Webinar: How to Build & Manage a System Product by Amazon Sr PM

Product School
1 Mar 202438:16

Summary

TLDRIn this webinar, Senior Product Manager at AWS, Nit Ja Nen, shares his journey from an engineer to a product manager and delves into the intricacies of building and managing system products. He discusses the complexities of system products, emphasizing the importance of early and accurate planning, multi-disciplinary team coordination, and the challenges of hardware and software integration. Ja Nen also highlights the significance of compliance, packaging, and the balance between meeting customer demand and managing inventory. He concludes with key learnings, stressing the need for upfront planning, critical thinking, and focusing on controllable aspects to enhance customer experience.

Takeaways

  • 😀 Nit Ja Nen, a Senior Product Manager at AWS, shared his career transition from an engineer to a product manager, emphasizing the importance of gaining diverse experience.
  • 🛠️ The webinar focused on system products, defined as anything with an electronic component, and the complexities involved in managing them, including coordination between hardware, software, firmware, and applications.
  • 🚀 Nit highlighted the unique challenges of system products, such as the difficulty in pivoting from their original design, long development cycles, and the need for clear communication with management and teams.
  • 💡 The importance of understanding the customer's needs and ensuring the product meets those needs was stressed, as system products cannot easily change their primary function post-launch.
  • 📈 System product development requires significant upfront capital and a clear value proposition to justify the investment, often making them a core competency for a company.
  • 🔄 The webinar discussed the iterative nature of system product development, with different layers (services, system software, hardware) having varying degrees of flexibility and the need for careful planning at each stage.
  • 🔍 Nit emphasized the role of user testing and feedback in shaping the product, especially given the limited number of iterations possible with hardware products, and the use of 3D printing to facilitate this process.
  • 🌐 The need for compliance with various standards (FCC, UL, RoHS) was highlighted, as non-compliance can delay product launches and incur additional costs.
  • 🛑 The script touched on the importance of considering packaging from an ecological standpoint, noting the environmental impact of single-use plastics and the need for more sustainable options.
  • 📦 Logistics, both forward and reverse, were identified as critical components of product planning, with the need to manage inventory, shipping, and returns carefully.
  • 🔗 Finally, Nit concluded with key learnings, including the necessity for upfront planning, the importance of user testing, the high cost of deviation from the plan in system products, and the focus on controllable aspects to improve customer experience.

Q & A

  • What is the career progression of the speaker from engineering to product management?

    -The speaker started as a software engineer in 2004, focusing on C/C++ code for network systems. They pursued a master's degree in electrical engineering and joined Intel as a systems researcher. After realizing the long R&D cycle, they transitioned to a product architect role for laptop and desktop teams. Eventually, they became aware of the product manager role and transitioned to it, becoming a lead product manager for the smart home team at Intel before joining AWS as a product manager.

  • What is the speaker's current role at AWS?

    -The speaker is currently a senior product manager at AWS, working with the Snow Services team on Snow Service products, which are edge computing boxes designed to run cloud workloads in disconnected environments.

  • Why did the speaker feel that product management was the right fit for them?

    -The speaker felt that product management was the right fit because they wanted to be closer to the product and have a more immediate impact. They realized this after spending over five years in research and development at Intel, where they saw the long cycle from invention to product realization.

  • What are the unique challenges of managing system products compared to software products?

    -System products have unique challenges such as longer development cycles due to hardware involvement, the need for coordination between hardware, software, firmware, and applications, and the difficulty of pivoting the product from its original design. Unlike software, system products cannot easily change their core function once released.

  • How does the speaker define a system product in the context of this webinar?

    -In the context of this webinar, a system product is defined as anything that has an electronic component in it, such as smart locks, smart coffee makers, or smart cars. These products require coordination between embedded systems, Bluetooth, security mechanisms, and applications.

  • What are some key considerations when planning for a system product?

    -Key considerations include understanding the long development cycle of hardware, the need for clear communication with management and teams, managing multiple stakeholders and work streams, and the significant upfront capital expense required for development and manufacturing.

  • Why is it important for product managers to focus on value-added services for system products?

    -Focusing on value-added services is important because it can increase the overall net margin for the product, help subsidize hardware development costs, and build lasting brand loyalty by keeping customers engaged for a longer period. It also allows for the extraction of more mileage from customers.

  • How does the speaker suggest product managers approach the planning of system products?

    -The speaker suggests that product managers should approach planning by considering the different layers of a system product, such as services, system software, and hardware. They should focus on where they can iterate more and where they cannot, and plan accordingly.

  • What role does compliance play in the development and launch of system products?

    -Compliance plays a crucial role as system products must meet various safety and electromagnetic interference standards to be shipped into different countries. Non-compliance can lead to delays and additional costs, making it an essential consideration from the early stages of product development.

  • How does the speaker address the importance of packaging in the context of system products?

    -The speaker highlights the importance of packaging as it impacts customer experience and ecological responsibility. They encourage product managers to raise the bar on ecologically sound packaging and consider the environmental impact of single-use plastics.

  • What are some key learnings from the webinar regarding the management of system products?

    -Key learnings include the need for months of upfront planning and alignment, the importance of user testing and understanding the target customers, the critical nature of compliance in product development, the necessity of managing the entire supply chain including forward and reverse logistics, and the continuous iteration and improvement of the product based on customer feedback.

Outlines

00:00

👋 Introduction to System Product Management

The speaker, Nit Ja, introduces himself as a Senior Product Manager at AWS and shares his career transition from an engineer to a product manager. He emphasizes the importance of gaining experience and finding the right fit, as he did with product management. The session aims to discuss system products, their planning, approval processes, development phases, and key learnings. Nit Ja also mentions his current work with AWS Snow Services and encourages interested individuals to connect with him on LinkedIn.

