We were only allowed these 3 Plugins to make a Song! (UJAM Slap, UJAM Legend & UJAM Sparkle)

Xantux Soundfactory
14 Jan 202431:08

Summary

TLDRこのビデオスクリプトでは、3人のプロデューサーがU Jam社の3つのプラグインを使用して楽曲を作成する挑戦を紹介しています。彼らはVirtual Bassist、Virtual Guitarist、Virtual Drummerという3つのインスツルメントに制限され、それぞれが異なる音楽スタイルを生み出します。プロデューサーたちはこれらのプラグインを通じて、楽曲作りのプロセスや技術的な側面について詳しく説明し、最終的な楽曲の完成形を聴くことができます。彼らの音楽に対する情熱と創造性は、視聴者を魅了し、楽曲作りの可能性を広げます。

Takeaways

  • 🎶 この動画では、U Jamの3つのプラグインを使用して楽曲を作成する挑戦が紹介されています。
  • 🤝 挑戦に参加した3人のプロデューサーは、U Jam社の提供したライセンスを使っています。
  • 🎸 U Jamのプラグインには、特定の音楽ジャンルに適したエクスプレッションが組み込まれています。
  • 🔧 プラグインは細かい調整ではなく、より大きな音楽的全体像に重点を置いた制作に適しています。
  • 🎵 参加者は、同じ3つのプラグインを使用するため、異なる楽曲がどれほど異なる音を作り出すかに興味を持っています。
  • 🎹 一部のプロデューサーは、プラグインの細かい制御から離れることで、新しい音の発見に挑戦しました。
  • 📈 開発者はU Jamプラグインが一緒に動作し、一貫性を持った感覚を提供することに力を入れています。
  • 🥁 VD Legendというドラムプラグインは、インディ・ロックのサウンドを目指しています。
  • 🎸 Sparkleというギタープラグインには、演奏のニュアンスを調整する「プッシュ&プル」というパラメーターがあります。
  • 🔊 参加者はエフェクトを多用して、楽曲により多くの楽器の音を作り出しました。
  • 🎧 最終的な楽曲では、3つのプラグインのみで非常に豊かな音のスペクトルが得られています。

Q & A

  • チャレンジの目的は何ですか?

    -チャレンジの目的は、U Jamの3つのプラグインを使用して、3つのプロデューサーがそれぞれ異なる楽曲を作成することで、プラグインの柔軟性と多様性を示すことです。

  • どの3つのU Jamプラグインが使用されましたか?

    -使用された3つのU Jamプラグインは、Virtual Bassist、Sparkle、およびVirtual Drummer Legendです。

  • スパークル(Sparkle)プラグインの特徴は何ですか?

    -スパークルは、インディーロックのサウンドを常に持とうとするドラムサンプラーであり、異なるタイプのドラムがありますが、それらはすべてインディーロックのようなサウンドを持っています。

  • VD Legendのドラムプラグインの特徴は何ですか?

    -VD Legendは、異なるタイプのドラムを提供するドラムサンプラーであり、異なるビートやエフェクトチェーンを選択することで、特定の音楽シーンの雰囲気を作り出します。

  • チャレンジに参加したプロデューサーは誰ですか?

    -チャレンジに参加したプロデューサーは、Alex Reed、Florian、そしてマニュアルの作成者が含まれます。

  • このプロジェクトで使用された効果はどのようなものがありますか?

    -このプロジェクトでは、リバーブ、フェーザー、エクイテーター、サイドチェイン圧縮、およびサチュレーションなどの効果が使用されました。

  • プロジェクトの音源はどのようにして作成されましたか?

    -プロジェクトの音源は、U Jamプラグインを使用して作成され、MIDIデータを操作することで、さまざまな表現を作り出しました。

  • スパークル(Sparkle)の「プッシュ&プル」(Push and Pull)フィーチャーとは何ですか?

    -「プッシュ&プル」フィーチャーは、オフビートのノートを早めることや遅らせることで、ギターの演奏にアグリーブ性やリラックス感を加えるパラメーターです。

  • プロジェクトの音響の多様性はどのように実現されましたか?

    -効果器の使用やMIDIデータの操作、そしてサウンドのレイヤー化によって、プロジェクトの音響の多様性が実現されました。

  • このプロジェクトで使用された楽曲のメロディーはどのように作成されましたか?

    -メロディーは、Virtual Guitarist Sparkleを使用して作成され、意図的なメロディーを演奏するためには、キーボードで演奏するモードが欲しかったと感じています。

  • プロジェクトの最終的な音響に対する感想はどうでしたか?

    -最終的な音響に対しては、全体的に満足していますが、いくつかのレベル設定やミキシングの側面では、アップロードする前に変更を加えるかもしれません。

  • このチャレンジの主な目的は何でしたか?

