AMAZING DAMAGE! Complete S0 Yinlin Guide & Build [Best Echoes, Weapons & Teams] - Wuthering Waves
Summary
TLDREl guion trata sobre el personaje Yland de 'Weathering Waves', una unidad de gacha con habilidades de soporte eléctrico y daño significativo. Se discuten su mecánica de 'Cers Mark', su modo de ejecución y su amplificación de daño con 'Punishment Mark'. Además, se exploran su flexibilidad en equipos y la elección de ecos y armas que maximizan su rendimiento. Se enfatiza su complejidad y la posibilidad de experimentar con diferentes estrategias de combate.
Takeaways
- 😎 El guion habla sobre el personaje de videojuego 'Yinin', destacando su rol como unidad de apoyo eléctrico y su capacidad para infligir daño tanto en el campo como fuera de él.
- 🔍 'Yinin' posee habilidades que marcan a los enemigos con 'Cers Mark', lo que les hace recibir daño adicional de ataques básicos y contraataques.
- 🎭 Su habilidad especial, 'Forté Circuit', permite a otros personajes en el equipo aprovechar el 'Punishment Mark' para infligir daño extra.
- 🔥 Yinin tiene dos pasivas que mejoran su rendimiento en combate, una que aumenta la tasa de crítico y otra que da un bonus de daño adicional contra enemigos marcados.
- 🌟 Su habilidad de introducción y su habilidad final ofrecen beneficios significativos, como un aumento en la energía 'Forte' y un buff de inspiración para otros personajes.
- 🛠️ Se aconseja priorizar el nivel de su habilidad especial y su liberación de 'Resonance', seguido de ataques normales, pesados e introductorios.
- 🤔 El guion destaca la flexibilidad de Yinin para ser utilizada en equipos de 'quick swap' o en equipos de rotación estándar, adaptándose a diferentes estilos de juego.
- 🎨 Se discuten las mejores 'Echoes' o artefactos para equipar a Yinin, sugiriendo conjuntos completos y la elección de sub estadísticas para maximizar su daño.
- 🛡️ Se mencionan diferentes armaduras y accesorios para Yinin, destacando la elección entre 'Tempest Memphis' y 'Thundering Memphis' basada en la velocidad de ataque.
- 🤝 Se exploran las sinergias con otros personajes, como Karo y Tchi, y cómo Yinin puede complementar sus habilidades para un mayor impacto en combate.
- 💡 El guion sugiere que, aunque no hay una sinergia perfecta con todos los personajes, Yinin es versátil y puede integrarse en múltiples equipos debido a su alto daño y adaptabilidad.
Q & A
¿Qué es la viscosidad y cómo se relaciona con el juego de 'Yland' mencionado en el guion?
-La viscosidad es el estado de ser espeso, pegajoso y de consistencia semifluida debido a la fricción interna. En el guion, se utiliza metafóricamente para describir la complejidad de entender ciertos aspectos del juego 'Yland', como la unidad Electro y sus mecánicas de juego.
¿Quién es Yinin y qué hace en el juego?
-Yinin es una unidad Electro nueva en el juego 'Yland'. Es una personaje que combina características de ser una unidad de apoyo y de daño secundario, con habilidades que pueden ser muy dañinas y que también tienen un efecto de amplificación en otros personajes.
¿Cuál es la habilidad básica de Yinin y qué hace?
-La habilidad básica de Yinin se llama 'Zap Strings Dance' y es una secuencia de 4 golpes que generan Forte.
¿Qué es 'Cers Mark' y cómo afecta a los enemigos en el juego?
-Cers Mark es un efecto que indica que un enemigo ha sido golpeado por Yinin de alguna manera fuera de su habilidad especial. Los enemigos marcados con Cers Mark recibirán daño adicional de Electro de los ataques básicos y contraataques esquivados.
¿Cómo funciona el 'Forte Circuit' de Yinin y qué efectos tiene en los personajes?
