I SOLVED FNAF's Shadow Animatronics - FNAF Theory

ID's Fantasy
28 Sept 202425:03

Summary

TLDRThis video script delves into the mystery of the shadow animatronics from the Five Nights at Freddy's series, suggesting they are supernatural entities formed from the agony of traumatic events. The script hypothesizes that these shadows, not being physical animatronics, play a crucial role in the game's narrative, particularly in the 'Happiest Day' mini-games where they may assist in helping other trapped souls find peace.

Takeaways

  • 😈 The Shadow animatronics in Five Nights at Freddy's (FNAF) series are supernatural entities with mysterious origins and abilities.
  • 👻 Shadow animatronics appear as dark, shadowy versions of other animatronics and are often associated with significant events in the game's storyline.
  • 🎭 The nature of Shadow animatronics is complex, with some theories suggesting they are spirits of past employees or manifestations of strong emotions and memories.
  • 🧩 It's speculated that Shadow animatronics might not be physical entities like the possessed animatronics but are instead connected to lingering spirits and emotions.
  • 🍰 The 'Happiest Day' mini-games in FNAF 3 are crucial for setting up conditions that allow spirits to move on, with Shadow animatronics playing a key role in these setups.
  • 🔗 Shadow animatronics are strongly associated with events and characters from FNAF 2, suggesting they may have arisen from the agony and emotions tied to those events.
  • 👦 The crying child's experience and the subsequent Shadow Freddy are deeply linked, indicating that Shadow animatronics may embody the pain of traumatic events.
  • 🎮 The game mechanics, such as collecting Remnant and Dark Remnant in the AR mobile game, provide clues to understanding the nature and purpose of Shadow animatronics.
  • 🧊 Dark Remnant is hypothesized to be a manifestation of intense pain and could be related to Agony, a substance from the Fazbear Fright books that inflicts lingering spirits.
  • 📖 The FNAF books introduce the concept that objects can be haunted by emotions, which aligns with the behavior of Shadow animatronics as they seem to act with purpose, guiding or influencing the game's events.

Q & A

  • What is the main topic of the video script?

    -The main topic of the video script is the exploration and explanation of the shadow animatronics in the Five Nights at Freddy's (FNAF) game series, their origins, and their role in the game's story.

  • What is the first appearance of the shadow animatronics in the FNAF series?

    -The shadow animatronics first appeared in FNAF 2 with the introduction of Shadow Freddy.

  • How are the shadow animatronics different from other animatronics in FNAF?

    -Shadow animatronics are different as they seem to be supernatural apparitions with dark, shadowy appearances and strange abilities, unlike the other animatronics which are haunted robots.

  • What is the theory about the connection between shadow animatronics and past employees of Fazbear Entertainment?

    -One theory suggests that the shadow animatronics are spirits of past employees, particularly from the era when spring lock suits were in use, with their bodies removed from the suits leading to a tenuous connection instead of full possession.

  • Why does the script's author disagree with the theory that shadow animatronics are spirits of spring lock failure victims?

    -The author disagrees because not all shadow animatronics, such as DD, Balloon Boy, Chica's Cupcake, and the Puppet, can be connected to spring lock suits or the specific incident mentioned in FNAF 3.

  • What is the alternative theory proposed in the script about the nature of shadow animatronics?

    -The alternative theory is that shadow animatronics are manifestations of emotion and memory, created from Agony, which is a dark substance formed from intense pain and emotions, rather than being actual spirits.

  • How does the script relate shadow animatronics to the events in FNAF 2?

    -The script suggests that shadow animatronics are connected to FNAF 2 through the deaths of children at the pizzeria, with their agony possibly associating with the animatronics and leading to the formation of the shadows.

  • What is the significance of the 'happiest day' mini-games in FNAF 3 according to the script?

    -The 'happiest day' mini-games are significant as they are set up to release the spirits of the dead children by interacting with shadow animatronics, implying a narrative arc that allows the spirits to potentially find peace.

  • How does the script link the shadow animatronics to the FNAF World game?

    -The script links the shadow animatronics to FNAF World by suggesting that FNAF World takes place during the 'follow me' mini-games, where the clues to set up 'happiest day' are found, and that shadow Freddy's presence in FNAF World might be related to the crying child from FNAF 4.

  • What is the script's conclusion about the role of shadow animatronics in the FNAF story?

    -The script concludes that the shadow animatronics, stemming from the agony of hurt children, assist in helping other souls find peace, particularly through their involvement in the 'happiest day' mini-games.

Outlines

00:00

🌑 Shadow Animatronics: Unraveling the Mystery

The paragraph delves into the enigmatic presence of shadow animatronics in the Five Nights at Freddy's (FNAF) series. These supernatural entities, introduced in FNAF 2, have been shrouded in mystery, appearing during pivotal story events without clear explanations. The speaker suggests that their intended role in the narrative has been overlooked and aims to clarify their nature, origin, and significance. The shadow animatronics are described as dark, shadowy apparitions that correspond to other animatronics, with Shadow Freddy being the first introduced. They appear in various contexts throughout the series, but their lack of a clear physical presence complicates understanding. The paragraph ponders whether they are spirits of former employees or something else entirely.

05:01

👻 The Nature of Shadows: Beyond Haunted Robots

This section explores the possibility that shadow animatronics are not physical entities like other animatronics but are instead manifestations of strong emotions and memories. It draws a comparison to Golden Freddy, suggesting that shadows, unlike him, do not have a physical form. The paragraph discusses the theory that shadows might be spirits of past employees, killed during spring lock failures, but dismisses this theory due to inconsistencies. Instead, it proposes that shadows are akin to Pit Trap from 'Into the Pit', entities born from the agony of traumatic events, capable of interacting with the physical world without being present themselves.

