The Deep Dive

gearyinteractive
26 Jan 201122:01

Summary

TLDREl guion ofrece una visión detallada del proceso de innovación en el diseño de productos, centrándose en la transformación de la clásica carretilla de supermercado. El equipo de diseño de la influyente firma IDEO, dirigida por Dave Kelly, se enfrenta a la tarea de reimaginar el carrito en solo cinco días. La colaboración entre expertos de diversos campos y la adopción de un enfoque de 'caos organizado' conducen a soluciones innovadoras que mejoran la seguridad, la experiencia del usuario y la eficiencia operativa. El resultado es un diseño que integra mejoras significativas y un enfoque de uso más práctico, destacando la importancia de la creatividad y el trabajo en equipo en el éxito de una innovación.

Takeaways

  • 🌟 La innovación en empresas no siempre depende de la jerarquía, sino de las mejores ideas, independientemente de quién las proponga.
  • 🛠️ La cultura de trabajo en algunas compañías ha evolucionado, priorizando la creatividad y el ambiente desinhibido sobre el orden rígido y la formalidad.
  • 👶 La seguridad infantil y las lesiones relacionadas con los carritos de compras son un problema significativo que el diseño busca abordar.
  • 🔍 La observación y comprensión de los usuarios, fabricantes y reparadores de carritos de compras es crucial para el proceso de diseño.
  • 🤹 Ideo, la firma de diseño del producto, promueve un enfoque de 'ensayo y error iluminado' para fomentar la innovación.
  • 🎨 El proceso creativo en Ideo se caracteriza por una 'caos enfocado', donde se animan las ideas extravagantes y se construye sobre ellas.
  • 🏆 El diseño de un producto exitoso no solo se trata de la apariencia, sino también de la funcionalidad y la mejora continua.
  • 🛒 El proyecto del carrito de compras de Ideo demuestra cómo un enfoque colaborativo y multidisciplinario puede transformar un objeto cotidiano.
  • 🏆 El carrito de compras diseñado por Ideo ganó un premio y hay consideraciones para desarrollarlo comercialmente.
  • 🌱 La naturaleza se menciona como el único diseño que no requiere modificación constante, sugiriendo que el diseño humano siempre puede mejorar.
  • 👥 El éxito en el diseño y la innovación requiere un equipo interdisciplinario que trabaje juntas, más que un genio solitario.

Q & A

  • ¿Qué cambio cultural se promueve en la empresa descrita en el guion?

    -El cambio cultural que se promueve es una donde se desautoriza la idea de que el jefe siempre tiene las mejores ideas y se fomenta la innovación y la colaboración entre todos los miembros del equipo, sin importar su rango o antigüedad en la empresa.

  • ¿Por qué se considera que el proceso de diseño y invención es interesante de observar?

    -Es interesante porque muestra cómo se abordan problemas y se generan soluciones innovadoras a través de un enfoque creativo y colaborativo, lo que puede llevar a mejoras significativas en productos y procesos existentes.

  • ¿Qué es una 'Deep dive' en el contexto de la empresa mencionada en el guion?

    -Una 'Deep dive' es una sesión de brainstorming intensa donde el equipo se sumerge completamente en el problema a resolver, siguiendo principios como enfocarse en una conversación a la vez, animar ideas extravagantes y posponer el juicio para fomentar la innovación.

  • ¿Cómo se define la cultura de trabajo en la empresa de diseño mencionada en el guion?

    -La cultura de trabajo se define por la igualdad de todos los miembros del equipo, la falta de jerarquías rígidas, el uso de la diversidad de habilidades y experiencias, y el valor dado a la creatividad y el humor en el lugar de trabajo.

  • ¿Cuál es el enfoque de la empresa para abordar el robo de carritos de supermercado?

    -El enfoque es diseñar un carrito que no tenga valor fuera de la tienda sin su cesta, haciéndolo inútil para los ladrones, y por ende, disuasorio para el robo.

