Kuro Games Messed Up!
Summary
TLDRIn this video, IO discusses the current state of the 'Weathering Waves' community, content creation, and the game itself. He reflects on recent criticisms of the game's systems, its community's handling of feedback, and the role of content creators in shaping discussions. While acknowledging some valid points, IO critiques the lack of clarity in recent commentary, particularly around the game's identity and the vague nature of feedback. He emphasizes the need for more direct and actionable content and encourages viewers to engage in thoughtful discussions about the game's development.
Takeaways
- π Weathering Waves' community has experienced significant drama, especially involving creators like Santis, Gotas Smack, and Mr. Pokey. This has led to discussions about the game's reception to criticism.
- π IO, a prominent creator, shared his thoughts on the game's community, mentioning that toxic positivity could harm the game's future if criticism is not welcomed.
- π The concept of 'S-tier content' was debated, with the speaker questioning what types of content would qualify as top-tier beyond just reactive or guided content.
- π IO highlighted that content creators, especially influential ones, have a responsibility to manage how their fanbase reacts to certain issues, though the speaker noted it's unrealistic to hold creators entirely responsible for others' actions.
- π The speaker believes the game needs more distinct identity to separate itself from Genshin Impact, even if some comparisons are inevitable due to similarities in genre and mechanics.
- π There are concerns that certain game systems, like elemental damage types, feel underdeveloped and lack practical impact in gameplay, which could affect player engagement and satisfaction.
- π Feedback from the community is important, but vague or generalized criticism, such as the notion that 'most systems have no real purpose,' is unhelpful without concrete examples.
- π The idea of creating a content creator server, like the one in Genshin Impact, was discussed but raised concerns about fairness and exclusivity, as it could create an unequal playing field for creators.
- π Developers need to engage more directly with their creators, but there are different opinions on how best to do this, such as through sponsorships or events that involve more personalized interactions.
- π The future direction of Weathering Waves is uncertain, but there is hope that the game's developers will address issues of identity, system integration, and player feedback to avoid being seen as 'just another Genshin clone.'
Q & A
What sparked the recent conversations within the Weathering Waves community?
-The recent conversations were triggered by a fallout between prominent figures in the community, including Saintontis, Gotasmack, and Mr. Pokey. This sparked broader discussions about criticism, community engagement, and content creation around the game.
What does IO's tweet address in relation to the Weathering Waves community?
-IO's tweet discusses the community's reception to criticism and the handling of feedback. He suggests that while criticism is not inherently negative, the community's response to it could be better managed to avoid creating a toxic, overly positive atmosphere.
What is IOβs view on the role of influential content creators in the Weathering Waves community?
-IO believes that content creators with significant influence, such as Saintontis and Gotasmack, should take responsibility for guiding the community in a positive direction, especially when toxic trends emerge. However, he acknowledges that content creators are not fully accountable for the actions of their followers.
Why does IO believe Weathering Waves risks becoming too similar to Genshin Impact?
-IO suggests that Weathering Waves could fall into a pattern where it is always compared to Genshin Impact, especially in the way its content and systems are discussed. He believes the game needs to establish a unique identity rather than rely too much on comparisons with Genshin.
What criticism does IO have regarding the game's systems, particularly the elemental damage types?
-IO critiques the elemental damage types in Weathering Waves for not having enough practical impact on gameplay. While these damage types add numbers to combat, they lack a meaningful effect, such as increasing elemental weakness or triggering additional effects, which could enhance gameplay depth.
What does IO suggest could improve the elemental damage system in Weathering Waves?
-IO proposes that the elemental damage types should have more substantial gameplay effects, like triggering a small chance for status effects such as stunning or freezing enemies. This would make elemental damage feel more integral to the combat experience.
How does IO feel about vague criticisms within the community?
-IO expresses frustration with vague criticisms, calling for more specific examples and direct engagement. He points out that many opinions about the game are not clearly explained, making it difficult for the developers to understand and address the issues.
What is IOβs stance on the comparison of Weathering Waves to Genshin Impact?
-While IO acknowledges that comparisons between Weathering Waves and Genshin Impact are inevitable due to similarities in gameplay style, he stresses that Weathering Waves should strive to develop its own identity. He believes it is making progress in that direction but still needs more differentiation.
How does IO feel about the handling of content creator involvement by the developers of Weathering Waves?
-IO believes that while Weathering Waves developers do engage with content creators, such as through sponsorships and live events, there is still room for improvement in terms of supporting creators. He questions whether more structured engagement, such as a content creator server, would benefit the community.
What does IO suggest about the future of Weathering Waves with regards to its content and community?
-IO remains optimistic about the future of Weathering Waves, particularly with the upcoming version updates. He hopes that the game can resolve the issues highlighted by the community and continue to build a stronger, more cohesive identity that separates it from comparisons with other games like Genshin Impact.
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