used to control the visibility and behavior of UI elements in real-time.

💡Responsive Blocks

Responsive Blocks are UI components that change their appearance or behavior based on user interactions or other conditions. Patrick shows how to create a button that updates in real-time as a user clicks it, toggling between 'inactive' and 'active' states. This concept is central to creating interactive and user-friendly web applications.

💡Real-Time Updates

Real-Time Updates are changes that occur instantly in the user interface as a result of user actions. The video script describes how the button's state updates immediately when clicked, thanks to the use of local state variables and block versions. This feature enhances user experience by providing immediate feedback.

💡Conditional Display

Conditional Display is the technique of showing or hiding UI elements based on certain conditions being met. Patrick explains how to use display conditions to control the visibility of a table on a page, which only appears when the local state variable 'status' equals 'active'. This is a powerful way to manage the complexity of a UI by dynamically adjusting what the user sees.

💡User Interaction

User Interaction refers to the actions taken by users within an application, such as clicking buttons or entering data. In the video, user interaction with the button triggers changes in the local state variable, which in turn affects the display of other UI elements like the button's text and the visibility of a table.

💡Dynamic Rendering

Dynamic Rendering is the process of generating or updating web content in response to user actions or other events. Patrick uses the term to describe how the button's appearance changes dynamically as the local state variable is updated, showcasing the interactivity made possible through modern web development techniques.

💡Variable Injection

Variable Injection is the process of inserting a variable's value into a field or component. In the script, Patrick uses variable injection to set the condition for displaying the 'active' version of the button block, where the local state variable 'status' is checked against the value 'active'.

💡Action Steps

Action Steps are the individual actions or operations that can be performed within a block or component, such as updating a local state variable. Patrick demonstrates adding an action step to update the local state when the button is clicked, which is a fundamental part of creating interactive elements in the application.

💡Session Management

Session Management involves tracking and managing a user's interaction with an application over a period of time. The video mentions that local state values are maintained as long as the session is active, implying that session management is crucial for maintaining the state of dynamic UI elements across user interactions.

💡Text Block

A Text Block is a UI component used to display text on a webpage. Patrick suggests adding a text block to display the value of the local state variable, which can be helpful during development to monitor the current state of the application. This serves as a debugging tool and provides a visual representation of the local state's value.

Highlights

Introduction to using block versions and local state variables to create responsive blocks that update in real time.

Creating a button with default 'inactive' text and changing it to 'active' upon user interaction.

Creating a new block version called 'active' to represent the button's state when activated.

Setting up a condition for the 'active' block version to determine when it should appear.

Using local state to store values that can be accessed and changed dynamically.

Injecting the local state variable into the block's field to set conditions.

Defining the local state variable 'status' and setting its value to 'active' for the active block version.

Changing the button's text and background color to reflect its 'active' state.

Setting up click actions to toggle the button's state between 'active' and 'inactive'.

Using the 'update local state' action to change the state value upon button clicks.

Previewing the app to demonstrate the real-time update of the button's state.

Exploring additional use cases for local state, such as controlling the visibility of a table based on the button's state.

Setting a display condition for the table to show only when the 'status' is 'active'.

Discussing the power of local state and block versions for creating responsive and interactive elements in apps.

Recommendation to use a text block to display the local state value for development and debugging purposes.

Final thoughts on the utility of local state, block versions, and display conditions for app development.

Transcripts

play00:00

hey this is Patrick from front Le in

play00:02

this video I'm going to show you how to

play00:04

use our block versions feature combined

play00:07

with our local state variable feature

play00:09

which allows you to build responsive

play00:12

blocks that update in real time based on

play00:15

users clicking buttons and things like

play00:17

that so it's really powerful and it's

play00:20

actually pretty easy to set up so I'm

play00:22

going to jump right into it and I'm

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going to create a button so I'm going to

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set this button text to say inactive

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that's going to be the default state of

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this button so when the page loads by

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default I'm going to have it say

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inactive and then if the user clicks on

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the button I'm going to make it say

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active and I will show you how to do

play00:44

that right now so the first thing I'm

play00:46

going to do is I'm going to create a new

play00:51

version of this block and this is going

play00:53

to be the active version so um I'm going

play00:57

to click on this edit symbol I just

play01:00

created a new version so now it's

play01:01

appearing in this dropdown to edit the

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version I click on this edit button here

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and I'm going to give the version a name

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so I can keep track of what this state

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is in this case I'm just going to call

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it active and I will add a condition to

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this version which is how I determine

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when this version of this block is going

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to appear and so a version is actually

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just only the settings that I change

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while this version is active in the

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editor that's essentially what will

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appear so you'll see how it all works as

play01:35

I go to the next steps but right now I'm

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going to create a condition that tells

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frontally when this version of the block

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should should show instead of the

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default so we haven't created the local

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state action yet but what we're going to

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do is we're going to go click on this

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variable insertion and we're going to

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select local state so what local state

play01:56

is if you've never used it it's just

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essentially a imagine a a bucket where

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you get to store values and they can be

play02:04

whatever kind of values you want um

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essentially there's just a name and a

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value we call the name a key um that's

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the way that you access the value and

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then the value is kind of whatever you

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want so in this case I'm being asked for

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the field I'm just going to call this um

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I'm going to call this status and you'll

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see how this is used so because I use

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this variable injector it's injecting

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this variable right into the field for

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me I could also just type it in with uh

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two brackets local state with a capital

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S and then local state DOT whatever the

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the key of my variable is so again we'll

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set the local state in the next step and

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then everything will come together so

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I'm going to say local state. status

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equals active so that's the condition

