The Need for a Competing Interest | Episode 008 Video Game Addiction

HealthyGamerGG
26 Jan 201908:07

Summary

TLDRThe video script delves into the challenge of overcoming gaming addiction by emphasizing the need for a 'competing interest'. It suggests that addictions, such as gaming, are hard to quit without a compelling alternative that holds significance in one's life. Drawing on examples from other addictions and a New York real estate story, the speaker illustrates the power of advocating for something positive to replace the unwanted behavior. The script encourages gamers to identify and pursue a genuine interest that can motivate them to curb their gaming habits, thus creating a tangible cost to their gaming and driving behavioral change.

Takeaways

  • ๐Ÿง  Understanding addiction involves recognizing that it serves a purpose in a person's life, such as managing stress or negative emotions.
  • ๐Ÿšซ Overcoming addiction is not just about avoiding negative consequences but finding a competing interest that can replace the addictive behavior.
  • ๐ŸŒณ The story of a community fighting against real estate development by advocating for a park illustrates the power of creating a competing interest to achieve a goal.
  • ๐ŸŽฎ For gamers, developing a competing interest is crucial to control gaming habits and avoid addiction.
  • ๐Ÿ’ก A competing interest is something that a person genuinely cares about and is willing to act upon, unlike mere desires which do not drive behavior change.
  • ๐Ÿ” Identifying what you truly care about is essential in developing a competing interest that can help you resist the urge to game excessively.
  • ๐Ÿ’ฐ The concept of a tangible cost or benefit associated with not gaming can be a powerful motivator for change.
  • ๐ŸŒŸ Real motivators are those that affect a person's behavior and emotions, not just abstract ideas or future goals.
  • ๐Ÿƒโ€โ™‚๏ธ Finding a competing interest can help you 'put your chips on the table,' making you more invested in the outcome and more likely to change your behavior.
  • ๐Ÿ”„ The process of developing a competing interest involves a shift from passive desires to active engagement with something that truly matters to you.

Q & A

  • What is the main focus of the discussion in the provided transcript?

    -The main focus is on understanding how to gain control over gaming addiction, the importance of developing a competing interest to overcome addiction, and the psychological aspects of addiction and motivation.

  • Why is it difficult to overcome an addiction without a competing interest?

    -It's difficult because the addictive substance or behavior often serves an important purpose in an individual's life, such as managing stress or negative emotions, and simply being aware of the negative consequences is not enough to change behavior.

  • What is an example of a competing interest in the context of smoking marijuana?

    -A competing interest could be the desire to see one's daughter get married, meet grandchildren, or watch them go to college, which are personal and emotional reasons that can motivate someone to quit smoking.

  • What is the story of the real estate development in New York and how does it relate to the concept of competing interests?

    -The story illustrates how a community opposed a real estate development by advocating for a park instead. This approach gained more support and ultimately led to the creation of the park, demonstrating the power of offering a competing interest to block an unwanted outcome.

  • What is the difference between a desire and a competing interest according to the transcript?

    -A desire is a general wish or goal, like wanting to be rich or get a job, which doesn't necessarily drive behavior. A competing interest, on the other hand, is something that an individual deeply cares about and is willing to take action for, which can influence behavior.

  • How does the concept of 'having something to lose' relate to changing behavior in the context of gaming addiction?

    -Having something to lose creates a tangible cost to the addictive behavior, which can motivate individuals to change their behavior. For example, if there's a real consequence to gaming, like losing money or a significant life event, it can provide the necessary incentive to stop.

  • What is the speaker's suggestion for gamers who want to stop gaming but feel stuck?

    -The speaker suggests that gamers need to develop a competing interest that they genuinely care about, which will provide a reason to not game and create a cost to gaming that can influence their behavior.

  • Why do desires alone not effectively motivate someone to change their behavior?

    -Desires alone are not strong enough motivators because they lack the emotional connection and personal investment that a competing interest provides. They don't create an immediate cost or consequence that can drive behavior change.

  • What is the significance of the story about the park in New York for individuals struggling with gaming addiction?

    -The story shows that advocating for something positive (a park) can be more effective than simply opposing something negative (real estate development). For gamers, this means developing a positive, competing interest that can help them overcome their addiction.

  • How can the concept of competing interests be applied to other areas of life besides gaming addiction?

    -The concept can be applied to any situation where a change in behavior is desired. By identifying and investing in a competing interest that is personally meaningful, individuals can find the motivation to overcome other addictions or unhealthy habits.

  • What is the speaker's advice for the next steps after identifying the need for a competing interest?

    -The speaker suggests that after identifying the need for a competing interest, individuals should work on developing it further. They mention taking a short break and then continuing the discussion on how to go about developing a competing interest.

