How To do 10X more Damage: Zenless Zone Zero DPS Guide

Mtashed
7 Jul 202421:24

Summary

TLDREl guion de video ofrece consejos para aumentar la daño en el juego Zena Zone, destacando la importancia de subir de nivel y ascender personajes para desbloquear habilidades pasivas. Se discuten estrategias como la mejora de habilidades y la elección adecuada de discos y motores W para maximizar el daño. También se enfatiza la importancia de la sinergia de equipo y la selección de personajes y bang boos que complementen al DPS, destacando la necesidad de construir estadísticas como el impacto y la maestría en anormalidades para un equipo eficaz.

Takeaways

  • 🔥 El personaje Ellen puede infligir alrededor de 30,000 puntos de daño con su habilidad máxima, lo cual es muy bueno temprano en el juego.
  • 🔧 Existen habilidades pasivas en los personajes que podrían pasar desapercibidas, pero son importantes para incrementar el daño.
  • 🌟 Los motores W de cinco estrellas son una mejora masiva, especialmente para las habilidades de signature de personajes como Ellen.
  • 📈 No es necesario maximizar todo en el juego para tener éxito; subir de nivel y mejorar habilidades es suficiente para el 99% del contenido.
  • 💪 Para golpear más duro, es importante hablar de habilidades específicas y cómo usarlas correctamente.
  • 🚀 El nivel y la ascensión de los personajes desbloquean pasivas que también deben activarse para obtener su valor.
  • 🛠 Al subir de nivel las habilidades, se deben considerar las mejoras que benefician más a cada personaje, como ataques rápidos o habilidades especiales.
  • 🌀 El uso de habilidades mejoradas y con energía suficiente puede multiplicar significativamente el daño.
  • 🧩 Los discos y los motores W son elementos clave para incrementar el daño, especialmente al inicio del juego.
  • 👥 La sinergia del equipo es crucial; usar personajes que complementen sus habilidades puede multiplicar el impacto en el campo de batalla.
  • 🍽 Las bonificaciones de comida pueden ser útiles para incrementar temporalmente el daño en batallas clave.
  • 🤔 La elección de personajes y su equipamiento debe tener en cuenta la sinergia con el equipo y los buff que pueden proporcionar.

Q & A

  • ¿Cuál es la cantidad de daño que Ellen puede infligir con su habilidad máxima temprano en el juego?

    -Ellen puede infligir alrededor de 30,000 puntos de daño con su habilidad máxima temprano en el juego.

  • ¿Qué son los 'W engines' y cómo afectan el daño de un personaje?

    -Los 'W engines' son mecanismos de habilidades que, especialmente en personajes de cinco estrellas como Ellen, pueden ser una mejora masiva y afectan significativamente el daño infligido.

  • ¿Por qué es importante subir de nivel y ascender a los personajes además de activar sus habilidades pasivas?

    -Al ascender a los personajes y subirles de nivel, desbloqueas y activas habilidades pasivas que aportan un gran valor temprano en el juego, mejorando significativamente su rendimiento.

  • ¿Qué es un 'conjunction attack' y cómo se relaciona con la habilidad máxima de un personaje?

    -Un 'conjunction attack' es un ataque en cadena que se activa al nivelar la habilidad máxima de un personaje, lo que no solo mejora esa habilidad sino también aumenta el daño de los ataques en cadena.

  • ¿Cómo afecta el uso de habilidades mejoradas con energía al daño infligido por un personaje?

    -El uso de habilidades mejoradas con energía puede multiplicar significativamente el daño, llegando a ser casi 10 veces mayor que el daño causado sin energía.

  • ¿Qué es un 'disc drive' y cómo puede mejorar el daño de un personaje?

    -Los 'disc drives' son elementos de equipo que, al ser equipados y subidos de nivel, pueden proporcionar pasivas que aumentan el daño, como el daño de ataque base o de elemento, mejorando así el daño total de un personaje.

  • ¿Por qué es importante considerar la combinación de habilidades y elementos en un equipo?

    -La combinación de habilidades y elementos en un equipo puede desencadenar sinergias que aportan bonificaciones de daño o efectos de estado, lo que puede multiplicar el rendimiento en combate.

  • ¿Cómo afectan los 'Butler' o 'Maid' en el equipo a las habilidades y el daño de un personaje?