    -チャレンジの主な目的は、U Jamプラグインの柔軟性と多様性を証明することであり、3つのプロデューサーが同じ3つのプラグインを使用して異なる楽曲を作成することができたかどうかを検証するためです。

  • チャレンジに参加したプロデューサーが感じた主な驚きは何ですか?

    -プロデューサーは、プラグインが互いに非常によく機能し、一貫性を持っていることに驚きました。また、スパークルの「プッシュ&プル」フィーチャーやVD Legendのドラムの雰囲気など、プラグインの特定の機能や設定に感銘を受けました。

  • プロジェクトで使用されたドラムビートはどのようにして選択されましたか?

    -ドラムビートは、実験的なアプローチを採用し、通常の4/4ビートから外れた134ビートを選択しました。これは、曲の進行に自然なシンコペーションや変化を持たせることができることを意味します。

  • プロジェクトで使用されたエフェクトには何がありますか?

    -プロジェクトで使用されたエフェクトには、フェーザー、イコライザー、ワイドン、サイドチェイン圧縮、およびサチュレーションがあります。

  • プロジェクトで使用されたベースラインの特徴は何ですか?

    -ベースラインは、グナルミッドトーンを強調するためにEQを多用し、サブタリーにある「ドライブ」を活用して、より強力で力強いサウンドを作り出しました。

  • プロジェクトで使用されたギターのレイヤーは何の特徴がありますか?

    -ギターのレイヤーは、1つのギターだけでは不十分だったので、複数のレイヤーを使用して大きな、力強いサウンドを作り出しました。各レイヤーは異なるギターサウンドを持っており、組み合わせることで豊かな音を作り出します。

  • プロジェクトの最終的な評価はどのようなものですか?

    -最終的な評価は非常に良好で、楽曲はインディーロックのシーンに合った特定の雰囲気を持ち、プロデューサーはU Jamプラグインの機能と柔軟性を高く評価しています。

Outlines

00:00

🎵 U Jamプラグインを使った楽曲作りの挑戦

U Jamの3つのプラグインを使用して楽曲作りの挑戦を行い、その過程と成果について説明しています。3つのプラグインは、Virtual Bassist、Virtual Guitarist、Virtual Drummerで、それぞれが異なる表現力を持っており、楽曲作りにおいて独自の役割を果たしています。制作者は、これらのプラグインを用いてロックスタイルの楽曲を作成し、その過程で様々なエクスプレッションやティミング機能を活用しています。

05:03

🎶 プラグイン間の相性が生み出す新しい音色

U Jamのプラグイン同士が互いに相性よく機能し、一貫性をもった音を作り出す方法について説明しています。特に、ベースとギターのプラグインを同じトラックで使用し、ポリフォニックとモノフォニックの両方の音符を解釈する機能について触れています。また、VD Legendというドラムプラグインの様々なプリセットとポストエフェクトチェーンを使用して、インディーロックの雰囲気を出す方法も紹介されています。

10:13

🔊 ドラムプラグインのVelocityと効果の活用

VD LegendドラムプラグインにおけるVelocityの重要性と、その効果を活用して異なるヒットの強さを実現する方法について説明しています。また、ドラムの音作りにおいて使用されたSSL Blitzerなどのプラグインや、コンプレッションやサチュレーションを用いた音の加工についても触れています。

15:15

🎸 ギターとベースの音作りとレイヤーの重ね方

ギターとベースの音作りについて、複数のレイヤーを重ねることでより強力なサウンドを作り出す方法を紹介しています。それぞれのギターのサウンドを作り、それらを組み合わせることで豊かな音のレイヤーを作成し、さらにブリッジ部分では異なるギターサウンドを用いてバリエーションを加えています。

20:19

🥁 ドラムの音作りと拍子の扱い方

ドラムの音作りと拍子の扱い方について、Velocityのテストから始まり、複数のドラムトラックを使って個々の音を分離して処理する方法を説明しています。また、ドラムのサウンドを作り出す際には、SSL Native Drums Tripやパラレルコンプレッション、サチュレーションを用いた音の加工についても触れています。

25:21

🎼 メロディーの創り方と曲全体の構成

Virtual Guitarist Sparkleを使用してメロディーを作成し、その過程で遭遇した課題や解決策について説明しています。また、曲全体の構成についても触れ、様々なセクションとトランジションを通じて曲の強みや魅力を引き出す方法を紹介しています。

30:23

🌟 3つのプラグインの評価と曲の完成

3つのU Jamプラグインの使用体験と、それぞれの特徴や欠点について評価しています。また、曲の完成形とその過程での創造性と柔軟性についても触れ、最終的な楽曲の聴き心地やインパクトに焦点を当てています。

