20+ Mods To Enhance Vanilla Minecraft That I Can't Live Without
Summary
TLDR在这段视频中,视频制作者分享了他日常使用的20多个适用于《我的世界》的原版友好型模组、资源包和数据包。他详细介绍了各种模组的特点,包括改进游戏视觉效果的“视觉性”和“粒子雨”,增强游戏体验的“鼠标微调”和“舒尔克工具提示”,以及为游戏增添更多探索乐趣的“所有怪物头颅”和“地牢与旅馆”数据包。此外,还提到了如何通过慈善活动为“bunge基金会”筹款,并为捐赠者提供在即将到来的极限系列中为其制作雕像的激励。
Takeaways
- 🎮 主播正在为Bunge基金会慈善活动筹集资金,活动中包含《命运2》和《我的世界》相关内容。
- 💰 捐款25美元或以上的支持者将在主播的《我的世界》极限系列视频中获得一座献给自己的雕像。
- 🔗 视频描述中提供了活动的链接,供感兴趣的观众了解详情。
- 📦 主播介绍了他日常使用的20多个原版友好的模组,包括资源包、着色器和各种小模组。
- 🎨 主播使用的资源包是“Vanilla Tweaks”的修改版,它有一些特别的视觉效果,如将下界合金头盔改回经典外观。
- 🖼️ 主播使用的着色器是较旧版本的“Complimentary Shaders”,并提供了设置链接,以便观众可以自定义。
- 🏃♂️ “Fresh Animations”模组让游戏中的生物看起来更加生动,是主播认为不可或缺的模组之一。
- 👤 “3D Skin Layers”模组让玩家的皮肤看起来更丰满,头发看起来更真实。
- 📊 “Better F3”模组提供了一个高度自定义的信息菜单,显示了游戏中的各种信息。
- 🔍 “Zoomify”模组允许玩家通过按键进行缩放,提供了更细致的观察体验。
- 🚢 “Ships”数据包为游戏中的船只添加了AI,使其可以在海洋中巡逻,并生成带有战利品的船只。
- 🏰 “Dungeons and Taverns”数据包在游戏中添加了大量随机生成的结构,增加了探索的乐趣。
Q & A
Bunge基金会慈善活动主要是关于什么的?
-Bunge基金会慈善活动主要是关于Destiny 2游戏的,但也提供了与Minecraft相关的激励措施,比如捐赠25美元或以上的人将在即将推出的硬核系列视频中被制作成雕像。
视频中提到的资源包有哪些特色改动?
-视频中提到的资源包是vanilla tweaks资源包的修改版本,特色改动包括将下界合金头盔改回经典纹理,金头盔改为皇冠纹理,去除营火下的灰烬,以及更小的准心和不同的床岩纹理等。
作者使用的Shader包是什么版本?
-作者使用的是较老版本的Complimentary Shaders,而不是最新的Complimentary Shaders Unbound或Complimentary Shaders Reimagined。
Fresh Animations资源包需要哪些额外的组件才能在Sodium上运行?
-为了在Sodium上运行Fresh Animations资源包,还需要Entity Model Features和Entity Texture Features这两个组件。
3D皮肤层模组有什么作用?
-3D皮肤层模组可以使玩家的皮肤看起来更加饱满,比如头发看起来像真实人物的头发,而不是默认的带有孔洞的非常薄的一层。
Better F3模组提供了哪些信息?
-Better F3模组提供了包括当前天数、游戏天数、潜影贝树干数量、怪物数量、生物数量、水生生物数量、坐标、FPS等在内的详细信息,并且这些信息可以根据个人喜好进行颜色编码和定制。
Blur模组的作用是什么?
-Blur模组的作用是在打开箱子时使屏幕上的其他元素模糊,从而让玩家的注意力更集中在当前打开的箱子上,增强视觉效果。
Falling Leaves模组如何改变游戏?
-Falling Leaves模组为游戏中的任何类型的树添加了落叶的粒子效果,增加了游戏的氛围,让玩家感觉更加真实。
Cave Dust模组是如何增强游戏内洞穴的氛围的?