05:02

🤖 Understanding System Products and Their Complexity

This paragraph delves into what constitutes a system product, highlighting that it involves anything with an electronic component, such as smart locks or coffee makers. The uniqueness of system products is discussed, including the difficulty of pivoting from their original design, unlike software products. The paragraph also touches on the long development cycles and the iterative nature of hardware versus software, emphasizing the importance of clear communication and multi-disciplinary teamwork in managing system products.

10:02

💡 The Value of System Products and Customer Experience

Nit Ja explains the rationale behind building system products, focusing on the evolution of physical devices into smarter, networked devices that simplify customer experiences and foster brand loyalty. He discusses the importance of adding value and services to products to maintain customer engagement and extract maximum mileage from them, using Apple's ecosystem as an example of how services can subsidize hardware manufacturing.

15:04

🛠️ Planning and Metrics for System Product Development

The speaker outlines the planning process for system products, emphasizing the need for clear metrics to convince leadership of the investment's value. He discusses the three layers of system products: services, system software, and hardware, and the different levels of iteration possible at each layer. The importance of early planning, competitive analysis, and understanding customer commitment is highlighted, along with the strategic elements involved in product planning.

20:06

🔍 User Testing and Competitive Analysis in System Product Development

Nit Ja discusses the importance of user testing in the development of system products, especially with advancements in 3D printing that allow for more accurate feedback. He also talks about leveraging competitive analysis to set baseline specifications and focus on differentiating features. The paragraph underscores the need to manage time effectively and concentrate on value-added services to increase net margins.

25:06

🔧 Navigating Compliance and Packaging in System Product Launch

Compliance and packaging are crucial aspects of system product development that can impact schedules and planning. The speaker explains the need for compliance with electromagnetic interference and safety standards across different regions. He also addresses the ecological impact of packaging, advocating for reduced single-use plastic and more sustainable packaging options.

30:08

🚀 Managing Product Launch and Post-Launch Activities

The paragraph covers the complexities of managing a system product launch, including coordinating with various teams, ensuring device availability, and planning for customer demand. It also discusses the challenges of sustaining and scaling products post-launch, highlighting the importance of accurate demand forecasting and the implications of over- or underestimating market demand.

35:10

🔄 Continuous Improvement and Customer Feedback Post-Launch

After a product launch, product managers must continuously collect and curate customer feedback, addressing issues that are blockers and planning for future iterations. The speaker uses the example of Apple's antenna design changes to illustrate how customer feedback can lead to product improvements. The focus is on maintaining and enhancing the customer experience through ongoing product management.

📚 Key Learnings from System Product Management

The final paragraph summarizes key learnings from the webinar, emphasizing the importance of upfront planning, user testing, critical thinking about the product's forward and reverse logistics, and the high cost of deviating from specifications in system product management. The speaker advises product managers to focus on controllable aspects such as usability and packaging to improve customer experience.

Mindmap

Keywords

💡System Product

A system product, as discussed in the video, refers to a complex product that incorporates electronic components, such as smart locks or smart coffee makers. These products require coordination between hardware, software, firmware, and applications. The concept is central to the video's theme as it sets the stage for the discussion on planning, development, and management of such products. An example from the script mentions smart devices with 'smart' in their names, indicating the integration of electronic components.

💡Product Manager (PM)

A Product Manager, or PM, is a professional responsible for guiding the development of a product from conception to market launch. In the context of the video, the speaker shares their career transition from an engineer to a product manager, highlighting the role's importance in overseeing system products. The PM's responsibilities include understanding customer needs, coordinating with various teams, and ensuring the product meets its intended goals.

💡Hardware

Hardware refers to the physical components of a system product, such as the mechanical and electronic parts. The script emphasizes the significance of hardware in system products, noting that changes to hardware specifications are difficult and expensive once finalized. Hardware development cycles are also highlighted as being lengthy, which is a key consideration in the planning and development phases.

💡Software

Software encompasses the non-physical components of a system product, including the operating system, drivers, and applications. The video discusses the iterative nature of software development, allowing for more flexibility and updates over time. An example from the script is the potential to update the OS from Ubuntu 18 to 20 to incorporate the latest security features and support for Python 3.

💡Firmware

Firmware is a specific type of software that provides low-level control for a device's hardware. In the video, firmware is mentioned as a component that works in conjunction with hardware and software to create a cohesive system product. It is one of the elements that need to be managed and iterated upon during the development process.

💡Iterative Development

Iterative development is a process in which product development is broken down into smaller cycles, allowing for continuous improvement and feedback incorporation. The script contrasts iterative development in software with the more rigid hardware development process, noting that software can be updated frequently through alpha, beta releases, and MVP testing, whereas hardware changes are more challenging and costly.

💡Compliance

Compliance in the context of system products refers to meeting the regulatory and safety standards required for a product to be sold in a particular market. The video script mentions various compliance standards such as FCC in the USA, and safety standards like UL and RoHS. Compliance is crucial as it impacts the product's ability to be shipped and sold legally, and non-compliance can lead to costly delays or recalls.

💡Ecological Packaging

Ecological packaging pertains to environmentally friendly packaging materials and practices. The video discusses the importance of reducing single-use plastics in packaging to minimize environmental impact. Examples provided include the contrast between the excessive plastic in Lego packaging and the minimal, recyclable packaging used by Apple for the iPad.

💡Value-Added Services

Value-added services are additional features or services that enhance the core product offering and provide more value to the customer. In the video, the concept is used to illustrate how system products can evolve into platforms that offer extended services, increasing customer engagement and improving the company's net margin. An example given is the smart coffee maker that could offer an auto-delivery service for different flavored coffee cups.

