Zeus Learning Instructional Designer/UX Designer Interview Experience ft. Anish Patil

CodeOS
19 Sept 202418:33

Summary

TLDRIn the COD podcast, Anish Patil, a UX designer at Zeus Learning, shares insights on the recruitment process for UX designers, which includes an aptitude test, HR and technical interviews, and a focus on design logic and portfolio presentation. He advises aspiring designers to avoid crash courses and instead practice and learn from mistakes, recommending Google's UX design course as a starting point. Patil emphasizes the importance of understanding design principles and having a strong case study project to demonstrate design thinking.

Takeaways

  • ๐ŸŽ“ Anish Patil is an electronics engineer turned UX/instructional designer at Zeus Learning.
  • ๐Ÿ“ The recruitment process for UX designers at Zeus Learning consists of three rounds: an aptitude test, a technical/HR interview, and a final technical interview.
  • ๐Ÿง  The aptitude test includes a mix of short and long-form questions covering logical reasoning, verbal ability, and image/product analysis.
  • ๐Ÿ’ก Candidates are expected to demonstrate their thought process and reasoning behind their aptitude test answers during the HR/technical interview.
  • ๐Ÿ“‘ A strong design portfolio and case study showcasing design logic are crucial for UX role applicants.
  • ๐Ÿ›  For aspiring designers, Anish recommends starting with Google's UX design course and then replicating existing designs to build confidence.
  • ๐ŸŽจ It's important for designers to master at least one design tool like Figma, Photoshop, or XD to improve efficiency and expertise.
  • ๐Ÿšซ Avoid short crash courses and focus on consistent practice and learning from mistakes to become a better designer.
  • ๐Ÿ” A logical mindset and understanding of UX principles are more important for a UX role than a design degree.
  • ๐Ÿ“ˆ Having a well-thought-out case study and side projects that demonstrate UI abilities can significantly enhance a candidate's portfolio.
  • ๐Ÿ’ผ For freshers, it's beneficial to have a main project that is a case study ready to be presented during interviews.

Q & A

  • How many rounds are there in the recruitment process for a User Experience Designer at Zeus Learning?

    -There are three rounds in the recruitment process for a User Experience Designer at Zeus Learning: an aptitude test, a technical or HR interview, and a final technical interview.

  • What types of questions can candidates expect in the aptitude test round for a UX Designer role at Zeus Learning?

    -Candidates can expect a mix of short and long-form questions that may include con-based, aptitude, logic-based, and verbal ability questions. They might also encounter quiz-based questions and product or image-based questions where they need to identify issues or suggest features.

  • What is the focus of the second round of interviews for a UX Designer at Zeus Learning?

    -The second round is a mix of technical and HR questions. It focuses on the candidate's responses from the aptitude test, their thought process behind those responses, and may also involve presenting a design portfolio.

  • How important is it for a candidate to have a design portfolio when applying for a UX Designer role at Zeus Learning?

    -Having a design portfolio is crucial as it allows candidates to showcase their design thinking and capabilities. It should include a well-thought-out case study and may also feature side projects demonstrating UI abilities.

  • What advice does Anish Patil give for aspiring engineers or designers preparing for UX roles?

    -Anish Patil suggests that aspiring engineers or designers should have a strong understanding of design principles and laws, and should be prepared with a good case study project and some UI projects. He also recommends starting with existing projects to gain confidence before creating projects from scratch.

  • What resources does Anish Patil recommend for someone starting their UX journey?

    -Anish Patil recommends the Google course on UX design as a starting point, which provides necessary resources for beginners. He also suggests replicating existing projects found on Behance or Dribbble to gain practical experience.

  • How does Anish Patil view the importance of design tools for a UX Designer?

    -Anish Patil emphasizes the importance of having expertise in at least one design tool, such as Figma, Photoshop, or XD, as it can significantly improve efficiency and quality of work.

  • What mistake does Anish Patil advise aspiring designers to avoid?

    -Anish Patil advises against falling for quick crash courses that promise to make one a designer in a short period. Instead, he suggests continuous practice, learning from mistakes, and not repeating them.

  • What is the one thing Anish Patil thinks is crucial for a UX role regardless of whether one is from an engineering or design school?

    -Anish Patil believes that having a strong logical foundation and understanding of UX principles is crucial for a UX role, regardless of one's educational background.

