Fusion 360 beginner's Exercise #6 - Fusion 360 tutorial | Spark Plug |
Summary
TLDRIn this tutorial video, the host guides viewers through the process of creating a complex 3D component using a CAD software. Starting from the front view, the tutorial covers sketching, extruding, and mirroring to form the component's shape. Special attention is given to the correct dimensions and radii, ensuring the design's accuracy. The video also demonstrates how to handle the top view and provides tips for avoiding unnecessary edges. By the end, viewers are shown a completed component with a polished appearance, ready for further use or modification.
Takeaways
- đ The video is a tutorial focused on creating a specific component by referring to its drawing.
- đ The tutorial is the sixth in a series and a downloadable file can be found in the video description.
- đ The component design includes a front view, top view, and isometric view for full understanding.
- đ ïž The process starts with creating the front view on the front plane, followed by extrusion to form the component's shape.
- đČ The tutorial explains how to handle the absence of certain dimensions like the radius, by calculating them based on given distances.
- â It demonstrates the use of construction lines, circles, and tangent constraints to form the front view profile.
- đ The video guides through mirroring and trimming lines to complete the front view sketch.
- đ Dimensions and distances are carefully measured and applied to ensure accuracy in the design.
- đ The extrusion process is explained with specific attention to the component's thickness and symmetry.
- đŒ The top view is created on an offset plane to avoid intersection with the solid body, emphasizing the importance of proper plane selection.
- đ§ The final steps involve adding the necessary radii to the design and providing a final appearance to the component.
Q & A
What is the main topic of the video tutorial?
-The main topic of the video tutorial is to demonstrate how to create a specific component by interpreting its drawing.
What is the purpose of the isometric view in the tutorial?
-The isometric view serves to provide a comprehensive understanding of the component's shape after the drawing is fully completed.
What is the first step in creating the component in the tutorial?
-The first step is to make the front view on the front plane and then attach it to the front view on the front plane.
How many circles are involved in the front view sketch, and what are their radii?
-There are two circles in the front view sketch with outer radii of 24mm and 50mm, and inner radii of 12mm and 36mm, respectively.
Why are the tangent lines created in the tutorial?
-The tangent lines are created to join the circles in the front view sketch, ensuring a smooth transition between the shapes.
What is the significance of the construction line in the tutorial?
-The construction line is used as a reference for creating symmetry and for mirroring elements in the sketch.
How is the inner profile of the component created in the tutorial?
-The inner profile is created by finding the radius of the inner circle based on given distances and then drawing and trimming arcs and lines accordingly.
What is the extrusion distance for the component, and how is it determined?
-The extrusion distance is 60mm, determined by the maximum thickness of the component from the front and top views, with 30mm extruded symmetrically from each side.
Why is the top plane offset in the tutorial?
-The top plane is offset to avoid intersection with the solid body, allowing the selection of lines for the top profile sketch.
How are the radii provided in the final stages of the tutorial?
-The radii are provided manually at the end of the 3D modeling process using the fillet command, ensuring smooth edges where necessary.
What does the tutorial suggest for the appearance of the final component?
-The tutorial suggests using the 'a' command to apply an appearance to the final component, such as a metallic look.
Outlines
đ„ Introduction to the Video and Overview of the Component
In this video tutorial, the host welcomes viewers to the channel and introduces the topic: creating a component by following a provided drawing. This is exercise video number six, and a download link for the drawing is available in the description. The host explains the views provided (front, bottom, and isometric) and outlines the steps to create the component, starting with the front view, followed by extrusions, and adding necessary radii at the end.
đ ïž Creating the Front View and Basic Shapes
The host begins by creating the front view on the front plane. They draw construction lines and circles based on the specified dimensions (24mm and 50mm diameters). Tangent lines are added to connect the circles, and unnecessary lines are trimmed. The inner profile is created by calculating and drawing arcs and offset lines. The process involves using the sketching tools to ensure accurate dimensions and relationships between elements.
đ Mirroring and Refining the Inner Profile
The video continues with the host refining the inner profile by adding radii and mirroring lines. The host explains how to calculate and draw the arcs based on given distances and dimensions. They use the trim tool to clean up the sketch and ensure all elements are properly constrained. The profile is mirrored to ensure symmetry, and final adjustments are made to prepare for the next steps.
đ§ Completing the Sketch and Extruding the Component
With the sketch complete, the host moves on to extruding the component. They explain how to calculate the extrusion distance (60mm) to ensure the mid-plane remains centered. The extrusion is performed symmetrically. The host then offsets the top plane to work on the Y-profile, creates construction lines, and sketches the necessary lines. The profile is mirrored and radii are added to finalize the sketch. The component is extruded and additional details, like fillets, are applied.
Mindmap
Keywords
đĄSpark Plug
đĄExtrusion
đĄFront View
đĄIsometric View
đĄRadius
đĄConstruction Line
đĄTangent
đĄOffset
đĄMirror
đĄExtrude
đĄDimension
Highlights
Introduction to a tutorial video on creating a component by examining its drawing.
