Motion Media Manipulative/Interactive media and Multimedia Information

Roshenell Caumpay
15 Feb 202321:30

Summary

TLDRThe lesson covers various aspects of motion media, interactive media, and multimedia information. It starts by defining motion media as a form of media with moving text and graphics, explaining the process of formal and informal production. It discusses how to determine the credibility of motion media and the technical methods for detecting tampered videos. The lesson also explores design principles such as speed, direction, and timing. It transitions into interactive media, highlighting platforms like mobile apps, video games, social media, and their uses in online shopping, gaming, education, and entertainment.

Takeaways

  • 🎬 Motion media involves moving text and graphics to communicate information.
  • 🎨 Formally produced motion media follows industry standards, while informally produced media is often personal.
  • ✏️ Steps in formal animation production include story writing, script creation, recording, animating, and editing.
  • ✔️ Credibility of motion media should be assessed by checking the source, technical details, and authenticity.
  • 📊 Advantages of motion media include repeatability, detailed sequencing, cultural reach, and emotional engagement.
  • ⚖️ Motion media limitations include cost, interruption difficulties, and potential misinterpretation.
  • 🏃 Speed, direction, motion path, and timing are key design principles in motion media.
  • 🎮 Interactive media, such as websites and games, involve user inputs that affect program outputs.
  • 📱 Platforms for interactive media include mobile apps, 3D TV, multiplayer games, and virtual reality.
  • 🎧 Audio media can be disseminated through radio, TV, smartphones, and computers, using formats like MP3 and AAC.

Q & A

  • What is motion media?

    -Motion media is a form of media that presents moving text and graphics on a display. It is used to communicate information in various ways and can be produced either formally or informally.

  • What is the difference between formally and informally produced motion media?

    -Informally produced motion media is created by individuals, often for personal use, while formally produced motion media is created by professionals who follow industry standards in creating, editing, and producing the content.

  • What are the main steps involved in formal production of motion media?

    -The main steps are: 1) Writing the story, 2) Script writing and recording dialogues, 3) Sketching major scenes, 4) Adding background music and details, 5) Rendering the drawings, and 6) Editing the final video.

  • How can you determine the credibility of motion media?

    -Credibility can be assessed by verifying the validity of the information (peer-reviewed and verifiable), checking the source (primary or secondary), evaluating the author's relationship to the event, and using technical methods like checking video smoothness, lighting matches, and size consistency.

  • What are some advantages of motion media?

    -Advantages include the ability to capture motion for repeated viewing, show detailed processes in sequence, enable safe simulations, cross cultural boundaries, recreate historical events, and engage emotions for better learning.

  • What are the limitations of motion media?

    -Limitations include the inability to easily interrupt the presentation, higher costs compared to other forms of visual media, and the potential for misinterpretation. Additionally, some data is better presented with still images.

  • What are the four essential elements of motion design principles?

    -The four essential elements are speed, direction, motion, and timing. Each of these affects how movement is perceived and understood in media.

  • What is the difference between objective and subjective timing in motion media?

    -Objective timing is measurable (e.g., minutes, seconds), while subjective timing refers to the psychological or felt experience of time, which can enhance the emotional impact or meaning of a scene.

  • What is interactive media and how does it differ from non-interactive media?

    -Interactive media engages the user, allowing their inputs to affect the program’s outputs. Non-interactive media does not respond to the user’s inputs, with examples including websites and video games for interactive media.

  • What are some examples of platforms for interactive media?

    -Examples include mobile apps, 3D TV, video games, role-playing games (RPGs), massively multiplayer online role-playing games (MMORPGs), interactive websites, virtual reality environments, and social media platforms.

Outlines

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Mindmap

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Keywords

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Highlights

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Transcripts

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Étiquettes Connexes
Motion MediaInteractive MediaMultimedia DesignDigital ContentCredibility CheckVisual ArtsMedia PlatformsInteractivityLearning ToolsEmerging Technology
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