    -Los 'Butler' y 'Maid' pueden proporcionar pasivas que activan al cumplir con ciertas condiciones, como tener un número mínimo de personajes de la misma categoría, lo que puede aumentar el daño o proveer otros beneficios en combate.

  • ¿Qué son las 'anomalías' y cómo pueden ser utilizadas para aumentar el daño en combate?

    -Las 'anomalías' son efectos de estado como congelación, conmoción o desintegración que pueden ser aplicados a los enemigos y, al ser acumulados y activados, pueden multiplicar significativamente el daño recibido.

  • ¿Qué es la 'Elemental Mastery' y cómo influye en el combate?

    -La 'Elemental Mastery' es una estadística que mejora la eficacia de las habilidades elementales, permitiendo que se activen y acumulen más rápido, lo que puede resultar en un aumento considerable del daño.

  • ¿Cómo pueden los 'food buffs' contribuir al aumento temporal del daño en combate?

    -Los 'food buffs' son bonificaciones temporales que se pueden obtener de ciertos consumibles y que pueden proporcionar estadísticas adicionales, como daño elemental o tasa de crítico, mejorando así el daño en combate.

Outlines

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🔥 Amplificar el daño en Zena Zone

El script comienza discutiendo cómo aumentar significativamente el daño en el juego Zena Zone. Se menciona que Ellen, un personaje del juego, puede infligir alrededor de 30,000 puntos de daño con su habilidad máxima temprano en el juego, lo cual es considerado muy bueno. El objetivo es explicar las distintas maneras de incrementar el daño, incluyendo habilidades pasivas, mejoras de motor W de cinco estrellas y la importancia de subir de nivel y ascender a los personajes para desbloquear y activar pasivos que aumentan el valor de los personajes. Además, se enfatiza la importancia de subir habilidades específicas y cómo la mejora de la habilidad máxima también escala el ataque en cadena.

05:00

🎖️ Mejores habilidades y discos para maximizar el daño

Este párrafo se enfoca en cómo se pueden utilizar las habilidades y los discos (disc drives) para maximizar el daño. Se discute la importancia de usar habilidades con energía suficiente para obtener un modifier de daño mayor, y cómo ciertos personajes, como Ellen, pueden obtener cargas de hielo adicionales al usar ataques especiales completamente potenciados. Se menciona la importancia de entender y utilizar las combinaciones de ataque normal de los personajes para aprovechar al máximo su potencial de daño. También se habla sobre la obtención de discos a través de misiones y la ventaja de obtener discos con sub-stats útiles, especialmente discos que incrementan el daño de ataque base, daño elemental o tasa de crítico.

10:00

🌟 Priorizar discos y habilidades para el daño inicial

El tercer párrafo continúa con la temática de los discos, enfocándose en los discos que ofrecen el mayor impacto en el daño temprano en el juego. Se sugiere priorizar discos que ofrecen ataque base, daño elemental o tasa de crítico. También se menciona la importancia de no invertir demasiado en la subida de nivel de los discos si se espera reemplazarlos en el futuro. Se habla sobre la estrategia de utilizar discos con tres stats iniciales y arriesgarse a obtener un cuarto stat. Se sugiere que los discos de control de anomalías, como el de congelación o destrucción, pueden ser una opción viable en el futuro, pero actualmente no hay suficientes opciones de equipo para explotar su potencial al máximo.

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🛡️ Construcción de estadísticas y sinergia de equipo

Este párrafo cubre la construcción de estadísticas para diferentes tipos de unidades, como unidades de ataque, control o debuff. Se discute la importancia de enfocarse en la construcción principal de la unidad, como el ataque para DPS, o el impacto para unidades de control. También se menciona la importancia de la sinergia de equipo, como utilizar unidades del mismo elemento o facción para activar pasivos y buff que aumentan el daño. Se sugiere que la comida bonus puede ser una buena manera de obtener estadísticas adicionales y se enfatiza la importancia de elegir bung boos que se sinergizen con el equipo actual.

20:02

🏆 Maximizando el potencial del equipo con sinergias y construcción

El último párrafo resume las estrategias mencionadas y enfatiza la importancia de construir equipos que se sinergizan bien y de aprovechar al máximo el potencial de cada personaje. Se sugiere que seguir estas estrategias permitirá a los jugadores infligir daños mucho más altos que el daño base, pasando de cientos a miles de puntos de daño. El video termina con un mensaje de animación para que los jugadores apliquen estos consejos y mejoren su desempeño en el juego.

