7 Kerangka Berfikir Bahan Belajar

tepum
2 Nov 202011:29

Summary

TLDRIn this video, Lutfia Nur Aini introduces a discussion on the framework for developing learning materials. The conversation features Dr. Henry Praherdhiono from Universitas Negeri Malang, who shares his insights on various learning paradigms, including constructivism, behaviorism, and connectivism. The focus is on how different educational frameworks shape the way learning materials are created and used to support learners, highlighting the importance of scaffolding, stimulus-response techniques, and the integration of digital tools to enhance the learning process.

Takeaways

  • πŸ˜€ Introduction of the speaker, Lutfia Nur Aini, and a brief overview of the discussion on learning materials framework with Dr. Henry Praherdhiono from Universitas Negeri Malang.
  • πŸ“š Exploration of different paradigms in developing learning materials, including behaviorism, constructivism, and connectionism.
  • πŸ’‘ Constructivist approach emphasizes that learners actively construct knowledge, rather than passively receiving it, through experiences and problem-solving.
  • πŸ”— In connectionism, students already possess tools and prior knowledge, such as search engines like Google, to aid in learning new concepts.
  • πŸ“± Integration of modern technology like QR codes and barcodes in learning materials to facilitate easier access to supplementary learning resources.
  • πŸ† Gamification in educational materials can increase engagement and motivation, using elements like rewards to promote active learning.
  • πŸ›  Scaffolding is essential in constructivist learning, where instructors provide support to help learners build their understanding step by step.
  • 🌍 Open online courses, particularly in a connectivist approach, allow learners to access and contribute to a global pool of knowledge, often collaboratively.
  • 🧠 The importance of self-regulated learning in constructivist frameworks, encouraging learners to take ownership of their education.
  • 🎯 Effective and efficient learning material development depends on aligning with the chosen learning paradigm, whether it's based on stimulus-response models, scaffolding, or leveraging multiple sources in connectivism.

Q & A

  • What is the main topic of the video?

    -The main topic of the video is the development of instructional materials, specifically the framework for developing learning resources, and how different paradigms influence the design of these materials.

  • Who is the speaker in the video?

    -The speaker is Lutfia Nur Aini, who is discussing the topic with Dr. Henry Praherdhiono, a lecturer in educational technology at Universitas Negeri Malang.

  • What are the three paradigms of instructional material development mentioned in the video?

    -The three paradigms mentioned are behaviorism, constructivism, and connectivism.

  • How does the behaviorist paradigm view instructional materials?

    -In the behaviorist paradigm, instructional materials are designed to deliver stimuli that evoke specific responses from learners, often following a structured process like gamification to reinforce learning.

  • What is the constructivist approach to instructional materials?

    -The constructivist approach encourages learners to build their own understanding and knowledge. Instructional materials provide scaffolding, helping students actively construct new concepts based on their experiences.

  • What role does scaffolding play in the constructivist paradigm?

    -Scaffolding helps learners by providing guidance and support as they explore new concepts, allowing them to progressively build their knowledge and self-regulation skills.

  • How does the connectivist paradigm influence the design of learning materials?

    -In the connectivist paradigm, learning materials are designed to provide access to a wide range of resources and connections. Learners use these resources to build their knowledge, often leveraging digital tools and networks to find information and collaborate.

  • What is an example of a connectivist instructional material mentioned in the video?

    -An example given is using QR codes or links within learning materials to connect learners to additional online resources like Wikipedia or academic databases.

  • What is the most effective method for developing instructional materials according to Dr. Henry?

    -Dr. Henry suggests that the most effective method depends on the learning objectives and context. For behaviorist-driven training, gamification and rewards may work best, while constructivist approaches require scaffolding for deeper learning, and connectivist methods rely on resource connectivity.

  • How does technology play a role in modern instructional materials?

    -Technology, such as search engines, online courses, and digital platforms, enables learners to access a wide variety of resources, making learning more flexible and interconnected across different contexts.