Outlines

00:00

๐ŸŽฎ Overcoming Gaming Addiction with Competing Interests

The speaker discusses the challenges of controlling gaming habits and emphasizes the importance of developing a competing interest to overcome addiction. They explain that simply knowing the negative consequences of gaming is not enough to change behavior. Instead, individuals need a strong, alternative motivation that they genuinely care about. The speaker uses the analogy of a real estate development project in New York, where community members successfully opposed a high-rise by advocating for a park, illustrating the power of competition in influencing change. The key takeaway is that gamers need to identify a compelling reason to stop gaming, something that they truly value and would lose if they continue their gaming habits.

05:02

๐Ÿ’ฐ The Power of Competing Interests in Changing Behavior

In this paragraph, the speaker delves deeper into the concept of competing interests, using the example of a person addicted to smoking. They argue that while knowledge of health risks may not motivate change, personal desires and interests can. The speaker challenges the common misconception that desires are enough to drive behavior change, highlighting the need for a tangible, compelling interest. They explain that the cost of gaming must be immediate and tangible, not just a distant consequence. The speaker suggests that gamers need to find something they care about deeply, something that would be lost if they continued gaming, to effectively combat their addiction. The discussion underscores the importance of identifying and nurturing a competing interest to make a real impact on behavior.

Mindmap

Keywords

๐Ÿ’กNeuroscience

Neuroscience is the scientific study of the nervous system, which includes the brain and its functions. In the context of the video, it is discussed in relation to gaming to understand how the brain responds to gaming and how it can influence behaviors and addiction. The script mentions 'the neuroscience of gaming' to emphasize the importance of understanding the brain's role in gaming habits.

๐Ÿ’กAddiction

Addiction refers to a compulsive engagement in rewarding stimuli, despite adverse consequences. The video script discusses overcoming gaming addiction by developing a competing interest. It highlights the difficulty of quitting an addictive substance or behavior, such as gaming, without finding an alternative activity that serves the same purpose in one's life.

๐Ÿ’กMotivation

Motivation is the drive or desire to achieve a goal. The script talks about activating motivation to gain control over gaming. It suggests that finding a competing interest can help motivate individuals to reduce or stop gaming by giving them a reason to prioritize other activities over gaming.

๐Ÿ’กCompeting Interest

A competing interest is an alternative activity or pursuit that can replace or reduce the time spent on an addictive behavior. The video emphasizes the importance of finding a competing interest to overcome gaming addiction, as it provides a tangible reason to stop gaming and a cost to the behavior.

๐Ÿ’กEmotions

Emotions are complex psychological states that can influence behavior and decision-making. The script mentions aligning emotions with actions to gain control over gaming, suggesting that understanding and managing one's emotional responses to gaming can be a key factor in overcoming addiction.

๐Ÿ’กLaziness

Laziness is the quality of being unwilling to work or use energy. In the script, it is presented as a barrier to overcoming gaming addiction. The speaker suggests that developing a competing interest can help overcome laziness by providing a more appealing alternative to gaming.

๐Ÿ’กDesire

Desire refers to a strong feeling of wanting to achieve something. The video script differentiates between desires and motivators, stating that while desires are aspirations, they do not necessarily drive behavior change. A competing interest, on the other hand, is something that one truly cares about and can motivate action.

๐Ÿ’กBehavior Change

Behavior change involves modifying one's actions or habits. The script discusses the need for behavior change in the context of overcoming gaming addiction, suggesting that developing a competing interest is a key strategy for achieving this change.

๐Ÿ’กCost

In the context of the video, cost refers to the negative consequences or losses associated with a behavior. The script explains that to stop gaming, there must be a 'cost' or a tangible loss that one experiences by continuing to game, which can motivate them to change their behavior.

๐Ÿ’กReal Estate Development

This term is used in the script as an analogy to explain the concept of competing interests. The story of a community opposing a real estate development by advocating for a park instead illustrates the power of offering an alternative that can gain more support and effectively block the undesired outcome.

๐Ÿ’กPark Advocacy

Park advocacy in the script serves as an example of creating a competing interest. The็คพๅŒบๅฑ…ๆฐ‘ advocating for a park instead of opposing a high-rise development shows how developing an alternative vision can be more effective in influencing outcomes and is used to draw a parallel with finding a competing interest to gaming.

Highlights

Understanding the importance of competing interests to overcome addiction.

The role of addiction in managing stress and negative emotions.

The challenge of quitting substances without a competing interest.

An analogy of real estate development to illustrate the concept of competing interests.

The Upper West Side story of community resistance and the power of advocating for a park.