  • ¿Qué tipo de problemas se enfrentaron los diseñadores al intentar mejorar el carrito de la supermercado?

    -Los problemas incluyeron la seguridad, especialmente para los niños, la eficiencia en el uso del espacio del supermercado, la facilidad de uso, y cómo reducir el robo de carritos.

  • ¿Qué se entiende por 'enlightened trial and error' en el guion?

    -El 'enlightened trial and error' se refiere a un proceso de prueba y error informado y consciente que permite a los diseñadores iterar rápidamente sobre ideas y soluciones, aprendiendo de cada intento para mejorar el producto final.

  • ¿Qué rol juega la diversidad en el proceso de diseño de la empresa?

    -La diversidad juega un papel crucial, ya que el equipo está formado por personas con diferentes antecedentes académicos y profesionales, lo que enriquece la creatividad y la innovación al abordar problemas desde múltiples perspectivas.

  • ¿Cómo se aborda el tema de la seguridad infantil en el diseño del nuevo carrito de supermercado?

    -Se aborda incluyendo características de diseño que aseguran la seguridad de los niños, como un asiento seguro que se puede cerrar con un mango, proporcionando un espacio de juego seguro mientras los padres hacen compras.

  • ¿Qué se aprende de los usuarios y fabricantes de carritos al realizar investigaciones de campo?

    -Se aprende sobre las dificultades y necesidades reales de los usuarios y fabricantes de carritos, que luego se utilizan para generar ideas y soluciones prácticas y efectivas en el diseño del nuevo carrito.

  • ¿Qué tipo de reconocimiento recibió el diseño del carrito de supermercado después de ser presentado en el programa?

    -El diseño del carrito de supermercado recibió un premio de plata en los Industrial Design Excellence Awards y hay discusiones sobre su desarrollo comercial.

Outlines

00:00

😀 Innovación en el lugar de trabajo

El primer párrafo introduce el cambio en la cultura laboral, enfocándose en la importancia de las ideas frescas y la creatividad en lugar de la jerarquía tradicional. Se cuestiona la idea del 'escalón corporativo' y se enfatiza en la relevancia de la innovación y el diseño en la vida cotidiana, desde el uso de un carrito de compras hasta la apariencia de los productos tecnológicos. Se presenta a la empresa de diseño de productos Ido y a su líder, Dave Kelly, destacando su enfoque en el proceso creativo y la importancia de la diversidad en sus equipos de diseño.

05:00

🛠️ Proceso de diseño y desafíos

Este párrafo detalla el proceso de diseño de Ido al enfrentarse a la tarea de rediseñar el carrito de compras en solo cinco días. Se describe la dinámica del equipo, liderado por Peter Skilman, y cómo abordan los desafíos de seguridad, usabilidad y robo de carritos. Se menciona la filosofía de Ido de trabajar en equipos interdisciplinarios y la importancia de no tener una jerarquía rígida que pueda limitar la innovación. Además, se destaca la necesidad de entender las necesidades y problemas de los usuarios y profesionales para crear soluciones efectivas.

10:01

🤔 Brainstorming y desarrollo de ideas

El tercer párrafo explora el método de 'deep dive' de Ido, una inmersión total en el problema que involucra un flujo continuo de conversaciones y la promoción de ideas extravagantes. Se describe cómo el equipo genera y selecciona ideas a través del voto y la construcción sobre las propuestas de otros. También se muestra cómo se maneja el proceso de enfoque y la toma de decisiones para definir los aspectos clave que se deben abordar en el diseño del carrito de compras, manteniendo un ambiente de 'caos organizado' que fomenta la innovación.

15:02

🎨 Ambiente de trabajo y cultura corporativa

Este párrafo destaca la importancia del ambiente de trabajo en la innovación, describiendo el espacio de Ido como un lugar propenso a la creatividad y el juego. Se mencionan elementos como la decoración única, la importancia de la diversión y la flexibilidad en el diseño del espacio de trabajo. Se discute cómo la cultura de Ido, que promueve la libertad para probar y pedir perdón en lugar de pedir permiso, fomenta la generación de nuevas ideas y cómo esta cultura es solicitada por otras empresas para mejorar su proceso de innovación.