-Cave Dust模组通过在洞穴中添加类似于下界三角洲的粒子效果,增强了洞穴的氛围,使玩家在探索时感觉更加沉浸。
Make Bubbles Pop模组有什么效果?
-Make Bubbles Pop模组使得游戏中的水泡泡能够像现实中那样破裂,增加了游戏的趣味性和真实感。
Mouse Tweaks模组如何帮助管理库存?
-Mouse Tweaks模组允许玩家通过按住Shift键并单击鼠标左键来移动物品到库存中,而不是传统的按住Shift键然后单击鼠标右键,这样简化了库存管理过程。
Outlines
🎮 游戏慈善活动与Minecraft激励措施
该段落介绍了一个为Bunge基金会慈善活动筹款的视频,该活动主要是关于《命运2》游戏,但也提供了Minecraft相关的激励措施。如果捐赠者贡献25美元或以上,将会在即将推出的困难模式系列中为每个捐赠者制作一尊雕像,该系列将使用“通过地牢和酒馆数据包”进行游戏。视频还提供了一个链接供感兴趣的观众了解详情。
📦 Minecraft模组和资源包介绍
该段落详细介绍了作者在Minecraft中每日使用的20多个原生友好模组。这些模组并非随意选择,而是作者精心挑选并频繁使用的。视频还提到了作者的资源包,这是一个修改版的Vanilla Tweaks资源包,包括将下界合金头盔改回经典纹理、金头盔改为皇冠纹理等个性化修改。此外,还介绍了作者使用的Shader包,以及Fresh Animations资源包和Sodium优化工具的配合使用,使游戏看起来更加生动。
🔍 更多Minecraft模组和数据包
该段落继续介绍了更多的Minecraft模组,包括3D皮肤层、更好的F3菜单、模糊效果、落叶模组、玄武岩三角洲的粒子效果、洞穴尘埃模组、气泡弹出模组、鼠标微调、舒尔克工具提示、不够动画、粒子雨、拾取通知器、视觉性、小物品动画、缩放功能等。这些模组和数据包增强了游戏的视觉效果和玩家的游戏体验。
🏆 全部怪物头颅和流浪商人交易
该段落讨论了两个数据包:'All Mob Heads'和'Wandering Trades'。'All Mob Heads'允许玩家通过各种方式获取游戏中每种怪物的头部作为战利品,甚至包括守卫者的头部。而'Wandering Trades'则让流浪商人变得更加有用,玩家可以用一个方块加一个绿宝石交换该方块的迷你版本,这些迷你方块可以用于装饰和建筑项目。
🚢 海盗船和地牢酒馆数据包
该段落介绍了名为'Ships'和'Dungeons and Taverns'的数据包。'Ships'给海盗船添加了AI,使它们能在海洋中巡逻,并生成带有战利品的船只。而'Dungeons and Taverns'则在游戏中添加了多种随机生成的结构,如女巫别墅,为游戏探索增加了更多的乐趣和挑战。
📚 总结和未来计划
视频的最后,作者总结了他目前使用的20多个原生友好模组、资源包、Shader和数据包,并提到如果将来安装更多模组,可能会制作第二部分视频。作者感谢观众的观看,并期待下次再见。
Mindmap
Keywords
💡Minecraft
💡模组(mods)
💡资源包(resource packs)
💡数据包(data packs)
💡下界合金(Netherite)
💡光影包(Shader packs)
💡Sodium
💡F3 菜单
💡动画(animations)
💡捐赠(donate)
Highlights
正在为bunge基金会慈善活动筹集资金,该活动主要是《命运2》相关,但也为捐赠25美元的人提供《我的世界》相关激励。
介绍个人创意世界中使用的20多个原版友好的模组,这些模组是作者每天使用的,并非随意组合。
推荐修改版的“Vanilla Tweaks”资源包,包括将下界合金头盔改回经典纹理,以及黄金头盔变为皇冠样式。
展示了没有灰烬的营火、更小的准心、不同的床岩纹理等个性化的“Vanilla Tweaks”包内容。
介绍了作者使用的Shader包,是一个较旧版本的“Complimentary Shaders”,并提供了设置链接。
推荐了“Fresh Animations”资源包,它与“Sodium”一起使用,增加了游戏中的动画效果,使游戏看起来更加生动。
展示了“3D Skin Layers”模组,它可以让角色的皮肤看起来更丰满,更接近真实人物的头发。
介绍了“Better F3”模组,它可以自定义F3菜单,显示更多游戏信息,如当前天数、游戏天数、怪物数量等。
提到了“Blur”模组,它可以在打开箱子时模糊屏幕其他部分,使玩家更专注于箱子。
展示了“Falling Leaves”模组,它为游戏中的任何树木增加了落叶粒子效果。
介绍了“Cave Dust”模组,它将下界更新中玄武岩三角洲的粒子效果带回主世界,增强了洞穴的氛围。
推荐了“Make Bubbles Pop”模组,它让水里的气泡有了爆裂的效果。
介绍了“Mouse Tweaks”模组,它改进了库存管理,使得通过鼠标拖拽和Shift键组合操作更加方便。
展示了“Shulker Tooltips”模组,它允许玩家在不放置Shulker盒的情况下查看其内容。
介绍了“Not Enough Animations”模组,它为玩家添加了一些额外的动画效果,如攀爬梯子时的动作。
推荐了“Particle Rain”模组,它改变了雨的粒子效果,并允许一定程度的自定义。
介绍了“Pickup Notifier”模组,它在玩家拾取物品时在屏幕右下角显示拾取的物品和数量。
展示了“Visuality”模组,它为游戏添加了微小的视觉细节,如水晶的光泽、装备金甲时的动画效果。
介绍了“Tiny Item Animation”模组,它为玩家与物品交互时添加了小动画效果。
推荐了“Zoomify”模组,它允许玩家使用C键和鼠标滚轮进行缩放,查看更详细的游戏画面。
介绍了“all mob heads”数据包,它为游戏中的每个怪物添加了随机掉落头颅的功能,并且保持了原版游戏的感觉。
展示了“Wandering Trades”数据包,它让流浪商人变得更加有用,可以通过交易获得块的迷你版本。
介绍了“Ships”数据包,它为游戏中的海洋添加了由掠夺者驾驶的船只,并允许玩家在船上找到战利品。
推荐了“Dungeons and Taverns”数据包,它在游戏世界中随机生成了多种结构,增加了探索的兴奋感。
Transcripts
hey guys I'm currently raising money for
the bunge foundation charity event which
is predominantly a Destiny 2 thing but I
do have a Minecraft related incentive
for people who donate $25 or I'll
dedicate a statue to each person who
does so in my upcoming hardcore series
where I play Through The Dungeons and
taverns data pack the link is in the
description if you're interested and
enjoy the
video hey everyone welcome to my
personal creative world and today I want
to go over with you guys 20 plus vanilla
friendly mods that I use every single
day this isn't like one of those YouTube
videos that just gets a bunch of
different mods and just throws them in
there because they're vanilla friendly
no these are ones that I use every
single day and I get a lot of questions
about things like my resource pack
shaders and just generally what other
mods I use so that's what today's video
is about so without further Ado let's
get started the first thing I want to
talk about is going to be my resource
pack which is a modified version of the
vanilla tweaks resource ource pack now
the link to this will be in the
description if you want the exact one
that I'm using but some of the
highlights are like changing the
netherite helmet back to the classic
texture of what you basically see every
other helmet look like which is kind of
funny because whenever it comes to the
gold helmet I actually have the texture
changed to a crown I'm a very big fan of
the way that the crown looks and
whenever I was little I always imagined
the golden helmet being a crown anyways
