NRM 3300 Clean up Contours, Symbolize & Export Layout

Texas Tech University, NRM, GIS Videos
15 Sept 202419:57

Summary

TLDRThe lab session focuses on refining contour maps using specialized GIS tools. Participants learn to eliminate small polygons that clutter the map and hinder clarity, using a 'Eliminate Polygon' tool with a specific area condition. They also smooth the contours for aesthetic appeal. The session guides through symbolizing the map with graduated colors and applying a 'paper cut' style for a three-dimensional effect. Finally, participants add a color gradient and credits, and export the map as a PDF, showcasing their skills in creating professional-looking elevation maps.

Takeaways

  • 🖼️ The lab focuses on refining a map, specifically adjusting contour lines and eliminating small polygons to improve the map's clarity and usefulness.
  • 🎨 The instructor guides on changing the symbology of the map to 'single symbol' and making it hollow to visually deselect and prepare for editing the map features.
  • ✂️ A tool called 'Eliminate Polygon' is introduced to remove small, unnecessary polygons that clutter the map and detract from its overall quality.
  • 📏 The size threshold for elimination is determined by measuring a representative area and setting a limit (14 square kilometers) to ensure only the smallest, non-essential features are removed.
  • 🔍 The importance of leaving larger, defining polygons intact is emphasized to maintain the integrity of the map's features.
  • 🛠️ Another tool, 'Smooth Polygon', is mentioned for refining the contours, although in this case, the instructor decides it's not necessary due to the already smooth appearance of the contours.
  • 🗂️ The process of cleaning up the map's catalog by deleting unnecessary layers and renaming the final contour layer to 'Texas Contours' is detailed.
  • 🌈 The use of 'graduated colors' and 'equal interval' classification in symbology is discussed to enhance the visual appeal and readability of the map.
  • 📄 The instructor demonstrates how to add a 'paper cut' style from a living atlas to symbolize the contours, creating a unique 3D effect that represents the elevation data.
  • 🎨 Tips on customizing the color scheme to better fit the geographical and thematic context of Texas are provided, including adjusting hue, saturation, and value for a more representative map.
  • 📝 The final steps include adding credits and a scale to the map layout, ensuring proper attribution and providing users with a reference for map interpretation.

Q & A

  • What is the main task discussed in the lab video?

    -The main task discussed in the lab video is to refine and process contour maps, specifically eliminating small polygons and smoothing the contours to improve the map's appearance and utility.

  • Why is it difficult to edit the contours directly in the provided map?

    -It is difficult to edit the contours directly because all the contours have the same elevation, making it hard to work with them in modify mode without a special tool.

  • What tool is suggested for eliminating small polygons in the map?

    -The tool suggested for eliminating small polygons is 'Eliminate Polygon', which can be found under the Analysis tools in the software.

  • How does one determine the appropriate size to eliminate small polygons?

    -The appropriate size to eliminate small polygons is determined by measuring an area on the map and then setting a condition in the 'Eliminate Polygon' tool to remove polygons below that size.

  • Why is it important to uncheck a certain option in the 'Eliminate Polygon' tool?

    -It is important to uncheck the option that considers only polygons that are not within a larger polygon because the small polygons in question are inside larger ones, and checking this option would result in no polygons being eliminated.

  • What is the purpose of the 'Smooth Polygon' tool in the context of the lab?

    -The 'Smooth Polygon' tool is used to refine the contours by smoothing out the lines and polygons, which can enhance the visual appeal and accuracy of the map.

  • How does the 'Paper Cut' style enhance the visualization of the contours?

    -The 'Paper Cut' style enhances the visualization of contours by displaying them as stacked layers of paper, which provides a three-dimensional effect that makes the contours more visually engaging and easier to interpret.

  • What is the significance of ensuring all contour lines are closed when using the 'Paper Cut' style?

    -Ensuring all contour lines are closed is significant when using the 'Paper Cut' style because it allows the contours to be visualized as solid, stacked layers, which is essential for the style to work effectively.

  • How can one adjust the color scheme to better fit the Texas map in the lab?

    -One can adjust the color scheme to better fit the Texas map by using the 'Format Color Scheme' tool to modify the hue, saturation, and value of the colors to match the geographical and climatic characteristics of Texas.

  • What are the final steps for preparing the map for export as discussed in the lab?

