Modeling a Fridge - Maya Tutorial

Kbdoesart
12 Apr 202014:55

Summary

TLDRIn this video, the creator walks viewers through a step-by-step tutorial on how to model a cute, cartoon-style fridge using 3D software. Starting with creating a basic cube, they guide users through hollowing out the fridge, adding shelves, and designing a two-door structure with a freezer section. The tutorial includes tips for adding details like handles and curves, and even demonstrates how to animate the fridge door to open. The video concludes with advice on filling holes in the model and final adjustments. It's a fun and beginner-friendly 3D modeling project.

Takeaways

  • 🎨 The tutorial is about creating a cartoon fridge in a 3D modeling software.
  • 📐 The fridge is modeled as a cube with dimensions 10 by 20 by 10, and then hollowed out.
  • 🗜️ Extrusion and offset techniques are used to create the interior shelves and the fridge's shell.
  • 🚪 A separate cube is created for the fridge door, with dimensions adjusted for the door's width and depth.
  • 🧊 The tutorial includes creating a freezer section with a divot for the freezer drawer.
  • 🔗 The process involves using 'Edit Mesh' tools to bridge and create the door's handle.
  • 📏 Wireframe mode is used to adjust the curve of the fridge's interior to fit the model.
  • 🔲 Multi-cut is used to create the division for the fridge's pull-out drawer.
  • 🚪 The door can be detached and repositioned to showcase the fridge open.
  • 🔧 The tutorial concludes with advice on how to fill any remaining holes in the model using 'Mesh Fill Hole'.

Q & A

  • What is the purpose of the video?

    -The purpose of the video is to guide viewers through the process of creating a cute little cartoon fridge in a 3D modeling software.

  • What are the initial dimensions of the cube used to create the fridge?

    -The initial dimensions of the cube are 10 by 20 by 10 units.

  • How does the presenter hollow out the fridge?

    -The presenter hollows out the fridge by selecting all the faces, extruding them inwards by 0.5 units, and then extruding again to create the interior space.

  • What is the process for creating shelves inside the fridge?

    -The presenter creates shelves by selecting rows of faces, extruding them, and then adjusting the thickness to create the shelf.

  • What dimensions are used for the door of the fridge?

    -The door of the fridge has the same height as the fridge, which is 20 units, and a width of 2 units.

  • How does the presenter create the freezer section?

    -The presenter creates the freezer section by selecting certain faces, extruding them, and then using the 'bridge' option to connect them, followed by adjusting the curve to fit the desired shape.

  • What is the purpose of the multi-cut tool used in the video?

    -The multi-cut tool is used to create divisions in the fridge, showing where the fridge can be pulled out.

  • How does the presenter create handles for the fridge?

    -The presenter creates handles by selecting faces, extruding them, offsetting them inwards slightly, and then using the 'bridge' option to connect them.

  • What is the final step to showcase the fridge door open?

    -The final step to showcase the fridge door open is to select the faces that need to be moved, extrude them, and then detach and move them to the desired position.

  • How does the presenter fix the hole at the end of the fridge?

    -The presenter fixes the hole by selecting the problematic edges and using the 'mesh fill hole' option to fill it in.

  • What is the presenter's final recommendation regarding the beveling of the fridge?

    -The presenter likes the look of the fridge without beveling and recommends leaving it as is, but also mentions that viewers can bevel it if they prefer.

Outlines

00:00

🎨 Creating a 3D Cartoon Fridge

The tutorial begins with the creation of a 3D cartoon fridge. The process starts by forming a cube with dimensions 10x20x10 and then hollowing it out by extruding and offsetting the faces. The creator then adds shelves inside the fridge by selecting rows of faces and extruding them to create a depth. The next step involves creating a door for the fridge, which is a smaller cube with dimensions adjusted to fit the fridge's height and width. The tutorial also covers creating a divot for a freezer section and adjusting the fridge's design to include a two-door feature with a bottom freezer section.

05:00

🛠️ Refining the Fridge Design

The second paragraph focuses on refining the fridge's design by editing the curve of the freezer drawer and adjusting its size. The creator demonstrates how to use wireframe mode to select and adjust the curve of the model. They also show how to add handles to the fridge by extruding and offsetting faces, then using the bridge tool to connect them. The tutorial includes steps for creating a multi-cut to represent the division where the fridge can be pulled out and for pushing in selected faces to create a more realistic design.