🎉 楽曲へのフィードバックと総括

視聴者が楽曲に寄せたフィードバックや感想を紹介し、それに基づいて楽曲の強点や改善点について考察しています。また、プラグインの相性が楽曲に与えた影響や、制作者の好みに合ったプラグインの順位付けについても言及しています。

Mindmap

Keywords

💡U Jam

U Jamは、音楽プロデューサーやミュージシャン向けに開発されたプラグインのブランドです。このビデオでは、U Jamのプラグインを使用して楽曲を作成するという挑戦が行われています。ビデオのテーマは、特定のプラグインを使用して創造性を発揮することに関連しています。

💡プラグイン

プラグインとは、ソフトウェアやアプリケーションに追加の機能を提供するプログラムのことです。ビデオでは、U Jamのプラグインを使用して、ベース、ギター、ドラムなどの楽器の音を作り出しています。

💡楽曲制作

楽曲制作とは、音楽を作り上げるプロセスを指します。ビデオでは、3つのU Jamプラグインのみを使って楽曲を作成するという制約の下で、楽曲制作の過程が詳述されています。

💡エクスプレッション

エクスプレッションは、音楽において演奏の感情や強さを表現するもので、プラグインでも再現されます。ビデオでは、U Jamプラグインがエクスプレッションを通じて音楽の表現力を豊かにすることが強調されています。

💡インストゥルメントモード

インストゥルメントモードとは、プラグインで楽器の音を作り出すためのモードのことで、ビデオではU Jamのプラグインを使って楽器のフレーズを演奏する際に使用されています。

💡ドラムサンプラー

ドラムサンプラーは、様々なドラムの音をサンプリングし、楽曲制作で使用できるデバイスまたはソフトウェアです。ビデオでは、VD LegendというU Jamのドラムサンプラーが紹介され、その特色的なインディーロックな音が説明されています。

💡マイクロティミング

マイクロティミングは、音楽の演奏において、非常に細かいタイミングの調整を行うことを指します。ビデオでは、SparkleというU Jamのギタープラグインのマイクロティミング機能が、演奏の自然さを出す上で重要な役割を果たしていると説明されています。

💡サウンドデザイン

サウンドデザインとは、音楽や音響効果の創造的な設計を意味します。ビデオでは、サウンドデザインが主人公の音楽制作スタイルの一部であり、U Jamプラグインを使ってサウンドを作り上げる過程が紹介されています。

💡エフェクト

エフェクトは、音楽制作において音に加える様々な加工のことを指します。ビデオでは、エフェクトがU Jamプラグインで作成されたベースやギターの音に加えられ、より豊かな音の層を作り出していることが強調されています。

💡オーディオプロセッシング

オーディオプロセッシングは、録音された音を編集、調整、改善することを指します。ビデオでは、ベースやギター、ドラムの音に対するオーディオプロセッシングが詳述されており、それによって楽曲の深みや広がりが生み出されると示唆されています。

💡楽曲の遷移

楽曲の遷移とは、楽曲の中でさまざまなセクションやパートを滑らかに移行させることを指します。ビデオでは、U Jamプラグインを使って作成された楽曲の中で、さまざまなセクション間の遷移がどのように行われているかが議論されています。

💡サブスクリプション

サブスクリプションは、定期的にコンテンツやサービスを受け取るために料金を支払う仕組みです。ビデオの最後に、視聴者が他のアーティストのチャンネルにサブスクライブするよう促されています。

Highlights

Cham公司邀请三位制作人使用U Jam的三个插件进行音乐制作挑战。

使用Virtual Bassist Slap、Virtual Guitarist Sparkle和Virtual Drummer Legend三个插件创作曲目。

插件设计注重表达力,不仅限于直接解读音符。

Sparkle插件的乐器模式可以演奏和弦形状和弹奏弦乐。

VD Legend鼓插件具有独特的Indie Rock风格。

制作者喜欢UAM插件和公司,因其优秀的合作体验。

挑战的格式是三位制作人使用三个U Jam插件,灵感来源于andon。

担忧所有曲目可能因使用相同插件而听起来相似。

两位受邀制作人通常不使用此类插件,更注重声音细节的控制。

制作者更倾向于高效地使用乐器,而非深入控制每一个细节。

展示了首次导出和最终导出的音乐变化,强调了全情投入项目的重要性。

讨论了使用三个乐器(吉他、贝斯、鼓)创作摇滚曲目的挑战。

VD Legend插件的预设和后期效果链提供了特定的Indie Rock氛围。

Sparkle插件的微时序功能,如push和pull感觉参数,为演奏增添个性。

通过使用效果器,尽管挑战只允许使用三个乐器,但项目听起来像有更多的乐器。

展示了如何将不同的吉他层叠起来,创造出丰富而强大的声音。

讨论了如何使用不同的鼓轨和处理来实现深度和多样性。

分享了如何使用不同的吉他和贝斯效果器来塑造声音。

制作者对虚拟吉他手Sparkle的局限性表示不满,但最终找到了创造性的使用方法。

展示了如何通过创造性地使用插件,即使是在严格的规则下,也能制作出多样化的音乐。

对最终曲目的混合和平衡表示满意,但可能会在上传前进行一些调整。

观众对制作者使用U Jam插件创作的音乐给出了积极反馈。

制作者分享了对U Jam插件的个人偏好,包括最喜欢和最不喜欢的插件。

Transcripts

play00:00

I asked you Cham if they would be open

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to send us some licenses so we could do