some of the other changes that I have in
the vanilla tweaks pack is stuff like
having no Ash at the bottom of camp
fires because I kind of like to build
with these sometimes and having the ash
under them kind of makes it look a
little bit ugly so that's one of the
main changes that I have some other
small changes that I have are of course
my Crosshair as you can see it's a bit
smaller than the vanilla one I also am
using the different Bedrock texture
because I don't know if you guys share
the same opinion but the current default
texture for Bedrock looks almost as ugly
as the original netherite texture and I
think this one looks a lot better some
of the other changes I have are stuff
like 3D ladders we have the 3D stone
cutter I have varied bookshelves so they
look slightly different 3D rails 3D lily
pads and 3D iron bars that's not all the
changes but some of the main ones that I
feel like I can't live without next up I
want to talk about my Shader pack now I
get tons of questions about what Shader
pack I use and this is complimentary
shaders however this is a much older
version of complimentary shaders because
as you'll see it's just called
complimentary shaders and nowadays the
creator of the Shader pack has
complimentary shaders Unbound and
complimentary shaders reimagined and I'm
not sure if you can get your hands on
the OG version like I currently have I
will have my settings down in the
description for all of the changes that
I made to this but from what I've seen
complimentary reimagined is the closest
that you can get to what I'm currently
using you'll just have to make a few
modifications to it moving on the next
mod I want to talk about or mainly a
resource pack is of course fresh
animations now fresh animations is also
going to come alongside two other things
because if you are using sodium like I
am instead of optify because well optify
kind of sucks nowadays you are also
going to need entity model features and
entity texture features if you want this
to run on something like sodium and in
my opinion this makes the game just seem
so much more alive it's one of those
things that I truly feel like I can't
play the game without because it just
makes everything look so much nicer
whenever the mobs feel alive and they
feel feel less like just walking texture
blocks now moving on the next mod I want
to talk about is called 3D skin layers
take a look at my current skin do you
kind of see how there's a few different
holes in my hair and it looks really
really thin well if I enable this mod
really quick you'll see that my hair
looks actually full it looks kind of
like hair you would see on a real person
instead of just a really thin layer with
some holes in it and that is what 3D
skin layers does this is a very small
mod but I feel like it makes my skin
looks so much better than it normally
does by default so I like having it
around the next mod I want to talk about
is called better F3 if you take a look
at the top left you can see what my F3
menu looks like and it basically has all
of the information that I could possibly
want you can see things like the current
day ticks days played slime trunks how
many monsters there are creatures aelott
uh water creatures all that kind of
stuff as well as the coordinates FPS
everything in between and a lot of this
information I have colorcoded you can
customize this basically down to the
very last detail and I think better F3
at least for me is a must to get the
specific information that I want without
needing to search around too much moving
on to something that I think you guys
have probably already seen but you maybe
have not noticed is called blur if you
notice whenever I open up this inner
chest you'll see everything else on my
screen blur and the main thing that is
of focus is of course the interner chest
inventory
just I don't know why I initially
installed this but I feel like it just
looks so much better and I feel like it
should be like this by default maybe it
is in Bedrock Edition I can't really
remember I haven't played that version
in a while but I feel like this just
looks right to me and I really like it
moving a few hundred blocks away we are
now in a Cherry Grove biome and one