10:10

🔨 Finalizing the Fridge Model

The final paragraph covers the last steps in creating the fridge model. This includes editing the curves of the handles for a closer fit, removing the door for a different view, and using the detach tool to showcase the fridge open. The creator also discusses the option to bevel the edges for a smoother look and how to fill any holes that may appear during the modeling process. The tutorial concludes with a summary of the process and an invitation for viewers to ask questions or provide feedback.

Mindmap

Keywords

💡Cube

A cube is a three-dimensional solid object bounded by six square faces, with three meeting at each vertex. In the video, the cube serves as the foundational shape for creating the fridge model. The script describes creating a cube with dimensions 10 by 20 by 10, which is then manipulated to form the main body of the fridge.

💡Extrude

Extrusion in 3D modeling refers to the process of pushing a selected face or vertex outward to create a new shape or feature. The script mentions extruding faces multiple times to form the interior shelves and the door of the fridge, illustrating how extrusion adds depth and detail to the model.

💡Hollow

To hollow out a 3D model means to create an empty space within the solid shape. In the context of the video, the fridge is hollowed out by selecting all faces of the cube and extruding them inward to create a cavity, which will serve as the fridge's interior.

💡Face Mode

Face mode in 3D modeling is a selection mode that allows the user to manipulate faces of a mesh. The script instructs viewers to switch to face mode to select and extrude faces for creating the shelves and other features of the fridge.

💡Shelf

A shelf in the context of the video refers to the horizontal platforms created within the fridge model for storage. The script describes creating shelves by selecting rows of faces and extruding them to form the storage spaces within the fridge.

💡Door

The door of the fridge is a crucial part of the model created in the video. The script details creating a separate cube to serve as the door, which is then resized and positioned to fit the fridge, showcasing how different components are assembled in 3D modeling.

💡Wireframe Mode

Wireframe mode in 3D modeling displays the model as a framework of lines, showing the structure without filling in the faces. The script mentions using wireframe mode to identify and edit the curve of the fridge's door, highlighting its utility in refining model details.

💡Control Vertex

Control vertices are points in a 3D model that can be manipulated to adjust curves or shapes. The video script describes using control vertices to fine-tune the curve of the fridge door, demonstrating a method for achieving smooth, curved surfaces in 3D modeling.

💡Multi Cut

A multi cut is a tool used in 3D modeling to make multiple cuts or divisions along a selected object. The script instructs the use of a multi cut to create divisions in the fridge model, indicating how it can be used to add detail and realism to the model.

💡Handle

Handles in the context of the video refer to the parts of the fridge door that users would grip to open it. The script describes creating handles by extruding and bridging selected faces, illustrating the process of adding functional and aesthetic features to the model.

💡Bevel

Beveling in 3D modeling is the process of rounding off the edges or corners of a shape to create a smoother, more finished appearance. The script mentions the option to bevel the fridge model, although the creator decides against it in this case, showing a choice in the modeling process.

Highlights

Introduction to creating a cute little cartoon fridge.

Creating a basic cube with dimensions 10x20x10 for the fridge body.

Hollowing out the fridge by extruding and offsetting faces inward by 0.5.

Adding shelves inside the fridge by extruding rows of faces.

Creating a door for the fridge using a new cube with reduced depth.

Designing a two-door fridge with a freezer compartment at the bottom.

Extruding faces to create a freezer divot for added detail.

Using the edit mesh bridge tool to smooth the path and create seamless connections.

Adjusting the freezer drawer curve by controlling vertex points for better fit.

Adding multi-cuts to define where the fridge door can be pulled out.

Selecting faces and extruding to create recessed areas for fridge handles.

Editing handle curves to bring them closer and enhance realism.

Demonstrating how to detach and extrude the door to simulate it opening.

Filling any holes left in the mesh by using the 'fill hole' function for a cleaner model.

Final review of the fridge model, with the option to bevel or leave edges sharp.