  • How does Anish Patil suggest improving design skills?

    -Anish Patil suggests improving design skills by studying interesting designs or products, trying to replicate them, and then adding one's own touch to understand the design process deeply.

Outlines

00:00

๐ŸŽ™๏ธ Interview Introduction and Recruitment Process

The paragraph introduces Anish Patil, an electronics engineering graduate from Mumbai University, who is currently working as a UX or instructional designer at Zeus Learning. Anish discusses the recruitment process for UX designers at Zeus Learning, which consists of three rounds: an aptitude test, an HR or technical interview, and a final technical interview. The aptitude test includes a variety of questions such as logical reasoning, verbal ability, and image/product-based questions. Candidates are advised to be prepared to explain their thought process behind their aptitude test answers and to present their design portfolio or case studies during the interviews. Anish emphasizes the importance of having a strong design logic and understanding UX principles for the role.

05:01

๐Ÿ” Deep Dive into Interview Rounds

Anish elaborates on the second round of interviews, which focuses on the candidate's responses from the first assessment. Interviewers may ask questions based on the candidate's previous answers to understand their reasoning. Candidates are also expected to present their design projects, which could be scrutinized for their overall thinking and behavior. Anish suggests that candidates should have a well-thought-out case study and side projects to demonstrate their UI abilities. He advises against focusing on small design elements and instead recommends designing complete features or components, such as a Spotify play bar or menu, to showcase a deeper understanding of UX design.

10:01

๐Ÿ› ๏ธ Tools and Resources for Aspiring Designers

Anish shares his experience and suggests resources for aspiring engineers looking to enter the field of UX or UI design. He recommends starting with Google's UX design course, which provides a comprehensive foundation for beginners. He advises against trying to learn every design tool at once and instead suggests mastering one tool before exploring others. Anish also emphasizes the importance of having a good understanding of design tools to improve efficiency. He mentions that candidates often make the mistake of chasing new tools instead of gaining expertise in one.

15:04

๐Ÿš€ Advice for Engineering Students and Future Designers

Anish provides advice for engineering students and aspiring designers, particularly those looking to join the design field in 2025. He stresses that having a logical mindset and a strong grasp of UX principles is more important than having a design degree. He encourages candidates to have a solid project or case study to showcase their understanding of UX design. Anish advises against enrolling in quick crash courses, suggesting that design skills require consistent practice and learning from mistakes. He recommends studying existing designs, replicating them to understand the design process, and then applying personal touches to improve and innovate.

Mindmap

Keywords

๐Ÿ’กUser Experience Designer

A User Experience Designer focuses on enhancing user satisfaction by improving the usability, accessibility, and pleasure provided in the interaction between the user and a product. In the script, Anish Patil mentions his role as a UX Designer at Zeus Learning, emphasizing the importance of design logic and functionality over aesthetics.

๐Ÿ’กInstructional Designer

An Instructional Designer creates educational experiences and training programs. While not directly discussed in the script, it's mentioned alongside UX Designer, suggesting a role that involves designing learning experiences, which could be part of Anish's responsibilities.

๐Ÿ’กAptitude Test

An Aptitude Test is a method used to assess a candidate's natural abilities and potential for learning or performing a certain job. The script describes the first round of recruitment at Zeus Learning as an aptitude test, which includes questions on logical reasoning, verbal ability, and image/product analysis.

๐Ÿ’กTechnical Interview

A Technical Interview is a job interview that assesses a candidate's technical knowledge and problem-solving skills. Anish mentions that after the aptitude test, candidates go through a technical or HR-based interview where they are asked about their thought process behind their test responses.

๐Ÿ’กDesign Portfolio

A Design Portfolio is a collection of design work that showcases a designer's skills and experience. Anish advises candidates to be prepared to present their design portfolio during interviews, which can include case studies and examples of UI design work.

๐Ÿ’กGestalt Principles

Gestalt Principles are a set of design laws that describe how people perceive and organize visual elements. Anish suggests that candidates should be well-versed in these principles as they are fundamental to UX design and can be discussed during interviews.

๐Ÿ’กCase Study

A Case Study is a detailed analysis of a specific situation or project. In the context of the script, Anish recommends that UX candidates should have a well-thought-out case study to demonstrate their design process and problem-solving abilities.