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that I want to be true for this version

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of the block to show and now that I've

play03:03

set this up and I'm currently editing

play03:06

the active version of this block I can

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go change the text so I can change this

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to say active and I can change the

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background color let's say when it's

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active we want it to be uh a nice green

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color and if I want just to make it more

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fun I should make the inactive um more

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of like an an inactive color say we'll

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say it's a gray so it's colorless it's

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inactive now now this is the default

play03:31

version of the block all we have to do

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now that we've defined these two

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versions and we've defined the variable

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uh that we want to to use we just have

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to create the click actions to trigger

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this back and forth um thing that we're

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going to put together here so I'm going

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to go add my click action I'm going to

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click on this empty action step and I

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have all these different options right

play03:55

now we're only concerned about the

play03:57

update local state so this is where you

play04:00

can set local state values for dynamic

play04:02

rendering that's exactly what we're

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doing and so you can add multiple values

play04:07

to the local state at the same time if

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you want if you had multiple things you

play04:11

needed to store there again just think

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of this as sort of a closet that you're

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you're putting information that you can

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access whenever you want um from any of

play04:19

your pages as long as the the the

play04:21

session hasn't been ended by the user

play04:23

refreshing the page or logging out or

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something like that so I'm just going to

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set this to uh step status and then the

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value is going to be active so that's it

play04:35

I've I've decided that I'm calling this

play04:38

status so this isn't you know this isn't

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some predefined thing I'm making this up

play04:42

and I'm saying I'm going to store this

play04:44

value called status or this this uh

play04:47

value active under the key called status

play04:49

in the local state so just from doing

play04:53

that when I click on this button it's

play04:54

actually going to toggle the uh the

play04:57

button state to change but the only

play04:59

other thing need to do is now just

play05:01

because that's what I want to do is I

play05:02

want to go to the active version and I

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want to do the same but the opposite so

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I'm going to add another update local

play05:09

state and I'm going to say status equals

play05:14

inactive and So based on the conditions

play05:16

that I set up here this default is going

play05:19

to show because the active condition

play05:22

won't be met so that's all I have to do

play05:26

I'm going to hit save and I'm going to

play05:28

hit preview so we're going to go go to

play05:29

my sample app as you can see the default

play05:32

state is here and if I click on this it

play05:35

updates right away to the active State

play05:37

and because I also set a click action on

play05:39

the active button I can just go back and

play05:41

forth now so this is really cool um but

play05:44

maybe I should show you one more example

play05:47

of why this is useful so let's say that

play05:48

I did want to create some kind of toggle

play05:50

here where you know you're deactivating

play05:53

and activating something but I don't

play05:56

have to limit the uh the local state

play05:58

value to be only used for for that maybe

play06:00

I want to have an entire table on my

play06:03

page that uses my you know order data

play06:06

and maybe I only want this to show when

play06:10

this is set to active and so in this

play06:14

case to do that I won't use block

play06:16

versions what I'm going to do is I'm

play06:17

going to go into the more tab for this

play06:19

table that I just added and I'm going to

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go down um I'm going to find yes the

play06:24

display conditions so you'll find

play06:27

conditions all over the app you can see

play06:28

these ones here uh allow editing allow

play06:31

deleting so these are all conditions are

play06:34

just a set of these U conditions that

play06:37

have to be met in order for something to

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happen and in this context this is the

play06:42

visibility section and so a display

play06:44

condition on the Block Level is going to

play06:47

actually show or hide the entire block

play06:49

from the page based on if it meets these

play06:51

conditions so I'm going to add a

play06:54

condition just like we did I'll even

play06:55

type this one in just to show you so I

play06:57

can go local state make sure there's a

play06:59

capital S there local state.

play07:03

status

play07:05

equals active so again all I've done is

play07:09

I've told this page that when this

play07:13

condition is true I want this table to

play07:14

appear but if not I don't want the table

play07:17

to appear so I'm going to go back to my

play07:18

page and I'm going to refresh so if I

play07:21

set it up correctly the button is here

play07:24

it says inactive and when I press active

play07:27

it reveals the table in real time

play07:30

and then the data loads for the table so

play07:33

it's really powerful because you can

play07:35

create these pages that are showing and

play07:36

hiding different sections and have these

play07:39

very Nic looking uh responsive and

play07:42

reactive elements so just a very cool

play07:45

thing that you can use in your apps and

play07:47

I hope this tutorial helps you

play07:49

understand um the local state a little

play07:51

bit better um one thing that I will

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mention that that I would mention when

play07:56

you

play07:57

are one thing that I would recommend

play07:59

commend when using local state

play08:01

especially at the start is to add a text

play08:04

block to your page somewhere and you can

play08:07

display the value of the local state in

play08:10

it so you can go local

play08:12

state.

play08:14

status and I'll even type in status

play08:18

colon local state status so all that's

play08:20

going to do this would just be sort of

play08:22

during development if if you don't need

play08:24

that just so you can keep track of what

play08:27

the local state value is current set to

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um especially if you're using a lot of

play08:32

different local state values and you're

play08:34

kind of unsure about how things are this

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kind of helps so I can see that when I

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click on this it updates in real time

play08:39

and then when I deactivate it it just

play08:41

helps me keep track so anyway um I hope

play08:44

you enjoy playing around with the local

play08:46

state and block versions and display

play08:48

conditions they're very powerful

play08:49

features

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Etiquetas Relacionadas
Frontly TutorialWeb DevelopmentLocal StateBlock VersionsReal-Time UpdatesInteractive DesignUser ExperienceConditional LogicDynamic RenderingWebpage Blocks
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