Transcripts

play00:00

guys so this week we're gonna be making

play00:01

a cute little cartoon fridge so let's

play00:03

just jump right into it I haven't done

play00:05

this before so I'm excited to try it out

play00:07

for you guys so go ahead and just create

play00:10

a cube and then let's make that cube a

play00:13

10 by 20 maybe by 10 and then do the

play00:18

division so you exact same so 10 by 20

play00:21

by 10 and then you can move it to the

play00:23

ground by putting Y to 10 yeah all right

play00:34

let's go ahead and hollow this guy out

play00:37

so go to face mode click you would

play00:42

select all of these guys

play01:03

go ahead and extrude offset in by like

play01:11

point five roughly yeah and then extrude

play01:16

again and press it into the fridge all

play01:21

the way back until you can't see that

play01:24

black there we go

play01:26

alright so um next thing we could do is

play01:31

we could take each of those like we want

play01:40

to make a little shell so I'm thinking

play01:41

that we'll just make like maybe like

play01:43

four something easy so go ahead and

play01:46

click on face and then click Q and then

play01:48

we're gonna be selecting a row let's see

play01:51

1 2 3 4 1 2 3 4 1 2 3 4 all right and

play02:02

then maybe down there

play02:04

believe it like that so we have three

play02:07

rows and you can extrude and then up

play02:10

that thickness so that it comes out

play02:12

maybe like right there there we go

play02:15

alright so now we have some little

play02:17

shelves in our fridge um so next thing

play02:20

that we're gonna want to go ahead and do

play02:22

is make another cube because this will

play02:27

end up being our door so give it the

play02:30

same the height should be 20 I'm

play02:34

thinking for the width we only really

play02:36

need to do like let's talk a so this is

play02:41

the exact same size I don't need to be

play02:44

that deep so maybe change the width to

play02:48

be 2 there we go

play02:50

actually you chroma do one and then give

play02:55

it 20 height divisions and then 10 death

play02:58

divisions alright let's go ahead and put

play03:04

that on the ground so go into object

play03:07

mode do Y to 10 and then we can move it

play03:11

up here

play03:13

it's matching up with our door alright

play03:18

so um this part is a little weird so I

play03:22

think usually you have like a division

play03:27

in your fridge so it would be like you

play03:29

have a part of it has a little like

play03:32

divot in it so let's say like this row

play03:35

of faces is like where there's a divot

play03:39

in our fridge for the freezer right um

play03:44

but let's try and have that match up

play03:56

actually what I think I'm gonna do is

play03:59

I'm gonna make this like a two-door I

play04:05

think I'm gonna make this a two-door

play04:07

fridge and then this bottom part is

play04:09

gonna be a little freezer so that means

play04:11

like the freezer is about there yeah

play04:14

with that bro um so I'm just gonna

play04:18

extrude those guys and then I'm gonna

play04:23

offset them in just a smidge and then up

play04:27

your thickness so I think what I'm gonna

play04:34

do is select that face and select that

play04:37

face so you have two faces selected and

play04:39

then um do edit mesh bridge option box

play04:44

smooth path curves

play04:47

alright it looks good um what you can do

play04:50

is will probably end up making the curve

play04:56

of it smaller so you can find the curve

play05:00

by going into wireframe mode and you'll

play05:02

see like a little little curve on the

play05:04

inside go into object mode select the

play05:09

curve to your best ability and then do

play05:16

control vertex and then you can actually

play05:20

edit those points to better fit whatever

play05:26

like model

play05:26

before so I want it to be a little more

play05:29

like that for a little freezer drawer I

play05:36

also think it's pretty big so I'm

play05:40

thinking we might just be able to like

play05:42

select these faces and then just like

play05:51

scale them in we'll see if that works

play05:54

I would I would love it if that worked

play05:57

that would be the easy method okay

play06:05

that's definitely not what we want

play06:08

same with that all right I think I know

play06:12

my issue so what I should have done okay

play06:17

so go ahead and go ahead and select two

play06:23

faces so you've got two just like that

play06:26

and then let's extrude them and then

play06:28

let's offset them in because I want a

play06:30

pretty thin bar probably like that and

play06:33

then um let's do edit mesh bridge and go

play06:44

ahead and select those faces and do edit

play06:46

mesh bridge there we go

play06:48

all right so go into wireframe mode go

play06:54

