GENSHIN VS WUWA - NEW Player Experience Comparison ! How Many Pulls & 5 Stars In 1 Hour!
Summary
TLDRThe video delves into the transformative economic journey of Norway, focusing on its strategic management of oil wealth. Unlike other oil-rich nations, Norway prioritized long-term sustainability, investing in its Oil Fund to secure future prosperity. The country emphasizes responsible governance and environmental responsibility while maintaining transparency in its dealings. Norway's model serves as a blueprint for other nations aiming for balanced economic growth and social welfare, demonstrating the importance of planning for the future and managing resources responsibly.
Takeaways
- đ The video compares the new player experiences in 'Genshin Impact' and 'Wandering Waves' over a one-hour gameplay session.
- đź The host expresses nostalgia for 'Genshin Impact' but notes that the early game experience has not significantly changed over four years.
- âł It takes approximately 22 minutes to unlock the wishing mechanic in 'Genshin Impact,' where players can make pulls.
- đ Players receive limited resources early on in 'Genshin Impact,' with only 14 pulls and minimal rewards within the hour.
- đ The host finds the gameplay in 'Wandering Waves' more engaging and innovative, with quicker access to characters and features.
- â In 'Wandering Waves,' players can earn a free five-star character within 20 minutes of gameplay, highlighting its generosity.
- đŠ Daily login rewards and more frequent resource grants in 'Wandering Waves' provide a better new player experience compared to 'Genshin Impact.'
- đ The host criticizes 'Genshin Impact' for not adapting to modern gacha game standards, lacking sufficient rewards for new players.
- đ€ The overall impression is that 'Wandering Waves' offers a more enjoyable onboarding process, making it feel less like a grind.
- đ The host is disappointed that 'Genshin Impact' has not evolved its new player experience, remaining largely unchanged after four years.
Q & A
What is the main purpose of the video?
-The video compares the new player experience in Genshin Impact with that of Watering Waves by analyzing how many character pulls can be made in one hour.
How long has the speaker been away from Genshin Impact?
-The speaker mentions they haven't played Genshin Impact for about four years.
What nostalgia does the speaker express during their playthrough?
-The speaker reminisces about the game's early days and the nostalgia associated with familiar elements like characters and quests.
What was the first character the speaker unlocked in Genshin Impact?
-The first character unlocked was Amber.
How many pulls did the speaker manage to achieve in Genshin Impact within one hour?
-The speaker managed to achieve a total of 18 pulls in one hour.
What is a significant observation the speaker makes about Genshin Impact's player experience?
-The speaker notes that despite the game being four years old, the new player experience has not improved significantly, lacking adequate rewards and exciting gameplay.
What rewards did the speaker receive as a new player in Genshin Impact?
-The speaker received 10 Primogems as part of the pre-registration reward and additional items but found the total rewards lacking.
What does the speaker find more appealing about Watering Waves compared to Genshin Impact?
-The speaker finds that Watering Waves offers a more engaging and rewarding new player experience, with better character unlocks and rewards from the outset.
How many five-star characters did the speaker manage to unlock in Genshin Impact?
-The speaker did not unlock any five-star characters in Genshin Impact during the hour of play.
What critique does the speaker have regarding Genshin Impact's approach to new players?
-The speaker criticizes Genshin Impact for not being generous enough with rewards for new players, suggesting that it should provide better incentives given the game's reputation and monetization model.
Outlines
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