10:02

🔗 Linking Shadows to Agony and FNAF 2

The speaker hypothesizes that shadow animatronics are connected to 'Agony', a dark substance born from intense pain and suffering, and are linked to specific traumatic events. Using Shadow Freddy as an example, they argue that he may have originated from the agony of the crying child's death. The paragraph also suggests that other shadow animatronics, such as rwq, could be connected to the murders of Charlie and Emily, with their forms reflecting the animatronics associated with their pain. The discussion hints at a broader connection between the shadows and the events of FNAF 2, proposing that the children's deaths and the resulting agony could have given rise to the shadow animatronics.

15:04

🍰 The Happiest Day Mini-Games: A Path to Peace

This paragraph connects the shadow animatronics to the 'Happiest Day' mini-games in FNAF 3, suggesting that these games, which involve finding and delivering cake to trapped spirits, might be memories rather than current events. The speaker theorizes that the mini-games could have been set up during FNAF 2 and are significant to the spirits' ability to move on. They propose that the shadow animatronics, born from the agony of the children's deaths, play a role in facilitating these events, potentially helping the spirits find peace. The paragraph also discusses the possibility that the events of FNAF World are related to setting the stage for 'Happiest Day' and that the shadow animatronics' presence in these games is crucial to understanding their narrative role.

20:05

🧩 Piecing Together the FNAF Puzzle

The final paragraph synthesizes the information, suggesting that the shadow animatronics' role in the FNAF series is to assist other spirits in finding peace, stemming from the agony of hurt children. It ties the presence of shadow animatronics in the mini-games to their purpose, which might not have been clearly explained but is evident through their actions. The speaker concludes that the connections between FNAF 2, the shadow animatronics, and the 'Happiest Day' mini-games indicate a deliberate narrative arc, even if the spirits did not ultimately find peace. The paragraph ends by inviting viewers to consider the theories presented and to explore further content from the speaker for a deeper dive into the FNAF universe.

Mindmap

Keywords

💡Shadow Animatronics

Shadow Animatronics are supernatural entities within the Five Nights at Freddy's (FNAF) game series. They are dark, shadowy versions of the regular animatronics and are often associated with traumatic events and emotions. In the script, they are discussed as a mystery that has been part of the FNAF story for nearly a decade, with their role and origin being a subject of debate among fans. The video aims to explore and explain their true nature and role within the game's lore.

💡Five Nights at Freddy's (FNAF)

Five Nights at Freddy's is a popular horror game series created by Scott Cawthon. The game is known for its suspense, eerie atmosphere, and complex narrative involving animatronic characters. The script discusses the series' longest-running mysteries, particularly focusing on the shadow animatronics, which have been a part of the game's story since the second installment.

💡Supernatural

The term 'supernatural' refers to phenomena that cannot be explained by scientific laws or principles. In the context of the video script, it is used to describe the mysterious and unexplained nature of the shadow animatronics, which possess strange abilities and appear during significant events in the FNAF story without clear explanations.

💡Agony

Agony, as mentioned in the script, is a concept from the FNAF universe that represents intense emotional pain and suffering. It is suggested to be a source of the shadow animatronics' existence, with these entities potentially being created from the lingering effects of traumatic events. The script explores the idea that Agony could be the root cause of the shadow animatronics' formation.

💡Golden Freddy

Golden Freddy is an animatronic character in the FNAF series, often associated with positive outcomes and the release of spirits. The script discusses the possibility of Golden Freddy being a physical suit possessed by a child's spirit and contrasts this with the shadow animatronics, which lack a physical presence.

💡Springlock Suits

Springlock suits are a type of animatronic in the FNAF series that use spring mechanisms to move. The script mentions a theory that the shadow animatronics could be spirits of employees from the era when springlock suits were in use, suggesting a link between these suits and the origins of the shadows.

💡FNAF 2

FNAF 2 is the second installment in the Five Nights at Freddy's series and introduces the concept of shadow animatronics. The script explores the significance of FNAF 2 in the formation of the shadow animatronics and how the events and characters from this game are connected to the shadows' existence.

💡Happiest Day Mini-Games

The 'Happiest Day' mini-games in FNAF 3 are a series of challenges that players must complete to set up a scenario where the spirits of the dead children can find peace. The script suggests that the shadow animatronics play a crucial role in these mini-games, potentially guiding the spirits towards resolution and peace.

💡AR Mobile Game Special Delivery

The AR mobile game 'Special Delivery' is a spin-off from the FNAF series that involves collecting a substance called Remnant. The script discusses how the game's mechanics, particularly the collection of 'Dark Remnant,' provide clues to understanding the nature of the shadow animatronics and their connection to the FNAF universe.

💡FNAF World

FNAF World is a game that ties into the FNAF universe and is mentioned in the script as a potential source of clues regarding the setup for the 'Happiest Day' mini-games. The script theorizes that FNAF World could take place during the events leading up to the mini-games, providing context for the shadow animatronics' involvement in the series' narrative.

💡Crying Child

The Crying Child is a character from the FNAF series, significant for his traumatic experiences and connection to the shadow animatronics. The script explores the theory that the Crying Child's agony might be the source of Shadow Freddy, one of the shadow animatronics, and discusses how the child's story might be resolved through the events in the FNAF games.

Highlights

Shadow animatronics have been a mysterious part of Five Nights at Freddy's for nearly a decade.

They possess supernatural abilities and appear during major story events without clear explanation.

The role of shadow animatronics in the story has often been overlooked.

Shadow animatronics are first seen in FNAF 2 with Shadow Freddy.

They appear in various contexts but lack a clear origin or mechanism of operation.

Golden Freddy is a physical suit, unlike the shadow animatronics.

Some shadow animatronics only appear in virtual reality or within characters' minds.

The theory that shadows are spirits of past employees is explored.

The idea of spring lock failures leading to shadow animatronics is questioned.

The concept of hauntings in FNAF being tied to strong emotions and memories is introduced.

Pit Trap from 'Into the Pit' is given as an example of an entity formed from memories and emotions.