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a three producers three free plugins

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challenge but not with free plugins but

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with three U Jam

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[Music]

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[Applause]

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plugins by T great guitar

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sound

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[Applause]

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[Music]

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wow and so fuan mugala Alex Reed and I

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are going to make a track using virtual

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basist slap virtual guitarist Sparkle

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and virtual drummer Legend and we are

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only allowed to use these three

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[Music]

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instruments hey everyone I once again

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was

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invited it's a pretty cool base I think

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I just created a sound and slap these

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plugins are designed to not just

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interpret the notes directly but with

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the Expressions I'm using the full

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character subtle amp a little bit of

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warm drive this is the instrument

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Sparkle which is the rhythm guitar and

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it just plays its

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thing if I'm using these plugins why not

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use some phrases instrument mode you

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play it kind of like to make a chord

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shape in this region and then you pluck

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the strings down

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here VD Legend is not just a drum

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sampler it is a drum sampler that always

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tries to have some sort of indie rock

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sound like there are different types of

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drums but they all sound pretty Indie

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rockish a good drum plugin will have

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different layers of velocity so you can

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program softer and harder Heats why do I

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want to do this why this whole project

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that took very long first reason I like

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working with UAM plugins and I also like

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working with the UAM company they're

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great they're really nice to work with

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and they were nice enough to give us

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licenses second reason I like the format

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three producers three free plugins three

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producers three U champ plugins

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it's stolen from andon yeah good format

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third reason UT plugins are kind of shre

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specific and there's a tiny bit of me

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thinking maybe all of the tracks will

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sound a bit too similar if we all use

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the same three U Jam plugins because

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they don't give you the same Sonic

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variety as a wave table synth

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interestingly enough the two producers I

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invited both usually don't work with

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this kind of plugin they both like to

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have control over the minutest of

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details in their sound personally I

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don't work like that I like to have an

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instrument that works and makes

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something efficiently I'm more of a big

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picture guy you might say but these two

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they also mention it in their breakdowns

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they might miss out on some control or

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will they let's say that's the fourth

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reason have

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fun wait a minute before we can get

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started I have to show you something I

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want to show you what the song that I

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created sounded like the first time I

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exported it and the current export let's

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[Music]

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go

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[Music]

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I think that's pretty cool but not check

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out what it

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[Music]

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became and I think that's just beautiful

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this just shows when you full commit to

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a project and give it all you got you

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can turn around quite some stuff a full

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beat with just three instruments guitar

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bass drums for most rock bands this is

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the most generic setup imaginable but if

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you know my music you know that I'm

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usually more the sound design kind of

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guy and I haven't touched a guitar for

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years I guess this was quite challenging

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also one of the biggest difference

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between these three plugins and the ones

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that I let's say usually use use is that

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these plugins have very specific Vibe

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for example VD Legend is not just a drum

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sampler it is a drum sampler that always

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tries to have some sort of indie rock

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sound you can make it sound different

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but that's what they are designed for

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it's a pretty modern direction of

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instrument plins that I wasn't

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interested in a lot so far so when I was

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invited to this challenge I immediately

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noticed that something is going down

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that I'm not prepared for and the moment

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I realized that I was looking forward to

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this challenge so in my part of this

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video I want to give you three reasons

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for why the workflow surprised me the

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first thing I want to talk about is that

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I actually put the guitar instrument and

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the base instrument onto the same track

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with the same notes even though the

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guitar is polyphonic and the Baseline is

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monophonic and know this this is not

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some weird bitwig trickery of filtering

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certain notes or something but actually

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a feature of these plugins I mean sure

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there is an instrument layer that might

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be bit trickery but like it's not

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filtering notes or anything see this is