20:02

🏆 Resultados y reflexiones finales

El último párrafo presenta los resultados del proyecto del carrito de compras de Ido, incluyendo las mejoras en seguridad, usabilidad y diseño. Se describe la recepción positiva del diseño por parte de los supermercados y la consideración para desarrollarlo comercialmente. Se refleja sobre el proceso de innovación en general, destacando la importancia del trabajo en equipo, la mente abierta y el enfoque en la creatividad, y se menciona el reconocimiento que recibió el diseño del carrito de compras en un premio de diseño industrial.

Mindmap

Keywords

💡Innovación

Innovación se refiere a la creación de nuevas ideas, productos o procesos que mejoran o transforman lo existente. En el video, la innovación es el tema central, ya que muestra cómo un equipo de diseñadores busca reinventar el carrito de la compra. Por ejemplo, la filosofía de la empresa Ido se basa en la innovación constante, lo que se refleja en su enfoque de 'fallar a menudo para tener éxito antes'.

💡Diseño de productos

El diseño de productos es el proceso de crear objetos que combinen forma y función de manera atractiva y eficaz. En el video, el diseño de productos es crucial para el proyecto del carrito de la compra, donde el equipo de Ido busca mejorar tanto la funcionalidad como la estética del carrito. Se menciona que Ido ha diseñado desde equipos médicos de alta tecnología hasta el primer ratón de ordenador para Apple.

💡Cultural corporativa

La cultural corporativa hace referencia a los valores, actitudes y comportamientos que son comunes dentro de una empresa y que influyen en su ambiente de trabajo. En el video, se destaca cómo Ido fomenta una cultura de igualdad y humor, donde no hay jerarquías rígidas y se animan las ideas creativas, lo cual es fundamental para el proceso de innovación.

💡Brainstorming

El brainstorming es una técnica para generar ideas en grupo, donde se animan pensamientos libres y se posponen los juicios para fomentar la creatividad. En el script, se describe cómo Ido realiza un 'deep dive', una forma de brainstorming intenso, para idear mejoras en el carrito de la compra, siguiendo el mantra de 'una conversación a la vez' y 'posponer el juicio'.

💡Prototipos

Un prototipo es una versión preliminar de un producto que se usa para demostrar y probar sus características antes de la producción final. En el video, los diseñadores de Ido crean prototipos de diferentes aspectos del carrito de la compra para abordar problemas como la seguridad infantil y la eficiencia en la compra, y luego combinando las mejores partes de cada uno.

💡Seguridad

La seguridad es un concepto clave en el video, ya que el equipo de Ido identifica la necesidad de reducir lesiones infantiles y mejorar la seguridad en el uso del carrito de la compra. Se menciona que hay 22,000 lesiones infantiles hospitalarias al año relacionadas con los carritos de la compra.

💡Foco de grupo

El enfoque de grupo se refiere a la asignación de tareas a equipos específicos para abordar diferentes aspectos de un proyecto. En el script, el equipo de Ido se divide en grupos para trabajar en áreas como seguridad, compra y comprobación, lo que permite un enfoque más detallado y especializado en cada problema.

💡Playful

Ser playful significa tener un enfoque juguetón y divertido hacia el trabajo, que se considera esencial para la innovación. En el video, Ido cultiva un ambiente de trabajo que es descrito como 'diferente' y 'lugar de los locos', donde el juego y la creatividad son animados, lo que se ve como una fuente de ideas frescas.

💡Foco de enfoque

El enfoque de atención se refiere a la capacidad de centrarse en una tarea o problema específico. En el contexto del video, el 'deep dive' de Ido es una forma de enfoque de atención intenso, donde el equipo se sumerge completamente en el problema del carrito de la compra para generar soluciones innovadoras.

