What Happens To A Minecraft World After Trillions Of Years?
Summary
TLDRThe script narrates a hypothetical scenario where a Minecraft world continues to run indefinitely after its player, Timmy, tragically dies. It explores the ultimate fate of the game's entities and environment, from the extinction of villagers and the destruction of forests to the persistence of hostile mobs. As time stretches into the billions, the world is gradually worn down by natural disasters and mob interactions, leading to a desolate landscape. The story contemplates the long-term effects of Minecraft's mechanics on an unattended world, pondering the game's potential for chaos and decay over unfathomable spans of time.
Takeaways
- 🕹️ Timmy's Minecraft world continues to run indefinitely after a tragic accident and a series of geological events.
- 🏠 Timmy's house, containing his computer, ends up deep in the Earth's crust, where it survives due to a combination of geological and technological anomalies.
- 🌌 The story speculates on the long-term fate of a Minecraft world if it were to run continuously for billions of years, outlasting human civilization.
- 🌳 Villages and their inhabitants would struggle to survive without player intervention, facing threats from raids, lightning, and accidents.
- 🐑 Passive mobs that spawn from chunk generation and do not naturally reproduce would eventually die out due to accidents and fall damage.
- 🔥 Forests would be decimated by lightning strikes, leading to the extinction of trees and the habitats they provide for various mobs.
- 🐈 Ocelots, which do not take fall damage and have natural defenses against some threats, could potentially be the last mobs standing.
- 💥 Creeper explosions, both natural and those caused by lightning strikes or warden battles, would contribute to the gradual erosion of the world's terrain.
- 🦄 The introduction of the warden mob could lead to the extermination of ocelots, further depleting the world's biodiversity.
- 🌋 Enderman and the potential for naturally generated Nether portals introduce a complex dynamic that could influence the long-term survival of certain mobs.
- 🍄 Mushroom Island biomes, isolated and protected, may be some of the last areas to remain intact, providing a sanctuary for any entities that can reach them.
Q & A
What is the central theme of the Minecraft world described in the script?
-The central theme is the hypothetical scenario of a Minecraft world running indefinitely without human interaction, exploring the ultimate fate of the game world and its inhabitants.
Why does Timmy's Minecraft world continue to run even after his death?
-Timmy's Minecraft world continues to run because his computer was left on and was later buried in a geological pit, where it remained powered due to a glitch at the power company.
How does the script describe the long-term impact of villagers without human players in Minecraft?
-The script describes that without human players, villagers would eventually face extinction due to various factors such as illager raids, lightning strikes, and accidents involving fall damage.
What role do creepers play in the long-term destruction of the Minecraft world?
-Creepers contribute to the destruction of the Minecraft world by exploding and causing damage to the terrain. Their explosions, along with other factors like lightning strikes, lead to the gradual erosion of the world.
How do ocelots fare in the Minecraft world as time progresses indefinitely?
-Ocelots have a chance of surviving longer than other mobs due to their ability to avoid fall damage and not being hunted by skeletons. However, they are still at risk of being killed by the warden, a new mob introduced in the game.
What is the significance of the warden in the Minecraft world's long-term ecosystem?
-The warden is significant as it can exterminate ocelots and cause chaos in the world by fighting with other mobs. It also plays a role in the rare occurrence of creeper explosions, which contribute to the world's erosion.
How does the script explain the eventual fate of passive mobs like sheep, cows, and pigs in an unattended Minecraft world?
-The script explains that passive mobs would eventually perish due to accidents and fall damage over time, as they would not be able to regenerate health or avoid hazards without player intervention.
What is the role of Enderman in creating natural disasters in the Minecraft world?
-Enderman can inadvertently cause natural disasters by placing blocks that may lead to avalanches or other destructive events. They can also create nether portal frames out of lava, which can introduce more threats to the world.
How do zoglins, introduced in the script, impact the long-term survival of other mobs in the Minecraft world?
-Zoglins, once they enter the Overworld, become hostile and engage in battles with skeletons. Their presence and actions can lead to the eventual extinction of other mobs and contribute to the world's destruction.