The psychological principle that blocking something requires a replacement.

The need for gamers to develop a competing interest to control gaming habits.

The difference between desires and motivators in changing behavior.

The importance of tangible costs and benefits in influencing behavior.

How a competing interest can create a real cost to gaming.

The automatic behavioral change when there's something to lose.

The distinction between having desires and having a competing interest.

The ineffectiveness of desires alone in prompting behavioral change.

The necessity of developing a competing interest to gain control over gaming.

The upcoming discussion on how to develop a competing interest after the break.

Transcripts

play00:15

we've talked some about the neuroscience

play00:18

of gaming we've talked some about

play00:19

emotions we've talked to about a couple

play00:21

of introductory topics around gaming and

play00:24

what I'd like to talk about now is how

play00:27

you start actually getting control of

play00:30

your gaming and how it is that you can

play00:32

activate your motivation you can

play00:34

overcome some of that laziness you can

play00:36

sort of get your emotions in line

play00:38

there's some concrete things that you

play00:41

can do to get control of your gaming and

play00:44

the first of those is to understand that

play00:46

you can't overcome an addiction without

play00:49

a competing interest if we think a

play00:52

little bit about so I mostly work with

play00:55

people who have problems with other

play00:57

addictions like alcohol or opiates or

play00:59

things like xanax or marijuana and for a

play01:03

lot of them the the substance that they

play01:06

use serves a very important purpose in

play01:08

their life it helps them manage stress

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it helps them kind of decompress a

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little bit it helps them manage their

play01:13

negative emotions and it's really hard

play01:16

to just get them to quit it's not enough

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to tell someone hey you know you're

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gonna if you keep on drinking you're

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gonna get liver cancer and you'll die

play01:24

early or you'll have an increased risk

play01:27

of heart disease in order to really get

play01:30

them to stop drinking and this is

play01:32

especially true actually less of Meral I

play01:34

mean alcohol but the most true of

play01:36

marijuana you have to help them develop

play01:39

a competing interest and so what I mean

play01:41

by that is let's take an example of

play01:44

someone who smokes marijuana that person

play01:48

is gonna be smoking and they feel like

play01:49

marijuana helps them deal with their

play01:51

anxiety it makes them feel like they're

play01:53

themselves for the first time like

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they're not so much in their head and it

play01:57

makes them feel really good and so for

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something that's so awesome like

play02:01

something that makes you feel

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comfortable

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it's really hard to just give that up

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and so in order to help that person give

play02:08

that up what we have to work on is

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finding what I call a competing interest

play02:12

so I'd like to tell you guys kind of a

play02:14

random story so when I was studying

play02:17

Public Health I heard a really

play02:19

interesting story about a real estate

play02:21

development project in New York and this

play02:24

was kind of in in the Upper West Side of

play02:26

New York like 30 or 40 years ago there

play02:29

was

play02:29

real estate developer that wanted to

play02:31

come in and sort of buy up a bunch of

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property and then turn it into like a

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high-rise and so the people who lived in

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that community didn't want that real

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estate developer to come in and buy that

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property and so what they did is they

play02:44

went to these town council meetings and

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stuff and they protested and they said

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we don't want that real estate developer

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to develop this land we don't want it to

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happen we don't want it to happen we

play02:52

don't want it to happen and despite all

play02:55

of their protests the real estate

play02:57

development started moving forward and

play02:59

then finally one guy came up with the

play03:01

idea or a girl I think actually it was a

play03:03

woman but one person came up with the

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idea that instead of saying no to the

play03:07

real estate development what they

play03:09

started doing is saying we actually want

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a part instead instead of actually

play03:14

opposing the real estate development

play03:16

what they did is create some competition

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and they said we want to devote this

play03:20

area of our part of New York City to

play03:23

building a park and something magical

play03:26

happened when they started advocating

play03:27

for a park instead of trying to block

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the real estate development the more