Mindmap

Keywords

💡Daño

El daño se refiere a la cantidad de puntos de vida que un personaje puede perder en un combate. En el video, el daño es un tema central, ya que el objetivo es aumentar el daño infligido por los personajes. Por ejemplo, se menciona que Ellen puede hacer aproximadamente 30,000 puntos de daño con su habilidad máxima, lo cual es considerado muy bueno temprano en el juego.

💡Habilidades pasivas

Las habilidades pasivas son características que mejoran las estadísticas de un personaje sin necesidad de activarlas durante el combate. En el video, se discuten habilidades pasivas que pueden ser activadas y mejoradas a medida que se ascende a un personaje, lo que proporciona un gran aumento en su daño, como los ejemplos de las 'constelaciones' y 'cines' que se mencionan.

💡Motor W

El motor W es un elemento de equipamiento que se puede mejorar para aumentar las habilidades de un personaje. En el video, se enfatiza que los motores W de cinco estrellas son una mejora masiva, especialmente para personajes como Ellen, cuya habilidad de motor W es significativamente superior.

💡Ascenso de personajes

El ascenso de personajes es un proceso a través del cual se mejora el nivel y las habilidades de un personaje. En el video, se destaca la importancia del ascenso para desbloquear y activar habilidades pasivas que aumentan el daño, como se ejemplifica con la característica de 'constelaciones' que se puede mejorar.

💡Habilidades

Las habilidades son acciones específicas que pueden realizar los personajes durante el combate. El video resalta la importancia de subir de nivel las habilidades, especialmente el ataque normal y la habilidad especial, ya que esto tiene un impacto directo en el daño que pueden causar los personajes.

💡Ataque en cadena

El ataque en cadena es una secuencia de ataques que se pueden realizar después de usar la habilidad especial. En el video, se menciona que subir el nivel de la habilidad especial también escala el daño del ataque en cadena, lo que es crucial para aumentar el daño total en combate.

💡Discos de impulso

Los discos de impulso son otro tipo de equipamiento que proporciona bonificaciones pasivas a los personajes. En el video, se sugiere que estos discos, especialmente aquellos con subestadísticas útiles, pueden ser un gran impulso para el daño de un personaje, al igual que el disco de impulso 2 que proporciona daño de ataque plano.

💡Maestría de anomalías

La maestría de anomalías se refiere a la habilidad de un personaje para aplicar y aprovechar de manera efectiva los efectos de estado como congelación o electrocución en el combate. El video sugiere que aumentar la maestría de anomalías puede ser una estrategia de equipo futura que permitirá un aumento significativo en el daño.

💡Sinergia de equipo

La sinergia de equipo se refiere a cómo los personajes y sus habilidades se complementan entre sí para mejorar el rendimiento en combate. En el video, se da un ejemplo de cómo usar personajes del mismo elemento, en este caso hielo, puede proporcionar bonificaciones de daño adicionales que no estaría disponible de otro modo.

💡Bono de comida

El bono de comida es un tipo de mecanismo temporal de mejora que se puede obtener en el juego, usualmente para mejorar ciertas estadísticas durante un número limitado de combates. El video menciona que, aunque puede ser tedioso, los bonos de comida pueden ser una buena manera de aumentar temporalmente el daño de un personaje.

💡Ataque rápido

El ataque rápido es una habilidad que se puede usar sin coste de energía y que se activa rápidamente. En el video, se sugiere que subir el nivel del ataque rápido es beneficioso, ya que proporciona daño adicional que se activa con frecuencia durante el combate.

💡Profundidad de juego

La profundidad de juego se refiere a la complejidad y variedad de estrategias y mecanismos disponibles en el juego. El video destaca la importancia de comprender y aprovechar al máximo estos mecanismos, como las habilidades pasivas y el equipamiento, para maximizar el daño y el éxito en el juego.

Highlights

Ellen can achieve 30,000 damage early in the game with her ultimate, which is considered very good.

The importance of understanding passive abilities to boost character damage.

Five-star W engines provide a significant upgrade, especially for characters like Ellen.

Leveling up and ascending characters is crucial, with passives that need activation for full value.

The significance of leveling up skills, especially normal attacks and ultimates, for increased damage.

The multipliers on abilities increase significantly with combo progression, affecting damage output.

