[Baldur’s Gate 3] Detailed Lockadin guide (Paladin/Warlock multiclass) Pacts n' Oaths [No Spoilers]
Summary
TLDRThis video guide focuses on optimizing a Vengeance Paladin and Warlock multiclass build in *Baldur's Gate 3*. It covers character progression, including key spells, invocations, and feats to enhance both combat and spellcasting. The guide emphasizes important level milestones, such as reaching level 5 in both Paladin and Warlock for Extra Attack and potent abilities. It also highlights the best magical items for boosting performance throughout the game. With a mix of martial and magical power, this build is designed for players seeking versatility, damage output, and survivability in the game’s challenging encounters.
Takeaways
- 😀 Vengeance Paladin combined with Warlock creates a powerful hybrid build, focusing on both offensive smiting and versatile spellcasting.
- 😀 Warlock level 5 provides key benefits like **Extra Attack** and **Hunger of Hadar**, a potent concentration spell for crowd control and damage.
- 😀 At **Player Level 10**, with Paladin 5 and Warlock 5, the build reaches its full potential, maximizing both martial and spellcasting abilities.
- 😀 The **Extra Attack** feature does not stack between classes, which may be fixed in future updates, but this doesn't heavily impact the build's overall power.
- 😀 **Great Weapon Master** and **Polearm Master** feats are highly recommended for enhancing damage output, especially for the Vengeance Paladin variant.
- 😀 **Devil's Sight** invocation is useful for seeing through magical darkness, but it does not prevent blindness caused by the *Darkness* spell, which is an issue to consider.
- 😀 **Hunger of Hadar** is a key Warlock spell, offering strong crowd control and significant damage, which can trivialize many encounters.
- 😀 Gear recommendations include **Gloves of Heroism** for temporary hit points and **Helmet of Smiting** for boosting smite damage, based on Charisma modifiers.
- 😀 **Armor of Devotion** grants the ability to refresh your Channel Oath ability once per long rest, making it an excellent option for Paladins who use their Oath abilities frequently.
- 😀 Polearm Mastery synergizes excellently with the Vengeance Paladin's abilities, particularly its **Vow of Enmity** feature, and **Great Weapon Fighting** works well for Devotion Paladins with high Charisma.
- 😀 Several powerful magical items can be found in the game, such as **Whispering Promise** and **Hell Raider's Pride**, which offer bonuses for healing and resistance to damage when healing others.
Q & A
What is the main objective of the Paladin and Warlock hybrid build in *Baldur's Gate 3*?
-The main objective of the Paladin and Warlock hybrid build is to create a powerful and versatile character capable of dealing high damage, providing utility, and maintaining strong survivability. The build combines Paladin's martial prowess and smiting abilities with Warlock's ranged damage, utility spells, and Eldritch Invocations.
Why is *Hunger of Hadar* considered a key spell for the Warlock in this build?
-*Hunger of Hadar* is considered a key spell because it provides excellent crowd control and significant damage in combat. It creates an area of darkness that damages enemies over time and can severely disrupt enemy formations, making it a powerful tool for manipulating battles.
What role do Eldritch Invocations play in the Warlock portion of the build?
-Eldritch Invocations provide powerful utility and enhancements for the Warlock. They allow for abilities like *Devil's Sight* (to see through magical darkness) or *Animal Speaker* (for charisma-based interactions with animals). These invocations add flexibility and support to the character's combat and exploration capabilities.
What are some of the recommended feats for this hybrid Paladin and Warlock build?
-Recommended feats include *Polearm Master* (for improved melee combat with polearms), *Great Weapon Master* (for boosting damage output with heavy weapons), *War Caster* (for maintaining concentration on spells while in combat), and *Heavy Armor Master* (to reduce damage from non-magical attacks).
How does the 'Extra Attack' feature function in this hybrid build, and does it stack between Paladin and Warlock?
-The 'Extra Attack' feature does not stack between Paladin and Warlock, as the game states that extra attacks from different classes do not add together. However, you can still make additional attacks based on the class features, maximizing your offensive potential in combat.
Which weapons are considered optimal for the Vengeance Paladin in this build, and why?
-The optimal weapon for a Vengeance Paladin is typically a polearm, especially when combined with the *Polearm Master* feat. This combination enhances the Paladin's abilities, particularly the level 7 Vengeance Paladin ability, which works well with polearms for increased reach and damage potential in combat.
How does the combination of the Paladin's 'Channel Divinity' and Warlock's spells enhance this hybrid build?
-The combination of Paladin's 'Channel Divinity' and Warlock's spells, such as *Hunger of Hadar*, creates a powerful synergy. The Paladin can use *Channel Divinity* for healing and support, while Warlock spells like *Eldritch Blast* and *Hunger of Hadar* provide strong offensive and crowd control options. This balance allows the character to contribute to both offense and defense.
What is the significance of the *Gloves of Heroism* and *Helmet of Smiting* in this build?
-The *Gloves of Heroism* provide temporary hit points and immunity to fear when using Channel Divinity, while the *Helmet of Smiting* grants temporary hit points based on your Charisma modifier when using smite spells. These items enhance the character's survivability and effectiveness in combat, especially during intense battles.
How does the *Armor of Devotion* benefit the hybrid Paladin and Warlock build?
-The *Armor of Devotion* provides a refresh of the Paladin's 'Channel Divinity' ability once per long rest. This is useful for increasing the Paladin's ability to support allies in combat, healing, and boosting defenses. Additionally, it gives a solid boost to the character’s survivability.
What should players consider when deciding between a sword-and-board playstyle versus a two-handed weapon build for this hybrid character?
-Players should consider their preferred combat style and the specific benefits they want. A sword-and-board setup offers additional defense with a shield, making the character tankier, while a two-handed weapon build provides higher damage output. Both setups are viable, with the two-handed option generally focusing on raw damage and the sword-and-board setup offering better durability and versatility.
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