💡Logistics

Logistics involves the management of the flow of goods from the point of origin to the point of consumption. The video emphasizes the importance of forward and reverse logistics planning for system products, including warehousing, shipping, and handling returns or repairs. Logistics planning is crucial for ensuring a smooth customer experience and managing inventory effectively.

💡Product Launch

A product launch is the process of introducing a new product to the market, often with a coordinated marketing campaign. The video script discusses the extensive planning required for a successful product launch, including coordinating with manufacturers, marketing teams, and ensuring sufficient inventory. It also touches on the challenges of estimating demand and the potential consequences of over- or under-estimating customer interest.

Highlights

Introduction by Nit Janen, Senior Product Manager at AWS, outlining his career transition from engineering to product management.

Explanation of the lengthy R&D cycle at Intel and the desire to be closer to product development.

Discussion of the complexities involved in managing system products, including hardware, software, firmware, and applications.

Importance of clear initial product design to avoid costly deviations later in the development cycle.

Comparison of system products with software products, emphasizing the longer development cycles and the need for upfront capital.

Role of multi-disciplinary teams in system product development, involving hardware, software, mechanical, industrial design, packaging, legal, and accounting teams.

The necessity of compliance with regulations and standards, such as FCC in the USA and C from for European Union.

Challenges of iterative development in system products versus software products, and the importance of delivering a complete product to customers.

The strategic value of system products in building brand loyalty and ecosystem lock-in for customers.

Explanation of different layers in system products: services, system software, and hardware, and the varying levels of iteration possible in each layer.

Importance of early user testing and feedback, especially with advancements like 3D printing for accurate product prototypes.

Discussion on value-added services and how they enhance customer experience and increase net margins.

Critical phase of product launch planning, including coordination with manufacturers, event coordinators, and sales teams.

Sustaining and scaling a product post-launch, including managing inventory, customer feedback, and continuous improvement.

Final key learnings: the necessity of upfront planning, considering forward and reverse logistics, the high cost of deviations in system specifications, and focusing on controllable aspects like product usability and packaging.

Transcripts

play00:00

hello and welcome to today's webinar on

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building and managing system products my

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name is nit ja nen and I'm a senior

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product manager at

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AWS before we dive into today's topic on

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system product and what it is I wanted

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to kind of give a background about my

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experience as a product manager and how

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my career transition happened as from an

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engineer to a product

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manager so my uh progression has been uh

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pretty straightforward from engineering

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to a PM but um it has been a slow one

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and mainly because I was not clear

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exactly what I wanted to be doing uh

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early on in my career and I said gain

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more experience it was um you know it

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became apparent that product manager is

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the right fit for me so I started out as

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a software engineer uh in vro in 2004

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and um you know I SP I was usually

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writing cc++ code as for drivers on the

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network systems uh for Telco companies

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and then I felt that like you know I

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needed to gain more expertise in the

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side of systems engineering ing so I

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came for my masters in electrical

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engineering from University of Kentucky

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and right out of college I joined Intel

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uh in Labs as a systems researcher

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focusing on Next Generation platforms

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and um you know like mostly research on

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power management architecture and

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systems

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design one of the things I realized I

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spent over five years in inter laabs and

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um the thing I realized during that time

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is that the R&D cycle it's pretty long

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like one of the invention from um you

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know early on in my career to 9 uh made

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it into laptops in 2013 and I felt that

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that was a too long of a time uh to make

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an impact and I so I wanted to be closer

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to the product so I moved I became a

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product architect in for laptop and the

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desktop team for a while and I kind of

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gained different uh perspectives on like

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all the other elements that go along uh

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with being building a product and I felt

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that like U you know only at that time I

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became aware of uh product manager as a

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role and I started transitioning towards

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a product manager like about five years

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um you know after I became a product

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architect and um when I left in when I

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left Intel I was a um lead product

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manager for the smart home team a couple

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of products that we see below the inter

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speech kit and the D plans was part of

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that effort and I joined AWS in 2019 as

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a product manager and uh I'm currently

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with the snow Services team and the snow

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service product as you see down

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are rized Edge Computing boxes where you

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can run Cloud workloads at the

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disconnected and the raged Ed so um our

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team is always hiring and looking for

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talent if this is a domain that you are

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interested in you know always feel free

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to reach out to me on LinkedIn and would

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love we talk with you now one of the

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things I wanted to point it out is that

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like when I started we didn't have um

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you know the same amount of resources

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and what is product management and what

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you need to be doing and skills that you

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need to acquire but now with facilities

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such as product school you have lot more

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uh you know information at your disposal

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and like make use of that you know like

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that's of an interest to

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you all right today we're going to be

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talking about system products what they

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are how do you plan for it and you know

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how do you get approval and things that

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you need to focus on during the

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development phase uh sustaining and like

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um you know after you launch the product

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what are the steps that you need to do

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to sustain it and finally we'll bring it

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all together with some key

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learnings okay let's start with the

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primer right what's the system product

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for the sake of this particular

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conversation and then let's take it

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through

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that for sake of this particular webinar

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a system product is anything that has an

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electronic component in it for instance

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a smartlock uh smart coffee maker smart

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car right anything that has a word smart

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in it has an electronic comp of some

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some sort so it is an assistant product

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um so for instance like if you take a

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smart lot it's got like you know embeded

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systems in it it has to have Bluetooth

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and like a security mechanism to ensure

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your application communicates to it

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securely and you can unlock it right so

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all of that requires coordination

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between Hardware software firmware and

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an application and so that that makes it

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a complex system prodct to

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manage so what unique about a system

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product right I don't always agree with

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Dwight but in this case he's right with

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respect to a system product because

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privating to something else from its

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original design is very hard you have to

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be successful at the first account right