Link to download the file for the tutorial is provided in the description.
Explanation of the component's front, top, and isometric views for a complete understanding.
Process of attaching the front view on the front plane and creating extrusions.
Detailing the top profile creation on the top plane and extruding curves for the final component shape.
Manual provision of a radius not shown in the front or top views to avoid unnecessary edges.
Step-by-step guide to sketching the front view with specific circle dimensions and tangency constraints.
Technique to mirror a line with respect to a construction line for symmetry in design.
Method to calculate and sketch the inner profile of the component using given distances and radii.
Use of offset and trim tools to refine the sketch and remove excess lines.
Adding fillets with a radius of 5 to the sketch for a smoother design.
Calculation of extrusion distance based on the component's maximum thickness.
Extrusion of the sketch symmetrically to maintain the mid-plane in the center of the component.
Offsetting the sketch plane to avoid intersection with the solid body for top profile sketching.
Creating the top profile by mirroring and providing dimensions for accuracy.
Finalizing the top profile sketch with fillets and extruding the outer portion of the component.
Adding a fillet radius of R2 to the edges for a complete and polished component design.
Customizing the appearance of the component with material and color options.
Completion of the component with a final review and correction of any remaining edges.
Closing remarks encouraging viewer engagement and subscription to the channel.
Transcripts
[Music]
hey guys and welcome back to another
video of the spark plug so in this video
tutorial I am going to show you how to
make this component by looking at the
drawing of it this is going to be over
we exercise video number six you can can
find the link to download this file in
the description below so don't forget to
check it out also let's start without
any time so we what we have here we have
a friend view and a bottom out of you
can call it for Tao view as well so and
here are to isometric view just to make
you guys understand how our component
fully you fly after the total completion
of the drawing so what we are first
going to make this we are going to make
the front view on the front plane we are
going to attach the front view on the
front plane and then we are going to
make some extrude extrusion and then on
the bottom of the or the top plane we
are going to make this top profile and
then we are going to extrude curve to
get the final component and one thing
the radius as shown in guru color is
isometric view is not being shown in the
front order top you to avoid any
unnecessary edges so we are going to
provide this radius manually at the end
when sever 3d is complicated so we will
start by making the front view as you
guys can see it consists of two circles
with a central Daiya our center distance
CD of hundred mm and the Daiya internal
and external Daiya r t and 36 and here
radius is 6 and 12 respectively so just
to go to select sketch and the french
plane and what we will do from origin
draw a construction line switch on the
construction mode and a construction
line like this and just switch it back
off press C for circle and draw for
circle like I am doing here get the
dimension the outer radius was 24 and
the inner
the inner walls 12 similarly here the
outer diameter was 50 the inner was 36
and the outer walls 50 as you guys can
see the outer die as 50 and the inner
statistics the outer radius is 12 so the
die is 24 and the inner die is 12 and
the signe is hundred mm so press e for
dimension select these two point and
give it a dimension of Andra Devon
that's okay now one still just slide it
to this side
you guys can anytime switch of the
dimension if they are too much and are
restricting your view so next step we
are going to make these two tangent line
to join this circle so press L for line
anywhere on the circle and draw this
line and then again go to constrain go
to tangent constraint select all these
to make the tangent relationship will be
desktop here go to mirror select this
line and the mirror line would be the
construction line we have drawn earlier
and this okay press T for trim and draw
and delete these excess line like I have
here so now what we are going to do is
we are going to make this inner profile
so as you guys can see this arc here we
don't have any dimension for this R but
we have a distance from the outer inner
circle is 8 so what we are going to do
we are going to find the radius of this
inner circle so die is 36 the red means
the radius is 15 mm so from this center
to the outer edge this is 18 18 plus 8
is 26 that means the radius of this arc
is 26 so let's see and from this circle
draw any circle press T for dimension
select this and to give it radius right
click and say
radius and radius is 26 and resti
delete the outer portion now we are
going to make this line and this line as
it is can see this line is offset from
the outer portion by 8mm so press offset
you guys can find offset in the modify
menu select this line and don't forget
to and check the chain selection because
we are only going to offset this
particular line and off position would
be 8mm again mirror this line with
respect to the center line and press ok
now press trim to delete these excess
line yeah like like here and press now
we are going to give this radius R of 5
so fill it just undo and click on fill
it 5 radius and repeat this step for
here as well and press ok now what we
are going to do is we are going to make
them in a portion also so we don't have
the radius of this circle so we have the
distance from the inner circle as 8 so
for that draw a circle of any dimension
like I am doing here and press L from
this point draw a vertical line and from
this point draw a vertical line and
press D and give it a dimension of 8mm
now let's see for circle and draw a
circle till we get stained gent to this
line and this ok now you can just delete
the inner circle these two vertical
lines and press T for trim and delete
these lines now we have here our
dimension is completed so once completed
just click on finish
sketch and go to isometric view now what
we are going to do is we are going to
extrude it and the extrusion extrude
distance can be calculated from the
thickness of this component as it is
kisi the maximum thickness from the