thing that you'll notice about the
Cherry Grove is of course the fact that
leaves fall and they might be falling a
little bit more than usual right now and
that is because I am using the falling
leaves mod and basically this brings the
particle effects of falling leaves over
to any kind of tree in the
game which come on Oak Tree don't don't
disappoint me here you're making me oh
you see it there's a leaf yeah see I
wasn't lying uh it's just not as much
because the Cherry Groves kind of do it
intrinsically and this is just part of
the mod now this is something that you
can uh change you can change how many
particles there are and how often they
spawn and stuff like that but I feel
like stuff that Minecraft absolutely
needs is the little things like this
that kind of bring the atmosphere to the
game I really like small stuff like this
and it is just the perfect addition to
the game because well you only have one
biome really that does it right now now
while on the topic of biomes doing
things that other biomes don't do here
we are in the basalt I fell into lava
here we are in the basalt Delta and one
thing that you'll notice and one thing
that I notic as soon as I started
playing the nether update is the fact
that the atmosphere in this biome is
insane the particle effects that go
through the basalt Deltas are just
absolutely unmatched and I really wish
Minecraft would add this to more aspects
of the game and fortunately for you this
mod does that back in the Overworld and
taking a dip into the caves you will
notice that these caves have a very
similar effect to the basalt deltas and
that is because I'm using the cave dust
mod I just was really in love with what
moang did to the basalt deltas and I
just loved the effect that it gave off
and I'd like to see it more often and
Cave dust I mean it just makes sense
right it just seems like something that
you would see uh in Minecraft by default
and this again is something that you can
customize you can get way more cave dust
than what you currently see on screen
but I don't like it to be too much of a
distraction so I keep it to a minimum
and it just really allows for the
atmosphere to shine through whenever
you're down here now moving on to the
next mod I am going to absolutely blow
your guys' minds you guys are not going
to know what to think whenever I show
you what this next mod does I'm going to
go into this water right here I'm going
to mine out some sand and put down some
Soul Sand and what you guys are going to
see is Bubbles that are popping yes I
know absolutely gamechanging this mod is
called make bubbles pop and you'll never
guess what it does it makes bubbles Pop
I don't know why bubbles don't pop
currently and it's a question that
apparently this mod maker uh you you
know wanted an answer to so he made a
mod about it and you know I just I I
really like it I don't know what I would
do without it now this next mod is
something that is way way way more
important than what we were just talking
about and this mod is going to be called
Mouse tweaks now this is kind of like an
inventory management thing there's only
one real reason that I use this mod so
you guys know how you can hold shift and
then you can left click and you can move
stuff into your inventory right well the
main reason that I use this mod is so I
can do that that was just me holding
left click once and just dragging the
mouse over it while holding shift and
this just makes Inventory management
just so so so much easier I I don't know
what I would do without this it ju it
just makes moving things around that
much better and of course while on the
topic of inventory related stuff you
can't talk about inventory related stuff
without having the mod known as well
give me one second without having the
mod known as shulker tool tips and this
is basically what it says and what it
shows instead of needing to place down a
shulker box to see what's inside of it
you can just simply highlight it you
could also hold left alt so you can kind
of shrink it down um yeah this is just
absolutely needed as far as inventory
stuff is concerned especially if you
have a lot of Shuler boxes in the late
game and I feel like most people
probably already use this but I figured