What is the ultimate fate of the Minecraft world if left to run indefinitely, according to the script?
-The ultimate fate of the Minecraft world, if left to run indefinitely, is the complete destruction of all terrain and the extinction of all mobs, leaving behind only bedrock, water, and possibly a few wild cats and aquatic life.
Why are mushroom islands considered a safe haven for mobs in the long-term scenario presented in the script?
-Mushroom islands are considered a safe haven because they are isolated and not connected to the main terrain, which protects them from the destructive forces like creeper explosions and erosion that affect the rest of the world.
Outlines
🎮 The Eternal Minecraft World
This paragraph narrates the fantastical tale of Timmy, an avid Minecraft player whose life ends tragically in a car accident, leaving his game perpetually running. His in-game world continues to exist, even as his house is swallowed by a geological pit and descends into the Earth's crust. Miraculously, the laptop's battery and a power cord infused with Earth's mantle metal keep the game running. As Earth faces a supernova, Timmy's room, now part of an asteroid, is hurled into space, orbiting a white dwarf and outlasting the universe's heat death. The story transitions into a thought experiment about the ultimate fate of a Minecraft world if left to run indefinitely, with modifications to game mechanics to simulate infinite time and computing power.
🏘️ Villagers' Extinction and the World's Decay
The second paragraph delves into the consequences of a Minecraft world devoid of human players. Villages, already struggling to survive without player intervention, face inevitable decline. Illagers and zombies would decimate villages, while lightning storms would set fire to homes, leaving villagers without shelter. Over time, even peaceful mode would not protect villagers from accidents and eventual extinction. Forests would succumb to fire, and passive mobs like sheep, wolves, and cows would perish due to fall damage or hunting. The paragraph paints a bleak picture of a world where all that remains are hostile mobs, wild cats, and the potential for ocelots to inherit the Earth, pending the threat of the newly introduced warden.
🌲 The Desolate World: Hostile Mobs and Creepers
This paragraph continues the grim narrative, focusing on the eventual extinction of all life forms in the Minecraft world. With villagers, forests, and passive mobs gone, only hostile mobs, wild cats, and sea life remain. The paragraph explores the unlikely scenarios that could cause creepers to explode, such as skeletons accidentally hitting them with arrows. It also discusses the potential for wardens to spawn and wreak havoc, leading to a slow but steady erosion of the world's surface through creeper explosions. The paragraph concludes with the eventual extinction of wardens and the cessation of creeper explosions, leaving behind a barren world.
🔥 The Last Battle: Zoglins vs. Skeletons
The fourth paragraph introduces zoglins, which could potentially continue the world's decay through battles with skeletons. It explains the rare conditions under which zoglins could spawn and the likelihood of their arrows hitting creepers, which are often charged by lightning. The narrative suggests that zoglins could spread across the world, causing further destruction until all terrain is reduced to bedrock. The paragraph concludes with the eventual extinction of zoglins as their spawning mechanism is destroyed, leading to a world devoid of life and events.
🍄 Mushroom Islands' Eternal Tranquility
In the final paragraph, the focus shifts to the Mushroom Island biomes, which, due to their isolation, could survive the destruction of the rest of the Minecraft world. These biomes, disconnected from the main terrain, would remain safe from the ravages of creepers and other destructive forces. The paragraph muses on the idea of these biomes being a sanctuary for the few remaining creatures, such as cats, offering a stark contrast to the desolation outside. It concludes with a philosophical reflection on the inevitable end of all things, both in the game and in the universe, highlighting the shared fate of all existence.
Mindmap
Keywords
💡Minecraft
💡Hardcore Mode
💡Villagers
💡Ender Pearls
💡Ender Dragon
💡Geological Pit
💡Tectonic Plates
💡White Dwarf
💡Supernova
💡Warden
💡Zoglins
💡Creeper
💡Mushroom Island
Highlights
Timmy's love for Minecraft leads to a perpetually running game world after a tragic accident.