Shadow animatronics are likened to Pit Trap, being manifestations of emotion and memory.

The AR mobile game 'Special Delivery' hints at a connection between shadow animatronics and 'Remnant'.

A theory suggests that shadow animatronics are created from 'Agony', a dark form of Remnant.

Shadow Freddy is proposed to be connected to the agony of the crying child's death.

The FNAF movie's inclusion of Shadow Freddy is analyzed for its narrative purpose.

The role of shadow animatronics in the 'Happiest Day' mini-games is examined.

A theory links the shadow animatronics to the deaths of children in FNAF 2.

The possibility that the shadow animatronics assist in setting spirits free is discussed.

The video concludes that the shadow animatronics' role in the story is to help other souls find peace.

Transcripts

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the shadow animatronics have been a part

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of Five Nights at Freddy's for nearly a

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decade but they've remained largely a

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mystery for as long as they've been

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around with strange supernatural

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abilities and a tendency to show up

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during major events of the story without

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much explanation it's no surprise that

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they're often either ignored or the

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subject of a lot of debate and

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unanswered questions and while answers

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have been suggested I think the role

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they were actually meant to play in the

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story has gone completely overlooked as

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such I figured it would be a good idea

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to finally tackle one of the series

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longest running Mysteries and explain

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just what the shadow animatronics

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actually are where they come from and

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the role they play in the story of Five

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Nights at Freddy's has been hidden in

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plain sight for nearly a decade so what

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are the shadow animatronics on a surface

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level they seem to be Supernatural

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apparitions that take on a dark shadowy

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appearance corresponding to another

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animatronic first appearing in FNAF 2

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with the introduction of Shadow Freddy

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and

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rwqfsfasxc the Shadows have appeared at

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various points throughout the series in

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a variety of contexts but while that's

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relatively straightforward on its own it

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gets a bit more complicated when we get

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into the questions about how they work

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and where they come from after all these

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anim ionics are called Shadows for a

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reason golden Freddy may have some

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similarities in terms of appearing and

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disappearing in a ghostly manner but

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given we know that golden Freddy is a

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physical suit that a child's body was

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put into leading to the suit being

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possessed by a said child we at least

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know that a physical version of it does

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exist the Shadows on the other hand

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don't really have that going for them

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sure we see what looks to be a shadow

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Freddy suit in the FNAF movie but with

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how much the movie deviates From the

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Source material for the sake of

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narrative cohesion and the presence of

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other Easter egg animatronics I don't

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think there being a suit based on Shadow

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Freddy in the movie means that shadow

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Shadow Freddy is a physical animatronic

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in the games not to mention I think

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Shadow Freddy's inclusion in the movie

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is meant to point to something else that

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I'll be getting into later and the other

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Shadow animatronics really don't have

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anything to indicate them being physical

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in fact there are quite a few Shadow

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animatronics that never appear in the

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physical waking world at all Shadow DD

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or XO appears exclusively in ultimate

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custom Knight which is experienced

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entirely within William aton's mind as

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he's tormented by the vual spirit of one

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of his victims Shadow Balloon boy and

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the shadow puppet appear only in the

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backgrounds of mini games necessary to

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get the good ending of FNAF 3 and mangle

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shows up in one specific hard mode of a

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mini game and help wanted which takes

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place entirely in virtual reality the

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only ones that do appear in the real

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waking world are Shadow Freddy which is

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a recolor of withered golden Freddy our

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WQ FSF axc who's a recolor toy Bonnie

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and the shadow cupcakes I would

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personally be surprised if Fazbear

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entertainment had made physical versions

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of any of these animatronics for

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whatever reason so in this video I'm

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operating off of the theory that while

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they look like animatronics they're not

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actually haunted robots like the others

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but if they're not haunted robots what

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are they really well one Theory suggests

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that the Shadows are the spirits of past

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employees of Fazbear entertainment

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specifically from the era when spring

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lock suits were still in use and that

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the reason they aren't physical is

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because the bodies were removed from the

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suits leading to a more tenuous

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connection instead of full-on possession

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after all in FNAF 3 phone guy mentions

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that there was an incident with multiple

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simultaneous spring lock failures at a

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sister location to Freddy's that got the

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spring lock suits put out of use given

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the main two spring lock suits were're

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aware of our fredbear and spring Bonnie

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and the main two Shadow animatronics

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Shadow Freddy and rwq are recolors of

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fnaf's withered golden Freddy and toy

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Bonnie animatronics respectively who's

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to say that they aren't employees who

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died when the spring locks of the suits

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failed taking on their appearances of

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their FNAF 2 counterparts possibly

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because that's what was already modeled

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for the game well there's one pretty big

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reason I find this unlikely then being

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the results of spring lock failures that

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is I don't think the explanation of them

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being spring locked employees really

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works because even if rwq and Shadow

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Freddy are connected to the spring lock

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suits DD balloon boy chica's cupcake and

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the puppet aren't and if it's supposed

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to be a case where the body was removed

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instead of left inside the suit Charlie

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would be the shadow puppet rather than

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possessing the puppet itself like we see

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her do in the games while I do think the

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employee idea is cool I don't think

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that's actually what the Shadows are

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meant to be speaking of things that

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aren't meant to be have you ever been so

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of your next month of orders but back to

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the topic at hand while I don't think

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the shadow animatronics are technically

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actual Spirits I do think that they are

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connected to spirits and how they came

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about one aspect of hauntings in FNAF is

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that it's not always a ghost doing The

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Haunting one thing the books establish

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is that strong emotions and memories

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tend to linger in the environment

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haunting objects near where those

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emotions were felt and sometimes

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manifesting as their own entities

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separate from the person they were

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created from a good example of this is

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actually in the new game into the pit

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after the main character Oswald

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seemingly gets transported to the Past

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by the titular ball pit he ends up

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witnessing the aftermath of what's less