-El 'Forte Circuit' de Yinin coloca a todos los personajes con una 'Sinners Mark' en un estado de 'Punishment Mark', que es una versión más fuerte del modo de ejecución que dura 18 segundos y no desaparece cuando Yinin deja el campo de batalla.
¿Qué beneficios ofrece Yinin a los personajes que la siguen en el juego?
-Yinin ofrece una ampliación de daño de Electro y una liberación de residencia que amplifican el daño de los personajes siguientes, además de tener dos pasivas que aumentan su velocidad crítica y daño contra enemigos marcados.
¿Cómo se deben priorizar las habilidades de Yinin en términos de nivel y mejora?
-Se deben priorizar primero las habilidades de Yinin, luego la liberación de residencia, después los ataques normales y pesados, y por último la habilidad de introducción.
¿Qué conjunto de 'Echoes' es recomendable para Yinin y cómo afecta su construcción?
-El conjunto de 'Echoes' completo de 'Void Thunder' es ideal para maximizar el daño de Electro de Yinin. Se debe tener en cuenta una configuración de 43311 para el juego final y 44111 para el juego inicial.
¿Qué subestadísticas son importantes para Yinin y cómo se deben priorizar?
-Las subestadísticas importantes para Yinin incluyen daño de habilidad, velocidad crítica, porcentaje de ataque y daño de liberación, en ese orden de prioridad.
¿Cuál es la mejor arma para Yinin y cómo afecta su juego?
-La mejor opción para Yinin es su arma de firma 'String Master', que tiene un atributo principal de velocidad crítica, bonificación de daño y mejoras de ataque. También ofrece un buff de ataque fuera de campo que aumenta aún más el daño.
¿Cómo se pueden combinar otros personajes con Yinin para mejorar el daño y la sinergia en el juego?
-Yinin puede combinarse con personajes como Karo, que es un DPS principal de Electro, para aumentar el daño de Electro y la liberación de residencia. También hay otras opciones como Jansen y Encore, que son rápidos de intercambiar y complementan el estilo de juego de Yinin.
¿Qué son las 'Sequence Nodes' y cómo afectan a la habilidad de Yinin?
-Las 'Sequence Nodes' son mejoras que se pueden aplicar a las habilidades de los personajes. Para Yinin, las节点 S3, S5 y S6 son las más destacadas, ya que aumentan significativamente el daño de sus ataques y la capacidad de ataque de su grupo.
Outlines
📚 Explicación de la Viscosidad
La viscosidad se define como el estado de ser espeso, pegajoso y semilíquido debido a la fricción interna. Para que algo sea viscoso, debe ser fluido de alguna forma. La viscoelasticidad, un término acuñado en 1835, describe materiales que se comportan como sólidos y líquidos simultáneamente. La introducción a Yinin, una nueva unidad Electro, y su impacto en el juego Weathering Waves se detalla junto con sus habilidades y efectos, como el ataque básico 'Zap Strings Dance' y el modo 'Execution'. Yinin es una adición significativa al meta de los juegos gacha debido a su versatilidad y capacidad para infligir daño adicional a los enemigos marcados.
⚔️ Estilos de Juego y Armas para Yinin
Yinin tiene varios estilos de juego según los equipos que se usen, destacando su flexibilidad en rotaciones rápidas y de campo largo. Su mejor arma es 'String Master', seguida de 'Cosmic Ripples' y 'Ginzo Keeper'. También se discuten las configuraciones de ecos recomendadas para maximizar su daño. Se enfatiza la importancia de estadísticas críticas, porcentaje de ataque y daño de habilidad en la construcción de Yinin, destacando su capacidad de infligir daño masivo tanto en campo como fuera de él.
🔄 Sinergias de Equipo y Rotaciones para Yinin
Yinin es un personaje flexible que puede trabajar con diversos equipos debido a su alto daño. Se analiza su sinergia con Karo, el DPS Electro principal, y se exploran otras combinaciones como Jansen y Encore. Se mencionan estrategias de rotación y cómo maximizar el DPS de Yinin en diferentes escenarios. La versatilidad de Yinin permite muchas configuraciones y rotaciones, lo que hace que sea un personaje atractivo tanto para jugadores casuales como para aquellos que buscan optimización.