play03:31

that they advocated for the park it

play03:33

seemed to get traction and other people

play03:35

in the community were like wow wouldn't

play03:36

it be awesome to have a park here

play03:38

instead of a high-rise and they were

play03:40

able to get a lot more support for it

play03:42

and ended up blocking the real estate

play03:45

development and building a park instead

play03:47

and so if we look at that story I mean

play03:49

it sounds like it's completely unrelated

play03:51

but I think it speaks to this basic

play03:53

human psychology that in order to to

play03:57

block something you actually have to

play03:58

replace it you can't just stop it and so

play04:02

for gamers the first thing that you guys

play04:04

need to do is come up with a competing

play04:05

interest so you have to have a reason to

play04:08

not game and I would argue that most of

play04:12

you guys when I ask you guys do you want

play04:14

to stop gaming you'll say yes I want to

play04:15

stop gaming and I'll ask you why do you

play04:17

want to stop gaming and you'll say well

play04:19

because I need to get a job or because I

play04:21

I need to move out of the house or

play04:23

because I'm not moving forward in life

play04:24

and all of those things are true but

play04:27

they're not really a competing interest

play04:30

getting a job in being financially

play04:32

independent or just things that you want

play04:34

you don't actually care about them they

play04:36

don't drive you to do things they don't

play04:39

affect your behavior

play04:41

they're just desires

play04:43

and desires and motivators are actually

play04:45

different things a competing interest is

play04:47

something that you actually care about

play04:49

it's like earlier when I was talking

play04:51

about the guy who's smoking if I want

play04:53

him to stop smoking I can't tell him

play04:56

about lung cancer so if I have a guy

play04:58

who's smoking and I try to get him to

play04:59

quit smoking I say oh if you smoke

play05:01

you're gonna get heart disease you're

play05:03

gonna die of a heart attack you're gonna

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die of a stroke you're gonna get lung

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cancer you're gonna be wheeling around

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an oxygen tank you're not gonna be able

play05:11

to breathe you're not gonna be able to

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climb stairs and all of those things are

play05:15

absolutely true and he doesn't want any

play05:17

of those things to happen but none of

play05:19

that information actually changes his

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behavior he doesn't actually stop

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smoking irrespective of how much he

play05:26

wants to avoid lung cancer what gets

play05:29

that person to change is actually

play05:31

something that they care about a real

play05:33

competing interest what I what I'd ask

play05:36

that person is do you ever want to see

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your daughter get married do you want to

play05:40

ever meet your grandkids do you want to

play05:42

see your grandkids go to college those

play05:45

are things that that person cares about

play05:47

and those are things that are competing

play05:49

interests and when you develop a

play05:51

competing interest that helps you

play05:53

actually fight against the gaming

play05:56

addiction because then you have

play05:57

something that actually gets lost if you

play06:00

choose to continue gaming you have a

play06:02

real cost to gaming whereas right now

play06:05

you don't really have a cost to gaming

play06:07

sure you don't move forward in life but

play06:10

tomorrow is not gonna be any different

play06:11

you're not gonna be out on the street if

play06:13

you play video games all day today

play06:15

you're not gonna die of hunger tomorrow

play06:17

if you play video games all day you're

play06:19

not gonna die alone if you play video

play06:21

games all day now you will die alone if

play06:23

you play video games for the rest of

play06:24

your life but for tomorrow there's

play06:26

actually no cost to playing video games

play06:29

all day and you guys really have to

play06:31

understand that that in order for you to

play06:34

stop gaming there has to be a cost today

play06:37

there has to be something that you lose

play06:39

today by gaming today and developing

play06:43

understanding that requires you to

play06:46

develop a competing interest and once

play06:48

you develop a competing interest then

play06:50

you actually have skin in the game you

play06:53

you put your you've kind of gone all-in

play06:55

you're putting chips on the table

play06:57

you're actually betting something you

play06:58

have something to lose and the

play07:00

interesting thing is that once you have

play07:02

something to lose that's gonna change

play07:04

your behavior automatically if I were to

play07:07

tell you if you play video games

play07:09

tomorrow I'm gonna shoot you in the face

play07:10

and here's a handgun you're not gonna

play07:13

play video games tomorrow you're just

play07:14

not going to do it because it actually

play07:15

has a cost if I tell you here's $1,000

play07:19

if you play World of Warcraft tomorrow

play07:21

I'm not going to give it to you

play07:23

but if you don't play World of Warcraft

play07:24

tomorrow I will give it to you that

play07:26

person is not going to play World of

play07:28

Warcraft because there's a tangible cost

play07:31

there is a competing interest there's

play07:33

something that they actually gain by not

play07:34

gaming in the subtle problem that gamers

play07:37

face is that they think they have a

play07:39

competing interest because what they

play07:41

root but what they really have is

play07:42

desires they have a desire they're like

play07:45

yeah I want to be rich that's like I

play07:47

want to be rich to like everyone on the

play07:48

street wants to be rich it doesn't

play07:50

actually cause them to change their

play07:51

behavior so if you actually want to get

play07:53

control over your gaming the first thing

play07:55

you need to do is develop a competing

play07:57

interest and we'll take a short break

play08:00

but when we get back we'll talk a little

play08:01

bit about how to go about doing that

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Related Tags
Gaming AddictionCompeting InterestsMotivationBehavior ChangeEmotional ControlNeurosciencePublic HealthReal EstateNew YorkCommunity Advocacy