Minecraft world continues to function due to a power glitch, despite Timmy's house being destroyed.
A geological pit pulls the house, and Timmy's Minecraft world, deep into the Earth's crust.
Timmy's room survives, powered by the Earth's mantle, keeping the Minecraft world running for billions of years.
Earth's surface becomes uninhabitable, but Timmy's room and Minecraft world are protected deep underground.
The house turns into an asteroid containing Timmy's room, which enters space after the Earth's destruction.
The asteroid orbits a white dwarf, receiving energy that sustains Timmy's Minecraft world indefinitely.
Minecraft's world, devoid of players, faces a future of decline and extinction of various elements.
Villagers and Iron Golems are predicted to be wiped out due to raids and natural disasters.
Forests and trees are destined to burn down over time without player intervention.
Passive mobs like sheep, wolves, and cows are expected to die out from accidents and fall damage.
Ocelots may inherit the Minecraft Earth, but the introduction of the warden poses a new threat.
Enderman and creeper interactions could lead to the destruction of the world over an infinite time span.
Skeletons and wardens may cause rare but impactful explosions that erode the world.
Zoglins from the Nether could potentially continue the erosion process if a portal remains intact.
The ultimate fate of a Minecraft world could be the complete destruction, leaving only bedrock and water.
Mushroom Island biomes may be the last to survive, unaffected by the world's destruction.
The story of Timmy's Minecraft world serves as a metaphor for the potential end of the universe.
Transcripts
Timmy loves Minecraft he loves playing
Minecraft so much he has his Hardcore
Minecraft World open all the time and
never turns off his computer he runs his
Farms keeps working on his villager
trading and continues the rare hunt for
ender pearls to eventually fight the
dragon unfortunately Timmy and his
family died in a car accident but left
his computer running with his Minecraft
world still going a few days later his
in-game character was killed by a zombie
that was able to get in through the roof
but the world continued to run his real
life house later that week was
discovered to have inextricable toxic
mold and the house was scheduled to be
destroyed power was never cut off from
the house prior to bulldozing due to a
glitch in accounting at the power
company so his Minecraft world stayed on
before scheduled destruction commenced
miraculously the largest geological pit
on Earth which was just under his house
lost pressure and pulled the house down
falling deep into the geological
sinkhole what was unknown to people at
the time time was just how deep this
geological pit went as gas pressure
Spilled Out of the pit where Timmy's
house used to be the house continued to
get pulled deeper and deeper into the
Earth's crust approaching the bottom of
the pit with increasing velocity until
what was left of the house landed
somewhere near the bottom of the Earth's
crust near the Earth's mantle the house
was assumed to have been completely
incinerated but a portion of it Timmy's
room actually survived cradled in a pit
of metal close to the Earth's mantle as
the house had sunk the internal battery
on Timmy's laptop kept his Minecraft
world running through additional
miraculous circumstances somehow his
laptop power cord became infused with
the metal surrounding Timmy's room which
powered the cord through the continual
heat bubbling up from the Earth's mantle
a side effect of this strange geology
going on in this area was that the
tectonic plates surrounding it were very
stable this would allow the portion of
Timmy's house to remain undestroed all
the while the Minecraft world continued
to run a billion years after this point
human civilization was long gone Earth's
surface was a scorched hellscape about
to be obliterated by our son's Supernova
but being at the bottom of the Earth's
crust Timmy's room was protected against
what was going on at the surface and the
computer was running at hot but
sustainable temperatures until the sun
went supernova and obliterated Earth
fortunately the metal and rocks
surrounding Timmy's room was not broken
apart but blasted away as an intact
asteroid with Timmy's room at the center
of it hurtling through space with stored
thermal energy the asteroid was large
enough for this thermal energy within
the layers of rock and metal powering
the laptop to last a few million years
but it wasn't going to last forever
fortunately the asteroid fell into close
orbit around a white dwarf which is
usually the dead core of a star that has
already gone Supernova white dwarfs are
theorized to be the last objects that
will endure as the universe breaks down
to survive the heat death of the
universe for longer than any object save
black holes themselves and for
unfathomable amounts of time to the
