Pengenalan Multimedia Pembelajaran S2 TP UNY
Summary
TLDRThis multimedia learning course for Master's students in Educational Technology focuses on both theoretical and practical aspects of developing interactive learning tools. It covers the principles of multimedia design, evaluation, and digitalization, with hands-on assignments using tools like Flash, Photoshop, and Sigil. Students will engage in weekly topics ranging from cognitive theories for multimedia to creating eBooks and interactive applications. The course culminates in two major projects: developing a multimedia learning tool with Flash and creating a mobile-accessible eBook. Students will also review literature, complete practical assignments, and submit a journal article for international publication.
Takeaways
- π This course, *Multimedia Learning*, is for a Master's program in Educational Technology and offers 3 credits (SKS).
- π The course will include both theoretical and practical components, with discussions, assignments, independent work, and projects.
- π Topics include the concepts, functions, and development of learning media, as well as principles for designing and evaluating multimedia learning materials.
- π Practical exercises involve using multimedia authoring tools to create interactive learning applications for both desktop and mobile platforms.
- π Students will learn to understand the principles of multimedia learning, apply instructional design, and evaluate multimedia systems.
- π Key course outcomes include understanding the concept of multimedia in education, the ability to design multimedia content, and evaluate its effectiveness.
- π The semester will cover digitalizing multimedia components like images, sound, and video, and how to apply them in multimedia projects.
- π Students will use tools like Photoshop, CorelDraw, Camtasia, Premier, and Flash to create and edit multimedia learning products.
- π The course includes 4 practical assignments and 3 study tasks, with students required to present their findings and create a journal article for an international conference.
- π The final projects include creating a multimedia learning application using Flash and an e-book using Sigil software, accessible on mobile devices.
Q & A
What is the focus of the course in this script?
-The course focuses on multimedia learning, covering both theoretical and practical aspects of educational media, including the design, development, and evaluation of multimedia applications for teaching purposes.
What are the key topics covered during the course?
-Key topics include the function and development of learning media, principles of multimedia learning, software for multimedia development, instructional design, digital media components like images, sound, and video, as well as the use of authoring tools to create interactive learning applications.
How will the course be taught?
-The course will use a mix of teaching strategies, including lectures, discussions, assignments, hands-on practice, and project work. Students will also engage in independent work and group projects.
What software and tools will students use in this course?
-Students will use a variety of multimedia authoring tools, including Flash, Photoshop, CorelDraw, Camtasia, Premier, and Sigil. These tools will help students create multimedia educational content, including interactive applications, videos, and e-books.
What is the final project for the course?
-The final project consists of two parts: the first is the creation of an interactive multimedia learning application using Flash, and the second is the development of an e-book using Sigil. Both projects aim to apply the knowledge and skills acquired throughout the course.
What is the goal for students by the end of the course?
-By the end of the course, students should be able to design, develop, and evaluate multimedia learning applications. They will also understand the process of digitalizing media components like images, sound, and video, and apply this knowledge in educational settings.
What are the weekly topics and activities in the course?
-The weekly topics range from introductions to multimedia learning and educational software, to specific techniques for digital media creation (images, sound, video), designing educational content, and working with multimedia authoring tools. Activities include lectures, discussions, practical assignments, and project development.
What types of assignments will students be required to complete?
-Students will complete both theoretical assignments (such as literature reviews and presentations) and practical assignments (such as creating multimedia content, editing images and videos, and developing interactive applications).
What is the significance of the course for students pursuing a master's degree in education technology?
-This course is important for students in the S2 (masterβs degree) program in educational technology because it equips them with essential skills in multimedia development, a key area in the field of educational technology. It prepares them to become professionals capable of developing and evaluating interactive educational media.
How will students be evaluated in this course?
-Students will be evaluated based on their practical projects, assignments, and journal article submissions. The evaluation includes both individual work (such as multimedia content creation) and group-based project work. Additionally, students will be required to submit a journal article in English to international conferences or journals.
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