💡Mockups

Un mockup es una representación visual o física de un diseño que permite visualizar cómo será el producto final. En el video, los diseñadores de Ido crean mockups de diferentes áreas de preocupación identificadas, como la seguridad y la comprobación, para luego combinar las mejores partes en un prototipo definitivo.

💡Implementación comercial

La implementación comercial es el proceso de llevar un producto diseñado al mercado. Al final del video, se menciona que el carrito de la compra diseñado por Ido ganó un premio y hay discusiones sobre su desarrollo comercial, lo que indica el potencial de su innovación para impactar en el mercado real.

Highlights

Innovation is no longer about deferring to the boss; it's about where the best ideas come from, regardless of hierarchy.

Chaos and a playful environment are encouraged for fostering creativity and innovation within a company.

Traditional corporate ladder climbing is being replaced by a focus on ideas and innovation, not just tenure or status.

The importance of hiring diverse thinkers who may not always agree with the boss to drive innovation.

IDEO's design process emphasizes the importance of safety, especially in the context of shopping cart redesign.

The average shopping cart lasts only 2-5 years and is often stolen, indicating a need for redesign.

IDEO's design approach values the process over the specific area of expertise, focusing on innovation methodology.

The 'Deep Dive' is a method used by IDEO for total immersion in problem-solving, encouraging wild ideas and deferring judgment.

IDEO's workspace is designed to be playful and dynamic, reflecting the company's culture of innovation.

The shopping cart project at IDEO was a challenge to redesign a familiar object within a tight 5-day deadline.

IDEO's brainstorming sessions involve intense idea generation, followed by a narrowing down through voting.

The importance of teamwork and avoiding a hierarchical structure to allow for the best ideas to surface.

IDEO's philosophy includes failing often to succeed sooner, embracing trial and error in the innovation process.

The final shopping cart design by IDEO included innovative features like a scanner for checkout and child safety improvements.

The shopping cart project resulted in a design that was both functional and aesthetically pleasing, a testament to IDEO's design capabilities.

The redesigned shopping cart won a silver award in the Industrial Design Excellence Awards and sparked commercial interest.

Innovation at IDEO is a result of hard work, an open mind, and a culture that values both chaos and teamwork.

Transcripts

play00:12

[Music]

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it used to be that you deferred to the

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boss is it the boss is always going to

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have the best ideas not likely here

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Nimble fingers alert minds and tireless

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machines and it used to be in most

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companies that chaos was

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discouraged this is where the crazies

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live this is where we do our work it's

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different good morning good morning used

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to be you were supposed to climb the

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corporate ladder good status is who

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comes up with the best ideas not who's

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the oldest not who's who's been with the

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company longest not not who has that

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biggest title if you go into a culture

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and there's a bunch of stiffs going

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around I can guarantee they're they're

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not likely to invent

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anything you could stack us up big as

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big as you

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want that's great thanks a lot and we

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had a great time today well forget the

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way it used to be tonight the Deep dive

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one company's secret weapon for

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[Music]

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innovation

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[Music]

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a lot further along in this broadcast

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near the end as a matter of fact you

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will hear one of the central character

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suggest that we look around the only

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thing that's not designed by anybody he

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will say is nature actually you could

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say the same thing by observing that the

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only designs that don't require constant

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modification of the ones we find in

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nature but the point is well taken from

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the buildings in which we live and work

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to the cars we drive or the knives and

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forks with which we eat everything we

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use was designed to create some sort of

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marriage between Form and Function does

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it work and can we make it look

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interesting or attractive what is truly

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amazing is how long we tend to put up

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with things that may not work

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particularly well or may look especially

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unattractive simply because we're

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accustomed to them because no one has

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ever suggested redesigning those things

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there's an interesting distinction

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between design and invention whoever

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came up with the idea of dental floss

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for example was an inventor but the man

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or woman who put it inside that clever

