Mindset of Successful Programmers
Summary
TLDRThis video script emphasizes the importance of mindset over tutorials or programming languages when learning to code. The speaker suggests focusing on practice, avoiding the 'tutorial hell,' and embracing the continuous learning process rather than seeking mastery. They also highlight the need to manage ego, start with basics, and be comfortable with the discomfort of not knowing everything in software engineering. The key takeaway is that programming is a craft that improves with experience and persistence, not just theoretical knowledge.
Takeaways
- 📚 Focus on Practice: The speaker emphasizes the importance of writing code over consuming theoretical content, advocating for the 'ten thousand lines of code' approach rather than the 'ten thousand hours' rule.
- 🔨 Embrace the Craft: Programming is likened to a craft like woodworking or playing an instrument, where improvement comes from doing rather than just learning.
- 🚧 Avoid Tutorial Hell: The speaker suggests that relying too heavily on tutorials can be detrimental and offers to create a guide to help others escape this cycle if the video gets enough likes.
- 🦄 Tame Your Ego: Beginners should start with simple projects rather than attempting complex ones driven by ego, which can hinder learning and growth.
- 🌱 Be Comfortable with Discomfort: Software engineering involves constant learning and dealing with the unknown, which can be uncomfortable but is a part of the job.
- 🌟 Continuous Learning: The speaker stresses that you will never truly master programming, but rather continuously learn and improve by applying concepts in projects.
- 🛠️ Apply Concepts in Projects: Understanding programming concepts comes from applying them in real projects, not just by studying them theoretically.
- 🔄 Iterate and Improve: Each new line of code should be better than the last, indicating a cycle of learning and refinement.
- 🏆 Mastery is a Myth: The notion of mastering a programming language or concept is misguided; instead, focus on building and iterating.
- 🛑 Patience and Persistence: Becoming a good programmer requires patience, persistence, and a willingness to learn from each project.
- 🎯 Targeted Learning: As a junior developer, you're expected to know a specific domain and to be eager to learn and adapt to new challenges.
Q & A
What is the primary focus according to the speaker for improving coding skills?
-The speaker emphasizes the importance of practice over theory, suggesting that writing thousands of lines of code and focusing on continuous improvement is more beneficial than just reading books or watching tutorials.
What is the '10,000 hours rule to Mastery' mentioned in the script, and how did the speaker initially misunderstand it?
-The '10,000 hours rule to Mastery' is a concept that suggests one can become a master in a field by practicing it for 10,000 hours. The speaker initially misunderstood it as spending 10,000 hours reading books and watching tutorials, rather than actively practicing coding.
Why did the speaker believe that focusing on basic projects was beneath them when starting out?
-The speaker's ego led them to believe that they should start with complex projects like a Facebook or Reddit clone, rather than simple HTML and CSS projects. This was due to a desire to do 'cool stuff' and a belief that basic projects were beneath their capabilities.
What is the significance of being comfortable with being uncomfortable in software engineering?
-Being comfortable with being uncomfortable is important because as a software engineer, one is constantly faced with new problems and technologies. Embracing this discomfort and seeing it as an opportunity to learn and grow is part of the job.
Why does the speaker suggest that trying to master programming concepts early on is not the right approach?
-The speaker argues that instead of trying to master concepts by reading and watching tutorials, one should apply them in projects and continuously improve. This iterative process of applying and refining knowledge is more aligned with the nature of programming as a craft.
What is the speaker's view on the idea of mastering a programming language quickly?
-The speaker believes that the idea of quickly mastering a programming language is misguided. Instead, beginners should focus on building things and iterating on them, understanding that programming is a continuous learning process rather than a state of mastery.
What is the speaker's advice for someone who doesn't understand a concept like CSS flexbox?
-The speaker advises not to stop and try to master the concept immediately. Instead, one should continue with the tutorial or project, apply the concept as best as they can, and then build on that understanding through practice.
How does the speaker define the role of a professional developer in terms of knowledge and learning?
-A professional developer is defined by the speaker as an information manager who is expected to solve problems within their domain. They are not expected to know everything but should be comfortable with learning and adapting to new technologies and tools.
What is the speaker's perspective on the importance of building projects for learning programming?
-The speaker views building projects as a crucial part of learning programming. It is through the process of creating and iterating on projects that one truly understands and improves their skills, rather than just through theoretical learning.
What does the speaker mean by 'tutorial hell' and how can one avoid it?
-The term 'tutorial hell' refers to the trap of endlessly consuming tutorials without applying the knowledge in practice. To avoid it, the speaker suggests focusing on building projects and applying concepts in a practical manner, rather than just watching or reading tutorials.
How does the speaker describe the mindset of a good programmer?
-A good programmer, according to the speaker, has a strong foundation in the basics, is patient, persistent, and always eager to learn more. They are comfortable with being uncomfortable and are on a continuous pursuit of mastery through building projects and learning from them.
Outlines
💡 Focus on Practice Over Theory
The speaker reflects on their coding journey, emphasizing the importance of practice over theory. Initially, they were misled by the '10,000-hour rule' to mastery, which they interpreted as consuming vast amounts of educational content. However, they've since shifted their philosophy to the '10,000 lines of code' approach, advocating for writing code iteratively, with each addition improving upon the last. This mindset is likened to learning a craft, where improvement comes from doing, not just learning. The speaker suggests that avoiding tutorials too quickly is beneficial and promises a guide on this topic if the video gets 10 likes.