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the missing children incident with five

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kids mysteriously Vanishing and more of

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an oh my gosh someone in the spring

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Bonnie suit killed six kids we got a

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book it incident the thing is while into

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the pit spring Bonnie who I typically

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call Pit trap does speak and act in a

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way that strongly connects him to

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William saying things like I always come

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back if you listen to closely and having

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an extremely visceral reaction to a

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photo of William and Henry that Oswald

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drops in one of the game's routes he's

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also not actually William after all

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William has his whole deal presumably

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being springtrap and pit trap has a

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mouthful of knives instead pit trap

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seems to be an entity created from the

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memories and emotions of Williams

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murders that takes on the Persona of

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William Aton in the spring body suit

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William was the cause of the agony that

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day and the impact of what he did left a

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lasting enough impression that it was

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able to haunt the building and manifest

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through the ball pit and pit trap in

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fact that's likely why the ball pit

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seems to take Oswald to the Past

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technically it probably wouldn't be the

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actual past but a recreation of it based

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on the powerful memories and emotions

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associated with the event that isn't to

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say it doesn't have real world impacts

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what with stuff from the pit being

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brought to the present and the door to

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the arcade getting deleted but I think

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it's similar to how pit trap is able to

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interact with the present despite being

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a memory himself he and the quote

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unquote past are real but they're not

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necessarily the originals just memories

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and emotions haunting the building and

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able to influence the real world by

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Supernatural means I think the shadow

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animatronics work in a similar manner to

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pit trap as manifestations of emotion

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and memory that can interact with the

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physical world but aren't necessarily

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always physically present something that

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seems to be backed up by the now defunct

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AR mobile game special delivery one of

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the main mechanics of special delivery

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was collecting Remnant which we know

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from other parts of the franchise is

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tied to the reason why Spirits memories

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and emotions linger in the world around

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them and is described as the merging of

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the tangible with the intangible acting

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similarly to how water conducts

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electricity however While most often

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Remnant is depicted in its physical form

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of a silvery liquid special delivery

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focused specifically on collecting what

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seems to be various types of free

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floating Remnant energy however there

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was also a special variety of Remnant

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called Dark Remnant that rather than

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giving you Remnant when you collected it

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would cause dark fog to appear on your

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screen until eventually rwq was summoned

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to your location to me this heavily

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implies that rwq and likely the other

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Shadows are linked to this dark Remnant

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additionally it seems relatively likely

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that dark Remnant could be related to or

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another form of a substance introduced

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in the Fazbear fright books called Agony

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while Remnant seems to be a catchall for

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any lingering Spirit emotion or memory

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infused into something physical Agony

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specifically seems to be a literally

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dark version of remnants non-physical

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components made purely from Pain

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seemingly appearing as a black ooze and

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being described in one of the stories as

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the strongest lingering emotion that

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will Infuse itself into objects while

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it's not outright stated it seems as

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though this is likely the reason that so

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many spirits end up sticking around in

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FNAF painful deaths would cause a lot of

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Agony causing their spirits and the

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emotion to linger and form Remnant

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combining this information with what we

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see in into the pit I think it makes the

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most sense for the shadow animatronics

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to be entities created from Agony

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manifesting from traumatic events and

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emotions without directly being a

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physical animatronic like the various

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Souls would be but what traumatic event

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or event specifically would they have

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come from after all pit trap and the

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ball pit are directly tied to the not so

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missing children incident and Agony has

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to come from somewhere so it stands to

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reason that the shadow animatronics