Outlines

00:00

πŸŽ“ Introduction to Learning Materials and Paradigms

This paragraph introduces Lutfia Nur Aini and her guest, Dr. Henry Praherdhiono, from Universitas Negeri Malang. The discussion revolves around the framework for developing learning materials, exploring different educational paradigms such as behaviorism, constructivism, and connectivism. Dr. Henry elaborates on how learning materials can be approached from various perspectives, emphasizing that the choice of paradigm influences the design of these materials. He explains that behaviorist paradigms focus on stimulus and response, while constructivist approaches encourage learners to construct their own understanding. Connectivism highlights the importance of linking resources, often through modern tools like QR codes, making learning more interactive and personalized.

05:00

🀝 Collaborative and Scaffolded Learning Approaches

This paragraph delves deeper into collaborative learning and the use of scaffolding in education. Dr. Henry discusses how learning materials should provide scaffolding, helping students bridge gaps in their knowledge. He contrasts this with other approaches, such as behaviorism, which primarily rely on stimulus and response. The discussion includes practical examples like the use of online resources and gamification to enhance engagement. The paragraph highlights that effective learning materials should facilitate self-regulation and collaborative contributions, enabling students to learn from various sources and peers, mirroring methods found in connectivist approaches where multiple inputs enrich the learning experience.

10:01

🧠 Choosing Effective Learning Materials for Modern Education

This paragraph focuses on the practical selection of effective and efficient learning materials. Dr. Henry emphasizes that the choice of materials should align with the educational goals and the preferred learning paradigm. For instance, behaviorist materials are suited for structured training environments, while constructivist materials cater to learners who need to build their own understanding with guidance. Connectivism is noted for its suitability in environments that require broad, interconnected learning resources. The paragraph concludes by encouraging educators to consider the nature of their teaching platform and the needs of their learners when developing or choosing learning materials, ensuring they foster the desired educational outcomes.

Mindmap

Keywords

πŸ’‘Kerangka Berpikir

Kerangka berpikir refers to the conceptual framework used to organize and guide the development of educational materials. It sets the foundation for how information is structured and delivered. In the script, the speaker discusses different approaches to constructing learning materials based on various educational paradigms, such as behaviorism and constructivism.

πŸ’‘Bahan Ajar

Bahan ajar, or learning materials, are educational resources used to support and facilitate learning. The script emphasizes that these materials can be developed from different pedagogical perspectives, such as behaviorist (stimulus-response) or constructivist (learner-centered). The speaker highlights the importance of aligning learning materials with the goals and methods of the teaching approach.

πŸ’‘Stimulus-Response

Stimulus-response is a concept from behaviorist learning theory, where learning is seen as a result of direct responses to stimuli. The speaker mentions this approach when discussing traditional methods of developing learning materials, where the teacher provides stimuli (such as a quiz or game) and students respond, leading to learning through repetition and reinforcement.

πŸ’‘Konstruktivisme

Konstruktivisme, or constructivism, is a learning theory that emphasizes the learner's role in constructing their own understanding. The script contrasts this with behaviorism, explaining that in constructivism, learning materials help students build knowledge actively rather than passively receiving information. This approach often includes scaffolding to support students' learning processes.

πŸ’‘Scaffolding

Scaffolding refers to the support provided by teachers or educational tools to help students understand new concepts. The script uses this term in the context of constructivist learning, where scaffolding helps learners by providing guidance as they develop their understanding. This support is gradually removed as the learner becomes more proficient.

πŸ’‘Connectivism

Connectivism is a modern learning theory that emphasizes the role of technology and networks in learning. According to this theory, learners use digital tools (like search engines or online courses) to connect with information and others. The speaker refers to connectivism when discussing how students today often have pre-existing knowledge from the internet and use it to engage with learning materials.

πŸ’‘Paradigma Pembelajaran

Paradigma pembelajaran, or learning paradigms, are the frameworks that guide how teaching and learning processes are designed and understood. The speaker discusses three main paradigms: behaviorism (stimulus-response), constructivism (knowledge construction), and connectivism (networked learning), explaining how each one influences the development of learning materials.

πŸ’‘Self-Regulated Learning

Self-regulated learning is the process by which learners control their own learning activities, setting goals, monitoring their progress, and reflecting on their outcomes. The script mentions this concept in the context of constructivist and connectivist approaches, where learners are encouraged to take ownership of their learning rather than relying entirely on teacher-led instruction.