Proper usage of skills with energy boosts can lead to a substantial increase in damage.

Understanding character kits, like Ellen Joe's ice shards, is essential for maximizing damage.

Disc drives and W engines are vital for boosting damage, with some obtained through quests.

Stunning enemies is crucial for activating chain attacks with high damage multipliers.

Anomaly Mastery can increase the frequency and impact of debuffs in fights.

Team synergy is important for maximizing passive abilities and overall damage.

Butler and other synergistic characters can provide significant boosts when used correctly.

Building the right stats on characters, such as crit rate and crit damage, is essential for a DPS role.

Food bonuses can offer temporary stat boosts that can significantly impact damage in battles.

The potential for anomaly teams to become a viable strategy in the future, similar to hyper Bloom in Genshin Impact.

Transcripts

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my Ellen can do around 30,000 damage

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with her ultimate which this early into

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the game I think is pretty darn good I

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want to break down all the ways that you

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can boost up your damage there's some

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passive abilities on your characters

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that you might not know about and I want

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to discuss things like your W engine

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because five-star W engines are a

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massive upgrade especially someone like

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Ellen's signature it's not even close

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that being said I think that you don't

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need to minmax that much in this game to

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succe

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and just leveling up your characters

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getting up your skills will carry you

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through 99% of content but if you want

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to hit a little bit harder let's have a

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chat about it hey everyone Mt here and I

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want to talk about how to do 10 times

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more damage in Zena Zone zero some of it

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is obvious some of it is well it's all

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kind of obvious if you read but there's

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a few things that you might be missing

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on your characters that is heavily

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reducing your damage let's get started

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with the basics basic number one you

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need to level your character and you

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need to ascend your character duh you

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have to that's how it works however

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there are passives that are unlocked

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while ascending your character that you

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do also have to activate to get the

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value and in the early game it is a lot

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of value let me show you

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I've ascended my character Ellen Joe is

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leveled up she's level 40 however this

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thing here my first glance at it was

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these are constellations these are not

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constellations these are passives that

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you need to click on and you need to

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unlock it and I guarantee someone

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watching this video didn't know that

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these things over here are their

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constellations this is their Cinemas

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okay these are dupes but these are

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passives I guarantee someone didn't

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realize that so when you click on that

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button you can upgrade it and it's going

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to get stronger over time and it's going

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to require more materials over time but

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these are Big boosts to the characters

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so make sure that you're doing this

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right away I need to still level up and

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Ascend to get some of the other ones but

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the first couple or the first three are

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pretty accessible make sure you're doing

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that the same thing goes with skills you

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obviously want to be leveling up skills

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but there's a few things that I want to

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discuss here certain characters are

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going to benefit more from certain skill

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upgrades okay normal attack or the basic

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attack is obviously going to be the best

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on someone who's doing a lot of them

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someone like Ellen Joe who I am

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repeatedly doing normal attacks it's

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important to do this everyone with quick

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assists should probably be building up

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your quick assists because it's free

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damage that it's going to happen all the

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time and your skill is something you

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should probably level up on almost

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everyone because it's getting used all

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the time but the one thing that is

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probably slept on is the ultimate

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everyone uh has already come to the

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realization that your ultimate is a

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onetime deal on one character but

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leveling your ultimate also levels your

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chain attack and so if you sleep on this

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and you don't do it you're going to be

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missing out on like hundreds and

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hundreds and hundreds of D damage scal

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that won't be here because you you

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didn't level it and so even though my

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Reena I never use her ultimate I always

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use it on Len Joe I've made sure to

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level this thing I've you know made sure

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to Max this out so that I can get this

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scaling on this chain attack which she's

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doing all the time it's one of the main

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ways that Ellen is impacting the

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battlefield so you have to level up her

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ultimate because you're leveling up her

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chain attack and I know anyone can read

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that and figure it out but it is

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important to do it's really easy to get

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lost in the sauce

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so make sure that you're leveling up the

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right skills and and and working towards

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the guaranteed upgrades in the next

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couple of days I still need to work and

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unlock this because I'm getting some

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more pen ratio I'm getting some more

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scaling I want to unlock these

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guaranteed things for my

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character now the next thing is going to

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be in the

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skills most of you I guarantee are

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throwing what I mean by that is uh uh

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the multipliers on a lot of these

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abilities get so crazy the further into