play08:15

would be connected to specific events as

play08:17

well once again I actually think into

play08:18

the pit gives some potential Insight

play08:20

even if pit trap isn't a shadow

play08:21

animatronic himself after all the

play08:23

primary manifestations of the agony are

play08:25

the elements of the events associated

play08:27

with it and pit trap the Monstrous

play08:28

memory of William Aton and the reason

play08:29

for the agony in the first place because

play08:31

of this and a few other details

play08:32

throughout the franchise I think it

play08:34

could make sense for the Shadows to have

play08:35

forms somewhat connected to the

play08:36

environment and sources of the pain that

play08:38

created them and I think there's no

play08:40

better example of this than Shadow

play08:41

Freddy I actually discussed this briefly

play08:43

in an older video but I think there's

play08:44

pretty solid evidence that shadow Freddy

play08:46

was created from the agony of the crying

play08:48

child's experiences the connection is

play08:49

already somewhat present what with

play08:51

Shadow Freddy being a recolor of

play08:52

withered golden Freddy which was at the

play08:54

time the current form of the very

play08:55

animatronic that caused his death but

play08:57

there are some other connections as well

play08:58

that tie them together together remember

play09:00

how earlier I mentioned I thought the

play09:01

inclusion of Shadow Freddy in the FNAF

play09:03

movie had a different purpose than

play09:04

showing it was a physical animatronic

play09:06

well in the movie The Character Max dies

play09:07

after getting pulled into Freddy's mouth

play09:09

and bitten which is pretty reminiscent

play09:11

of the crying child's death after being

play09:12

forced into the mouth of fredbear not

play09:14

only that but the suit Max ends up

play09:15

getting put in after the fact is the

play09:16

shadow Freddy suit of all things while

play09:18

there's always a chance it may not be

play09:19

intentional to me it feels like a pretty

play09:21

strong parallel on top of this there's

play09:23

the fact that in FNAF 4 the game where

play09:24

we learn about the crying child's trauma

play09:26

and demise the final antagonist we have

play09:28

to face is nightmare a shadowy version

play09:30

of nightmare fredbear and the night

play09:31

where he appears is labeled in the files

play09:33

as Shadow Freddy I will say I keep

play09:35

calling him the crying child but a video

play09:36

was released by hyperd Droid that I

play09:38

think actually solves his name and the

play09:39

foxy grd in the survival log book I'll

play09:41

be continuing to call him the crying

play09:42

child in this video but you guys should

play09:44

absolutely go watch hyper droid's video

play09:45

on the subject if you haven't already

play09:47

anyway with all the connections between

play09:48

Shadow Freddy and the crying child I

play09:50

think it makes a lot of sense for shadow

play09:51

Freddy to be connected to the pain dying

play09:53

to the jaws of fredbear causing the

play09:55

shadow to take said animatronics form

play09:57

and as such I think it would make a lot

play09:58

of sense for the other Shadow

play09:59

animatronics to have a similar source

play10:01

that being said I should probably

play10:03

clarify I don't think every shadow takes

play10:05

on the form of something that caused the

play10:06

intense emotions or pain specifically

play10:08

just something that may have been nearby

play10:10

or Associated after all while balloon

play10:12

boy does inspire intense rage from some

play10:14

people I doubt Shadow Balloon boy

play10:15

spawned from him stealing the night

play10:17

guard's batteries or balloon boy himself

play10:18

deciding to commit stab though speaking

play10:20

of stabbing if you've made it this far

play10:21

in the video consider stabbing that

play10:23

subscribe button if you haven't already

play10:24

it's a small thing but it would mean a

play10:26

lot and you can always unsubscribe later

play10:27

if you change your mind with that said

play10:29

even even if not all the Shadows take

play10:30

the form of something that caused their

play10:31

pain directly I believe

play10:34

rwqfsfasxc is the result of the murder

play10:36

of Charlie Emily and its form of rabbit

play10:38

animatronic connects to William Aton

play10:40

being her killer yes I realize rwq is a

play10:42

toy Bonnie recolor not spring Bonnie and

play10:44

that Charlie wasn't killed while William

play10:46

was in costume but I do have an

play10:47

explanation for that if Shadow Freddy

play10:49

does manifest as nightmare INF FNAF 4

play10:51

that could be evidenced that the exact

play10:53

appearance of a shadow is somewhat

play10:54

changeable even if the base such as both

play10:56

being connected to their fredbear

play10:57

counterpart from the same game the same

play10:59

on RW Q's part the only alternative to

play11:02

toy Bonnie for a rabbit based

play11:03

animatronic appearance in the game where

play11:05

rwq first appeared would be withered

play11:07

Bonnie and unless rwq came specifically

play11:09

from the death of one of the missing

play11:10

kids I think that wouldn't work for the

play11:12

same reason it wouldn't make much sense

play11:13

for shadow Freddy to look like withered

play11:15

Freddy instead of Wither golden Freddy

play11:16

it creates an extra layer of Separation

play11:18

to have rwq look like toy Bonnie instead

play11:20

as for why rwq could be a rabbit since

play11:22

William wasn't wearing the spring lock

play11:23

suit when he killed Charlie it could be

play11:25

connected to Charlie associating him

play11:27

with spring Bonnie since that's the

play11:28

animatronic keeper formed in but it

play11:30

could also be just how strongly William

play11:32

Associates himself with rabbits after

play11:34

all when his ghost shows up in Fazbear

play11:35

frights he's specifically described as

play11:37

having bone rabbit ears and when he

play11:39

takes over an amalgamation of

play11:40

animatronic Parts the amalgamation ends

play11:42

up with rabbit ears as well as such I

play11:44

don't think it's too much of a stretch

play11:45

to say that if a shadow animatronic

play11:47

formed with the cause of Charlie's Agony

play11:49

being William Aton taking the form of a

play11:51

rabbit makes a lot of sense but why do I

play11:53

think that Charlie Shadow is rwq and not

play11:55

say the shadow puppet this is due to a

play11:57

combination of theories many of which

play11:59

were relate to midnight motorist first I

play12:01

believe that the crying child was The

play12:02

Runaway in the midnight motorist Min

play12:03

game I think it makes the most sense for

play12:05

Michael with his gray shirt and gray

play12:06

speech text and habit of watching TV to

play12:08

be the character we see in the mini game

play12:10

wearing gray speaking with gray text and

play12:12

watching TV leaving his younger brother

play12:14

to be the runaway second as the lower

play12:15

portion of midnight motorist is labeled

play12:17

later that night in the game files and

play12:19

it's raining just like it is in the mini

play12:20

game where we see Charlie's death I

play12:22

think it stands to reason that Charlie's

play12:23

death is relevant to the events of the

play12:25

miname third I think it's incredibly

play12:27

likely that it was a shadow animatronic

play12:28

that created the three toed Footprints

play12:30

outside the window the crying Child Left

play12:32

through if the crying child was The

play12:33

Runaway it wouldn't exactly make sense

play12:35

for it to be golden Freddy showing up at

play12:36

the window and it couldn't really be

play12:37

William now that the five laps at

play12:39

Freddy's demo which is in fact an

play12:40

official FNAF game basically confirms

play12:42

that William Aton is the yellow guy in

play12:44

the mini game showing a purple car

play12:45

called The Midnight motor with a yellow

play12:47

rabbit antenna on it not to mention he

play12:48

would have been spring locked by the

play12:49

rain meanwhile in the Fazbear fright

play12:51

Story You're the band a shadow is

play12:53

described luring a kid possessed by the

play12:54

spirit in Freddy out through his window

play12:56

and two Freddy's presumably to reunite

play12:58