๐Ÿ’กUI Overhaul

A UI Overhaul refers to redesigning or improving the user interface of a product. Anish uses the example of redesigning the dashboards of apps like Swiggy and Zomato to illustrate the kind of projects that can showcase a candidate's UI design skills.

๐Ÿ’กGoogle UX Design Course

The Google UX Design Course is an online resource for learning user experience design. Anish recommends this course as a starting point for aspiring designers, as it provides foundational knowledge and practical guidance for beginning a career in UX.

๐Ÿ’กDesign Tools

Design Tools are software applications used by designers to create and edit visual content. Anish discusses the importance of mastering at least one design tool like Figma, Photoshop, or XD, as proficiency with these tools can significantly impact a designer's efficiency and output.

๐Ÿ’กCrash Courses

Crash Courses are short, intensive training programs designed to teach a subject quickly. Anish advises against relying on crash courses for learning design, emphasizing the importance of continuous practice and learning from mistakes to truly develop design skills.

Highlights

Anish Patil, an electronics engineer, currently working as a UX designer at Zeus Learning.

Zeus Learning's recruitment process for UX designers consists of three rounds: an aptitude test, an HR or technical interview, and a final technical interview.

The aptitude test includes questions on logical reasoning, verbal ability, and image or product analysis.

Candidates may be asked to identify issues or suggest features for a given product or image.

After the first round, candidates may receive a message for a technical or HR interview within a week.

The second round focuses on the candidate's responses from the aptitude test and may include a design portfolio presentation.

Design thinking and understanding of UX principles are crucial for the UX role.

The final technical interview often involves discussing a candidate's design portfolio and overall thinking process.

Candidates are advised to have a well-thought-out case study showcasing their design process from start to end.

UI projects demonstrating the ability to design components are also beneficial for UX role applicants.

Anish recommends Google's UX design course as a starting point for aspiring designers.

It's important for designers to have expertise in at least one design tool to improve efficiency.

Avoiding crash courses and focusing on consistent practice is advised for aspiring designers.

Having a logical approach and a solid understanding of UX principles is more important than the academic background for a UX role.

Candidates should be prepared to discuss their thought process and reasoning behind their design decisions.

Replicating existing designs and then making improvements is a good way to practice and learn.

Anish emphasizes the importance of learning from mistakes and not repeating them in the design process.

The podcast provides valuable insights for students looking to pursue a career in UX or design roles.

Transcripts

play00:01

[Music]

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so yeah uh again welcome in COD podcast

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and today we have Anish patil who is

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currently working at Zeus learning as

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user experience designer or you can also

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say instructional designer so first of

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all welcome Anish in COD podcast

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thanks yeah hi guys my name is Anish

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ptin and I have completed my engineering

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in electronics engineering from Mumbai

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University and I'm currently in Zeus

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learning as an ux designer or an

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instructional

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design okay great so first of all uh

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let's understand the number of rounds at

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Zeus learning and how many rounds were

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there and what type of round uh anyone

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can expect uh while applying or while

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going through Z learning recruitment

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process for user experience

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designer yeah um for ux designers there

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were three rounds the first round was an

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aptitude test U and second round was in

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um HR or a technical Dr HR and Technical

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Dr and the third round was also a

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technical Dr for me uh for the uh

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aptitude test uh the users uh the

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candidates who are applying can expect

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various questions short form and long

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form uh they can include they can expect

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con based questions aptitude questions

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uh logic based questions and verbal

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ability questions also uh they can

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expect uh quiz based questions also um

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yeah in long form questions uh you can

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expect something like an image or a

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product which is described to you and uh

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you may need to U give its functionality

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add on its functionality or you may have

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to point out what is wrong with that

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product or with uh whatever is presented

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to you either a graph or an image

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yeah so okay so uh candidates can expect

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the question based on cons logical

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reasoning verbal ability and image or

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product based question where uh

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candidates have to identify the mistake

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from that image or uh suggest some

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feature to some product right right okay

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so after clearing first round uh what

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what what was the next process or what

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will be the next

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process uh so after clearing the first

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round uh you'll receive a message and

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within a week or so um there will be a

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technical or HR based wherein you will

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be ask asked questions based on your

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previous responses so whatever responses

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were made in the aptitude test uh so

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let's say if you have answered something

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uh correctly or incorrectly uh you may

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be asked what was your reasoning or

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thought process behind your answers so