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um so for instance like slack started

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out as a me as a gaming platform and it

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became an Enterprise messaging platform

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you cannot do that with a system prodct

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more often than not right uh a coffee

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maker will always stay a coffee maker

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and you no matter what smartness you add

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to it you know um you cannot change it

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to something else so you have to be very

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clear as a PM that like the product that

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you're building is meeting the

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customer's needs and it is and it is

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being operated in its primary form of

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use all right other things to consider

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usually anything that has Hardware in it

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you know it's a long development cycle

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we are talking like you know one year is

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an aggressive timeline usually takes

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longer than one year because you have

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you know the hardware team has to go

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scope out uh what the architecture is go

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through multiple iterations and things

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like that so there is another key

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difference when it compared to a

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software product is that like you know

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software product is built in an

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iterative Manner and you have mechanisms

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to like you know release it periodically

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Alpha Beta And you can test out with MVP

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with the customers and it trade so you

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are showing progress along the way uh

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that you are continuous continually you

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know heading towards the goal with

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respect to Hardware product right or a

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system product in this case you don't

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actually deliver anything to the

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customer till it is finally ready so it

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might mean up to a year or a year and a

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half of no deliverables to the customer

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and so that makes it a little harder

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from a PM point of view that you have to

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keep communicating with both the

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management level as well as with the

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rest of the teams on where you are

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progressing what the blockers are what

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your current goal post is so the

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communication is key uh from a PM point

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of view and another thing uh is that

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like you know system teams are usually

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multi-disciplinary it and it is by

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nature you know usually a larger team

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because you have to consider multiple

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software hardware and firmware teams and

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then you have to consider mechanical

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industrial design uh packaging legal

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accounting and then like you know

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thermal teams are to be involved and

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finally like user experience which ties

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in a lot of those things together uh so

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from a management point of view because

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you have multiple stakeholders all all

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of the streams needs to be managed and

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any blockers needs to be

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mitigated this brings to the point to

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the left that we are any system product

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development is going to require a large

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uppr uh Capital expense you have to put

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in millions of dollars to your odm first

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of all the odms have to agree to build

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it and and they have to have the

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timeline that matches with their plans

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and then you also have to pay money to

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make sure that they have the assembly

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line free and you have to pay for the

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labor and packaging testing compliance

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all of that requires money right so you

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have to have show the value proposition

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that like building this product is going

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to you know provide much larger uh you

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know monitor gain to the organization

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than otherwise which is why like system

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products are almost always a core

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competency for a for a particular

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company if a company is not used to

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building system products uh you know

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like uh getting and venturing into a

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system product where you know area is

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always

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challenging as you may have surmised

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right um I trative development on the

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system level is going to be hot for for

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instance let's take a car right like so

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when a when a car you know goes out of

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the parking lot it needs to have the

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minimum set of capabilities uh from a

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system point of view there are value

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added services like you know are you can

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change the audio firmware like you know

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uh for instance the camera firmware and

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stuff like that but the core

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foundational uh specifications of the

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car needs to be there the first time it

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rolls out but you do have the uh you

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know ability to itrade over generations

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for instance like consider the first

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iPod it had those you know like wheel

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that you had it had no display and it

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was you know quite bulky and over a

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period of years you know they you add

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they you know Apple added an

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an LCD screen a touch screen it had the

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ability to zoom in they added Bluetooth

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and finally when it ended up in iPod

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touch it was almost similar to a you

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know like a smartphone in capability so

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you can always iterate and improve your

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product over like many generations but

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each one of those Generations like you

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know you have uh certain constraints

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that you have to adad

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to all right so finally right so we all

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those constraint

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cons you know considering all of those

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constraints that I mentioned why are we

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building the system products then right

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uh it's because um if you look at the

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physical manifestation of all the you

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know products that are around us almost

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all of them are evolving into some kind

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of a smarter device your refrigerators

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are becoming smarter your microwave OV

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is smarter now like you know so are like

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washing machines and all the ones which

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are physic just physical mechanical

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things are now becoming electronic comp

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components the reason for doing that is

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that you know you're you're bringing in

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more value and you're all networked and

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it it it simplifies customers experience

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of managing them and uh you know

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building you know building those brand

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loyalty for instance if you're building

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um you know like a computer platform

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customers keep that for like about four

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to five years and it's starting to push

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towards six years during those six years

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you have the customers mindset you can

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sell additional services on top and they

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have more familiar with your ecosystem

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and as you start adding more services

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you know your W your your solution

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becomes a wall garden and customer

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continues to look for the same kind of

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um you know platform again and again

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like for instance between the windows

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ecosystem the Apple ecosystem and the

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Android ecosystem you can see that

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people who are more familiar with a

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certain ecosystem continue to look out

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for the same uh kind of products right

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so that builds a lasting brand loyalty

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and also it builds a mode customers data

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once it is in a specific uh you know

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like a wall card and they don't want to

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move around right so I think having that

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um platform keeps the customer engaged

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for a long period of time so then now

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you can start focusing on how do I bring

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in more value uh so that like customers

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stay in that and you can extract most

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mileage out of the customers um you know

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like M

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share

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all right so we have we have talked

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about some of the uniqueness of uh the

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system product side now we are going to

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be talking about like how how do you

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plan for these products what are so that

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like you know you can have the right set

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of metrics that you can convince the

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leadership that uh investing on it is

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the right

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idea a system product at high level has

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like you know three layers right you

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have the services and you have the

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system software which includes the OS

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kernels dri drivers the firmware the

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bias uh the EC that's on the platform

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and then the hardware itself right so

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each of them have different levels of

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iterations possible like Hardware has

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the lowest level of iteration and it

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starts very early so you have to uh you

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know set the specifications to maybe you