Practical end of the universe the
asteroid kept in close orbit with the
white dwarf receiving energy and warmth
and for all of time Timmy's Minecraft
world continued to run
this is the story of what happened
inside of that Minecraft world
Minecraft's characteristics in so many
ways defies our minds attempts to
understand the various levels of depth
that it reaches in practice and in
theory by so many different metrics in
the previous episode investigating ways
in which Minecraft could beat itself we
took a Minecraft world without people
all the possible outcomes and focused on
specific timelines in which incredibly
significant events happen but rather
than that what is most likely to happen
if Herobrine took everyone who was
playing Minecraft right now and made
them disappear like it's the goddamn
Minecraft Rapture and our computers
stayed on till the end of time what
would be the ultimate fate of those
worlds given enough time would anything
interesting happen to a Minecraft world
if it was left to run for an infinite or
unfathomable span of time like in the
previous experiment we're modifying the
rules of Minecraft from normal mechanics
to intended mechanics if we had infinite
computing power and infinite time the
entire world 60 million by 60 million
perimeter is loaded all entities are
processing and instead of player
localized mob spawns are worldwide
localized spawning everywhere so that
everywhere it looks like mob spawning
that happens around the player for both
night and day with that let's start the
clock on a world that runs forever and
see where it takes us there's so many
elements of Minecraft that are dependent
upon the player that if the world was
left to its own devices that they would
all meet a dismal fate before it even
began all rare blocks and items or
non-rare blocks and items for that
matter that do not naturally generate
will never see the light of day a beacon
will never hit the sky a hopper will
never transport items but beyond the
blaringly obvious what naturally
generating resources blocks and natural
species would immediately start having
trouble the first and foremost is the
villages the villagers need you so badly
they were screwed before the illiger
update they're even screwed in peaceful
mode first off a fully loaded Minecraft
world would allow illagers to Target
Village after village with raids raids
that villagers are hard-pressed to
survive even with you present without it
the illagers would continue to slay iron
golems and villagers until there was
nothing left prior to the illager update
nighttime and the occasional Zombie
Siege would similarly slay villagers
faster than they could reproduce
especially on hard mode where they can
break the doors without hard mode not
every villager actually manages to make
it inside their programming pathfinding
of them running into their houses at
night doesn't always go off without a
hitch not to mention armored zombies
during the day picking off villager
after villager until nothing is left but
with the absence of all hostile mobs in
what's supposed to be the happy ending
peaceful mode why is the future of
villagers still complete Extinction the
first step is lightning storms apply
enough time and lightning strikes will
eventually hit set fire and Destroy
every single house in a village until
they have no homes left to speak of
lightning is one of the huge erasing
factors in this deep look into Minecraft
time because forests do not naturally
generate without the player replanting
their saplings without the player the
forests are doomed lightning strikes
will eventually burn down every single
flammable block on the surface which
aside from villager houses includes all
trees with logs and leaves so villagers
are homeless in this peaceful world but
how would they actually die they could
get struck by lightning slowly but
there's actually something that could
kill them much faster accidents with
gravity even if it's just half a heart
per year every villager will eventually
take fall damage in its various
pathfinding exploration routes with no
way to regenerate their health through
the passage of large spans of time and
small mistakes here and there every
villager will eventually die but let's
go back to the non-peaceful world where
the villagers and iron golems die much
quicker to the skeletons zombies and
illagers every villager in Iron Golem is
dead and most of the forests are burned
down and continuing to burn soon there
will be no wood left save for naturally
generating wood in abandoned mine shafts
what would happen next with no Villages
left villagers would no longer be able
to spawn through raids however even if
their outposts and Woodland Mansions are
burned down their spotting mechanics are
not defined by the structure but by a
spawning box centered around the
structure meaning they'll still be able
to spawn in their local homelands for