the spirit with the others even if that

play13:00

story was scrapped it was initially

play13:01

written with the intention of being in

play13:03

the series and we have seen other

play13:04

instances of Shadow animatronics telling

play13:06

people to follow them so it feels like a

play13:07

pretty deliberate implication that it

play13:09

could have been a shadow animatronic

play13:11

guiding him out of the house the shadow

play13:12

couldn't have been the shadow puppet

play13:13

since the puppet doesn't have toes and I

play13:15

think Shadow Freddy wouldn't really be

play13:17

possible if this was before the crying

play13:18

child died so in my opinion this leaves

play13:21

rwq as the most likely candidate for the

play13:23

footprints in the mini game potentially

play13:24

appearing to lead the crying child to

play13:26

find the puppet collapsed on Charlie's

play13:28

body which would in turn lead to William

play13:29

pulling out the nightmares to make sure

play13:31

the boy stayed away from and Afraid of

play13:32

the animatronics or something else along

play13:34

those lines of course you're free to

play13:35

disagree with me on this specific

play13:37

evidence though I recommend watching my

play13:38

video on midnight motorist if you want a

play13:40

more in-depth explanation of my

play13:41

reasoning but even if you do disagree

play13:43

with me on this there's another big

play13:44

reason I think rwq stems from Charlie's

play13:47

death one thing I find really

play13:48

interesting is how pretty much every

play13:50

single Shadow animatronic is connected

play13:52

to FNAF 2 in one way or another even

play13:53

though the only two that actually appear

play13:55

in FNAF 2 are rwq and Shadow Freddy the

play13:57

shadows of balloon boy May and the

play13:59

puppet are Flatout Shadow versions of

play14:01

animatronics that appear in FNAF 2 xoar

play14:03

is a shadow of Dei who's pretty visibly

play14:05

connected to balloon boy and the shadow

play14:07

cupcakes appear in the FNAF 3 miname

play14:09

featuring specifically toy Chica and I

play14:10

don't think that's a coincidence after

play14:12

all we have an entire group of dead kids

play14:14

introduced in FNAF 2 that at first

play14:16

glance don't really seem to contribute

play14:18

much to the story outside of likely

play14:19

being the reason phone guy mentions the

play14:21

FNAF 2 location started getting

play14:23

investigated and then never really

play14:24

getting brought up again while it's been

play14:26

theorized that they possess the toys and

play14:27

I do think that's possible those get

play14:29

scrapped after FNAF 2 which would

play14:30

seemingly negate their relevance to the

play14:32

story outside of that game but if we

play14:34

account for how many Shadow animatronics

play14:35

connect to FNAF 2 I think they could

play14:37

contribute something else to the story

play14:39

as well specifically I wouldn't be

play14:40

surprised if the Shadows we see in the

play14:42

happiest day setup mini games all in

play14:44

some way stemmed from FNAF 2's dead

play14:46

children incident the various toy

play14:47

animatronics would have been around and

play14:49

the agony from the kid's deaths could

play14:50

have Associated itself with the

play14:52

animatronics at the location where the

play14:53

kids died this is another reason why I

play14:56

think rwq would be from Charlie's death

play14:58

instead of some other event Shadow

play14:59

Freddy and rwq are the only two Shadows

play15:01

that appear in FNAF 2 and can appear

play15:03

before any of the FNAF 2 kids even die

play15:06

since F guy mentions the investigations

play15:07

in someone using a spare yellow suit

play15:09

later in the week as such both of them

play15:11

would have had to have formed prior to

play15:13

FNAF 2 where the only candidates for

play15:14

their formation that we have are the

play15:16

missing children who would be better

play15:17

represented by a shadow of a withered

play15:19

animatronic the crying child who has

play15:20

Shadow Freddy and Charlie Emily but it's

play15:22

interesting as the potential connections

play15:24

between the shadows and FNAF 2 are in

play15:26

regards to their formation I don't think

play15:28

that's where these connections end while

play15:29

I was researching for this video I

play15:31

noticed that the shadow animatronics

play15:32

were not only strongly associated with

play15:34

FNAF 2 but that both the shadows and

play15:35

FNAF 2 animatronics are heavily

play15:37

associated with the happiest day mini

play15:39

games in FNAF 3 in order to set up

play15:41

happiest day and release the spirits you

play15:43

need to find and bring cake to four

play15:44

Spirits in various mini games by

play15:45

retrieving said cake from the game

play15:47

mangle Quest then going to balloon boy

play15:49

Air Adventure chica's Party stage 01 and

play15:51

this funky glitchy one that goes through

play15:53

all the ones before it before finally

play15:54

going to the main happiest day mini game

play15:56

where the four Spirits possessing Freddy

play15:58

chica Bonnie and foxy have been brought

play15:59

to a table viewing a fifth Spirit who's

play16:01

then given cake by the puppet gets a

play16:03

golden Freddy mask and the spirits are

play16:04

released what I find interesting is that

play16:06

pretty much all of these mini games

play16:07

involve characters that are either from

play16:09

FNAF 2 and or involve a shadow

play16:11

animatronic balloon boy Air Adventure

play16:13

has its Shadow Balloon boys mangle Quest

play16:15

has the shadow puppet chica's party

play16:16

features toy Chica and Shadow cupcakes

play16:18

and even though the base stage 01 is

play16:20

just golden Freddy and spring Bonnie

play16:21

that's where rwq starts before traveling

play16:24

through all the other mini games to

play16:25

bring cake to the last Spirit necessary

play16:27

before happiest day where we play as the

play16:29

puppet honestly I'd argue that even

play16:30

stage 01 could technically count as well

play16:33

it looks at first glance to be fredbear

play16:34

and spring Bonnie on that stage the fact

play16:36

that fredbear is missing the purple

play16:37

color from his hat and bow tie implies

play16:39

that this could actually be fredbear's

play16:40

later form of golden Freddy taking

play16:42

fredbear's place even if it's not though

play16:44

I think that the fact that all the other

play16:45

mini games have these ties makes FNAF 2

play16:48

in the shadow animatronics significantly

play16:50

more important to the story than we

play16:51

realized after all while the mini games

play16:53

may be played in FNAF 3 that doesn't

play16:55

mean their events or setup took place

play16:56

during FNAF 3 just as circus baby didn't

play16:59

kill Elizabeth Aton under the player's

play17:00

command during sister location and the

play17:02

puppet didn't try to save Charlie Emily

play17:04

during Pizzeria simulator even happiest

play17:06

day itself has been pointed out to be

play17:07

set up as a mirror image of the crying

play17:09

child's memory of getting bitten by

play17:10

fredbear which combined with the new

play17:12

phone guy book seeming to indicate him

play17:14

being around in FNAF 1 via a voicemail

play17:16

of the B of 83 followed by the sound of

play17:17

continued crying and phone guy getting

play17:19

bitten himself as well as the fact that

play17:20

if the missing kid that got stuffed in

play17:22

golden Freddy is the vengeful Spirit

play17:24

they definitely would not have been

play17:25

content to move on given their whole

play17:26

refusing to let thems or William rest

play17:28

could the crying child to be the

play17:30

recipient of happiest day with his

play17:31

memory of the bite being altered to help

play17:33

him move on similar to how spirit and

play17:35

Fazbear frights were put to rest by

play17:36

having their traumatic memories altered

play17:38

to be happy ones either way a lot of the

play17:40

mini games we see in the series seem to

play17:41

be memories of past events the events

play17:43

may be viewed and interacted within the

play17:45

present whether that be due to the

play17:46

memories haunting the environment or

play17:48

some other means but they don't take

play17:49

place in the time that we see them

play17:51

because of this I don't think the actual