πŸ’‘Game-Based Learning

Game-based learning is an instructional method that uses games or game-like elements to engage students in learning. In the script, the speaker mentions how gamification, such as giving rewards for learning progress, can enhance student motivation and engagement, making it an effective tool in both behaviorist and constructivist learning frameworks.

πŸ’‘QR Code Integration

QR code integration refers to the use of QR codes in educational materials to link learners to additional resources or information. The speaker discusses how QR codes can be embedded in learning materials, allowing students to quickly access relevant content online, which aligns with connectivist ideas of leveraging digital networks for learning.

Highlights

Introduction to the discussion on framework and instructional materials.

Dr. Henry Praherdhiono from Universitas Negeri Malang is the guest expert in educational technology.

Overview of how instructional materials can be approached from different learning paradigms.

Paradigm-based development of instructional materials plays a key role in learning.

Constructivist approach encourages learners to build their own understanding.

Cognitivist approach assumes learners come with pre-existing knowledge, not an empty slate.

Use of QR codes and barcodes to connect students to external learning resources.

Current trend in instructional material design focuses on interactive and connected learning experiences.

Scaffolding helps students by providing guidance in areas they may not understand initially.

Constructivist materials foster self-regulation and allow learners to contribute knowledge collaboratively.

Connectivist learning emphasizes the importance of networking and sourcing knowledge from multiple platforms.

Examples of collaborative educational platforms such as MOOCs (Massive Open Online Courses).

Effectiveness of gamified instructional materials in boosting student engagement.

Comparing different instructional approaches: stimulus-response, scaffolding, and connectivism.

The future of instructional design lies in adapting to flexible, networked, and interactive learning environments.

Transcripts

play00:00

Halo assalamualaikum warahmatullahi

play00:10

wabarakatuh perkenalkan nama saya tinggi

play00:12

Lutfia Nur Aini disini kita akan

play00:14

membahas mengenai kerangka berpikir

play00:16

bahan ajar yang akan ditemani dengan

play00:18

salah satu dosen teknologi pendidikan

play00:21

Universitas Negeri Malang dengan kelopak

play00:25

dokter Henry praherdhiono smpdt

play00:28

Assalamualaikum Bapak lebih Gimana

play00:31

kabarnya Pak Bapak di sini saya akan

play00:35

menanyakan beberapa hal terkait dengan

play00:37

kerangka berpikir bahan belajar

play00:39

pertanyaan yang pertama Bapak Bagaimana

play00:42

cara pandang bab pengembangan bahan

play00:45

belajar menurut Bapak hand grip bahan

play00:49

belajar atau diksinya lain adalah bahan

play00:52

ajar bisa saja kita membahasnya dari

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sisi paradigma yang paradigma

play00:57

pembelajaran ada yang

play01:00

dan itu terjadi karena sekolah

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pembiasaan atau stimulus yang kita sebut

play01:05

sebagai kegiatan pembelajaran dengan

play01:08

finish maka bahan-bahan ajar tersebut

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harus dipandang sebagai bahan ajar yang

play01:14

menganggap konstruksi dari OBL ajar yang

play01:20

mengikuti kegiatan itu adalah ketiga

play01:23

teman-teman yang sama artinya mereka

play01:26

harus disamakan dulu tujuannya

play01:29

dijelaskan dulu dan sebagainya Itu bahan

play01:31

ajar yang berpandangan di Blackberry Z30

play01:36

ajar atau bahan ajar yang di pandangan

play01:39

konstruktivis Itu Memang agak sedikit

play01:42

berbeda perbedaannya adalah bahan ajar

play01:46

itu memang mengajak pembelajar untuk

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Bagaimana ya mengkonstruksi

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pemikiran-pemikiran atau bahkan justru

play01:56

mengikuti pemikiran dari pop belajar

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Hai nah Pada waktu kita menggunakan

play02:03

koneksionisme kognitif mereka itu ada

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sebuah keinginan yang itu sudah

play02:13

tergambar di Pulau mereka jadi misalkan

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Hai saya kebingungan mengenai

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Hai Hukum Newton wisata makan anak ini

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sudah memiliki tools yang menjadi

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andalannya misal mesin pencari seperti

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Google dan sebagainya dan pada saat ini