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start with a very high level

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specifications and then you quickly

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narrow down to the key elements that you

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need for instance whether you need Wi-Fi

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Bluetooth other radios and uh you know

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like things like that needs to be

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settled so early on so that you can set

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the appropriate system software right

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and system software you do have the

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ability to iterate a little bit more you

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for instance you might have started out

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with ubun to 18 as your uh you know

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initial launching OS but by the time it

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gets towards the launch you can

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potentially say like I'm going to move

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to 20 because it's got the latest

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security features it supports Python 3

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for instance and stuff like that on the

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services layer you have a lot more uh

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degrees of freedom you can itate a lot

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more uh you know you can launch the

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product and as long as there is a

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mechanism to update your firmware and

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system software and services you can

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always push over the air updates so

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thinking about this in different uh you

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know different layers and where you can

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iterate more and where you cannot helps

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you plan for it depending on which

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planning cycle you are early on I focus

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more on hardware and setting the right

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specs and then system software next and

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then the services the last

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all right the product planning for a

play13:35

system product is very similar to that

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of a software system as well I think

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there are just few things to take into

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account is that because it's a you know

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a physical product you will have to put

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something in front of the customer that

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that is representative of your final

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product and then get feedback from there

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right and you have very um smaller

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number of iterations here because your

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Hardware team needs to finalize all the

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mechanical and Industrial and thermal

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needs so you don't have the luxury of

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continuously Gathering feedback like for

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instance like you know continuous

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discovery which teres or Tes is talking

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about you don't have that capability uh

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with respect to system

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product for competitive lens here it's

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more a strategic element right you're

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always almost always customer Centric

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but you also keep an eye on the

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competitive lens and help s you know set

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some of the baselines uh easily for

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instance if you have a product and there

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is a you know like a comparative product

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in the market you don't need to validate

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every single element you can kind of

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like know what customers are familiar

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with and set those Baseline

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specifications which might include the

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CPU the memory uh you know like the form

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factor size and things like that and

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then you can focus on the core um you

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know like areas that are important to

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you and that that differentiates your

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product as well so you know spending

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more time on things that are that are

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differentiating to your product is more

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valuable to you than trying to focus on

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things that are not

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differentiated and the one other piece

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which is very critical to a uh system

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product compared to a software one is

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the customer commitment right because

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you are asking for upfront Capital your

play15:20

leadership needs to see that where does

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this product run in the market so you

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have to go talk to your customers

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identify your segments where who are

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your key customers personas and see

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whether you can actually like get uh

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customers to pay for them essentially

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with the m us or whether it's purchase

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orders from large retail places like

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Costco or Target so having those kind of

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uh you know like uh purchase orders

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agreements of some kind almost always

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justifies the need to uh invest money up

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front

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right all right I touched upon the user

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testing a little uh in the previous

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slide so essentially our life has gotten

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much easier with the 3D printing

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capability so in the past you almost

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always had a foam or a cardboard markup

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of your particular product and the

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interaction with it was not exactly like

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you know matching and so what you can do

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now is you can print out uh 3D print

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your form factor in multiple different

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shapes uh different screen sizes for

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instance and get an accurate feedback

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from customers look and feel the weight

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doesn't match with the customer's

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estimation and you can you know you can

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estimate that into your final

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specification I think the key Point as I

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mentioned before is that you do not have

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too many iterations of this so you can

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do potentially like one or two or three

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Cycles maybe right but you don't you

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cannot do this throughout the life of

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your product you have to do this early

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on in the planning phase so that like

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you know your specifications are set

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your dimensions are set so that the

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mechanical team the industrial design

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team and the user experience Team all of

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them know what they are expecting and

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start working on the actual

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implementation of

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it and the competitive lens is also

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another thing we talked about like for

play17:14

instance if you are a PM uh for the

play17:16

first generation iPhone you don't

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actually go and like validate all the

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all the basic uh requirements right you

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can look at your comparative product in

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this case an n95 series they have a

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color display they have a facing camera

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and then they had led for like brighter

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uh pictures and a central button to

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manage the calls they potentially had

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touch touch but it was more resistive

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touch than capacitive touch

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but I think that is the key point is

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that you can you know uh the basic call

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Quality requirements that was expected

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the battery life the you know the

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durability of the product so you can try

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to uh you know like collect all of those

play17:55

metrics and add your system spec very

play17:57

easily and and that frees up the time

play18:00

for you to go focus on the value added

play18:02

piece in this case for an iPhone

play18:04

essentially the app ecosystem and the

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usability of the product right so once

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you have uh you know time is a precious

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resource for PMS as for everybody else

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so focusing on the right elements with

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respect to your system product is going

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to be the key don't waste time uh you

play18:22

know trying to reinvent the wheel on

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things that you can easily collect from

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uh the marketplace focus on the things

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where the marketplace is not giving you

play18:30

that

play18:32

feedback so this is a very critical

play18:36

piece for um system product and it's

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becoming more and more apparent uh to me

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when looking at uh you know our current

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list of offerings everywhere is that you

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need to add value added Services onto

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your product like think of your product

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as a platform and which stays with the

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customer for a long period of time and

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like if you can add value added services

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on top of your product you have the

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ability to increase your overall net

play19:01

margin for your product as a whole and

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it also helps drisk your Hardware

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development cost for instance like

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consider this coffee maker right a cury

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coffee maker usually sits on your

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kitchen it does its job of like you know

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brewing coffee for you every day but on

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the uh now if you add a service of a

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smart auto delivery of like you know

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different flavored coffee cups to you uh

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you're first you're adding more value to

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the customer now customer is like you

play19:27

know has a better experience using your

play19:29

product but and on from your point of

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view you are actually bringing in more

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Revenue to your overall business line