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the instrument Sparkle which is the

play05:14

rhythm guitar and it just plays its

play05:20

thing and here we have the layer of the

play05:25

Baseline and you can

play05:28

see

play05:30

there is also polyphonic notes going

play05:32

into the bass plugin but it still

play05:34

doesn't play polyphonic notes but

play05:36

monophonic ones and the reason for that

play05:38

is because these plugins are designed to

play05:41

not just interpret the notes directly

play05:43

but with the Expressions that are

play05:46

designed with the Lower Keys so here you

play05:48

can click on different things to trigger

play05:51

a certain expression you can treat these

play05:53

kind of things as buttons but I wouldn't

play05:55

really recommend that a better way to

play05:57

use this feature is by triggering it

play05:59

with with separate Medi tracks here I

play06:01

have a medy track with guitar

play06:03

expressions and there are also Bas

play06:05

expression notes yeah and what I really

play06:07

liked about that was that it just worked

play06:09

immediately I started with a guitar and

play06:11

the moment I added the Basse to this

play06:12

thing it immediately did something that

play06:14

really made sense I think that just

play06:16

shows that the developers at U Jam did a

play06:18

great job at making their plugins work

play06:21

together and feel coherent to each other

play06:23

okay for my second example I want to

play06:26

show you something in VD Legend the drum

play06:28

plugin

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[Music]

play06:42

see and this is exactly what I meant

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when I initially said that this plugin

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doesn't just sample drums but instead

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gives you a certain vibe that is kind of

play06:50

recognizable in the indie rock scene on

play06:52

the left we can dive presets and what

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this basically does is it it's a

play06:56

combination of settings that you can

play06:58

also make down here for each of the jump

play07:00

types you can choose different

play07:05

[Music]

play07:07

types and on the right side we have

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basically I think different post effect

play07:12

chains and you cannot like go into the

play07:14

effect chains low level and tweak them

play07:16

but you can just select some overall

play07:19

Vibe I think these plugins are not meant

play07:20

to be understood they are just meant to

play07:23

be performed and I did that next up I

play07:25

want to talk about the micro timing

play07:27

features of Sparkle first of for you

play07:29

have the speed one which just plays the

play07:32

Rhythm twice as fast or half as fast

play07:35

also there is a humanized knob which

play07:38

basically just randomizes the node a

play07:40

little bit and swing but these are the

play07:42

things that you already know from most

play07:44

plugins that have some sort of timing

play07:46

control what I find a little bit

play07:48

outstanding here is the push and pull

play07:51

feel parameter what this does is it

play07:54

takes all of the offbeat nodes and when

play07:56

you are saying push then they come a

play07:58

little bit bit too early so that it

play08:01

always feels like the guitar player

play08:03

tries to convince the other musicians in

play08:05

the band to be a little bit more

play08:07

aggressive and fast or you pull it

play08:09

towards Pole where the guitarist is a

play08:12

little bit more laid back and feels like

play08:15

he just took a hit from the bong or

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something yeah and that really just as

play08:18

the name of the parameter suggests adds

play08:21

some nice feel to the performance as you

play08:24

can see I pulled it more towards push

play08:27

cuz the sound is already pretty low the

play08:29

way it is on 77 BPM and I just wanted to

play08:33

make it feel a little bit more like the

play08:35

guitar player tries to add some friction

play08:37

to the music very subtly if you're

play08:39

interested in a full indepth version of

play08:42

this production breakdown then you

play08:44

should check out some of the links below

play08:46

one of them will be to my video about

play08:48

that the next thing I want to talk about

play08:50

is how come my project sounds like it

play08:52

has so many more instruments even though

play08:54

the challenge was to just use the guitar

play08:57

the bass and the drums I didn't cheat

play08:59

feed because we were allowed to use

play09:01

effects as much as we wanted to slap

play09:03

pitch map on it I came up for example

play09:05

with this organ is

play09:07

[Music]

play09:11

sound here is another

play09:14

Melody then now here we have the vocal

play09:17

tracks you know when you make a first

play09:19

take it's like you don't expect it to be

play09:22

a good take so you don't put any effort

play09:24

into it and that sometimes makes it just

play09:27

so natural didn't want to have the ENT

play09:29

vocal autotune because melodine already

play09:32

made sure that I got some pretty

play09:34

welldefined vibratos still I wanted to

play09:36

have a fully aggressive autot tune going

play09:39

into the reverse I decided to not put it

play09:42

into this video because it would be

play09:44

pretty long but now let's finally enjoy

play09:46

the full song

play09:49

[Music]

play09:58

together

play10:02

[Music]

play10:12

the keep

play10:21

[Music]

play10:21

[Applause]

play10:25

[Music]

play10:28

de

play10:43

how did you do that

play10:45

[Music]

play10:51

[Applause]

play10:58

Melody

play11:00

[Music]

play11:06

let's and it's like happy sad I don't

play11:09

know how to explain the melody and

play11:11

everything that's already it wow I

play11:13

wanted more I wanted more yeah the main

play11:15

question I have about that one is how he

play11:17

managed to get that Melody that was far

play11:19

on the background pretty high I'm

play11:20

curious to see that amazing job amazing

play11:23

joy I love it great Melody on the

play11:26

vocals hey everyone I once again was in

play11:28

back Ed by CH Tu to participate in

play11:31

another challenge for me that was quite

play11:33

the challenge because Yuan has some

play11:35

limitations for someone like me that

play11:38

likes to go in detail on how I want to

play11:41

make the sound so let me show you how I

play11:43

did it okay so what I did was a rock

play11:45

inspired track I just used bases guitars

play11:48

and the drums so for the base I have

play11:49

this Basel

play11:57

line and as you can see here I'm using a

play11:59

lot of

play12:01

[Music]