    -The final steps for preparing the map for export include adding dynamic text for credits and scale, adjusting the layout, and exporting the map as a PDF while ensuring all processing operations are complete.

Outlines

00:00

🗺️ Editing Contours in GIS

The speaker begins by addressing the final part of a lab, focusing on refining contours in a GIS project. They acknowledge that the participants' colors may vary but are generally pleased with the contour appearance. The main task is to eliminate small polygons that are not needed, which requires a special tool due to the uniform elevation of the contours. The speaker guides the audience to modify the symbology to 'single symbol' and 'hollow' with 'no color' to make the editing process easier. They suggest measuring an area to determine the appropriate size for elimination, aiming to remove features that are more of a hindrance than helpful. The 'eliminate polygon' tool is introduced, with a condition set based on the area size, ensuring not to eliminate polygons that are part of larger features. The process is run, and the results are checked by unchecking the layer to reveal the cleaned-up map.

05:00

🔧 Additional Operations for Map Refinement

After eliminating the unnecessary small polygons, the speaker proceeds to another operation, the 'smooth polygon' tool, to refine the contours further. They emphasize that while the contours are already smooth, this step is educational for future use with lines and polylines. The 'smooth polygon' tool is applied to the previously processed data, with a smoothing distance set to half a kilometer. The speaker then instructs on cleaning up the project by deleting unnecessary layers and renaming the final contour layer. The focus shifts to symbology, where the speaker guides the audience to change the symbology from 'single symbol' to 'graduated colors' using the 'quantile' classification method. They also introduce the 'paper cut' style for the contours, which requires adding this style from a living atlas and upgrading the project to use it. The speaker concludes this section by instructing on symbolizing all contours with the 'paper cut' style.

10:01

🖼️ Finalizing the Elevation Map Layout

The speaker transitions to the final stage of the lab, which involves working on the map layout. They open the 'elevation layout' and appreciate the improved graphics operation. The map frame is unlocked, and the speaker demonstrates how to change the map frame from 'Texas base' to 'elevation'. They then guide the audience to symbolize the contours layer using the 'paper cut' style from the gallery, which creates a visually appealing stacked paper effect. The speaker emphasizes the importance of having closed contour doors to achieve this effect. They then instruct on adjusting the color scheme to better fit the Texas region, using a custom color gradient. The audience is encouraged to experiment with color properties to create a unique gradient. Finally, the speaker guides the audience to add credits and a scale to the layout, ensuring proper alignment and appearance. The lab concludes with instructions on exporting the final map as a PDF, with the speaker extending the deadline for completion and expressing anticipation for the participants' maps.

Mindmap

Keywords

💡Contours

Contours are lines on a map that represent areas of equal elevation. In the video, the speaker discusses how the contours turned out well but mentions that they form one large polygon of the same elevation, which complicates direct editing. Contours help visualize elevation changes, and the goal is to clean up smaller, unnecessary contours to improve the map’s clarity.

💡Eliminate Polygon

This is a specific tool used in the mapping software to remove small polygons that are not useful for the map. The speaker explains that it is necessary to eliminate smaller features that do not contribute to the clarity of the map. The elimination process focuses on removing polygons smaller than 14 square kilometers, helping simplify the map's details.

💡Symbology

Symbology refers to the visual representation of data on a map. In the video, the speaker guides the user to adjust the symbology of the map by changing the contour lines to a single, hollow symbol, which makes it easier to manipulate. Symbology is crucial in making maps visually intuitive and readable.

💡Smooth Polygon

The 'Smooth Polygon' tool is used to refine and smooth out the lines of polygons on a map. The speaker suggests using this tool for improving the appearance of contour lines, especially if they appear jagged. This process is shown to make the lines smoother, contributing to a cleaner, more aesthetically pleasing map.

💡Equal Interval

Equal interval is a classification method in map symbology where data is divided into equal ranges. The speaker discusses switching between classification methods, like equal interval and quantile, to adjust how colors are applied to represent elevation changes on the map. This method ensures that the data is evenly distributed across categories.

💡Paper Cut Style

The paper cut style is a unique symbology that simulates the appearance of contours as layered paper cut-outs. The speaker explains how to apply this style to give the map a visually appealing look, showing contours as stacked layers. This style enhances the map’s 3D feel, making the elevation changes more intuitive to the viewer.