I'd mention it now going from something
that is fairly important to something
that doesn't matter at all this next one
is called not enough animations and as
you'll
see it just gives some minor animations
uh to you the player now this really
isn't that important to many players out
there uh as a YouTuber I use replay mod
from time to time and having the extra
animations while looking at myself
through the theater mode uh is kind of
nice for uh a little bit of a cinematic
effect uh is there a ladder in
here well I guess that'll do uh one of
the other animations that you guys can
see is of course somebody climbing a
ladder although this is really Jank
because there's only one ladder in here
uh but there's multiple different kinds
of animations that you can see but one
of the biggest reasons for me to get
this is because I used to play a lot of
console edition Minecraft and one of the
things in the console edition was the
fact that you brought your hand up
whenever you ate food why this isn't in
the Java Edition is so weird to me like
even as a child I was always so confused
why that wasn't a thing and this mod
fixes that as well as adds a bunch of
other stuff now the next mod that I want
to talk about is going back to something
that really doesn't matter all that much
and this mod is called particle rain and
it basically changes the way that the
base rain looks uh as well as making it
somewhat customizable and this isn't
really a huge thing for me I'm going to
be honest but but uh it's kind of nice I
like the way that particle rain looks
compared to the default rain and it's
just one of those small things kind of
like the cave dust and whatnot that just
kind of add up and make me enjoy the
atmosphere a bit more segueing on over
to something that you'll notice a little
bit more I'm going to kill this cow
really quick and this next mod is called
the pickup Notifier as you guys can see
in the bottom right corner if I drop any
kind of item and I pick them up it
basically tells me what I just picked up
because I feel like the game doesn't
really do that good of a job about
letting you know what you just picked up
and having a little pickup Notifier at
the bottom right is kind of nice and you
can even see the exact amount of XP orbs
that you pick up too it's it's pretty
nice next I want to talk about visuality
which is probably something that you've
already seen thus far but basically
visuality just adds these tiny little
details into the game uh at at various
little intervals as you can see right
there uh you could see a little bit of
shine on that amethyst Crystal right
there and this applies to a few other
things in the game if I equip some gold
armor you'll see I have the exact same
thing happen uh it also happens with
diamond armor and it even happens with
ores that you might be finding
throughout the caves uh that obviously
isn't the only thing that it does if I
pull up a slime spawn egg and spawn a
few of these guys you'll see that they
leave uh a little bit of slime Left
Behind after they jump uh if I spawn in
a skeleton really quick which I should
probably spawn him inside a here so he
doesn't burn up you'll see that whenever
I punch him Bones actually come out if I
go up to this guy right here this
villager and I punch him you'll see that
well some emeralds fly out uh so it's
just again one of those little
atmospheric things that I like and um
yeah doesn't really make that much of a
difference in your day-to-day but it is
still kind of neat the next thing I want
to talk about is again something you
guys have probably seen a bunch of
already but you just haven't noticed it
and that is something thing called tiny
item animation do you see whenever I
click on these boots they have like a
little bit of an animation to them where
they just kind of like jump out of my
inventory and onto my mouse that's
basically the mod it's something that
you may have noticed something you may
have not noticed many of these mods
again are really tiny things but to me
they all add up to make my experience a
little bit better and this is just one
of those silly ones that I really like
moving on to something a little bit more
important though and this is an absolute
must uh that is zoomify as you can see I