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little plastic box that lets you tear

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off just the right length that was a

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designer now how does the process of

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Designing a better product work and

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would it be interesting to watch that

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process when are we first broadcast this

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program back in February we weren't at

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all sure what you would think but

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judging by the number of you who ordered

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video cassettes of the program and the

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number of people who contacted the

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industrial product design firm that is

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featured in this program you liked it a

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lot here was the premise of the program

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we went to idio the product design folk

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and said take something old and familiar

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like say the shopping cart and

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completely redesign it for for us in

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just 5 days ABC News correspondent Jack

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Smith tells us what happened next 9 in

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the morning day one and these people

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have a deadline to meet so welcome to

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the kickoff of the shopping cart project

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this is Paulo Alto California in the

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heart of Silicon Valley and these are

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designers at Ido probably the most

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influential product development firm in

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the world designers are the reason TVs

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have square screens chairs four legs and

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toothbrushes nowadays those squishy

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Handles in fact it was idio that

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designed those squishy handles Ido has

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designed everything from high-tech

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medical equipment to the 25- Ft

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mechanical whale in the movie free

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willly and the first computer mouse for

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Apple Smith ski goggles Nike sunglasses

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NEC computer screens hundreds of

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products we take for granted this is a

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called the neat squeeze squeeze tooth uh

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toothpaste tube which you invented the

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man who runs Ido is Dave Kelly a

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Stanford engineering Professor with a

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Groucho marks mustache a dab of genius

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and an approach to Innovation that

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usually works well thank you Fred but

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not always thanks a lot I can show you

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some products that failed came up with

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this idea called Monster shoes where you

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take these little monsters and Lace them

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into your shoes like this and we built a

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bunch of them and um I didn't want those

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either so mostly what Ido designs though

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does work and it works very well Dave

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and his design teams create about 90 new

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products every year the point is that

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we're not actually experts at any given

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area you know we're kind of experts on

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the process of how you design stuff so

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we don't care if you give us a

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toothbrush a toothpaste tube a tractor a

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space shuttle you know a chair it's all

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the same to us we like want to figure

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out how to innovate in in by using our

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process applying it and so for the next

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5 days the team will apply that process

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to bringing the Supermarket shopping

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cart into the 21st century I think first

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we should maybe all acknowledge that

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it's kind of insane to do an entire an

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entire project in a week project leader

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is Peter skilman a 35-year-old Stanford

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engineer project leader because he's

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good with groups not because of

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seniority he's only been at Ido for six

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years the rest of the team is eclectic

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but that's typical here Whitney Mortimer

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Harvard MBA Peter Coughlin linguist Tom

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Kelly Dave's brother marketing expert

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Jane Fon Suri psychologist Alex kazak 26

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a biology major who's turned down

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medical school three times because he's

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having too much fun at IO kids climbing

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up and doing this kids do that safety

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emerges early as an important issue

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22,000 child injuries a year which is

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and so they're hospitalized injuries I

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mean there are many others not reported

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in the store that's you actually have

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that's hospitalized right and theft it

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turns out a lot of carts are stolen you

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know what is the average life of a cart

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do it last 2 years 5 years 10 years and

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and how big is this theft thing 10: a.m.

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as the team works it becomes clear there

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are no titles here no permanent

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assignments the other side says gives us

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a lot of help says be

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safe everyone appears to be equal and

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they love to mock Corporate America I'll

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give you status I'll give you big red

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ball on a on a on a on a post and that

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says you're a big guy if you got a ball

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you're a senior vice president you know

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what do I get the desk red ball it's all

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the

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same in a very Innovative culture you

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can't have a kind of hierarchy of here's

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the boss and the next person down the

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next person down the next person down

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because it's impossible that the boss is

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the one who's had the insightful

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experience with shopping carts it's just

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not possible according to Kelly even

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employees who merely listen to the boss

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don't add that much either so you got to

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hire people who don't listen to you and