into object mode and then you want to

play06:56

try and click on that curve and do

play06:59

controlled vertex so that we can control

play07:01

these points to be just a bit smaller

play07:08

hold on there we go let's see let's make

play07:14

it more like that we could probably even

play07:20

go like a smidge more okay let's see how

play07:25

that looks

play07:26

Oh perfect okay sweet so all we need to

play07:29

do next is um do a couple more handles

play07:34

as well

play07:37

so I think also what we need to do

play07:40

is we need to show the division of where

play07:43

the fridge can be actually pulled out so

play07:46

I'm gonna add let's just add a multi cot

play07:49

hold ctrl and then let's click probably

play07:54

like around there and then we'll just

play07:58

sync that little part in and it lets

play08:01

Adam moulds I cut really close to here

play08:03

and there alright so we've got a multi

play08:11

cut going up and down all we need now to

play08:14

do is select those faces and push them

play08:18

in a little bit so go to face mode click

play08:20

you hold tab and then select those guys

play08:29

look I'm not being very careful in my

play08:32

selections alright make sure you didn't

play08:37

grab any extra make sure you get the

play08:39

ones on the side on the top all right

play08:44

and then let's just press first extrude

play08:50

and then change your thickness to go

play08:55

into the mesh make sure you don't

play09:02

overshoot it

play09:17

all right sweet next thing we need to do

play09:22

is select some faces for the handles for

play09:25

the fridge so let's just do this side

play09:28

first we'll do from there to there do

play09:30

extrude lids offset in just a smidge

play09:34

probably like around there and then do

play09:38

select those faces and do edit mash

play09:42

bridge again and then we can do the same

play09:46

with the other side extrude offset in

play09:49

just a smidge and do edit mesh Ridge

play09:56

after you select those two faces let's

play10:09

offset them in by 0.15 and then select

play10:13

those two faces and do edit mesh Ridge

play10:16

and then let's do the other side extrude

play10:20

them offset in by 0.15 select those two

play10:26

faces and to edit mesh bridge alright so

play10:31

now what we need to do is edit those

play10:33

curves so that they're bit closer so

play10:37

find that curve right click control

play10:40

vertex and then you can grab them and

play10:44

press them and so that they're a bit

play10:48

closer and then we can do the same with

play10:53

this one

play11:04

all right looks good um yeah so that's

play11:10

basically the fridge you can um for the

play11:22

door you can press a D you can remove

play11:37

the door you can move the door over a

play11:43

bit if you want go to edit delete all by

play11:53

type and then history so it deletes our

play11:55

editing history and then you can move

play11:58

that door and press three on the fridge

play12:02

if you want to you can go through and

play12:03

bevel it I kind of like how it looks

play12:05

without beveling so I think I'm gonna

play12:06

leave it and then you could just push

play12:12

that back on so matches up if you really

play12:18

want it to like showcase it being open

play12:20

all you would do is just select the

play12:22

faces that you want to move and then do

play12:25

edit mesh' detach and then you can or

play12:28

you can extrude it honestly either one

play12:31

here we can try that now so just select

play12:35

the faces that you want and then you

play12:39

could extrude it and then

play12:55

since you have it selected you can do

play12:57

detach and then move it however you want

play13:01

it and then push it back so that it's

play13:06

connected to the door like that um you

play13:13

don't have to do any of that I think

play13:14

it's kind of cool to showcase it open

play13:16

that way you show you know it's not

play13:18

Hollow but yeah up to you so that's

play13:23

basically it for that guy oh you might

play13:29

need to fill this hole right here so you

play13:33

can just select the edges that are

play13:36

giving you trouble

play13:37

so looks like looks like we've got this

play13:47

edge kind of giving us a hard time so

play13:50

you can do mesh fill hole and it should

play13:56

fill it in to its best ability

play14:29

so um yeah that's basically just an easy

play14:33

little fridge thanks for being patient

play14:38

with me and stickin through it even

play14:41

those my first time kind of trying to

play14:43

make a hollow fridge and all of that so

play14:45

I'm thanks for watching and let me know

play14:48

if you have any questions or anything

play14:49

and I'll see you guys next week

play14:52

or whatever we're makin bye guys

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