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uh the candidates who are applying

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should be mindful of that and also um if

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you have a design portfolio or you have

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made a case study of uh designs

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uh they might ask them to present their

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designs as well so yeah these two things

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the candidate should be well prepared

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with also for ux I think the uh major uh

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key is to be ready with the the design

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Logics right uh so for example gestal

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principles or the ux based laws which we

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study so the candidates must be well

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aware of these things also

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while uh preparing for the

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interviews okay so your design thinking

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uh should be strong for for the ux role

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uh the first the ux role is right the ux

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role is like majorly about the logic um

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it's it's about the design as well but

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majorly about the logic as to how the

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things will function rather than how the

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thing will

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look right

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so okay so uh this type of question user

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uh candidates can expect in the first

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round

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so uh after clearing the second round

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there will be uh again one more

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technical round right as you said in my

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case there was technical um for the

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second

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interview okay so uh what candidate can

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expect in the second round of inter view

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so like uh the first round was based on

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uh like the response that you have uh

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given in the first assessment So based

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on that uh interviewer might ask the

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question on your response or your log

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behind that response and also also

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candidates have to present their design

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project so questions can be asked on

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that design so what

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what can be asked in the second round of

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interview uh yeah right so the second

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round of interviews as well um I

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presented my design portfolio in the

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second round as well um uh so majorly I

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got questions upon those things and also

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the second round was a bit uh to check

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for the candidates uh overall uh

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thinking and their behavior so so I

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think it was a mix of uh HR I can say as

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well but uh yeah the second round was

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majorly uh in which I showed my design

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Port okay so uh do you think your design

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uh should have a sense like uh for ux

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role or like for some UI role uh

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candidates just design design stuff on

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wipes so

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for ux RO what do you

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think for fresher roles

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yeah uh right that's a very good point

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actually uh because I have noticed

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candidates they do these 100 days design

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challenges as well and in that they

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design a small notifications car slider

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or a button and its different states so

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I feel personally that is not quite

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useful while showing it to an interview

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uh the main thing being it is just a

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function on the main page on the major

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page right so if I uh take a page for

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example of Spotify I can divide that

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patient to various uh buttons or various

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uh features such as I can u i can design

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a screen of the uh bar uh which is the

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play for bar and I can present it

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separately I can present the card

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separately I can present the menu

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separately so I think candidates must

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have a uh proper case study with them

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which is logical and which is well

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thought through from start to end and

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they can have side projects which can

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demonstrate the UI abilities um to

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better uh present uh to better uh

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present what the you what you

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capabilities they have or what design

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thinking they have but majorly they

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should have a uh main project which is a

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case study uh at the disposal ready to

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be uh demonstrated to the

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interviews okay so uh it's good to have

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a case study in uh in our projects for

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ux role and also uh we can have a UI

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projects for uh like how you design

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stuff or or how you design any

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particular component so yeah yeah

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okay okay so U

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yeah yeah yeah

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continue uh yeah so for example I have

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seen projects where uh they have UI

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overhauled swiigy and zomato dashboards

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and dashboards and Main pages so that is

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good I feel uh if you find anything uh

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which in lines with the laws which I

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just mentioned so let's say swii has

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done something which does not comp

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comply with the

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laws working logic that could have been

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better or shown in a better way so that

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projects are good to have because you

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have thought through that uh point which

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a major company has

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yeah it shows uh that the candidate has

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an uh good sense of the design and what

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the user

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actually okay so yeah Anish what

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resources you have used for your ux or

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UI Journey or what resources you will

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suggest for aspiring Engineers to get

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into this

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journey yeah um so the aspiring

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Engineers are basically I assume they

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have a little knowledge about the

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uiux um my goto was the Google uh course

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on ux design in cor so I think they have

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all the necessary resources which a

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beginner needs uh to start their ux

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Journey uh from then on they can uh try

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to basically replicate what they see on

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be hands or dribble

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so if they find the case study

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interesting uh they can try to uh they

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can try to get their hands on that case

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study and they can try to basically uh

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make a few changes here and there so U

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the reason for that being is if uh a

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user if a candidate starts in case study

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from the scratch they have no idea key

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where to start um how to do um our uh uh

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how to do basic uh research or uh how to

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do user testing and uh where to ask

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questions how to find resources so uh my

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idea is ke basically just copy uh