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that I don't think Corporate America

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wants to hear that right yet I think we

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to start making those lists about the

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kinds of questions that we're going to

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ask the team splits into groups to find

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out firsthand what the people who use

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make and repair shopping carts really

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think okay go the problem with the

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plastic cart is the wind catches it yeah

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and these things have been clocked at 35

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across the parking

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lot man that's actually a pretty good

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point the the trick is to find these

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real experts and so that you can learn

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much more quickly than you could by just

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kind of doing in the normal way and and

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trying to learn about it yourself from

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everything I read these things aren't

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that safe either you know um so probably

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the seat itself is going to have to be

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redesigned what you're seeing here is

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the kind of social science like

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anthropologists you know like you go and

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study tribes what is it that that they

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do that we can learn from that will help

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us design a better cart one of the

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interesting things for me is looking at

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how people really don't like to let go

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of the cart except of the professional

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shopper whose strategy is to leave the

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cart at various places in Corporate

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America many bosses like measure whether

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their whether their people are you know

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who the good people or the people who

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are performing are the ones that they

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see at their desk all the time that

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couldn't be further from the truth the

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people who are really getting the

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information are out here talking to the

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buzzes of the world going to to meet

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other experts much more useful than

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sitting at your desk 3:30 in the

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afternoon and the group is back at idio

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there is no letup

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each team is going to demonstrate and

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communicate and share everything that

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they've learned today um people went off

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in the four corners of the earth and are

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coming back with the golden keys to the

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to Innovation a uh shopping cart has

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been clocked at 35 M an hour traveling

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through a parking lot in the wind we

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were in the store what 2 hours and and

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it was truly frightening just to see the

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kind of stuff going on you got to

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designate some people to make damn sure

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that the store owners point of VI is

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represented after nine straight hours

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the team is tired they call it a day so

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um cool well uh that's great thanks a

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lot we had a great time

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[Applause]

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[Music]

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today want to get together and start

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here day two and the start of idido's

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unique brand of brainstorming they call

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it a deep dive a sort of total immersion

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in the problem at hand idido's mantra

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for Innovation is written everywhere one

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conversation at a time stay focused

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encourage wild ideas defer judgment

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build on the ideas of others uh that's

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the hardest thing for people to do is to

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uh restrain themselves from U uh

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criticizing an idea so if anybody starts

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to nail an idea they get the bill you

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know

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the Deep dive begins and for the next

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few hours the ideas pour out and are

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posted on the walls oh the blind the the

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Privacy blind like when you're buying

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six cases of condoms no one see nesting

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is it sort of has to nest if it doesn't

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Nest we don't have a solution how about

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velcro pants and and velcro seats for

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the kids and just drop them down on

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there velcro seats velcro pants for kids

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yeah see you have to have some wild

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ideas if then you build on those wild

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wild ideas and end up being better ideas

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than if you said if you if everybody

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only came up with same things you know

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kind of appropriate things you'd never

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like have any points to take off to to

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build a really Innovative idea it's

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organiz organized cha it's not organized

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um what it is is it's focused chaos by

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11:00 a.m. the group begins narrowing

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down the hundreds of ideas written or

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drawn on the walls how by voting for

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them vote with your poit not not with an

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idea that's cool but with an idea that's

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cool and buildable um if it's if it's

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too far out there and can't be built in

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a day then I don't think we should vote

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on it why not have you be the judge

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you're the because because I'm I'm going

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to be wrong it's the team that that's

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able to really judge what the best

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ideas otherwise ideas wouldn't come out

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that's right enlightened trial and error

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succeeds over the planning blown genius

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enlightened trial and error succeeds

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over the plan planning of the lone

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genius if anything sums up idido's

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approach that is it that and the focused

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chaos that seems to go with it um I took

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a point of view I call it the sport

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utility vehicle cart it is noon worried

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that the team is drifting what can only

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be called a group of self-appointed

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adults under Dave Kelly holds an