play17:52

events of the happiest day mini games

play17:54

themselves technically take place in the

play17:56

present of FNAF 3 instead I think the

play17:58

mini game set setting up happiest day

play17:59

are memories that initially took place

play18:01

or were set up during FNAF 2 we see

play18:04

living children interacting with the toy

play18:05

animatronics the shadow animatronics are

play18:07

represented by characters that were

play18:08

established in FNAF 2 and there seem to

play18:10

be non-spiritual present for happiest

play18:12

day which could actually make sense

play18:14

taking into account FNAF 2 being an open

play18:16

Freddy's location with how little FNAF 2

play18:18

seems to contribute to the overarching

play18:19

plot other than some backstory for the

play18:21

bite of 887 and a bunch of extra dead

play18:23

kids that seem to move out of the story

play18:24

pretty quickly I think it would make a

play18:26

lot of sense for their deaths to serve a

play18:27

purpose beyond that where the shadow

play18:29

animatronics that Spawn from their

play18:30

deaths end up facilitating the events

play18:32

that allow their predecessors to be at

play18:34

peace stage 01 would be the only

play18:36

exception to this but I think this

play18:37

memory is important for a different

play18:38

reason after all that is the starting

play18:40

point for RW Q's mini game which could

play18:42

connect to how rwq seems to have come

play18:44

into existence during the Spring lock

play18:45

era but I also find it important because

play18:47

happiest day's culminating event is cake

play18:49

being given to the spirit in golden

play18:51

Freddy with us seemingly playing as

play18:52

golden Freddy in this game and not

play18:54

technically fredbear I could see a

play18:55

couple ways this would relate with that

play18:57

being the end goal such as it just

play18:59

representing that happiest day pertains

play19:00

specifically to the golden Freddy Spirit

play19:02

or if it is the crying child being

play19:03

released during happiest day this could

play19:05

be connected to how a memory involving

play19:07

fredbear was altered I also think it's

play19:09

possible in this case that since there

play19:10

isn't a shadow animatronic involved in

play19:12

this miname it could be implying that

play19:14

the missing child spirit in golden

play19:15

Freddy was helping establish happiest

play19:17

day this actually could be backed up by

play19:18

the Stitch RS in the fast bear fright

play19:20

series many people have pointed out the

play19:21

idea that the two spirits in the Stitch

play19:23

wraith and Jake and Andrew could

play19:24

parallel golden Freddy having two

play19:26

spirits in the games however if they are

play19:27

parallels it would would have to be one

play19:29

that imperfectly matches as while Jake

play19:31

is often considered to be connected to

play19:32

the crying child and Andrew to the

play19:34

vengeful Spirit of ultimate custom

play19:35

Knight Andrew and the crying child are

play19:36

unable to see while the game vengeful

play19:38

spirit and Jake both can see and have

play19:40

more control of the animatronic if we

play19:42

take into account this roll Swap and

play19:43

take it a step further the fact that

play19:45

Jake chose to stick around in the

play19:46

epilogues instead of move on and helped

play19:48

Andrew move on instead could imply that

play19:50

in the happiest day setup this could be

play19:52

the other golden Freddy Spirit helping

play19:53

the crying child to move on even if they

play19:55

ended up not doing so thems with all

play19:57

this in mind I think this also creates a

play19:59

pretty satisfying narrative Arc if we

play20:01

keep in mind that FNAF 3 was originally

play20:02

supposed to be the end of a Trilogy FNAF

play20:04

1 sets up the premise of souls trapped

play20:06

in animatronics FNAF 2 sets up the

play20:08

circumstances to allow them to move on

play20:09

and FNAF 3 is the culmination of all of

play20:11

that where that setup can finally be

play20:13

used to allow the spirits to move on not

play20:15

that they necessarily ended up doing so

play20:17

but it's the thought that counts though

play20:18

this begs the question if FNAF 2 set up

play20:20

happiest day why would it take until FF

play20:22

3 for the spirits to actually be able to

play20:25

move on well I think there are a few

play20:26

possibilities here but since this video

play20:28

is getting kind of long as it is I think

play20:30

it's most likely that while the pieces

play20:31

of happiest day may have been set up in

play20:33

FNAF 2 those pieces just weren't ready

play20:35

to be brought together at that time

play20:37

after all in order to play the mini

play20:39

games to set up happiest day there are

play20:40

certain actions we need to take as the

play20:42

player and the only way to find out what

play20:43

those actions are is through the clues

play20:45

in the other set of FNAF 3 mini games

play20:47

called follow me depicting the leadup to

play20:48

William Aton becoming springtrap this is

play20:50

especially interesting considering the

play20:52

reason those Clues are there is because

play20:54

of FNAF world one of the routes of FNAF

play20:56

World involves finding clocks and doing

play20:57

timed mini games that each put a

play20:59

different clue up on the wall of one of

play21:01

the hallways in the FNAF 1 location

play21:02

during the follow me mini games with

play21:04

each clue telling the player how to

play21:05

access a different Min game needed to

play21:07

set up happiest day while the

play21:08

connections there are pretty obvious I

play21:10

actually think FNAF world doesn't just

play21:11

set up the clues to those mini games I

play21:13

think it takes place during them not

play21:15

just because that's where the clues show

play21:16

up mind you but there are a couple odd

play21:17

details in FNAF world that could imply

play21:19

this to be the case for example while I

play21:21

don't take the designs of most of FNAF

play21:22

world's character roster 2 seriously

play21:24

since a lot of them just seem to be

play21:26

there because they're characters in the

play21:27

franchise that exist or character Scott

play21:29

thought would be cool while he was

play21:30

making the game like you know Scott I do

play21:32

think it's interesting that at least the

play21:33

character we start as Adventure Freddy

play21:36

has buttons which a character based on

play21:37

FNAF 1 Freddy shouldn't have we can see

play21:39

that the rest of the FNAF one cast

play21:41

matches their counterparts designs

play21:42

pretty well though Bonnie is a more

play21:44

vibrant blue so why would Scott go

play21:45

through the effort of modeling buttons

play21:47

that shouldn't exist onto what's

play21:48

technically our protagonist character

play21:50

well in the follow me mini games Freddy

play21:52

does have buttons and since FNAF 3 came

play21:54

out before FNAF World giving Adventure

play21:56

Freddy buttons as well could have been

play21:57

to more firmly establish the events of

play21:59

FNAF world as being during follow me

play22:01

additionally one thing in FNAF world

play22:02

that's bugged fans for years has been

play22:04

this weird shadowy Freddy that's just

play22:05

kind of there he doesn't do much in the

play22:07

game other than do his little dance on

play22:08

his tree stump much to the bafflement of

play22:10

the entire fan base however if we factor

play22:12

in that FNAF world could take place

play22:14

during the follow me mini games while I

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couldn't explain the little dance to you

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I think the fact that there's a shadow

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Freddy with attention drawn to it in

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this way could correlate to how Shadow

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Freddy is present for and the reason for

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the name of the follow me mini games

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being the one to guide the animatronics

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to the safe room either for William to

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be able to destroy them or what I'm