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and because your service service product

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always has you know better margins than

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a system product your overall net margin

play19:45

improves another Case Case point is that

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um you know Apple for instance they have

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like multiple ecosystem or physical

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products Mac uh you know the Mac for

play19:55

iPhones and the SmartWatches and their

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services line which includes the iTunes

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and like you know the app ecosystem

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brings in about 20% of the revenue that

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20% with high margins actually helps

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them subsidize their um you know

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Hardware manufacturing and helps them

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maintain the high bar with respect to

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the uh you know physical device

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manufacturing so almost always think

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about uh any value added services that

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you can bring to the customer onto your

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platform

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so now you have completed the product

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planning and you have got an approval

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from your leadership and you know from a

play20:36

PM point of view this is a critical

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phase where you have to actually put

play20:39

them all together and make sure that it

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works as per your

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plan from a product development point of

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view uh you have to manage multiple

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streams because system products as I

play20:49

mentioned is a multi-disciplinary effort

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right and it's a long period of time uh

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to manage that and so from um I remember

play20:58

at one point when I was managing a

play20:59

system product there were like 20

play21:00

different work streams like imagine in a

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software side you have the OS you have

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the K you have the uh driver team and

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then you have the SDK and you have the

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applications layer and services teams

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that you have to interact with and you

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have the hardware team the firmware uh

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buyers EC so you you can imagine like 20

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25 uh streams that you have to uh you

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know continuously keep track the the key

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elements that you have to uh focus on is

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that like you know you start with

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a developer platform Dev Board of some

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kind and then you use the EVT which is

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the eval kit where all the hardware

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software and firmware comes together do

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some initial testing and then the DVT

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comes in which is a developer platform

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which is all the developer extensions to

play21:44

it and then finally the pvt is a

play21:47

representation of your final product and

play21:49

this is where you integrate all your

play21:51

base software hardware and firmware are

play21:54

making uh working together and you know

play21:58

if any issues are uncovered at this

play21:59

stage you have to go back and go fix

play22:02

them and because after this point any

play22:04

change to your Hardware or your system

play22:06

is actually going to be very expensive

play22:08

right so pvt exit is going to be a key

play22:10

milestone for you to track and you will

play22:13

have uh you know other stuff like

play22:15

mechanical thermals uh compliance

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packaging so there is uh you can imagine

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like 15 20 streams easily and from when

play22:24

I was managing a you know like products

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like this usually run like a weekly or a

play22:29

bi-weekly Cadence meeting with different

play22:31

stakeholders and identify potential

play22:34

blockers and me you know you know

play22:36

identify different mitigation steps and

play22:39

you also need to communicate to

play22:41

leadership where you are progressing

play22:42

along your path right and that's going

play22:44

to be the key because your team needs

play22:47

that visibility on where you're going

play22:49

and how you are doing and so does your

play22:51

leadership and because you don't have

play22:54

any you know like customer facing

play22:56

deliverable for a at least a year you

play22:59

have to do this uh

play23:03

proactively all right so I wanted to

play23:06

touch upon compliance because it's

play23:08

little bit you know it goes under the

play23:10

radar uh but it it has an impact on your

play23:13

schedule and your planning right you

play23:15

cannot ship a device into a country

play23:18

without getting uh compliant

play23:19

certificates from that if it's a system

play23:21

product all electronic components needs

play23:24

to be fully tested and the reason for

play23:27

doing that is that like you know our

play23:29

devices are fundamentally noisy with

play23:31

respect to electromagnetic radiation and

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we are R you know all the devices are

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radiating energy and they have to be

