waffle part 1 by digitaltoolbox.info

digitaltoolbox
15 Sept 200905:08

Summary

TLDRIn this first installment of the Digital Toolbox series, the tutorial focuses on creating a polysurface waffle definition using Grasshopper. Starting with two unioned spheres, the video guides viewers through creating a bounding box and utilizing box corners to generate a waffle grid. It covers essential components such as setting sliders for struts and material thickness, dividing curves, and drawing orthogonal lines to complete the grid. The tutorial concludes with a preview of the next video, which will demonstrate extruding the waffles into planes for digital fabrication.

Takeaways

  • 😀 The tutorial series focuses on creating a polysurface waffle definition using Grasshopper.
  • 🔄 The initial example features two unioned spheres with a waffle structure created on top.
  • 📦 A bounding box is used as a fundamental component to establish the framework for the waffle grid.
  • 🔢 Two sliders for Struts A and B control the number of struts in the U and V directions, with a default setting of six.
  • 📏 A material thickness slider is included, allowing for adjustments to suit specific fabrication requirements.
  • 🛠️ The Box Corners component is crucial for obtaining the corner points necessary for creating the waffle structure.
  • 📐 Lines are drawn connecting the corners of the bounding box to form the perimeter of the waffle grid.
  • ➗ The Divide Curve component segments the perimeter into the desired number of waffles based on strut inputs.
  • 🔄 The expression editor is utilized to ensure that the number of segments is correctly adjusted based on the strut sliders.
  • ✅ The tutorial concludes with a promise to further extrude the waffle structure into planes in the next installment.

Q & A

  • What is the main focus of the tutorial series?

    -The tutorial series focuses on creating a polysurface waffle definition using Grasshopper.

  • What geometric shapes are initially used in the tutorial?

    -The tutorial starts with two spheres that have been unioned together.

  • What is the purpose of the bounding box in the process?

    -The bounding box is created around the geometry to facilitate the creation of the waffle grid.

  • How are the struts for the waffle grid defined?

    -The number of struts in the U and V directions is defined using sliders labeled A and B.

  • What does the 'box corners' component do?

    -The 'box corners' component outputs the coordinates of the corners of the bounding box, which are essential for creating the waffle structure.

  • How is the number of segments for the waffle grid determined?

    -The number of segments is controlled by the strut sliders, with the total number of divisions set to the slider value plus one.

  • What is the process for creating the lines that form the waffle structure?

    -Lines are created by connecting the corners of the bounding box and then divided into segments to form the grid structure.

  • How are the lines arranged to ensure the correct grid formation?

    -The lines are arranged in an orthogonal grid, and adjustments are made to the connections to prevent crossing lines.

  • What is the next step after creating the waffle grid?

    -The next step is to extrude the lines into planes to create the physical waffle structure.

  • What flexibility does the tutorial provide regarding material thickness?

    -A material thickness slider is included, allowing users to set and adjust the thickness to their preferred units.

Outlines

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関連タグ
Digital FabricationGrasshopper Tutorial3D ModelingWaffle DefinitionBeginner GuideGeometry DesignPolysurfaceCAD SoftwareScriptingDesign Process
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