now the next wave of death in a
Minecraft after people that we could
expect is pretty much everything all
passive mobs that Spawn from chunk
generation and do not spawn naturally
preceding that event sheep wolves cows
all the mobs that have a one-time
generation upon the world first
appearing would meet the same fate as
the villagers in peaceful mode through
various accidents mostly random small
amounts of fall damage all of them would
eventually perish all except the two
mobs that don't take fall damage the
chicken and the ocelot but the chicken
are hunted by the various mobs of this
type throughout the game leaving them to
perish much so sooner than the slow
accidental fall damage category even if
somehow chickens managed to outlive
their predators due to the Predators
slowly dying from Fall damage the ocelot
is also a predator that hunts chickens
meaning the chickens in Minecraft will
eventually perish until all that's left
is the rare chicken jockey a baby zombie
riding a chicken which would spawn at
night but while baby zombies used to not
burn in sunlight in the past they do now
leaving the chicken alone to be hunted
by the ocelots and even if they didn't
ocelots will literally kill the chicken
while the baby zombie is riding him
which means chickens will rarely appear
only to be killed again but what about
the ocelot their spawning is not tied to
World Generation but to certain y levels
in certain biomes and they don't take
fall damage they don't drown when
swimming unless trapped underwater and
they repel creepers so it's very
unlikely for a cat to take damage from
them could ocelots end up inheriting the
Minecraft Earth maybe there's a recent
addition to Minecraft the warden I
tested it and they in indeed do kill
ocelots broke my heart to watch it it's
a shame because the warden has no eyes
and makes its decisions to kill based on
hearing and movement vibrations in
previous Minecraft versions cats are
loud and meowing but before they were
tamed ocelots were completely silent
that combined with their tip-toeing
nature should allow ocelots to remain
undetected by the warden dick move
Mojang so as it stands the warden slowly
exterminates ocelots but they continue
to respawn in their natural habitats for
now so we've now reached a point in
Minecraft where the world is quite
Barren and quite dark everything we love
that's bright and happy is dead forests
are dead villagers dead sweet cute
adorable puppies dead sheep pigs
and everything else that puts a light in
our hearts and some color to This World
Gone Forever never to return only wild
cats are left in addition to all hostile
mobs pillagers and sea life but it would
seem at this point now that lightning
gravity evil and Undead have destroyed
everything non-renewable above the
surface that there's nowhere else to go
with this experiment right just wait in
the last video we explored the
incredible game-changing Randomness that
can be brought to the worlds by Enderman
when their block placing eventually
allows incredible things to happen given
enough time and given enough Infinity
World attempts but now it's time to
explore what is more likely to happen
with enderman's destructive counterpart
the creeper without the player a
creeper's options for being enticed to
explode are limited Snow Golems as we
explored in last video can naturally be
spawned by Enderman but carved pumpkins
are a non-renewable resource that
generates very rarely in the world so on
the scale of deep time through spawning
snow golems that are being destroyed by
other means carved pumpkins would be
gone quite quickly in their absence what
could cause a creeper to explode there's
only one source that could potentially
make a creeper explode that would be
continued newly present throughout this
condition of the world pretty much
forever the skeleton skeletons do not
attack creepers but they can
accidentally hit creepers if they're
trying to attack something else but with
everything we love killed from the game
what is left that could possibly entice
skeletons to fire arrows the warden
first off can the warden spawn naturally
from my research it seems that he can
any noise will entice the Shrieker boxes
to spawn one including non-player noises
even down to the Flying round of bats
inside of these ancient cities so
wardens are going to spawn and because
they fight pretty much everything this
seemingly inactive world where Undead
mobs just walk around at night with
nothing left to fight or kill will
actually be more active than you would
expect skeletons are not naturally
aggressive to the warden but wardens are
to skeletons if the warden decides to
melee attack the skeleton it's going to
be a one shot and there will be no fight
thus no fired arrows unless the skeleton
is armored but if the warden is enticed
to chase something up to the surface
then decides to hit the skeleton with
its long range beam which is often the
