How to Get Stakeholders to Sketch: A Magic Formula

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22 Nov 201903:08

Summary

TLDRThis script offers a strategy to involve non-designers in sketching activities, crucial for gaining buy-in and understanding the UX process. It suggests using fat markers to emphasize idea generation over precision, limiting detail by using small drawing spaces like index cards or 8-up sheets, imposing time constraints to prevent overthinking, and showcasing rough sketches to alleviate the pressure for perfection. These tactics aim to make stakeholders comfortable and encourage creative participation.

Takeaways

  • 😀 Getting non-UX professionals involved in collaborative sketching increases buy-in and understanding.
  • 😟 People often feel stressed about sketching in front of others, especially if they don't do it regularly.
  • 💡 To make stakeholders comfortable with sketching, emphasize that anyone can draw and it's about generating ideas, not creating detailed designs.
  • 🖍️ Use fat markers to discourage detailed drawing and support the idea generation process.
  • 📏 Provide small drawing spaces, like index cards or 8-up sheets, to reduce anxiety and prevent detailed sketches.
  • ⏳ Set time limits to prevent overthinking and over-censoring of ideas.
  • 📉 Use timers with visible countdowns and audible alerts to enforce time constraints.
  • 🖼️ Avoid showing polished, finished sketches as examples; use unpolished, hastily-sketched visuals instead.
  • 📝 Combining these four variables—fat markers, small spaces, time limits, and ugly examples—helps stakeholders feel at ease while sketching.
  • 🚀 With these techniques, you can facilitate effective and anxiety-free sketching sessions, generating great ideas quickly.

Q & A

  • Why is it important to involve non-UX professionals in sketching activities?

    -Involving non-UX professionals in sketching activities helps increase buy-in and allows them to understand the UX process better, fostering a collaborative environment.

  • What is a common concern expressed by those who are not used to sketching?

    -A common concern is the fear of not being able to draw well, often expressed with statements like 'I’m not a designer! I can’t draw!'.

  • What is the speaker's formula to help stakeholders feel more comfortable with sketching?

    -The formula involves using fat markers, providing tiny spaces to draw, imposing time limits, and showing unpolished examples to reduce anxiety and encourage participation.

  • Why are fat markers recommended for sketching activities with non-designers?

    -Fat markers are recommended because they suggest that the focus is on generating ideas rather than creating detailed designs.

  • How can the use of a tiny space to draw help reduce anxiety during sketching sessions?

    -A tiny space, like an index card or a small cell on an 8-up sheet, limits the scope of the sketch and reduces the pressure to produce a detailed and perfect drawing.

  • What is the significance of time limits in sketching activities?

    -Time limits are crucial as they prevent overthinking and over-censoring of ideas, encouraging quick and free-flowing creativity.

  • Why is it suggested to use a timer with a visible countdown and an audible signal in sketching sessions?

    -A timer with a visible countdown and an audible signal helps maintain the pace of the activity and ensures that participants stop sketching when time is up, preventing overworking on a single idea.

  • What is the potential issue with showing beautifully composed sketches as examples during sketching activities?

    -Showing beautifully composed sketches can inadvertently send the message that the sketch must look good to be accepted, which can increase anxiety and hinder creativity.

  • What alternative to beautiful sketches is suggested to help stakeholders feel more at ease with sketching?

    -Using unpolished and hastily-sketched visuals as examples can help stakeholders feel more at ease, as it shows that the focus is on idea generation, not on the quality of the sketch.

  • How can the combination of the four variables help in generating ideas during sketching activities?

    -The combination of fat markers, tiny spaces, time limits, and unpolished examples creates an environment that encourages quick, uninhibited idea generation without the pressure of creating a perfect final product.

  • What is the intended outcome of using this formula for sketching activities with stakeholders?

    -The intended outcome is to create an inclusive and anxiety-free environment where stakeholders feel comfortable contributing ideas through sketching, leading to a richer pool of ideas.

Outlines

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Ähnliche Tags
UX tipscollaborative sketchinginclusive designstress-free creativityfat markerstiny spacestime limitsugly examplesidea generationdesign workshops
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