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a combo you go it's almost shocking it's

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almost too much in my opinion so our our

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one hit multiplier 75% our next one 171

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our third hit is

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[Music]

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450% it is so much higher it is shocking

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and so if you are doing normal attacks

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and canceling anim

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or short stopping and not finishing it

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your damage is going to absolutely

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plummet but the same thing goes with

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your skills using your skill has a

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damage modifier of

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78% using your skill when you have

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enough energy is 500 almost 600% we're

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closing in on 10 times more damage

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waiting until you have more energy to do

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the Boost one on someone like Ellen is

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85% over 10 times we're talking like 12

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times more damage so if you just use it

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whenever you want your damage is dog

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trash you can do it in game and you'll

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be like I'm hitting a couple hundred

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damage and then you use this boosted

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ability and it's like 4,000 damage it's

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crazy Brothers uh so your skill and

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using it when you actually have energy

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is super super important uh you can't

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see it it's this button over here I'll

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move my head really quickly this button

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here your skill the energy button okay

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so if you don't play these characters

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properly you're going to really fall

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apart but I want to double down on that

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about playing them properly because with

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someone like Ellen Joe if you don't

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understand how to stack up you know ice

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shards on her she's going to function at

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a fraction of what she could be if you

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don't know that using uh you know a

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fully empowered special attack gives you

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more ice charges these different things

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again you're going to have a fraction of

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the damage possible and I want to give

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you a really good example because this

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is one that I missed I didn't really pay

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attention to Ambi I know that a bunch of

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people are probably using Ambi and

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you're not doing her normal attack combo

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well what is her normal attack combo you

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attack three times and then you hold it

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to do a Charged Thunderbolt attack and

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the scaling on this Thunderbolt attack

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is far far greater you're missing out on

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hundreds of percentage um of damage

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modifier you're missing out on an

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electric hit that is going to boost up

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the shock on the enemies all these

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different things so you really need to

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actually consider uh the kits of these

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characters you can play the game and

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smash buttons and you can beat 95% of

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the content I'm not going to lie you can

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still beat most of it but if you play

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them to the utmost of their

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potential you will Slaughter content

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that is higher level than you even you

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will push through the Shou defense or

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whatever it's called The Hollow the zero

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stuff you will be way way stronger like

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that now the next big thing is the the

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disc drives and the W

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engines so through some of the quests

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and through um some of the uh yeah it's

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just some of the missions and and things

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you will get access to enough to get

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your account up and running all of the

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things that I've gotten here for the

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most part are from quests and I went to

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the disc shop to like roll on a few of

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them but I got my account up and running

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really really quickly now some of that

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is luck I got an ice damage bonus piece

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it rolled into crit damage got some

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attack and attack this is a pretty good

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piece I won't replace for a long time so

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sometimes you got to get lucky I get

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that but just getting these disc drives

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and equipping some of these um these

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passives is a huge boost your damage on

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top of this much like inchin impact or

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HSR disc drive 2 is an attack damage

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disc always if you can get this thing

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leveled up you will essentially double

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your damage instantly because without

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this your base attack is low and

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everything is scaling off of this so if

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you're getting a 800 100% damage

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modifier on your skills this is a ton of

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damage we're talking a, damage 1,600

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damage hit just from equipping this and

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leveling it up any of the passives are

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gravy on top so I would recommend when

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you start getting some purples

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especially if they have some good

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substats just grab it and level it up on

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a couple different characters and it's

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going to be a game changer for you and

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your overall DPS and in the early game

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like you can get this when your weapons

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are like level 20 level 30 if you look

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at my weapons right now this weapon is

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412 base attack right so that's that's

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like half a weapon that you're missing

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out on if you don't do it so make sure

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you do that as soon as possible if you

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get good substats that's great and you

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can consider leveling up a couple of the

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disc drives and just seeing if you roll

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on crit rate if you if you if you want

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to do it it's relatively cheap you can

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take it up I don't want to use too many

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materials but if you really want to I

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have 2% more attack now than I did you

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can do that with some of them I would

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recommend doing purples that have three

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stats at the very start and rolling on

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the fourth stat and if it's a really

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good piece that has like ice damage or

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fire damage whatever your character is

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you can consider taking it further but

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for right now I would say disc drive two

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which is flat attack disc drive five or

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whatever this one is uh disc drive five

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which is Elemental attack and disc drive