front and top view is 60 mm so we are
going to extrude it symmetrically that
30 30 mm each so that our mid Plains
remains in the mid portion of the
component so extra distance would be 60
click on extrude select this spline the
direction would be limit prick and you
can just select the measurement as whole
length and the distance would be 60 and
you component press okay now again bring
back the sketch so what we are going to
do we are going to work on top plane but
if if I work on this plane then I will
not be able to select our line cause our
body will be intersecting with the
sketch plane so what we are going to do
is we are going to offset this plane so
that it gets above our solid body and
press ok now again go to create a sketch
click on this plane this will work as a
top plane and press alpha line and from
origin draw a construction line like I
am doing here now we are going to make
this Y profile we are only going to make
the upper one then we are going to
mirror it according to the our
construction line we have just created
so we have one line to line and three
line and then we have an offset profile
of 8mm the radius would be will will
give that in the later part of the video
so for now press L and draw this will
get the construction mode and draw line
like this
now pristine this is going to be 0 mm
now so just make this line coincident to
this point or you guys can equal or you
guys can see the dimension from this
point is given the 23 or you guys can
just put it coincidence so the first
line that the thickness at this point is
14 so 14 divided by 2 is 7 so that means
the distance from this line to this line
is 7 mm and press ok and now as you guys
can see now the distance the distance
from the center of this circle to the
first the first turning the first
turning point is 25 and the second
turning point is 75 so just press D and
the center was me we have created our
circle from the origin so this point and
this point is 35 and this point and this
point is 75 like this now what we are
going to do is we are going to make this
point equal to this point so for that
just press D and and give it a dimension
of 25 why I gave 25 is that it will
adjust closely that this is actually the
center of the outer circle so the radius
of the outer circle was 25 so that the
radius is that means the radius is 25 so
the outer ball Daiya was 52 the radius
was 25 reduced event so from this point
to this point radius is the distance 25
that means I took that why I took the
dimension as 25 now similarly repeat the
step for this point also
this point so this time the outer radius
is 12 so from the centerline I think
this one is the centerline no this is
not the centerline you guys if you if
you are not able to us swipe the center
point what what what you have to do is
just click on P for project you guys can
find that option like here and go just
move it slightly and just click on this
circle and press ok
so what it will do it will this project
this circle on your working plane again
go to look at normal to now on we are we
we have the line representing the Daiya
of a circle now again press L and from
the midpoint of this project red line
the this triangle represent that you are
on a midpoint of this line draw a line a
vertical line let's just meet it
construction now this is the center of
the this circle so from this circle
press T this point and make it 12
it is a secondly it's now perfectly
coincidence through the last part so now
we are going to make the the make this
profile so this is 8 mm and this get X
offset by an 8 mm throughout the profile
so what we are going to do is we are
going to press L go downwards press 8
and press ENTER the switcher of the
construction line between the switch of
the construction line
now it's a regular one and press L and
just go like this and join here now what
you have to do is we need to make these
these two line parallel so go to
constraint click on parallel parallel
constraint select this line and this
line make this parallel make them
parallel and press D for dimension give
it a dimension of it
similarly we already have the eighth
dimension here also so now the only
thing left is to mirror this profile
again go to mirror command let me just
press L and join this line also now go
to mirror select the all the line that
is needed to be mirrored select this
line this one is this one this one this
one and this and the mirror line would
be this and this okay now we have a
closed sketch now only thing left is to
provide these radius so already as you
guys can see the outer radius is 20 and
the inner one is 10 similarly the 20 is
here so what that just go to fill it
give it a radius of 20 repeat the step 4
here as well
this is also 20
this is also 20 and the inner would be
will be 10 and this side also will be 10
and again for the last time select this
line and this line in the radius 10 and
press ok so just cross-check all the
line that you have given the proper
radius to 20 20 10 and 10 just look at
one way now if what is just this grey
area represent that my body is closed
click on finish the stage so this is how
it will look like so what we are going
to just go back to the sketch by
right-clicking and I rate the sketch
press to point rectangle and draw a
rectangle from the outer and press
finish the sketch now what we are going
to do is we are going to extrude and the
outer portion not that inner one and we
are going to just extrude cut it and
press ok and now we have our body nearly
99% complete code so only thing is left
is to make the radius R 2 so for that
just go to press f4 fill it select this
edge this one select all the edges that
are visible to you and press do and ok
now we have given the radius press shift
and to switch the color toggle you don't
want it or you can just press a for of
your ends and give any appearance that
you want your part to be so let me just
go to
metal ammonium and okay if I just select
the radius
so this is how our component will look
like after complete nation to completion
so hope you guys will enjoy the video
okay one edge got left
so again just select this let me just
select off let this edge and they said
there's two and perfect no yeah complete
it so hope you guys will enjoy the video
please come with any queries and
rotations for my upcoming videos and
don't forget to share and subscribe my
channel thank you and have a nice day
[Music]
[Music]
you
[Music]
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