🌟 Nodos de Secuencia y Consejos Adicionales
Se detallan los nodos de secuencia de Yinin y sus efectos en el juego, destacando los beneficios significativos en el daño y la energía. Los nodos S3, S5 y S6 se consideran los más valiosos por su impacto en el rendimiento de Yinin. Aunque es costoso desbloquear todos los nodos, se recomienda priorizar las armas rectificadoras sobre los nodos de secuencia. Finalmente, se ofrece un consejo general sobre las mejores prácticas al usar a Yinin, enfatizando la importancia de la flexibilidad y la experimentación en el juego.
Mindmap
Keywords
💡Viscosidad
💡Viscoelasticidad
💡Yinin
💡Forté Circuit
💡Marca de Cers
💡Amplify
💡Crit Rate
💡Sequence Nodes
💡Quick Swap
💡Rotation
💡Resonance Skill
Highlights
Viscosity is defined as the state of being thick, sticky, and semifluid due to internal friction.
The term 'viscoelasticity' was coined in 1835.
Yinin is a new Electro unit in the game that 99% of the player base will be interested in.
Yinin's basic attack, 'Zap Strings Dance', is a 4-hit combo that generates Forte.
Yinin's skill puts her in 'execution mode' with the interesting effect 'Cers Mark'.
Cers Mark is an effect that marks enemies hit by Yinin, enhancing damage from basic attacks and dodge counters.
Yinin's forte circuit allows her to leave 'room' for players to become her chair, adding a unique interactive element.
The 'Punishment Mark' is a harder-hitting version of execution mode that lasts longer and can be applied by any character.
Yinin has a significant impact on the self-insert meta of gacha games with her versatile abilities.
Yinin's outro skill provides a solid buff for the next character, including Electro damage amplify and residence Liberation amplify.
Yinin has two passives that buff her, including one that gives a crit rate boost after using her skill for 5 seconds.
Yinin's damage is spread throughout her kit, requiring strategic leveling of skills and attacks.
Yinin can be played in both quick swap and standard rotational teams, offering flexibility and versatility.
Echoes and substats are crucial for optimizing Yinin's build, with skill damage and crit stats being prioritized.
Yinin's weapons, such as 'String Master' and 'Cosmic Ripples', offer different play styles and damage potential.
Yinin's synergy with other characters like Karo and Jansen allows for diverse team compositions and strategies.
Yinin's sequence nodes, especially S3, S5, and S6, significantly enhance her damage output and team support capabilities.
The video discusses the importance of experimenting with Yinin's rotations due to her flexibility and complexity.
Transcripts
viscosity is defined as the state of
being thick sticky and semifluid in
consistency due to internal friction for
something to be viscous it has to be
fluid in some form for things that
behave like a liquid and a solid at the
same time though the term visco
elasticity was coined in 1835 now I
don't think they taught me that one in
school because it took me 3 months to
understand what kurl games was doing
with yinin yinin is the new Electro unit
and 99% of the player base is going to
be falling on her the other 1% Sal
changle leaks if you want to play a
badass red-haired character in
weathering waves then I don't actually
have a guide on her yet if you want to
be dominated then watch this video I
will not be dominating you this is just
a yland guy my name is rophone and let's
talk about
[Music]
yinin if I had a dollar for every madeup
turn I had to memorize for this video
I'd have a dollar because I spent the
rest of it pulling for yland there's
honestly not too much you could do to
persuade me not to because because if
being hot was a crime then gidin would
be headed straight to Alcatraz her basic
attack is called zap strings dance and
I've never wanted to be a puppet so bad
it's a for hit combo and generates Forte
her skill however puts her in execution
mode the execution in question mying
eyes yland Forte circuit has an
interesting Effect called cers Mark the
cers Mark just means that an enemy has
been hit by yinin in some capacity
outside of her skill and disappears
whenever she leaves the field if getting
hit by Yin is a sin then I'll gladly
become a sinner when you use a resonance
skill it does some damage and all
Sinners marked enemies will take a bonus
hit of Electro damage from your basic
attacks and Dodge counters for up to
four hits meaning you can dish out a ton
of damage in a quick little burst she
can activate a resident skill again
though and dish out a highs scaling hit
usually that means you'll want to Mark
enemies skill once do one full basic
attack combo and then skill again yinin
is a huge addition to the self-insert