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existing project try to give it give

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your own touch to it and from then when

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you gain confidence by doing one project

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uh you can try and basically uh do uh a

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project from start from scratch and all

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these uh things are mentioned in that uh

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Google course uh ke how to do your user

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testing uh how to write ask the right

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questions to the user how to find the

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problem statement for your uh uh case

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study so yeah I think that's a major uh

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way to start get started in your U

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journey and there are quite a few

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resources available as of now now you

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can uh try uh CH GPT where you can ask

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for a road map and you can also ask uh

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key uh give me some resources which are

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available for free online and it will

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suggest you uh free resources and also

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case studies so

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yeah okay so that's the major ux

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resource for Preparation like Google

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user experience course right right right

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so so let's move to the next question so

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what do you think tools know like figma

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Photoshop design tools like

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XD for uh ux

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role who actually having a knowledge

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about the tools that we use in our

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day-to-day Life as a designer is very

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crucial I feel for because um in figmas

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if you don't know the shortcuts you will

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do the same work as uh I do but I'll

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take more time and you will do it in

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five or 10 minutes which I'll take an

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hour to do so uh having a good knowledge

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about your tools is I think very crucial

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and uh for design right uh there are

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vast ma vast number of tools which one

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can use from Photoshop to illustrators

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figma HD there are multiple but uh my

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recommendation is to have an expertise

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in one tool and then try to explore

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other tools right uh I see uh candidates

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making the mistake that they try to

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learn each and every tool at the same

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time so they get confused Photoshop

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illustrator figma

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HD let's say or and Market will come up

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with tools every month right every once

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they'll come up with a new tool and the

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candidates will chase for the new tools

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he I have to start learning this as well

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this as well but if you uh hold on to a

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tool get an expertise of the tool and

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then try to explore other tools that

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would be very good and that would not

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basically waste your time and uh

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basically you will be able to get hands

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on one tool and grow your

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expertise Okay so so we should have

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expertise in at least one Tool uh like

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it will be good so let's move to the

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next uh question uh we just talk about

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tools so after tools what will you

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suggest or what uh message you will give

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for aspiring Engineers or designers who

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are applying for

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2025 companies the companies who are

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hiring for 2025 pass uh pass out batch

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so what message you will share from your

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experience and your engineering

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experience

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basically right so getting into design

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is a little tricky if we belong to an

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engineering field because uh various

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companies they need an engineering uh

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they need a design degree for it so you

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must be from a design school or of that

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sorts but I feel ke uh it is not that

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important if you are a engineer or you

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are from a design school uh for a ux

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role I feel having the logic is crucial

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so if you have your logic straight and

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if you have uh your Basics ready so all

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the principles all the ux laws which we

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discussed if you have got all that uh

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sorted and you have a good uh project

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good case study project and some UI

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projects to P then I feel you are pretty

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much ready to enter into the design

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field and to get ready for the

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interviewers who are for the

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2025 joining yeah okay

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and what that one thing you are

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suggesting to avoid for that batch uh

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for upcoming batch or aspiring

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Engineers uh the one thing I'll tell

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them to avoid is basically

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to uh not fall for these quick uh

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courses crash courses which we see 14

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day courses 21 days courses yeah uh I

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feel they are not that useful and uh one

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cannot be a designer in 14 or 21 days so

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uh keep practicing

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that's the basics of it uh to keep

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practicing to get better you will do

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mistakes for sure and it's okay to make

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make mistakes but uh to uh learn from

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that mistakes and to not repeat make do

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new mistakes every time but don't repeat

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your mistake basically and U yeah uh try

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to get your head around how the design

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looks how the design functions if you

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see

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um something some page if you visit some

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page which you feel is quite interesting

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uh not just Pages for suppose if you see

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sorry a product which is interesting you

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like the feel of the design you like uh

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how the way they have packaged it so try

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to get behind their uh perspective of

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how they should they would have designed

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it and uh try to replicate it first and

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then try to uh give your don't touch to

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that design or

play18:01

thatu okay so that's a really helpful

play18:05

advice for aspiring designers or

play18:09

Engineers uh so yeah Anish uh that was

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insightful conversation with you uh

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thanks for coming at COD uh this podcast

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will definitely help uh help student who

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want to pursue their career in ux or

play18:24

design roles so yeah thank you yeah

play18:29

thank you so much

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