Mindmap
Keywords
💡10,000 Hour Rule
💡Practice
💡Ego
💡Uncomfortable
💡Mastery
💡Tutorial Hell
💡Iterate
💡Craft
💡Grit
💡Patience
💡Continuous Pursuit
Highlights
Focus on practice, not theory, to become a better programmer.
The '10,000 hour rule' was misunderstood as reading and watching tutorials instead of practicing.
Embrace the '10,000 lines of code' approach, improving with each line.
Coding is a craft; improve by doing, not just by consuming information.
Avoid tutorial help and focus on creating to enhance programming skills.
Ego can hinder learning; start with basic projects to build a strong foundation.
It's okay not to know everything; focus on solving problems within your domain.
Get comfortable with being uncomfortable; it's part of the learning process.
Enjoy the discomfort of learning as it leads to growth and new knowledge.
You won't master programming; instead, focus on building and iterating.
Understanding programming concepts comes from application, not just learning.
When learning, don't stop to master every concept; keep building and apply as you go.
As a junior developer, you're not expected to be a master, but to learn and adapt.
Good programmers have a strong grasp of the basics and a willingness to learn.
Swallow your pride, be comfortable with discomfort, and pursue continuous learning.
Mastery in programming is a continuous pursuit, not a destination.
Transcripts
if I could change just one thing about
the time I spent learning to code it
wouldn't be the tutorial I chose or the
language I started off with it would a
hundred and ten percent be these mindset
changes so I'm just going to get
straight into them okay so the first one
is focus on practice not Theory when I
was first getting started I stumbled
across a blog post on the internet where
I read something like the 10 000 hour
rule to Mastery it said that if you
spend 10 000 hours doing something
you'll eventually become a master at it
in my head I understood that as let me
go read a bunch of books and watch a
bunch of tutorials on programming for
ten thousand hours and the quicker I can
do that the better programmer I'll
become My Philosophy now is a lot more
different and it's more the ten thousand
lines of code approach so how quickly
can I get to 10 000 lines of code where
every thousandth line is better than the
last one coding or programming is a
craft and you get better at it by being
inefficient slow and bad it's a lot more
like woodworking playing an instrument
drawing than it is like law or history
or Finance or anything that's very
information dense finally this point or
this mindset is really helpful in making
you avoid tutorial help and if this
video reaches say 10 likes
I'll make a step-by-step guide on how to
get out of tutorial hell alright Point
number two is ego is the enemy so when I
was just getting started I didn't want
to do the plain HTML CSS recipe websites
that tutorials get you to make I want to
do the cool stuff I wanted to make my
Facebook clone a Reddit clone I want it
to be Nitty Gritty in algorithms and
rest apis this was my ego speaking had I
swallowed my pride and not thought that
doing these basic things were beneath me
I would have become a much better
engineer in a lot less the time
all right so Point number three get
comfortable with being uncomfortable in
software engineering you're an
information manager so it isn't your job
to know everything and as a professional
developer you'll never know everything
however given that the problem is within
your domain so say you're a back-end
engineer and it's a back-end problem
you're expected to be able to go and
solve it and that's a really
uncomfortable feeling and it's never
really gonna go away I mean tools will
be there you can read up as much as you
want outside of work but there's so much
in this field that you just have to be
okay with feeling uncomfortable and you
have to sort of learn to enjoy it you
have to see it as a part of the job that
you actually enjoyed like okay cool I'm
not uncomfortable I'm actually going to
learn something now I'm gonna go beyond
what I knew before I picked up this
piece of work and that's the beauty of
this field so the final point is you
will never Master programming I see
these kind of posts on Reddit all the
time how quickly can I master X language
or is it better if I master HTML before
CSS and this misses the point of
programming for beginners you aren't
meant to master languages in the
beginning you're meant to go and build
things with them and iterate on it you
don't Master programming Concepts you
understand them vaguely when you watch
tutorial or read something off a book
you go and apply them numerous times in
a project and then you continuously
improve on that
this really goes back to what I said
about coding being a craft
so for example this is a situation that
I've been in and you're starting to
learn to code and you stumble across
some Concepts you don't understand say
CSS flexbox what I used to do was I
would sit down and I would non-stop read
about the concept watch different videos
and I will try to master that concept
before I went on to the next and that is
completely wrong what I would do now is
I would okay I don't understand this let
me finish off this section of the
tutorial or whatever section I set out
to do and then I would go build things
with it alright so your immediate
rebuttal would be something like okay
but if I'm not a master how am I meant
to get a job in this industry well
you're missing the point again when
you're getting hired as a junior
developer you're not expected to be a
master you're expected to know a certain
part of the domain that the company is
looking for say front-end development
and you're expected to have the grit
patience and persistence to constantly
learn and absorb new things
and this is how really good programmers
are made they know the basics really
well not by reading books or doing video
tutorials by building a bunch of
projects and they're always eager to
learn more so they do a bunch of
practice they swallow their pride
they're very comfortable with being
uncomfortable because they're learning
and they're on this continuous pursuit
of mastery
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