meta of gacha games when she uses her
forte circuit she leaves just enough
room for you to become her chair when
activating her forte circuit she gives
everyone with a Sinners Mark a
punishment Mark in instead and it should
have been me not him the punishment Mark
is a harder-hitting version of the
execution mode that lasts for 18 seconds
instead of having a specific hit quota
and it doesn't disappear when yinin is
off field meaning that the extra damage
effect can be proed by any character it
may only be triggerable once a second
but it's a pretty solid amount of extra
damage that yinet is still doing to the
enemy and their mental health by the way
you can basically ignore the term
judgment throughout her entire kit
because it just refers to the amount of
points needed to give Yin a human foot
stool Yin has two huge reason to play
her and the third reason is that she's
got a solid outro skill buff for your
next character both an electro damage
amplify and a residence Liberation
amplify which if you didn't know it's
just the deepen effect they changed the
name of it and didn't tell us she also
has two passives that slightly buff her
as well one giving her 15 crit rate
after using her skill for 5 seconds and
it doesn't actually activate on the
second app of her skill so that's worth
keeping in mind yin's second passive
gives her second hit of her skill a
damage bonus against siners marked
enemies and gives Yin an attack buff for
4 seconds after that effect is trigger
her intro skill does damage and gives
her some Forte gauge and lastly her
ultimate just does a lot of damage and
gives R34 a buff to inspiration because
of how yin's damage is spread out
throughout her kit you want to
prioritize leveling or skill then
residence Liberation then normal and
heavy attacks and lastly her intro skill
one of my favorite things about yinin is
that she can be played in quick swap or
standard rotational teams which means
that she's a flexible and fun character
that's versatile when it comes to
pressing the four buttons that this game
has I'll get into the rotational things
in the team SE but for now let me show
you the best Echoes to bear with the
[Music]
Inland the hardest part when playing
yland is scrolling through the menus
over to echoes in the first place
because in every single menu she has
some sort of attitude or as my
chronically online friend would say
she's girl bossing the second hardest
part when you're building yinin it's
pretty straightforward you want to aim
for the full void Thunder set for
Electro damage with a 43311 setup for
end game and if you really have to a
44111 setup early game but please guys
let's not make this a thing I have to
include in every video it's actually so
ass your for cost Echo can be either
Tempest Memphis or thundering Memphis
but Tempest Memphis is actually faster
than thundering Memphis so it's
basically always going to be better for
her you can also technically build the
attack percent set with Mech Abomination
but I wouldn't recommend it because it
ends up being less damage overall in a
majority of cases for the other Echo
you'll want two Electro damage three
costs and two attack percent one costs
as for sub stats because a majority of
yin's damage comes from tying people up
with electric ropes skill damage is one
of the best ones you can get that isn't
crit but you want to prioritize crit
stats attack percent skill damage and
Liberation damage sort of in that order
energy regen is a myth and I want you to
erase it from your mind but if you hit
it like once or twice it's fine here's a
build summary just to put everything all
together
the most disappointing thing about yinin
has to be her weapons I don't know why
we have to level up something else when
she already has two of them yinin has a
couple different play Styles depending
on the teams you run for example there's
a 30 second rotation one and then
there's the fun one with so few weapons
in the game Yan's best option is her
signature string Master regardless of
rank due to its crit rate main stat
damage bonus and attack Buffs it also
gives an off field attack buff that
makes yland passive skill damage able to
hit even harder Cosmic ripples is
another solid option being the only
other five star at the moment and thus
having high base attack and some solid
General Buffs now if you swiped on the
battle pass augment is going to be your
third best choice for yinlin with his
crit rate main stat and attack Buffs
after residence Liberation but if you
don't have any of those ginzo keeper is
going to be your next best choice for
the attack bonus on intro skill and if
absolutely none of these are available
you can always run a rank five rectifier