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informal side session so we don't want

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to tell them what to build or else we

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take away the benefit of the whole thing

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what needs should they optimize their

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solution to purpose is to refocus the

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Deep dive maybe we arbitrarily say we

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could do five teams four or five teams

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four four or five teams and we and we

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give each team a need area hey can we uh

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grab everybody over to the uh wall here

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there has to be a Command Decision it

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becomes very autocratic for a very short

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period of time in defining what things

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people are going to work on like it or

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not the team is told it will split into

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groups to build mockups covering four

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areas of concern that have been

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identified shopping safety checkout and

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finding what you're looking for I

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noticed that toward the end of the

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process the adults took over yeah that's

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because we we have no choice but to to

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stop that cycle I mean there's um if you

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don't work under time constraints you

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you could never get anything done

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because it's a messy process and go on

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forever while the team starts building

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prototypes Dave Kelly takes me on a tour

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of the rest of idio what's happening in

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here is uh that's a client meeting

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that's a first client meeting that's the

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first time we met with a client so we

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haven't trained them

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yet if if we took them straight from

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there into a room where music was

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blaring and everybody was throwing Nerf

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darts at each other that would be a

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little hard to take you know so um we're

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warming them up but this is this is

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where the crazies live this is where we

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do our work it's different you can tell

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whether a place is playful in about the

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first 15 minutes as you walk down the

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the

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hob being playful is of huge importance

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for being Innovative I mean if you go

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into a culture and there's a bunch of

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stiffs going around they're not I can

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guarantee they're they're not likely to

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invent anything invent anything like

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this futuristic looking instrument for

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kids so no matter what you do with that

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thing you always you sound great you

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always sound good you have to make it so

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that this can

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happen who it didn't break no it didn't

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break there's a whole department at Ido

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devoted to toys turns out to be one of

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its most profitable areas fun too so got

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these little wings and no matter what

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you do if I get in trouble here it's

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always a

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spiral at Ideo they found that fresh

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ideas come faster in a fun place not

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only is the furniture on Wheels to suit

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the needs of the moment but people are

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encouraged actually to build their own

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work areas and they were designing this

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space and they said to me you know we'd

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like to have you know $44,000 extra in

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our budget for a DC3 wing and I said uh

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DC3 you have to have that and they said

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yeah they have to have it so that's

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that's a DC3 Wing piece of a DC3 Wing

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yeah and that's just Decor that's Decor

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that's um Ambiance you know that says

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we're weird and we're proud of it

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umbrellas on the ceiling to shade

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computer screens from direct sunlight

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and bicycles on ropes to prevent clutter

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the first guy who hung a bike up on a

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thing he didn't come to me and ask me he

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didn't ask some fa facilities person was

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was okay he tried it and then like he

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waited and see if anybody complained if

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nobody complained another guy hung a

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bike up and pretty soon everybody's got

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their bikes up and nobody's complained

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right so it's that whole thing of trying

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stuff and ask forgiveness you know

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instead of asking permission is the way

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people come up with new ideas Ido has

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such a reputation for Innovation that

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client companies are increasingly asking

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Dave not just for new products but also

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to remake their corporate cultures you

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may be looking at the workplace of the

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future here it's one thing to be able to

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do a product once in a while but if you

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can build a culture and a process where

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you routinely come up with great ideas

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that's what the companies really want

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okay Peter we're done back at the shop

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it is 6:00 and the four mockups are

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ready for showing baskets also can be if

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you think you will have more volume

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baskets can be put in a modular shopping

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cart you pile hand baskets onto a high

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tech cart that gets you through the

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traffic jam a checkout that you could

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mount a scanner on the shopping cart so

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that you as the customer as you pull it

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off the shelf would scan each item one

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that's built around child safety and

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another that let Shoppers talk to the

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supermarket staff remotely yeah where

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can I find a yogurt the yogurt over

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daily but the adults again decide more

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work needs to be done before the mockups

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can be combined into one last prototype