just press my c key and I Zoomed In And
if I use my mouse wheel I can zoom in
even more and you can get so close that
you can see the animation on that
lantern from all the way back here so
it's basically a necessity I know a lot
of people who used to use optify back in
the day got used to zoom mods myself
included but now with everybody
switching over to sodium myself included
Zumi is basically what the op the fine
Zoom mod is but much much better so thus
far we've talked about my resource pack
we've talked about my shaders we've
talked about a bunch of different mods
so now let's talk about a few data packs
with the first data pack being called
all mob heads and this has got to be
probably my favorite data pack in the
entire game if we go to the advancements
here you can see every single mob head
in the game now it is a little bit laggy
cuz there are just a lot of things here
but this is kind of like I don't know
it's kind of like a an extra objective
that the data pack gives you while
keeping the game feeling as vanilla as
possible now it doesn't change any of
the vanilla mob heads as you can see
right here all of these are still
obtained in their normal ways with some
of them being uh through hr's Creeper
explosion but every other mob in the
game has a random chance to drop its
head it'll tell you the base rate plus
how how much you get per looting
enchantment that you have and one of my
favorite things about this mod pack or
about this data pack is the fact that
the warden will now give you a proper
reward cuz I know that whenever this
update first came out and the warden
first got introduced and you know people
started killing him realizing that he
literally dropped nothing well this data
pack allows you to get his head as a
trophy kind of similarly to the fact of
the ender dragon head even though
traditionally you would find the in the
floating ships uh on the end and so just
to show you guys really quick uh just an
example because I haven't gotten the
warden head on this world yet I'm going
to go and throw the warden into this
water right here and just go to town and
if you guys just give me a little bit
I'll eventually come back with his head
okay that took absolutely forever but as
you'll see the warden drops his normal
quote unquote reward the skull Catalyst
that nobody cares about but more
importantly we get the warden's head and
as you can you can see in the top right
corner you actually get an achievement
for this or an advancement and of course
we can place this down and use this
however we want which I think is really
neat and the fact that literally every
mob in the game gets it is really cool
and another thing that you'll actually
get via this data pack is trophies
because I I believe I if I remember
correctly I ended up making a tiny
little Trophy Room in this area um yeah
so as you'll see this is one of every
single parrot head in the game and if
you get every single one of the parrot
heads you will then be given a trophy
which is the golden parrot head and
it'll just spawn in your inventory once
you get the final advancement and I
think the small stuff like that is
pretty neat if we scroll all the way
back up you'll see that I got all the
parrot heads and once I unlocked this
advancement right here it gave me a gold
parrot head which is kind of cool so if
you're ever playing in survival you know
you can make your little trophy rooms
for it and stuff and it's kind of
reminiscent of what the Banners are and
Terraria where you can just get them as
random drops and it's kind of like a
little mini trophy you know except
unlike banners these heads don't really
do anything in Minecraft but you can
wear them if you want to and you can
even put them on armor stands too now
moving on to a data pack that is very
similar to the one that we just talked
about and one that I actually made a
YouTube short on we have something
called wandering trades and what this
basically does it allows the wandering
Trader to be a bit more useful than he
normally is because for most players he
isn't and it basically allows you to
trade one block plus one Emerald for a
mini version of the block and again this
functions very similarly to the one that