play12:04

processing not too much compression but

play12:06

I'm using a lot of EQ because I wanted

play12:09

that gnarly mid tones that the base

play12:13

[Music]

play12:16

has I'm using the full character subtle

play12:18

amp a little bit of warm drive and a lot

play12:21

of drive right here f is in the middle

play12:23

and in the carus it sounds like this but

play12:25

it plays just in

play12:27

that

play12:29

[Music]

play12:34

moment this one is pretty much the same

play12:36

I just included the SSL guitar strip

play12:38

because I like a lot the base amp that

play12:40

it has you can see I'm going to 11 with

play12:42

it I'm not touching anything

play12:45

else now for the guitars as you can see

play12:48

I have a lot of layers that's because

play12:50

one guitar on its own wasn't enough for

play12:52

me I wanted to make something big

play12:54

something strong so for instance on its

play12:56

own one of the main guitar sounds like

play12:58

this

play13:00

[Music]

play13:03

the other one sounds like

play13:04

[Music]

play13:06

this and the final one sounds like

play13:11

this and if you combine them we have

play13:14

[Applause]

play13:18

this now as you can see I have other

play13:20

guitars this one and this one are paned

play13:24

left and right but I'm not using them at

play13:25

the beginning as you can see for the

play13:27

midi they start on the first curve

play13:37

now that's not all the guitars I added

play13:40

these guitars for the bridge I did

play13:42

wanted to use like the player that comes

play13:46

with yuam because I thought well if I'm

play13:48

using these plugins why not use some

play13:57

phrases still as you you can see I'm

play13:59

playing around with other notes to add

play14:01

more

play14:02

[Music]

play14:08

variation the last two guitars are this

play14:17

one which is basically the same during

play14:19

the whole song and this other

play14:27

one now all the guars together sounds

play14:29

like

play14:34

this which is going to make sense once

play14:37

we play everything at the same time but

play14:38

let's go to the drums now as you can see

play14:40

I have four drum tracks this is just

play14:43

because I like to process everything

play14:45

separately and even though bidw has

play14:46

these options for the multiple outputs I

play14:49

still did these layers because I wanted

play14:50

to be able to see each of the individual

play14:53

tracks and also it's a workflow thing

play14:55

for me because it's easier to get the

play14:57

multi tracks so I'm going to play the

play14:58

this Al together just bear in mind that

play15:00

this is the Ki this is the snare on THS

play15:03

this is the high hat and these are the

play15:07

symbols whenever I get a new drum plugin

play15:10

the first thing I test is the velocity

play15:12

because a good drum plugin will have

play15:15

different layers of velocity so you can

play15:17

program softer and harder hits and

play15:19

that's why I'm playing a lot with that

play15:21

here in the

play15:22

[Music]

play15:26

snare now let's listen with a little bit

play15:28

of music

play15:29

[Music]

play15:39

as you can hear I'm also playing with

play15:41

the velocity of the high hat and the way

play15:43

processing it is the standard for me

play15:45

especially on the snare right here I'm

play15:47

using the SSL Blitzer because I wanted a

play15:50

lot of compression to make it bigger and

play15:52

[Music]

play15:56

fatter so the processing I'm doing to

play15:59

the whole drums the SSL native drums

play16:02

trip I just wanted to test it because I

play16:04

just got it when I was making this video

play16:06

and I'm using it mostly like an EQ P Tex

play16:09

style EQ also for the low end and high

play16:11

end then my favorite parallel

play16:12

compression with a far Chile kind of

play16:15

compressor and finally just a little bit

play16:17

of saturation with this wonderful plugin

play16:19

by clown Helm which is free and that's

play16:23

[Music]

play16:27

it

play16:36

yeah that's

play16:41

[Music]

play16:43

[Applause]

play16:44

[Music]

play16:46

complex great guitar

play16:48

sound way better than

play16:51

[Music]

play16:52

[Applause]

play16:53

[Music]

play16:56

mine also love how many guitars were

play17:00

[Music]

play17:01

[Applause]

play17:02

[Music]

play17:11

used nice

play17:14

progression B Dynamics all that this is

play17:18

definitely a way different vibe than

play17:20

flen and I went for way

play17:24

harder kind of artsy

play17:27

rhythm

play17:30

[Music]

play17:31

[Applause]

play17:34

[Music]

play17:37

[Applause]

play17:37

[Music]