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six which can be crit rate or crit

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damage Dage are going to be your

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priorities dis Drive 4 can be HP attack

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percentage those things are cool to add

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in after but I would say that two four

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or two five and six are going to be the

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biggest bang for your buck in the early

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game um I'm not leveling it up much

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further I know that I'll replace this

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eventually and right now I'm still

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slaughtering all the content I don't

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want to invest a bunch of resources uh

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into this right now but it could be a

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very big boost to you in the early game

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now the other thing to consider is is

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especially as you get further in and you

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start fighting bosses things like stun

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okay let me just move over so you can

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see that here things like stun really do

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matter because the faster you stun them

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the faster you get bonus damage and the

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faster you can get your attacking units

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on field and functioning and so in most

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team comps that are running an attack

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unit you probably want a stunning unit

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or else the amount of times that the the

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the enemy is stunned is going to be a

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fraction

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on top of this the more you stun them

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the more you activate chain attacks that

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have crazy multipliers on them that have

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you know 800 and,

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1400% damage multipliers on them the

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more often that that happens and so even

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if Ani is a DPS loss she's enabling you

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to get to the point where you're going

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to do 2,000%

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damage so stunning units I think are

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exceptionally valuable they're

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exceptionally good when you're using an

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attack unit and you're going to need to

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focus on building crit rate and crit

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damage and getting all your damage up on

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this attack unit and swapping to them

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when that enemy is stunned once you've

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done all your chain attacks yada yada

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y however the caveat to that is there is

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the option that I don't think is super

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prevalent right now but there is the

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option of doing um more like anomaly

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uh type stuff and I think that we don't

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have the best gear to make it work just

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yet but this is going to be kind of like

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nihility in

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HSR rapidly applying the different

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anomalies and getting all the different

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um you know there's there's Flinch and

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assault and and freeze and shatter and

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all these different things this will hit

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and burst down because if you look at

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this kind of like Elemental mastery in

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gench and impact it's very easy to look

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at these things and ignore them early on

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cuz it's not super obvious what they're

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doing but by getting more anomaly

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Mastery you're going to boost up how

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quickly you do anomalies so over the

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course of a boss or or or something like

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that you might get one activation of

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shock or freeze or maybe two activations

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of shocker freeze but if you start

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stacking anomaly Mastery this can happen

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over and over and over again in the

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fight we're talking like 5 10 10 times

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in a fight and every time that that

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procs and you're getting some damage you

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can also use your proficiency and boost

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that damage as well right and so there's

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going to be entire anomaly

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teams that will do 10 times more damage

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than what you're doing right now but

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building into them is not easy to do

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right now unless you've got other

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anomaly units I think Grace is an

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anomaly unit like there's going to be

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teams but again with anomaly teams and

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building it up you probably want you

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know elements that are going to work

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together elements that are going to

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complement each other in some way or

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similar factions and I don't think we

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have enough of those options just yet so

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that's where I'm at with that it is

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going to be a definite viable option

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down the road but I think I I think

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there's just not enough great teams for

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that I think overall there aren't enough

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team options other than ice right now it

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will change or if you've got a bunch of

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other five stars but I just wanted to at

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least say that attack crit damage using

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a stunner and attack I think that that

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is currently the The Meta but anomaly

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will be there one day kind of like uh

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honestly probably like hyper Bloom is in

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genin you know Elemental Mastery wasn't

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that important thing and then down the

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road some characters changed some some

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reactions Chang and now hyper Bloom is

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this crazy thing so that's how I view it

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overall another thing we need to

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consider is the stats you're actually

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going to be building on these units and

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why you care about them so with someone

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that's a DPS obviously attack is going

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to be good if they scale with it there

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might be HP scalers or defense scalers

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down the road but you're going to want

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to build their main stat you're going to

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want crit rate you're going to want crit

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damage but another thing you can

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consider is something like pen ratio

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because it's going to allow you to break

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through some of those defenses all right

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so that's going to be a priority for an

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attack in type unit someone that is a

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stunning unit needs impact because

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impact allows you to get into the stun

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and start the chain attacks sooner so

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for me I don't care if I get any crit

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rate or anything like that with Ambi all

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I want to funnel in is impact and things

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like energy regen or something like that

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can also be a good option as a secondary

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stat but I do not want crit rate or I

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don't care about crit rate as much you

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could also consider on something like