case the skeleton Will Survive that and
shoot arrows in return and so we have
our rarely occurring skeleton Warden
battles some of which a skeleton will
accidentally shoot a creeper the creeper
will explode on the skeleton and we have
an explosion which will remove some
blocks from the world now because Undead
mobs don't spawn in ancient cities the
Shrieker boxes that cause wardens to
spawn will be somewhat more protected
from this phenomenon you would need a
skeleton and a creeper to wander far
enough in and for the explosion to take
out one of the boxes because the train
outside of the ancient cities is more
likely to be destroyed wardens would
spawn for a long long time causing havoc
and the rare Creeper explosion as the
world slowly gets more and more worn
down eating away at itself until all
surface dirt is destroyed and the stone
slowly gets weathered away by creeper
explosions over millions billions
perhaps trillions of years but it might
be faster than you think because with
all the time passing lightning strikes
are still occurring often hitting
Creepers on the surface who do not die
during the day as they don't burn in
sunlight just waiting for the accidental
Arrow to hit them meaning it might be
even more likely than not given so much
time that creepers will be charged by
lightning strikes it could even be most
creepers meaning that each time this
explosion happens it takes out a
substantial amount of terrain shortening
the time that it takes for this process
to wear the entire Minecraft world down
as it all goes down the first thing this
process eliminates are illagers and
ocelots natural spawning spots among
lightning strikes and Charged Creeper
explosions both of which could
eventually kill them the remaining
illichers and ocelots once the terrain
has moved below their natural spawning
levels would have to contend with the
spawning wardens wandering around the
world killing everyone and would be very
unlikely to survive this reign of warden
Terror would not last forever the world
would continually get worn down until we
reached the level of ancient cities by
which time most Shrieker boxes would
have been destroyed by creepers at this
point with the rest of them exposed the
remaining Shrieker boxes would
eventually be destroyed making the
warden extinct and the creeper
explosions stop now that half of the
world of Minecraft has been destroyed
and the Very mechanic that was
destroying it eventually destroys itself
what takes place next if any ocelots
have survived congratulations you out
survived all your predators and will
live the rest of your life in peace with
the undead mobs that will continue to
spawn now with no enemies left to fight
except that this is not true remember
the naturally lighting nether portal
science that we explored in the last
video if you didn't see it basically
Enderman can actually create nether
portal frames out of lava in
astronomically rare chains of events the
events have to happen perfectly if you
turn the wrong block into obsidian then
there's no way to remove it and your
frame attempt is ruined but with the
help of generation Shenanigans and the
gigantic size of a Minecraft world it
can be safe to assume that a couple
portals or more would be naturally
generated by Enderman over the vast
expanse of space of the Minecraft world
and time that we've already covered if
this is the case we would need a way for
the nether portal to be safe from
creeper explosions being very close to a
water source will do it in most
situations but but even if it doesn't
and the portal is shut down by an
explosion it can always be re-lit by a
lightning strike but since the nether
portal would eventually be in the air
with lowering terrain it would need to
be around or directly above a water
source for nether mobs to survive the
fall or low enough to bedrock if we have
even one naturally generated portal per
World reach these conditions then we
have a way for erosion to continue with
this nether portal being above or near
water or Bedrock anything that comes out
of it will survive the fall and descend
with the flowing water no matter how
much the train changes around it one
nether mob that attacks skeletons on
site is zoglins unfortunately zoglins
are hard to create even for the player
they don't naturally generate anywhere
and the hoglands that transform into
them only do so when in the Overworld
but are scared of nether portals and run
away from them but all it takes is a
ledge overlooking the nether portal
which when considering the terrain of
the nether will happen almost more often
than not and a hogland to be pushed down
accidentally touching the nether portal
when it lands so it's incredibly rare
but remember that this experiment has
infinite time if another portal exists
zoglins will eventually come out of it
zaklin's zombifies seconds after they
enter the Overworld and that makes them
hostile to almost everything including