💡Map Frame

A map frame is the area on the layout where the map is displayed. The speaker explains that the map frame is adjustable and can contain different types of maps, like base maps or elevation maps. In the video, the speaker demonstrates how to swap the content of the map frame to show the elevation map instead of the base map.

💡Living Atlas

Living Atlas is a repository of geographic data that users can access to enhance their maps. The speaker instructs the viewer to search for the 'paper cut' style in the Living Atlas, which provides various pre-built mapping styles and datasets. It's a useful resource for accessing high-quality geographical data and styles.

💡Graduated Colors

Graduated colors refer to a symbology technique where colors are applied to data in a gradient, often to represent varying intensities of a specific variable, like elevation. In the video, the speaker demonstrates how to apply graduated colors to the map using equal interval or quantile classification methods, adding more visual 'pizzazz' to the map.

💡Color Scheme

A color scheme in mapping is the range of colors applied to different data points or features on a map. The speaker advises the user to select and customize an elevation-related color scheme that suits Texas’s landscape. This allows the map to visually represent different terrain types, such as the Hill Country or the swampy Gulf coast.

Highlights

Introduction to the final part of the lab with a focus on refining contour maps.

Observation that the contours have turned out well with an appropriate number for the scale.

Need to eliminate small polygons that are not needed for the map's scale.

Explanation of the challenge in directly editing the contours due to their interconnected nature.

Use of the 'single symbol' tool in the symbology to simplify the editing process.

Instructions on how to change the symbology to 'Hollow' to make the small polygons visible.

Guidance on measuring an area to determine the appropriate size for polygon elimination.

Setting the condition for polygon elimination based on the measured area.

Unchecking the 'Dissolved' option to ensure the elimination process works correctly.

Running the 'Eliminate Polygon' tool to remove unwanted small polygons.

Explanation of the 'Smooth Polygon' tool for refining the contours' appearance.

Adjustment of the smoothing parameter to achieve a subtle yet effective result.

Cleaning up the catalog by deleting unnecessary layers after processing.

Renaming the final contour layer for clarity and organization.

Switching to graduated colors for symbolizing the contours.

Selection of the 'quantile' classification method for color distribution.

Introduction of the 'paper cut' style for a unique contour visualization.

Instructions on adding the 'paper cut' style from the Living Atlas.

Symbolizing the contours with the 'paper cut' style for a layered effect.

Customization of the color scheme to better represent the Texas terrain.

Explanation of how to adjust color properties for hue, saturation, and value.

Final touches on the map layout, including adding credits and a reference scale.

Exporting the final map as a PDF for presentation.

Transcripts

play00:01

okay so let's move into the last part of

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this lab okay we're all open in Pro your

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map uh your colors may look a little

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different than mine but um this uh this

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is looking really good the Contours

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turned out turned out very nice there's

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not too many of them for the scale that

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we're at the only thing I want to do

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with you is I want to run two operations

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and the first one is to eliminate these

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small pieces here okay these small

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polygons here and it's not we're going

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to need to use a special tool for that

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because if you click on edit and you

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just wanted to edit these directly and

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you select on that see that's

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one massive Contour all of these

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Contours have the

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same elevation and so it's um it's just

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going to be hard to to work uh with

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those in this type of uh modify mode

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okay so let's deselect that and let's

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make it a little easier on ourselves

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we're going to go over here right click

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symbology all right and change this to

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single

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symbol and let's make that Hollow so

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we're going to go to

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properties and make this a no color and

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if you have that at 7 that's fine okay

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that's that's good

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7.5 okay so you see all of these little

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bits here we want to get rid of all of

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those and there's a great tool to do

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that however there's some that we

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definitely want to keep okay this is

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defining this area so we want to find a

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size that's just about right um you know

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where it's it's just small enough that

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it's not really helping our map it's

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more of a hindrance and I

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think this would be a good size so to

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determine what that size is we could

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just come up to map all right and we're

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going to measure okay and you're going

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to measure an area and I'm going to

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clear this and then just draw around

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your feature or your subfeature because

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it's part of a bigger one and then just

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doubleclick when you're done okay so we

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have

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16.75 square kilm I'm going to take that

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down to about 14 to to account for this

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extra space and uh the the actual line

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itself so let's keep that number in mind

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14 Square

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kilomet okay and now we want to run a