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your stunning unit as long as they can

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do a lot of an element is you could

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consider something like Elemental or

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anomaly Mastery to help get that buildup

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going it's not the worst option ever you

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could definitely do something like that

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but for me I'm going all in on impact

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and

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energy however on someone that is an

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anomaly type unit that is applying those

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debuffs you want anomaly proficiency and

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Mastery so you apply them faster and

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they hit harder when you do it it's

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pretty straightforward again if they're

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anomaly anomaly if they're stun impact

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if they're an

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attacker DPS stuff like attack crit crit

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damage if you're a defense unit no one

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uses defense units get out of my face

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another thing to consider even though

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it's kind of annoying to go in is the

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food bonuses it'll work for three

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different combats and so if you're going

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to fight the big bosses for the week go

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get the food Buffs and sometimes you get

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lucky and it'll actually give you bonus

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stats on top of it sometimes it's like

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crit rate and stuff uh so this is a

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really good way to boost your damage

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because getting any Elemental damage for

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your main DPS is Big any the other stuff

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cool it's a little bit annoying going

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over to the Noodle guy I get it but this

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is good if you're struggling with

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content go do it so another thing you

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need to consider is obviously team

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Synergy because if you don't use teams

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that synergize well you're going to miss

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out on tons of value so a very quick

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example of this is Ellen is going to get

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30% ice damage during the fight she gets

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multiple Stacks this just doesn't exist

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if you're not using a team that

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synergizes well and is of the same

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element or the same faction the easiest

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way to secure that is to just use

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another unit uh of of the same uh

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element just by using her and having two

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ice units I'm now getting um Ellen Joe's

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to proc and I'm getting this one to proc

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okay the issue is is there a way for you

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to

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get all of

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them because anyone who is missing a

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passive is losing a lot of value now you

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can make up for this with someone

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providing you good Buffs an example is

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if I don't care about this extra

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energy and I'm I'm okay with Ambi not

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functioning fully I could still use her

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and accept that sakaku is going to

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provide me some attack and be a better

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more valuable support there's sometimes

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give and take is going to have to happen

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but some of these passives are so good

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that missing out on them is killing your

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damage on top of this the same thing

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goes with bung Boos if you're using a

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bung boo that doesn't synergize with

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your team really well it does matter

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especially when you start getting into

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the five star ones missing out on some

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of the passes and the value here is like

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crazy because they are more impactful

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than you might think so I would highly

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recommend that you try to get these

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passes going you get a bung boo that's

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working with your team and again it

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doesn't always have to be like ice ice

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ice there are teams that are all ice but

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there are faction teams that work and in

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the case of this team this team because

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two different things are happening I've

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got Maids so this is proing and I'm

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getting both of their passives and

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they're both electric and B and reeno

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are both elect El all of them are

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satisfied so there's going to be

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situations where you can just go mono

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element mono faction split faction as

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long as you can do those things uh

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you're going to be up and running and

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you're going to be feeling really good

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about it as for the bang

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Boos this is going to be situational on

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who your favorite characters are but the

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bang Boos do matter this Butler one

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works and procs because I've got the

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different maids and gives me a ton of

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energy in the team it is very very nice

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uh starting the fight and with these

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passives again you have to satisfy this

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requirement so if I don't have two Maids

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the butler falls off and is a fraction

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of his valuable and I might as well use

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some of these other ones to just get

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some extra damage or whatever it be it

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might be the same thing goes with this

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the ice one really good but if I don't

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have two or more ice characters then I'm

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just not going to apply um the freeze

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anomaly as much and I'm not going to

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shatter it off as much and so I know

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that it's obvious but

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little things like this that you might

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be missing or if you're saying I just

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want to use the cutest

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characters you have to be okay losing

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30% ice damage 20% energy gain all these

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different things you are drastically

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neutering your teams so as long as

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everyone is built as long as you have a

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dou w engine that's leveled up as long

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as you have um your you know your your

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disc drives or whatever you want to call

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them those CDs up and running you're

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chilling you're good to go the synergies

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the bung Boos that takes you to the next

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level and if you do all these things

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together you're going to go from doing a

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couple hundred damage to 4,000 6,000

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8,000 damage on some of these characters

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really really quickly okay so that's it

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for me thanks for watching I'm excited

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for you to stomp on the game and and

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beat everything and uh I'll see you soon

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bye-bye

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