skeletons so even if one nether portal
remains safe from creeper explosions but
continually over expanses of time has
zoglins wandering out of it you would
have zoglin's skeleton battles where a
missed Arrow would eventually hit a
creeper creepers are waiting so long for
this you can expect almost all of them
to be charged by lightning at this point
but still much slower than the warden
mechanic with one or a few protected
Nether Portals per world the world would
continue to wear down from creeper
explosions but one thing that interrupts
this is zoglin's inability to get very
far they wouldn't be able to get very
far in the world even if they spawned
out at morning and had 10 minutes to
wander out before Undead dead spawns
commenced but this radius where the
fights were taking place would
eventually wear down to bedrock
preventing spawns and allowing zoglins
to wander up and out of this spreading
hole farther and farther as the terrain
continued to wear down over unfathomable
stretches of time likely comparable to
the total lifespan of our real Universe
zocklins would continue to wage war with
skeletons hitting charged creepers until
the spreading unspawnable Bedrock Circle
consumed the entire 60 million by 60
million radius of a Minecraft world one
day the last Undead mob would spawn
before its final spawning block would be
destroyed by the last creeper the
zoglins will have won their global war
with the skeletons and cheering among
the zoglins would ensue with no one left
to kill zoglins they would continue to
pour into this pure Bedrock world with
the occasional island of blocks
protected by water or lava until the
entire world was to the brim with
quadrillions of them an end state of
total disorder and miserable living
conditions for these Undead pigs missing
their Homeland for most Minecraft worlds
that ending or the ending where it stops
at Deep slate once all wardens spawning
has stopped might be the ultimate fate
of Minecraft worlds if left the ravages
of infinite time but for some Minecraft
worlds towards the end of the zoglin's
onslaught on the skeletons there could
be an explosion near a portal that shuts
it off not a problem since it will
eventually be relit with lightning
except for the fact that the final
explosion eliminated some stone blocks
and changed the water flow that water
flow could then flow through the portal
permanently which would cancel all
future zoglin reinforcements still there
will be enough zoglins in the world to
finish its work of triggering Creeper
explosions to eliminate the remaining
terrain zoglin still win but their
source of spawning has been cut off with
this in mind the remaining zoglins will
then slowly suffer the same fate as the
mobs from the previous Minecraft
Triassic era eventual death from Gravity
via fall damage once they're all dead
Minecraft will be nothing but Bedrock
oceans the occasional block mountain
covered in water or lava and all the
Aquatic Life that spawns in the water
and a few cats if they manage to survive
billions of years of wardens and then
charged creepers a few wild cats will
inherit a world forever alone and
completely destroyed where nothing
spawns anymore
no new events happen an entropy
finally
comes to an end the Minecraft world
is over
oh I forgot something Mushroom
Island biomes many of these are screwed
being connected to terrain that falls
outside of the biome's chunk radius and
thus will be destroyed by creepers in
the same way others will have emerging
cave systems that continue outside of
the chunk radius and those will fall and
be destroyed in the same way but the
mushroom islands that are perfectly
contained creepers have no way to reach
them while all of this is going on and
the world is destroyed around them for
the entirety of the universe's lifespan
these cows with their venereal diseases
will experience an infinite amount of
Minecraft sunsets knowing that they will
be safe for all time I guess the moral
of the story is if you want to build
somewhere that will be safe mushroom
islands really will keep them safe in a
way that none of us could have ever
imagined the heat death of the real
universe is going to take a long time I
probably won't be able to witness it
probably
probably but it still makes me sad
knowing that somehow absurdly Minecraft
if given similar scales of time will go
the same way makes me feel like this
must be some kind of transcendent law of
realities but whether you're a pixelated
monster in a block game or a Celestial
body careening through the cosmos at
least we can say that we're all in this
together a great thank you to our top
tier patrons comrade back dprk Cristiano
frasinetti eprb Jonathan Finelli Matthew
scarberry and fibault tollette if the
universe really was ending I'd hug you
guys first well actually I'd probably
hug my family first then my in real life
friends
foreign
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