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terjadi kornet dengan bahan ajarnya itu

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mereka tidak kosong seperti yang hanya

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justru Memiliki gambaran dompetnya udah

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ketemu sangat Ike sini Saya nanti ke

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situ jadi bahan ajar itu menyiapkan

play02:50

istilahnya link sumber belajar yang itu

play02:54

sudah ditanam di situ contohnya saja

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misalkan di situ dikasih barcode atau QR

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Code atau apa sebab Biasanya seperti itu

play03:03

terkonek begitu mahasiswanya terkonek

play03:06

atau er itu ya biasanya biasanya seperti

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itu kira-kira seperti itu lah yang

play03:11

kemungkinan sekarang ini lagi

play03:13

digandrungi bahan ajar yang kayak begitu

play03:16

Itu di paradigma yang ketiga itu jadi

play03:20

bisa belum please

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Hai yang baru ia bisa yang harus orang

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itu harus mengikuti alurnya pembuat ya

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atau konstruktivis alurnya orang pop

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belajarnya kita ikuti with atau

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koneksionisme itu bahwa orang itu sudah

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memiliki pola dan kita cukup menyediakan

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jasa menyediakan sumber nyata diserahkan

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nanti dipilih dengan cara pandang

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pengembangan kerangka berpikir yang

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bagaimana sih yang paling efektif dan

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efisien saat ini dalam mengembangkan

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bahan belajar kalau yang paling efektif

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sekarang ya kita mengikuti cara dulu ya

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pavlov itunya kalau dalam-dalam moyang

play04:14

dalam fluffylisa yang berdiri sejak from

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dan sebagainya ada stimulus kemudian

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ia dari sebelumnya oleh karena itu

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stimulusnya akan macem-macem ya begitu

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ada sesuatu kejadian direspon bagus

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megang meningkat Oke misalkan kita bahan

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ajarnya berbentuk game difikasi itu

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biasanya senang itu dikasih Riwut ini

play04:42

sudah sudah tapi game bukan game-game

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nembak-nembak kita pembelajaran tapi

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kayak gini jadi misalkan Oke saya minta

play04:56

untuk meneliti mempelajari ini kok n 13

play05:00

banyak ini Hukum Newton 2 Newton pada

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waktu mereka saling bertukar dan

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sebagainya sehingga kita ketahuan mana

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grup mana yang bagus Oya grup ini kita

play05:10

kasih hari well gitu ya yang paling

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semuanya itu kapanpun dipukul itu Yoga

play05:16

akhirnya kita kalau misalnya dia harus

play05:18

tinggal harus mengulang lagi ya

play05:21

dekatnya Ya Allah kebijakan berbeda

play05:23

untuk jangan sampai mulai kita sudah

play05:26

capek-capek masak ini terus diskusi pola

play05:29

pembelajaran bahan ajar nya itu

play05:32

menyediakan kayak gitu kalau belum

play05:34

tuntas ndak bisa naik bisa jadi jadi

play05:47

kita diberi Scaffolding ciri khasnya

play05:50

bahan ajar itu memberi Scaffolding bisa

play05:53

kita tidak tahu tentang bulan-bulan itu

play05:58

apa sih

play06:00

Hai diberi Scaffolding Apakah bulan itu

play06:04

memang berada di tata surya galaksi

play06:06

goyang bulan itu lama naik dia oh iya

play06:09

saya tahu kalau begitu satelit yang

play06:11

masuk ke satelit bumi yaitu naik-naik

play06:13

seperti ini perbedaannya constructivism

play06:17

itu ada kesadaran dari dirinya

play06:20

meregulasi dulunya Oh iya itu betul tapi

play06:23

dosennya atau gurunya itu memberi

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Scaffolding itu bedanya kalau yang

play06:28

biblis memberi stimulus Iya kamu tahu

play06:34

nggak saya mau bulan-bulan itu masuk

play06:39

dalam tata surya kita yang tadi connect

play06:50

terkoneksi sekarang sudah begitu

play06:53

biasanya itu saya melihatnya di

play06:57

Wikipedia atau apa atau dia

play07:00

Pa nanti teman-teman pasti akan terjadi

play07:03

dalam satu tulisan dia dalam satu

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tulisan itu pembuatnya tidak satu orang

