Make Games Without Writing ANY Code in 2025 #1
Summary
TLDRIn this tutorial, Jacob Book introduces beginners to game development without the need for coding. Using Godot and Cursor, viewers are guided step-by-step through creating a 2D shooter game. The video covers downloading Godot, setting up the project, and using AI tools like Cursor to generate and debug code. Jacob explains how Godot's lightweight, open-source platform is perfect for indie games, and how the community-driven engine allows for easy learning and creating games. With a focus on simplicity, the tutorial empowers anyone to start making their own games quickly.
Takeaways
- 😀 You can create your own game without needing to code, using tools like Godot and Cursor.
- 😀 Godot is free, open-source, and lightweight, making it accessible for all users, even those with older computers.
- 😀 Godot supports multiple platforms, including Windows, Mac, mobile, and web games.
- 😀 The GDScript language used in Godot is beginner-friendly and similar to Python.
- 😀 The Godot community is vast, offering free examples and plugins to help with development.
- 😀 Popular indie games like 'Brat' and 'I am Legion Stand Survivors' were made with Godot.
- 😀 In this tutorial, Jacob Book guides beginners through making games step by step with Godot.
- 😀 Setting up a project in Godot is simple, including creating scenes and importing assets like character sprites.
- 😀 Cursor, an AI tool, helps generate and debug code for your Godot game project, making the coding process easier.
- 😀 Cursor uses prompts to generate code based on your specific project needs, such as movement controls for characters.
- 😀 The tutorial emphasizes learning to work with both Godot and Cursor professionally for a smoother game development experience.
Q & A
What is the main focus of the GDO AI Game Lab series?
-The main focus of the GDO AI Game Lab series is to help beginners create their own games without the need for coding, using tools like Godot and Cursor to simplify the game development process.
Why should someone choose Godot over other game engines like Unity or Unreal Engine?
-Godot is free and open-source, meaning no licensing fees are required. It's also lightweight, runs well on older computers, supports multiple platforms (Windows, Mac, mobile, web), and uses GDScript, a beginner-friendly scripting language.
What makes GDScript a good choice for beginners?
-GDScript is similar to Python, which is widely considered an easy-to-learn programming language. It’s designed to be simple for newcomers to game development, making it easier to write and understand code.
Can you provide examples of games made with Godot?
-Yes, two examples of games made with Godot are 'Brat', a bullet hell shooter where you play as a potato fighting aliens, and 'I Am Legion Stand Survivors', a combat game where you summon stands to fight enemies.
What is the first step in starting a game project in Godot?
-The first step is to download Godot from the official website, unzip it, and set up a new project. You'll then adjust basic settings like window size and choose whether to create a 2D or 3D game.
How do you create and organize assets in Godot?
-In Godot, you create nodes for different game objects, such as a 'sprite 2D' node for your character. Assets like images are organized into folders for better management, such as creating a 'sprites' folder for your character images.
What role does Cursor play in the game development process?
-Cursor is an AI tool that assists with coding by automatically generating code based on user prompts. It can handle specific tasks like movement controls for game characters, making it an ideal tool for beginners who want to avoid coding from scratch.
What steps should you follow when using Cursor to write code for your game?
-First, you create a project in Cursor that matches the Godot project settings. Then, by describing what you want (e.g., character movement controls), Cursor generates the necessary code, which you can then import back into Godot for testing and refinement.
What troubleshooting steps are taken if an error occurs in the game?
-If an error occurs, you can use Cursor to debug it. The tool highlights the problematic code in red and green to show what was removed or added, and then it provides an explanation for the changes. After that, you can reload the changes into Godot to see the fixes in action.
How can you adjust the speed of the character in the game?
-You can adjust the character's speed by using Cursor to modify the speed variable in the code. For example, you can set the speed to 600 or higher based on your preference. The changes will be automatically reflected in Godot once you reload the scene.
What advice does the video give about game development using Cursor and Godot?
-The video encourages beginners to use both Cursor and Godot step by step, as it can be tempting to rely on Cursor's one-click solutions for generating games. However, as the game complexity increases, it’s important to understand the code and avoid losing control over debugging errors and fine-tuning the game.
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