play23:38

within a specification so that like you

play23:40

don't cause physical harm to somebody

play23:41

who's has let's say for instance a heart

play23:44

maker and like too much interference you

play23:46

know interferes with that device uh

play23:48

sorry pacemaker I mean um so essentially

play23:52

like you know you USA has the FCC

play23:54

without getting fcc's compliance you

play23:56

will not be able to ship a product to

play23:57

USA a production prodct same thing for

play24:00

Canada C from for European union and

play24:03

that's a different ball game altogether

play24:05

Japan requires that like you have to do

play24:07

the testing in their country using their

play24:10

lab right and those are just the

play24:13

compliant for electromagnetic

play24:14

interference but then there is the

play24:16

safety standards which is the UL to make

play24:18

sure that you're not using unsafe

play24:19

chemicals on your product and Ro has to

play24:22

ensure that you're are not using

play24:24

products that are F foundationally

play24:25

damaging to the environment um so almost

play24:29

always you will be using a third party

play24:31

for this third party who specializes in

play24:33

compliance and they take your product

play24:35

run through compliance and the the big

play24:38

issue is that if they do identify a

play24:40

potential issue you have to go back and

play24:43

like uh you know come back with steps to

play24:45

mitigate it like in case like uh if you

play24:47

ever wondered what this big cylindrical

play24:50

blob that is attached to your wire those

play24:52

are called ferite chokes and their

play24:55

primary purpose is to reduce high

play24:56

frequency noise on the cables so think

play24:59

of your cables as giant antennas that's

play25:01

radiating all electromagnetic signals so

play25:04

you add these fite chokes to attenuate

play25:06

those signals so that like your system

play25:08

is compant any system that you are

play25:11

sending a you know a system that has a

play25:13

charger a battery your compliance

play25:17

complications have increased

play25:19

significantly so you need to plan for it

play25:21

from the beginning this is not something

play25:23

that you can uh add on to your product

play25:26

later on compliance needs to be foremost

play25:29

if you're are actually like launching a

play25:30

product

play25:33

anywhere another element is the

play25:35

packaging side you know usually we don't

play25:37

talk about it but all of us experience

play25:39

this on a you know like a regular basis

play25:42

and this has an impact on customers

play25:43

experience because this is the first

play25:45

thing they get to encounter and it also

play25:47

is a passionate uh effort of M is like

play25:49

you know to we need to reduce uh

play25:52

single-use plastic in our packaging

play25:53

because it grinds my gears for instance

play25:56

on the right hand side like the Lego

play25:57

pieces there are like a zillion

play25:59

single-use plastic bags where you put

play26:02

like another small plastic parts in

play26:04

there and and immediately after you open

play26:07

the packaging you discard all of those

play26:08

plastic and they end up in a landfill on

play26:11

the other hand like you know look at

play26:12

like iPad um the seventh generation iPad

play26:15

which I recently bought they had I

play26:17

counted like one single use plastic that

play26:19

was around the charger everything else

play26:22

was cardboard or recyclable parts and no

play26:25

matter how nice of a finish it is you

play26:27

still going throw away the packaging uh

play26:30

so I would say like as PMS we have to

play26:32

raise the bar on ecologically sound and

play26:36

sensitive uh you know like product

play26:38

packaging for us of course anytime you

play26:41

go into like you know non-plastic

play26:43

related packaging mechanisms it almost

play26:46

always adds cost right but then um you

play26:49

know you there are there are other

play26:51

avenues for recuperating that than uh

play26:54

you know using single use Plastics that

play26:56

are potentially damaging into the

play27:01

environment okay so finally you know you

play27:05

have done with the development it's been

play27:06

a year and a half since you started it

play27:08

you got the approval you provided all

play27:10

the updates to the leadership your

play27:12

product is ready to go to the market

play27:13

right so what we think what everyone

play27:16

thinks we do versus what we really do

play27:18

will be totally different because at the

play27:20

time of launch you know you have to make

play27:23

sure that like the customers are able to

play27:25

order the devices uh on the of the

play27:27

launch and your key customers have prior

play27:30

access with respect to private previews

play27:32

or betas so that you get you know early

play27:36

feedback on how your product is doing

play27:37

and anything things that you can fix you

play27:39

can focus on fixing them so not just

play27:42

with on the day of the launch you will

play27:44

have to coordinate with the event

play27:45

coordinators the product marketing the

play27:47

sales team so that like all your funnel

play27:49

is primed so it's a lot of activity from

play27:52

a PM point of view the main one is that

play27:54

like you have to tell your manufacturers

play27:57

how many devices that you need at the

play27:59

day of the launch and where they are

play28:01

going to be stored so that like if

play28:02

anybody is ordering you know on the day

play28:05

of the launch they look at your

play28:06

announcement you have you make sure that

play28:08

they can get a device because you want

play28:10

to you want to get early adopters

play28:13

devices and then they can use that to

play28:15

spread word of the mouth good media

play28:17

coverage and all of that and you have to

play28:19

plan this months in advance you start

play28:22

with the launch dat work backwards and

play28:24

say identify how much lead time it is to

play28:27

man manufactur part and then like you

play28:29

know work with the odms give them the

play28:31

appropriate amount of manufacturing

play28:34

guidance and you know like essentially

play28:36

making sure that the entire process is

play28:38

tracked as you can imagine you have to

play28:41

do all of this while you are planning a

play28:43

product development May with multiple uh

play28:46

things that you're tracking things can

play28:48

fall through the crack uh so almost

play28:50

always uh you know planning for product

play28:53

launch ahead of time is going to make

play28:55

sure that you have a successful launch

play28:57

while the product launch and development

play28:59

phase is almost you know it feels

play29:02

rewarding on the day of the launch it

play29:04

almost feels like you have you had a big

play29:06

accomplishment from your point of view

play29:08

as well as the team's point of view the

play29:10

sustaining of a product and scaling it

play29:13

with customers is a lot harder and it is

play29:16

also like you know it goes on for years

play29:19

right um as a PM our job is to kind of

play29:22

look into our crystal ball and estimate

play29:24

where how much how the product is going

play29:26

to be doing in the market

play29:28

you have a certain estimates on how many

play29:29

customers are going to be buying at the

play29:31

day of the launch one month in three

play29:33

months in you know like 12 months in and

play29:36

you have to give those numbers to your

play29:38

manufacturing partners and also to your

play29:40

Logistics team because they have to

play29:42

store these devices and they have to

play29:43

ship them to the customer and

play29:46

so if you are wrong in either direction

play29:49

there is implications like for instance

play29:52

like let's say you project like 50,000

play29:53

units on the day of the launch and all

play29:55

of a sudden there is a 100,000 customers

play29:57

who want to buy it you can only fill

play30:00

50,000 orders and then the remaining

play30:02

50,000 customers where they will have to

play30:05

wait till newe Parts can be manufactured

play30:08

which is a good problem to have but

play30:10

except for the current circumstances

play30:12

where like the lead time to procure uh

play30:14

silicon components is like up to two

play30:16

years these days like there are entire

play30:18

automobile factories who are not uh

play30:20

running because there are no silicon

play30:22

pots right so meaning your 50,000

play30:25

customers who are who placed on the

play30:27

launch day they might actually have to

play30:29

wait up to a year right depending on

play30:31

which product that you are building so

play30:34

they this has made uh you know life as a

play30:36

product manager very hard so if you are

play30:38

wrong in one side uh you will completely

play30:41

lose customer uh you know like mind

play30:44

share because they will they will not

play30:45

wait for a year or maybe even two years

play30:47

for that this the flip side to that is

play30:50

that if you are overly optimistic and

play30:53

customer demand is not there you have

play30:55

this volume of inventory that is sitting

play30:57

in your warehouse and depreciating on a

play30:59

daily basis and that hits your bottom

play31:02

line so we as a PM we have to walk this

play31:05

narrow line and we also almost always

play31:08

has this 20 to 30% scope of going up or

play31:11

down uh so that like you know if it goes

play31:13

above that window or below that window

play31:16

you are can you can adjust the materials

play31:19

right so for instance like I think the

play31:21

perfect example would be like Amazon

play31:23

launched Kindle in 2007 and the original

play31:26

Kindle sold off in I think it's 2004 I

play31:29

believe uh the original Kindle sold off

play31:32

in 5 hours right and then the customer

play31:34

had to wait for like at least like you

play31:36

know six weeks before they can get the

play31:38

other one on the other hand when Amazon

play31:41

launched the firep phone in

play31:43

2014 they had like projected like you

play31:46

know thousands hundreds of thousands of

play31:47

devices and like customers were not

play31:49

coming in and they you know the

play31:52

optimistic look was sorry the

play31:54

pessimistic look was even uh you know

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much lower more than that they had to

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write up1 140 million $170 million of

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inventory in six months after launch so

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you have to be walking the tight rope of

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between like being uh you know adjusting

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between like optimistic and pessimistic

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and continuously adjusting your signals

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and and there is another thing is that

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like after let's say like after the year

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of your product launch your adoption

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will hit a steady state and like after a

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while like it starts

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dropping so you have to keep giving

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signals

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to your odm so that like your device

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volumes are

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appropriate okay so um this is another

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piece where like anytime you are

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planning for uh devices they need to be

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stored somewhere and they need to be uh