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leaning toward given the behavior of the

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other Shadows being involved with

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setting the spirits free for them to

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find and get their revenge on William

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alternatively this Shadow Freddy could

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be related to how Shadow Freddy seems to

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be connected to the crying child due to

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the connections between FNAF 4 and FNAF

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world as I've discussed in previous

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theories due to some of the dialogue in

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the clock route pretty strongly

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associating with the words spoken to the

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crying child at the end of FNAF 4 I

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think that the purpose of FNAF world's

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clock route is to explain that putting

play22:53

together happiest day is what FNAF 4

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meant when the crying child was told

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he'd be put back together especially

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with the ending of the route replacing

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the dialogue about still being there and

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promising to put him back together by

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saying the pieces are in place for you

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all you have to do is find them rest

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I've also theorized that this means that

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the speaker at the end of FNAF 4 and

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here in FNAF World wouldn't be William

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Aton who would be weird of to refer to

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himself as his son's friend and seems to

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be potentially depicted by a brighter

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yellow text color anyway but instead

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Charlie Emily who presents the golden

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Freddy spirit with the cake in happiest

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day either way this connects the crying

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child pretty strongly to FNAF world so I

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think it's possible that a shadow Freddy

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appearing here is meant to solidify

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Shadow Freddy's source being the crying

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child himself I could also get into a

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whole thing about how the reason giving

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cake to each of the spirits in each of

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the happiest day prep mini games would

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put a memory for the crying child back

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together could be because of the memory

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or his Remnant being split between the

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group by Charlie in a failed attempt at

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helping them become whole but since this

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video is already getting longer than I

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intended it to be and I do already sort

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of cover that in an older video of mine

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on the candy Cadet stories I'm going to

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save any future discussion of how my

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thoughts on that have developed or a

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potential future video anyway because of

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all this I think that while things may

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have been set up for the crying child to

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receive happiest day in finale f 2 and

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the spirits to be then set free the

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crying child's broken status made him

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unable to receive it and the events of

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FNAF World took place in order to make

play24:05

it possible for him to eventually be put

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back together the shadow animatronics

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role in this story may not have been

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clearly explained but it is rather

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visible due to their presence in the

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mini games helping the spirits rest so I

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think it stands to reason that the

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entities that seem to have spawned from

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the agony of other hurt children assist

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with helping the other Souls potentially

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find peace of course you're free to

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disagree with my theories on any of this

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but with the connections between FNAF 2

play24:26

The Shadow animatronics and the happiest

play24:28

Min games I really feel like this is the

play24:30

purpose that Scott intended the Shadows

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to have at least for the ones in FNAF 3

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and prior since I think xrr specifically

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probably stems from William aton's Agony

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during ultimate custom night given DD is

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there and more than willing to inflict

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pain and Shadow mangle is maybe a shadow

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animatronic but could just be another

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way of directing attention to the

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associations between the shadows and

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FNAF 2 but anyway I'm pretty happy with

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the conclusion I came to in this video

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and I hope at least part of it was

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satisfying for you as well if it was

play24:54

consider watching one of my other videos

play24:56

since that helps YouTube know people

play24:57

find my content worth watching and I

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would really appreciate it with all that

play25:00

said thanks for watching don't get

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stabbed and have a nice day

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Ähnliche Tags
FNAF LoreShadow AnimatronicsGame TheoryMystery SolvingFazbear FrightsVideo Game AnalysisSupernatural EntitiesGaming SecretsFNAF SeriesUrban Legends
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