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process to eliminate all of these

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anytime you want to run a process you

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come up here to analysis and you go to

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your

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tools okay and type in

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eliminate okay with an

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i all right and what we're looking for

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is eliminate polygon so let's type in

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polygon all right eliminate polygon

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part okay so click on that and then down

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here these are these are good helpful

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tools if you want to use these in the

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future and you can always add them to

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your project favorites or to your

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favorites okay and so we're going to

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double click on

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that our input feature this is the

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feature class we're working with will be

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this and the condition is going to be

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area okay and we said

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14 and this is going to be

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square kilom so scroll up to the top now

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this is is important we need to uncheck

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that because all of these little

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polygons are inside bigger polygon so if

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we have that checked nothing's going to

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happen now let's choose environment and

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we're going to come over here to our

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current map elevation and then we are

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going to run

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it okay boom now let's uncheck our Texas

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Contours and you can see

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we got rid of all of that little uh

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Jibber Jab I guess you could say so

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let's remove this fella we're going to

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remove him and now we're going to run

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one more

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operation I'm not really sure we have to

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even because these are so nice and

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smooth but I want to walk you through

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this because this is good for

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lines and uh poly lines okay polygons so

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we're going to go back to analysis we're

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going to go to

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tools and we're going to choose

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smooth

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polygon okay see they had polyline too

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so if you want to smooth out your

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Contours um this is the tool to do it

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with okay see there's smooth line as

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well okay so our input features are

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going to be the eliminate

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polygon and this is fine all right and

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we're going to leave that alone now we

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really don't need to smooth that much so

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I'm going to do this at half a kilometer

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so I'm just going to put 500

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M and I'm going to go to

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environment and I am going to choose the

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current map and then we are going to run

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that okay uh a minor difference but as I

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said we're in we're in pretty good shape

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here so

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let's remove this fella all right and

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now let's go to our catalog and let's

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clean up everything or delete everything

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except the smooth

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polygon so these three here and

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rightclick and you may not have I I ran

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this operation before so you may not

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have all of these but just make sure

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you're deleting your eliminate

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polygon and your Texas Contours that way

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you won't get mixed up so then you could

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just hit delete and

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enter okay and now let's name this

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one

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Texas

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Contours and in front of here we're

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going to put po

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underscore okay and then just click okay

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so that's good and then let's right

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click here and

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remove okay and then Texas Poly

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Contours there we go okay so we're all

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back cooking with grease all right now

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here's the fun part this is we're

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getting close to the end so what we're

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going to do is rightclick head over head

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on down to

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symbology

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okay and we are going to change this

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from single symbol to graduated

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colors

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okay and we want to change this to uh

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equal

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interval uh no I'm

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s let's try quantile I think that's

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going to be fine and let's go we're

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going to choose the maximum

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possible

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okay me see

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quanti yeah let's try equal interval

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there's a little bit more little bit

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more Pizzazz in there I think

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okay that looks good now here is what we

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need to do is come to catalog

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go to your

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portal go to your living

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Atlas okay and I want you to search for

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paper

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cut and I want you to write click on

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this style and add it now I've already

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done it so I don't want to do it again

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and and mess things up but when you add

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it it's going to say hey do you want to

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upgrade definitely hit yes okay you need

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to do that for this to work and then

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it'll be loaded in your system okay now

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down

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here uh you'll F you'll see your

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symbology

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Tab and now we're going to symbolize all

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of these uh with the paper cut style so

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come up to

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more and you know what before we do this

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let's open up our layout sorry guys this

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should be better because I don't want to

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have it redraw twice this is a a pretty

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big Graphics operation so let's come to

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our layouts and let's open up our

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elevation

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layout okay I like that a lot better

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okay let give this little time to

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draw okay now you're going to have your

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Terrain map in here and here here's the

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beauty of using these map frames so

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watch what we can do unlock your map

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frame this is your map and this white

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frame around your map is your map frame

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okay so let's come over here to

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options and instead of our map frame

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being our Texas base we are going to

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choose elevation so it's just that

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easy okay let's roll that up now let's

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go we can symbolize from here so let's

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come here and we need to click on our

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Contours layer so everything is

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good now under more we're going to do

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all our

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symbols okay and we're going to go to

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the gallery and you should have I don't

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think you're going to have these but you

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should have paper cut

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Okay now click on that fella and I am