we just talked about where these are
essentially just reskinned player heads
but I really really really like uh this
data pack because as you guys may have
seen earlier uh I have a little trophy
room over here that I made and we have
the little mini versions of the gold
blocks the diamond blocks and the
emerald blocks uh over here I even made
made this little cart with the horse and
you can see right here we have some gold
nuggets as well as over here a TNT blast
mine and little mini versions of TNT
that even if I were to get stuff uh like
a redstone torch for example I can't set
these off because well these aren't
actual TNT blocks and can be used just
for decoration so the wandering trades
data pack just like the all mob heads
data pack they're both very similar but
they're both an absolute must in my
opinion because at least with this one
you can use these for your building
projects now the next data pack that I
want to talk about is called ships and
basically what this data pack does is it
gives the pillagers boat Ai and allows
them to kind of go around in little mini
patrols and boats around the ocean and
it also allows for some ships to appear
generated in the ocean which I feel is a
definite I don't know it it just feels
like something that should have been in
the game already because we have sunken
ships and these are just non sunken
conversions and they are sailed by the
pillagers and as you can see if I were
to get on here I can actually go down
here and we can find loot and a lot of
this loot can of course be things like
treasure maps uh we can go over here and
we can find just their food and supplies
and some of the stuff that they've
gotten while they've been sailing and I
think that this would be a really cool
thing to come across and survival now
what I will say is it does kind of tank
your FPS just a little bit as the
creator of the data pack said because
the Pillager boat AI is kind of
experimental but I still think that it's
really neat and the fact that you can
find these at random are pretty exciting
now the last data pack I want to talk
about is actually one that I dedicated
an entire video to and that is called
Dungeons and taverns and basically what
this data pack does is it adds a bunch
of vanilla friendly structures randomly
generated throughout the game for you to
find now what we're looking at right now
is called the witch Villa and this is
essentially uh the Pillager mansion
version of The Witch uh kind of side of
the game and it basically just functions
as a very rare structure similar to the
Pillager Mansion uh but with witches
inside and you can see a bunch of
different stuff take place here uh a
bunch of different things that you can
find I'm kind of just going to leave it
at that but if I go ahead and pull up
the locate command here uh this is what
all of what this data pack adds to the
game there are just a ton of randomly
generated structures a lot of which are
super rare to come across and it just
kind of makes exploring throughout the
game much more enjoyable or maybe not
more enjoyable but more exciting you
know what I mean and with all that said
ladies and gentlemen that is going to do
it for me today those are 20 plus
vanilla friendly mods SL resource packs
SL shers SL dat packs that I use on a
daily basis and I kind of made this
video just so I can send people to it
whenever I get questions in my comment
section so yeah I hope you guys did
enjoy if I ever do end up installing
more vanilla friendly mods uh which I
probably most definitely will in the
future I will probably eventually make a
part two to this video but as it stands
these are all of the vanilla friendly
mods that I currently use in the game
right now so thank you guys so much for
watching I really do appreciate it and
I'll see you guys next time
Browse More Related Video
23 Amazing Minecraft Mods You've Never Heard of...
MINECRAFT DUNGEONS (Minecraft Mod Showcase) MOBS & GEAR!
How to install fsr 3 in dead space remake and fix hud glitch,mod link+ tutorial+fps test
TOP 100 Mods For Minecraft OF ALL TIME | 1.20.4+ [Forge & Fabric] 2023
Unreal Engine 5 RPG Tutorial Series - #1: Introduction
Mantis Mouse Pro - Android Keyboard and Mouse PUBG, Genshin Impact
5.0 / 5 (0 votes)