play17:49

I really took Sparkle and Legend into a

play17:53

different territory than they were

play17:55

designed for which is

play17:57

cool

play18:00

[Music]

play18:08

[Music]

play18:11

this is very interesting this

play18:12

[Music]

play18:16

[Applause]

play18:17

[Music]

play18:20

part and again great Melody from Sparkle

play18:24

which I found very difficult to

play18:27

do

play18:32

[Music]

play18:45

[Applause]

play18:46

[Music]

play18:48

[Applause]

play18:50

extremely

play18:51

[Music]

play18:54

[Applause]

play18:57

interesting

play18:59

[Music]

play19:05

[Applause]

play19:06

[Music]

play19:27

h

play19:28

cool I have to say very good drum sound

play19:32

and very different from how Legend

play19:34

usually sounds really wonder how we

play19:37

managed to make this guitar sound like a

play19:40

melodic synthesizer because it really

play19:42

doesn't want to sound like that but I

play19:45

guess you can make it sound like that

play19:47

very good guitar sound and again it

play19:49

doesn't sound like some sparkle presets

play19:51

it sounds harder than Sparkle preset so

play19:53

he had to have done quite a lot

play19:56

himself so the first first thing I did

play19:58

was I took virtual drummer Legend and I

play20:01

created a sound I likeed sounds like

play20:05

this and I wanted to do something odd

play20:08

meter something a bit more experimental

play20:10

I ended up going with

play20:12

[Music]

play20:18

134 I just rode it where it took me and

play20:21

that's how it ended up with some weird

play20:23

syncopations and a weird turnaround so

play20:25

that it ends up being 134 but it's not

play20:29

supposed to sound very complex if you

play20:30

listen to it in the end in the full mix

play20:32

you shouldn't think about the meter next

play20:35

I tried really hard and long to come up

play20:37

with something for Sparkle the guitar I

play20:39

explored Some Loops in the player

play20:41

section it was this

play20:45

Loop and I grabbed the media of it like

play20:48

this dragged it into my DW and then you

play20:50

have to switch over from player to

play20:51

instrument for it to work this part down

play20:53

here is to make you get from the plugin

play20:55

and up here you can enter the chords you

play20:56

wanted to play but the tricky part was

play20:58

that it's a 44 pattern and I had to

play21:01

adjust it in a way that it would fit

play21:03

with my drum

play21:04

[Music]

play21:07

beat I also added this

play21:11

phaser basically I got this 134 grp by

play21:14

adding an additional beat at the end of

play21:16

three repeats of 4 four so it's 1 2 3 4

play21:21

1 2 3 4 1 2 3 4 1 1 2 and that's what I

play21:28

did I copied this last section of the

play21:30

guitar over so it goes before it Loops

play21:34

next I added a

play21:36

[Music]

play21:41

base it's a pretty cool base I think I

play21:43

just created a sound in slap and it

play21:45

sounds like this in

play21:49

[Music]

play21:52

context no effects on it and then I

play21:54

wanted to get a bit of Melody into this

play21:56

whole loop I created and that was quite

play21:59

difficult because virtual guitarist

play22:01

doesn't really lend itself to playing

play22:02

Melodies even if you're in instrument

play22:04

mode you play it kind of like to make a

play22:06

chord shape in this region and then you

play22:09

pluck the strings down

play22:16

here but getting intentional Melodies

play22:19

that you think of first and then try to

play22:21

play it on this guitar is very

play22:23

challenging but after trying for quite

play22:25

long I came up with this

play22:26

melody

play22:36

on here I just have a bit of ufx Reverb

play22:39

8s mode and then there's Loops twice

play22:42

this is verse number one so there's some

play22:44

vocus on top of it and after that we go

play22:46

into this weird

play22:49

breakdown which ended up being

play22:52

214 you probably could count it in a

play22:54

different way I sampled a base note that

play22:57

originally is on it like

play23:00

this put some effects on it and I made

play23:03

this little very weird

play23:07

[Music]

play23:10

progression and then I came up with this

play23:12

weird

play23:14

idea what I'm intending is that you feel

play23:17

the first strum of this guitar on the

play23:21

downbeat 1 2 3 4 but I thought it could

play23:25

be interesting if the drums disagreed

play23:27

with that and they said no no no this is

play23:32

offbeat down

play23:34

beat but in the drums

play23:36

[Music]

play23:40

enter very standard 44 drum Groove here

play23:43

and a lot of side chain compression on

play23:45

this virtual guitarist Sparkle without

play23:47

any effects this sounds like

play23:51

this then I'm adding a

play23:54

phaser I'm adding an

play23:56

exiter

play23:58

equalizer

play24:00

wider and the side chain

play24:03

compressor and to make this transition

play24:06

work as good as possible I added this

play24:10

impact and this kick

play24:12

sample I don't know if we were allowed

play24:14

to use samples but I did it to make it

play24:18

really feel like it is on the downbeat I

play24:20

added this little reverse

play24:24

kick after that I transition into verse

play24:27

two it is quite a bit lower in intensity

play24:30

just to build it up later with this

play24:35

[Music]