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going to hit pause this can take a

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little bit of time but you can see this

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is really really beautiful okay it

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actually shows your

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Contours as stacked layers of paper okay

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and the reason why it can do this is

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because all of our Contour doors are

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closed we made polygons okay we didn't

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just make lines so that looks really

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cool uh like and if you zoom in it can

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look you know it'll

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regenerate and you can see like down

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here it's uh it's it's just a really

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neat effect but let's come up here to

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layout and zoom out again okay and let's

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add add a color gradient to it so you're

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going to go to um Gall you're going to

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click up here this is returned to the

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primary symbology

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page and what we're going to do here is

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we are going to

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change the color scheme let's try this I

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created my own okay when I Was preparing

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for this lab and so what I want you to

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do is find click on show names and find

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one that says elevation okay but I want

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you to um adjust it so

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that it really works well for Texas okay

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and I'm going to show you how to do that

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and that's going to be a big part of

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your grade okay so click on elevation or

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one of them anyway and now you're going

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to see it's going to have see how much

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nicer that looks and then it's gonna and

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it really fits Texas well these are the

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Rainy piny Woods of East Texas and you

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know the swampy Gulf and then you head

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up into the Hill Country and then you

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know you're high and dry on the Yano

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esato and big bent okay so to create

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something like this and I can help you

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guys get started with this you go to

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format color

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scheme okay and I know this looks super

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complicated

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but what you can do is start with a dark

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brown okay so you would click on this

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guy and you can come here to color and

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go to color

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properties okay and if you want to make

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it darker okay this is Hue that's Hue

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means color saturation is how much

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pigment is in that color is it uh a rich

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red or a pale red and then this is the

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one that's going to help you a lot is

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the value okay value is light or

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darkness of the color so let's make this

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one a little darker and it shows you

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okay you it it used to look like this

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now it looks like that okay so you can

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click okay now I put in too many of

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these okay I was kind of messing around

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and I I just put in put in a lot um

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and if you want to put in another one

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what you can do is say you want one in

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between these two guys okay if you click

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plus it's going to go right in the

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middle of them and it's going to put uh

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a color that is equal to the center of

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both of those okay I hope that made

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sense okay but work on this because this

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is really going to be a big part of um

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you know making this project your

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own and I think I like see I don't have

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enough dark over there so I'm going to

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move this like

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that

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and see I guess I have to click okay and

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then it loads it in so I want you to to

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play with these okay and get it just the

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way you

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want and then finally what we're going

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to do

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is we are going to go here and we need

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to put

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in the credits and we also need to put

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in

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our

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um our scale okay so let me help you

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with that so we're going to come up to

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insert and let's just choose Dynamic

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text and what we're going to do first is

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the reference scale all right so let's

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just draw that out

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here okay and that gives you uh 1 to

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2.75 mil and then we do want to add the

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credits now okay so uncheck your credits

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okay and we got

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a click on those there they are okay now

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we're going to pull these guys up

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here

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and

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see okay let's just put in a I don't

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know why the credits aren't appearing

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let's delete

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those and then I'm going to come up here

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to Dynamic text and hit credits they may

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not have any credits uh for this

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because so much of it was just done by

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us so I want you to doubleclick on that

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uh text that's

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credits and then here I want you to

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put um caps lock

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USDA

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USGS

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NASA and

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um

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John Nelson he's the guy that came up

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with that paper cut style which was such

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a huge help and you can see that's just

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coming in down

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here

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so what we want to do now why is this

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okay good so now just put that next to

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your reference make sure it's lined up

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with the

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smarties pop up here to

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layout now wait to export until uh this

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final um

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wheel to the until this wheel has

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stopped spinning okay and then you're

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going to go to

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share export layout

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and this is going to be a nice one all

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right and let's export it as a

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PDF okay and you're going to call this

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let's go

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to your exports

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folder okay and you're going to call

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this

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Texas

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elevation

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and we don't need to remove the layout

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background okay and we will output this

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as an image

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lzw all of that is good okay

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so uh I've given you a few extra days on

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this one and I'm looking forward to

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seeing your amazing Maps

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Ähnliche Tags
Contour MappingGIS TutorialElevation AnalysisPolygon EditingGIS SymbologySpatial DataCartographyTerrain AnalysisMap DesignPaper Cut Style
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