play07:10

biar bisa lebih banyak-banyak pada waktu

play07:14

Itulah orang-orang itu terkonek saya

play07:17

nyumbang ini saya nyumbangin ini ilmunya

play07:20

dari sini wujudnya walaupun hanya link

play07:23

tapi itu punya makna punya makna

play07:28

terkonek semua kalau saya memikirkan

play07:33

dunia ini seperti emosi Masih open

play07:36

online course kemudian tapi yang saya

play07:40

connectivist connectivist ya atau

play07:45

connectivist masih Open online course

play07:47

berarti bahan ajar itu diambil dari

play07:50

miliknya Siapa saja yang relevan diambil

play07:53

dan online itu mempelajarinya walaupun

play07:56

kelihatannya hanya dalam satu layar

play07:57

komputer tetapi sebenarnya dia melenium

play08:00

nih

play08:00

biasanya tuh mau bersama Umar itu ya Nah

play08:03

itu bahan ajar itu disiapkan tidak oleh

play08:06

satu orang tua hanya orang yang

play08:09

beruntung itu gimana ada seperti Musa

play08:13

itu Contohnya kayak satu dari Harvard

play08:17

University yang seperti itu itu yang

play08:30

mana ingin jadi bahan ajar yang devilish

play08:35

yang harus menonjolkan stimulusnya atau

play08:38

atau Kaban ajar yang viral m

play08:41

constructivism save menumbuhkan

play08:43

self-regulated learning nya melalui

play08:47

Scaffolding atau connect ya kolektivisme

play08:50

yang itu mengandalkan Abang saudara

play08:55

reklening yang mengandalkan lebih yang

play08:57

banyak atau sumber belajar semoga

play09:00

Hai silakan dibuat itu yang ia itu yang

play09:03

yang besar efektif efisien ya ternyata

play09:06

tahu yaitu pesawat ini kita silahkan

play09:09

dipilih di dunia pelatihan kemiliteran

play09:13

yang hanya melatih saja tanpa harus

play09:16

membuka Cakrawala pemikiran namanya

play09:20

pelatihan yang berarti bahan ajarnya

play09:22

Jeffrey tapi kalau misalnya dosen yang

play09:28

inginnya mewujudkan konsep kurikulum dan

play09:31

itu mungkin pelatihan dosen yang

play09:35

mewujudkan konsep pemikiran tentang

play09:37

ditakuti misalkan tank apartemen model

play09:40

berarti kita memikirkannya Gimana cara

play09:43

dosen itu berkontribusi usaha diberi

play09:47

Scaffolding Kalau koneksionisme yang

play09:52

seperti sekarang ini ya khasnya Naya

play09:56

mencari kalau pengen itu jadi

play10:00

akhir-akhir tempat yang satu tetapi

play10:03

kemana-mana hitam anaknya nggak mau and

play10:06

yang Kalau sekarang itu buka 1.00 buka

play10:08

laki2 kayaknya enggak mau satu tempat

play10:13

itu itu jadi bahan ajar yang bahan

play10:16

belajar yang kayak apa atau bahan ajar

play10:19

yang kayak apa yang bisa kita Sumbangkan

play10:22

ya Tergantung konstruksi dari plafonnya

play10:27

itu platformnya itu apakah

play10:29

monggosilahkan nanti itu yang sekarang

play10:31

ini Paling ditunggu-tunggu jadi untuk

play10:36

yang paling efektif dan efisien untuk

play10:39

saat ini tuh kalau bisa juga itu kayak

play10:42

stimulus dan respon itu konstruktivisme

play10:49

itu yang koneksi-koneksi collection

play11:00

cuma itu yang memakai yang terdiri dari

play11:04

Tipe vegetasi jadi begitu teman-teman

play11:09

terima kasih dan juga membagi ilmu

play11:14

kepada teman-teman semua saya akui

play11:17

sampai jumpa di lain video

play11:18

wassalamu'alaikum warahmatullahi

play11:20

wabarakatuh

play11:28

like

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Related Tags
Learning DevelopmentConstructivismEducational TechnologyCognitive TheoryPedagogyScaffoldingConnectivismSelf-Regulated LearningInteractive LearningEducational Paradigms