play24:38

Riser I automated the volume of the

play24:42

Riser so it always kind of accentuates

play24:45

the

play24:47

[Music]

play24:51

[Applause]

play24:53

offbeat I used the kick sample to make a

play24:55

bit of a Tom

play24:56

fill

play24:58

just by pitching it up and then we

play25:00

fooled the brain again thinking the

play25:02

downbeat is on the

play25:05

off and then I

play25:08

cheated I used us synth drive because I

play25:12

wanted a bit more sonar variety sonar

play25:16

variety so I use this

play25:18

pad this is the only virtual instrument

play25:21

I used that wasn't allowed but I used it

play25:23

and it's free it's by you Jem I thought

play25:26

I'll allow myself this rule break you

play25:28

know me I I can't adhere to creative

play25:30

rules I will always do what I think the

play25:32

track needs I'm pretty happy with it the

play25:35

only thing I don't know for sure is some

play25:37

of the leveling some of the mix I'm not

play25:40

100% happy with so I might change some

play25:42

of these aspects before I upload it

play25:45

somewhere you'll find it on my band

play25:49

[Music]

play25:51

camp you got

play25:53

[Music]

play25:55

something I got a r

play25:58

but that's

play26:00

[Music]

play26:01

nothing com around

play26:06

without

play26:07

sign keeps me in my toes the morning

play26:17

[Music]

play26:26

TI

play26:28

[Music]

play26:33

and still going

play26:40

got I really like the truck it's very

play26:44

[Music]

play26:56

interesting

play26:58

[Music]

play26:59

the guar sounds really

play27:04

good the signs the news and the stories

play27:08

juicy

play27:10

highest everyone's on the road and I

play27:16

worry nothing going on already

play27:20

over

play27:22

well meanwhile everyone is out there

play27:28

yeah

play27:30

[Music]

play27:39

and was a great

play27:44

transition

play27:45

come

play27:50

[Music]

play27:50

[Applause]

play27:51

we come day we

play27:56

play

play28:00

[Music]

play28:26

and

play28:29

[Music]

play28:34

yeah definitely like it

play28:36

[Music]

play28:47

amazing

play28:50

wow great that's amazing very good very

play28:53

very good wow cinematic my favorite part

play28:56

was when it it transitioned into this

play28:58

super intense part because it didn't

play29:00

immediately jump into the intense part

play29:03

it like went over multiple stages of

play29:06

reaching this point and I think it

play29:08

wouldn't have worked to go there

play29:09

immediately but the ability to come up

play29:11

with this way that's just incredible

play29:14

it's almost like uh the song by floran

play29:16

and the one by santuk it's from the same

play29:19

band so out of the three plugins I think

play29:22

slap is probably my favorite the virtual

play29:24

basis series I think does many things

play29:27

really well it's a bit limited compared

play29:29

to the others maybe but the bases just

play29:31

sound great I really like virtual bases

play29:34

Dandy and now that I've experienced and

play29:36

worked with virtual basist SLP I also

play29:38

really like that one my second favorite

play29:40

would be virtual drummer Legend I made a

play29:42

long video about that one in depth

play29:44

already that one's pretty good virtual

play29:46

drummers are not my favorite virtual

play29:47

drums but I really like it and I think

play29:49

Legend is my favorite virtual drummer

play29:51

and my third favorite or my least

play29:53

favorite would be virtual guitarist

play29:54

Sparkle I have some gripes with how it

play29:57

works I feel like I would really like to

play29:59

play melodies just on a keyboard and it

play30:02

doesn't let you do that there should be

play30:03

a third mode that lets you just play

play30:05

melodies has some good Loops but none

play30:08

that really sparked my inspiration so it

play30:11

took me quite some time to figure out

play30:12

how to use it or it took me quite some

play30:15

time to get over the fact that I didn't

play30:17

have any keys so let us know in the

play30:18

comments did these songs sound too

play30:20

similar Alex Reed said Florian's song

play30:23

and my song kind of sound like they're

play30:25

from the same band I don't know if

play30:26

that's the plugin fault I don't even

play30:28

know if I agree but what do you think

play30:30

again thanks very much to you J for

play30:31

sending over some licenses go subscribe

play30:33

to Alex Reed go subscribe to floran

play30:35

mgala beats bustle that's the video hope

play30:37

you enjoy the

play30:39

[Music]

play30:46

songs what are you still doing here the

play30:48

video is over I don't know if I

play30:51

[Music]

play30:56

agree

play31:02

[Music]

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