of Knight since it's a three star and it
should be pretty easy to get high rank
on here are two charts showing damage
comparisons between quick swap weapons
and long rotations comparing quick swap
to long Field Time rotations is like
comparing apples to oranges they're both
fruits and one feels better in your
hands this is the root cause of my
mental illness so Y is basically very
swappable there are like five characters
in the entirety of weathering waves at
the moment and yid kind of works with
just all of them it's not like she has
insane Synergy with everyone she's just
such a flexible character that does so
much damage towards the start of this
game when there's not a lot of synergies
in the game that she just fits so let me
show you what we've been cooking
basically yunet is a character that can
be played on field for a long time or in
quick Swap and truthfully for high skill
Gamers quick swap is probably the way to
go and for more casual gamers you're
probably going to want to play her on
field because she's because she's hot so
while the most obvious Synergy is going
to be Karo who's going to be a main DPS
there are some other options but let me
just go over the Karo Synergy first
basically the reason this is strong is
because Karo was sort of the premiere of
Electro DPS and yland is sort of a
premier Electro support sub DPS that
also just does a lot of damage yland
does so much damage as a sub DPS you
should probably call her a Dom DPS when
Beed with Arena y's basically going to
give Electro damage deepend res
Liberation deepend and then VAR is going
to give damage deepend and then she's
ALS I guess it's not even called Deep it
anymore they like change it to Amplified
yeah it literally it makes more sense
but I'm going to have to get used to
that but you can play these two
characters by taking up a ton of field
time with Y and swap into Karo but if
you want to be super optimal there's a
lot of swaps that go into it and
truthfully told I don't even know know
how to play calaro yland optimally
because it takes a [ __ ] nuclear
physicist to be able to understand how
this rotation actually works or Grim
roacha in 3 days from now now a team
that doesn't have insane Synergy but
just works because like I said there's
five characters in this game is this
combination of Jansen Yin and Encore
where Encore is a very quick swappable
DPS Yin is able to do that as well you
can basically swap out during most of
her animations and she will finish the
animations and the attack and it just
saves you a ton of time inventi at home
helps you group enemies one of the other
synergies I did want to talk about was
tchi now not a lot of people are
actually playing her because truth be
told she kind of sucks right now but she
does technically have Synergy she does
increase resident skill damage by 38%
for 14 seconds or until they're Switched
Off field so if you plan on playing
yinan on field a majority of damage from
yinin comes from her skill so adding a
1.38 times multiplier to that will be
pretty massive to her personal damage
and if you played foren toi yinin or byi
y for free to- play players you're going
to have a lot of amplification on Yan's
damage and she already trucks so she's
she's chilling realistically I
anticipate in the future we will have a
character that feels like they fit
perfectly with Yen but as of right now
she can kind of just play with anyone
because her damage is just really good
in General on or off field she swaps out
really quick she effectively has AOE
damage through hitting multiple targets
at the same time and yeah overall very
solid unit that can be used in a ton of
different teams so there are going to be
strict rotations that you can follow
with yinin to really optimize your DPS
but there's honestly so many different
ways you can do it depending on the
amount of enemies if it's a boss like
single Target or uh what teammates you
have what your energy regen is so
there's a lot of different factors that
can go into it so instead of showing you
a strict rotation I'm going to show you
what's actually swappable I mean
honestly it's it's basically everything
in the kit but some examples of things
that you can do are you can double skill
on yinin so you can just go skill skill
and as he's finishing that kick you can
swap on over same thing applies with
thundering and Tempest mempis now I have
better stats on my th during so I'm
actually using that on the last hit you
can swap off it'll save you an extra
little bit of time we can do like Encore
onfield Shenanigans we can just try to
fill up that Forte gauge now we can swap
off Encore while charging that we can
double skill again if we wanted to go
right back to by not by Jensen and