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you know shipped to the customer that's

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one side that's a forward side you have

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to look at the end to end what happens

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from the time the customer places the

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order to the time when the customer

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receives the uh you know product and

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vice versa also like what happens if the

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customer is not happy for whatever

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reason the system is broken they ship it

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back to you you have to store it and you

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have to either repair it or restock it

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recycle it so there is you know the

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forward and the reverse Logistics is

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something that you have to plan uh ahead

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of time this is not something you uh you

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know you you can jump up it after you

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launch a product this has to be planned

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from uh you know the first early uh

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definitions of your system architecture

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you will know how much what will be the

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you know like space that your product

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will be taking so you will know how much

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warehouse space you will need for the

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time of launch and your Peak and you

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know potentially like look for labor

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cost and account for all of this in your

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pricing model so this is going to you

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know essentially like it depends on

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industry on the on the computer industry

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you usually take 20% of your inventory

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it's pretty I mean it's it's still very

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high you can assume like up to 20% of

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your inventory can be returned from the

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customers or repaired or recycled or

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broken for that matter right and you

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have to assume if it's cars are like you

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know industries that is well established

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it's less than 2% or some you know it

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depends on which industry it is but

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almost always accounting for forward and

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reverse Logistics into your uh you know

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pricing model and your p&l is going to

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be the

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key so this is um the last file that I

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have is that like you know as your

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product is in the hands of the customers

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they are going to be keep uh they're

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going to be like you know interacting

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with it you are going to be getting

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feedback both positive and negative and

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as a PM our job is to continuously Cate

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them right you can imagine where H you

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know Steve is coming from here because

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like they spend millions of I mean

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billions of dollars almost with

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thousands of people working on this

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product and customers are holding this

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device in a very specific way and the

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call at inovation I mean the antenna at

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inovation increases and the call drops

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and it's you know it is a very specific

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problem only if you hold it in one

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particular way so now what do you do to

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tell your customers is like just don't

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hold it like that right like because is

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it a blocker for the customer or is it a

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nice to have but I mean to Apple's

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credit they have taken that feedback and

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they continuously fixed it so but iPhone

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5 didn't have the same problem they made

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different antenna choices um so I think

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that's the you know like an evolving job

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from a you know product manager point of

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view for managing your product collect

play35:29

feedback curate them continuously

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identify which are blockers which are

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not blockers things there are there may

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be things that you may be able to fix in

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software there are things you may not be

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able to fix in software those are system

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dependent you focus on iterating on Next

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Generation but overall like maintaining

play35:47

and curating this list is a foundational

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job for a

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p all right so finally let's just bring

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it all together with some key learnings

play35:58

that we have learned during this

play35:59

particular

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webinar system products require months

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of upfront planning and Alignment from

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leadership right you need to make sure

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your leadership is fully aware of why

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you are building it and what's your

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potential benefit and like how many

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services that you're going to be adding

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to your platform and things like that

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and what's your PO you know net margin

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profit opportunity everything and you

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also have to spend months ahead of time

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with respect to user testing you know

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like who your key Target customers are

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competitive environment all of

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that and PMs have to think critically

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forward and backwards about your product

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meaning what happens from the time when

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the customer places the order to the uh

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time when it is received by the customer

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and what happens if they are not happy

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they're returning it back you have to

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have Logistics manage

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everything so the number three I think

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we it's very clear um is that like you

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you are once the specs are finalized any

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deviation in plan is expensive mainly on

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the system side right anything that

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involves the hardware OS form whereare

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changing them is much harder as you and

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the services side you know you have a

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lot more freedom uh to kind of adjust

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them around so making sure that you are

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building the right thing and setting the

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specifications early on is going to be

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the key and finally uh we didn't have a

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chance to discuss a lot uh but focus on

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the things that you control typ

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uh you know and you're you're keeping

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the eye on it for for example as PMS we

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manage the product usability you can

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absolutely almost always control that to

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a tighter extent than to a system

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specifications for that matter like

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product packaging is another one right

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there are things that we have more

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control and focus on that and focus on

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how you can use that to improve the

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customers experience on your product

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with that I conclude today's webinar it

play37:54

was always great talking to you and if

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you have any questions almost you know

play37:58

feel free to reach out on LinkedIn thank

play38:15

you

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