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why don't we have all the carts come up

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here for a second I think You' take a

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piece of each one of these ideas and

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kind of back it off a little bit and

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then put it in the in the design the

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design is still not there but there's

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another motto at Ido fail often in order

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to succeed sooner and some of the team

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will be up half the night trying to put

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together a design that finally does work

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so it is day five and Dave Kelly has no

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idea what the final cart looks like B

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only the team does if they kind of got

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their heads down they don't look at me

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I'm nervous you know if they say wait

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till you see it then I know we're in

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good shape so I'm getting wait until you

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see it I think it's that'll be good

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there it

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is there it

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is so we took the best elements out of

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each prototype designed this entire cart

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in a day and then this cart was

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fabricated in a day with an amazing team

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of people in our machine shop pulling

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this off working in shifts throughout

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the night wow I'm impressed so are

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we the cart which is designed to cost

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about the same as today's carts is

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different in every other way hand

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baskets that stack in a metal frame and

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major improvements for all you you just

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lift the handle up you drop the put the

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children in and then you can close the

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um the the uh handle right over them and

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they instantly have some little bit of a

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work surface that they can play with

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what do you think this well I I'm very

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proud of the team I think it's it's

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great this does this work for you works

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for me great it's also beautiful I mean

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let's you know take it over to a local

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supermarket and see what they say yeah

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it works really well the cart's wheels

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turn 90° so it can move sideways no more

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lifting up the rear in a tight spot and

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you shop in a totally different way

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rather than taking your cart everywhere

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you go in the store through a crowded

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store like this uh much more efficient

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to take take a small basket rush around

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to where the the particular shelves are

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and come back and put them back put them

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here and treat this as like a center for

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your shopping and with a high-tech

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scanner so that in the future you skip

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the checkout traffic jam here's how you

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would scan an item you reach over and

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pick up anything like uh like the salad

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dressing and I would I would scan it and

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if I want to accept that item I would

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just press plus and then drop it in my

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basket because stores don't yet have

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those high-tech scanners the team

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designed checking out today means doing

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it the oldfashioned way but the bags are

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hung on hooks on the cart's frame

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remember there is no basket here why get

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rid of the big basket the basket is

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tyranny the basket is tyranny because

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it's not really needed if all your stuff

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ends up in bags why need the basket in

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the first place talk to me about

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theft there's no value in this cart

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without the basket because you can't

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carry anything in it it's useless to

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anybody you can't

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a barbecue so it's not going to get

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stolen that's right so this ought to

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appeal to store owners yes I love it I

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think it looks great at first I was a

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little shocked but I think it's you have

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some fantastic ideas here it needs a

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little refining but I think that it's

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great I mean we would we would want them

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it makes us feel great uh and she also

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gave us some really good comments about

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how we can make this thing better just

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wherever you are look around the only

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thing that's not designed by somebody i'

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like is nature so the trees are not

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designed by us but everything you see

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everything you see every light fitting

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every flower vase every scale every

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stand for fruit everything is designed

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has to go through this kind of process

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and they can do a better or a um a

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better or worse job of innovating or

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improving but everything is designed it

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has to go through this process it wasn't

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this effortless oh my God so that's how

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it works thing that I saw there it was

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actually hard work it's a lot of hard

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work um we all love it so it doesn't

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look like it's hard work but it's lot of

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hours a lot of hours also an open mind a

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boss who demands fresh ideas be quirky

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and clash with his a belief that chaos

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can be constructive and teamwork a great

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deal of teamwork and these are the

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recipe for how Innovation takes place

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this is Jack Smith for Nightline in Pao

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Alto

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California I'll be back with a brief

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update on our story in just a

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moment

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incidentally the Nightline shopping cart

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won a silver award in the industrial

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design excellence awards and there's

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talk now of developing it commercially

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that's our report for tonight I'm Ted

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Coppel in Washington for all of us here

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at ABC News good

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[Music]

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night

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