though you can't swap during our ult
what you can do is you can ult hold left
click and then she'll sit right down
after this and you can just immediately
swap so that way you can save yourself
all of that time and still get the sub
DPS from Yin so as you can see there's a
lot of different ways you can sort of
swap her out you can also do the onfield
four second or four
swipes then swap as well and that's
another efficient way to do it depending
on the team that you're running I have a
level 20 Jensen so obviously she's going
to be dead but you can swap her in and
out very often for a lot of off field
damage now you can also play her longer
time on field as well and this is what
I'm going to go ahead and show you we're
going to go and swap to her and now
we're going to go ahead and use her
skill hit some things a few times until
we're out of attacks then we use her
follow-up skill then we can use her
ultimate straight into her forte circuit
and she's going to sit right down swap
to
Karo and if you have a fully invested
Karo and you're you're playing yinan and
you want to use the longer field
rotations this is basically like an
example of one of the things that you
could do you can always swap right back
to yilan or you can swap back to Verina
but as you can see they're just taking a
ton of damage from her forte circuit
which is going to be really nice and
really helpful if your Vina has more
energy regen than mine you'll be able to
use her ultimate uh and then go straight
into another outro back into yinin now
we can just do that first skill we're
going to tag everyone with the cers mark
going to be taking more damage we can do
that to finish it out and then we can
die ultimately there is so much
flexibility with this unit and she is so
complex that I'm almost tempted to make
a second video that just goes over her
specific rotations but just know this is
one of those units where you can really
experiment and you can really Flex with
them so it's super fun to player I do
have to apologize because I did not give
you guys a strict rotation to follow for
this one but a lot of that is due to
just how flexible this character is and
how much things can change during combat
if you guys want to see some examples of
different teams with perfect rotations
as we discover them and really optimize
let me know down in the comments cuz it
really helps me gauge how many people
would actually be interested in that
sort of thing and for now let's talk
about sequence notes
[Music]
in case you haven't seen the chungle
leaks or you're just really horrendously
down bad for elfers here's what her
sequence nodes do her S1 gives both
parts of her skill a pretty big increase
in damage and S2 gives extra energy and
Forte gauge when you proc her Center
Mark skill hits we jumps playing into
her quick swap play style but not a ton
into her longer rotations basically it's
a rotation shortener her third sequence
node though is actually kind of crazy
since it increases the actual damage
multiplier of forte circuits attacks on
punishment mark enemies it's one of the
highest damage adding sequence noes by
far and S4 plays into that even more by
increasing your whole party's attack for
12 seconds when a judgment strike hits
which can basically mean that you have
almost permanent attack percent buff on
your next character S5 is going to be a
massive increase in damage to a
resinence libration because it does
extra to marked enemies making S5 one of
her strongest sequence notes and S6
basically gives yinlin a ridiculous
extra damage mechanic that's based on
her skill after she uses her ult it
counts as skill damage and the
multiplier is insane basically making
yland fully capable of hoarding all of
the field time but just generally
increasing her damage output now the
clear winners of this are going to be S3
S5 and S6 but that is incredibly
expensive I don't know why anyone would
spend money on this game but if you
spend on Yin at least I know your
student loans are going to the right
place definitely go for her weapon over
sequence nodes if you can since it's one
of the few actually good rectifier
weapons but remember gambling is bad and
she's not going to sleep with you
Voir Plus de Vidéos Connexes
DOMINATE Your Playthrough with These Game Changing Tips! | Wuthering Waves
POST RELEASE GUIDE to ELLEN JOE [1.0] | Zenless Zone Zero
😍Build Daga Cerámica INCARNON❗ La única melee que necesitas❓ (Combo, pesados, StatStick...)
A COMPLETE Guide to Feixiao ! | Best Relics, Best Build, Teams
¿CUAL ES LA MEJOR COMPOSICION DE ECOS? 🤔 ¿4-3-3-1-1? o ¿ 4-4-1-1-1? - Wuthering Waves
🔫 Build Cycron Tenet para ANIQUILAR TODO Camino de Acero❗❗ (La hermana de la Nukor Kuva) [2023]
5.0 / 5 (0 votes)