This Is Why You Keep Dying

null cmd
23 Aug 202404:33

Summary

TLDRThe video script offers strategic advice for improving gameplay in the game 'Valorant'. It emphasizes that winning gunfights isn't solely about aim or equipment but also about forming good in-game habits. The speaker suggests using utility to secure kills, playing within weapon effective ranges, and maintaining map awareness to gain an unfair advantage. They argue that understanding the game's economy, taking advantageous fights, and avoiding tunnel vision are key to ranking up quickly, without the need for constant aim practice.

Takeaways

  • 🎯 Aim for unfair advantages in gunfights by using utility to secure kills when enemies are stunned, blinded, or revealed.
  • 🔍 Always play within your weapon's effective range to increase the likelihood of winning gunfights.
  • 💡 Be aware of the game's economy and avoid fights that are not advantageous to your loadout or position.
  • 🛡️ Create unfair advantages by dictating the terms of engagement, such as fighting within your character's ideal range.
  • 💥 Take risks on eco rounds where losing a weapon is not as detrimental as in other rounds.
  • 👀 Develop good map awareness to better time your actions by coordinating with teammates and their utility.
  • 🚫 Avoid tunnel vision and focus on the mini map and teammates' positioning for better situational awareness.
  • 📈 Improve your game sense by understanding the flow of the game and making strategic decisions based on the current state.
  • 🏆 Recognize that superior positioning and game sense can lead to winning gunfights, even with below-average aim.
  • 🔁 Continuously work on forming good habits in-game to enhance your overall performance and ranking potential.

Q & A

  • Why do players feel like they can't win gunfights in Valiant even when they practice aim?

    -The script suggests that winning gunfights in Valiant is not solely about aim or having better equipment; it's also about forming good in-game habits and creating unfair advantages.

  • What is a '50/50 gunfight' in Valiant according to the script?

    -A '50/50 gunfight' is a situation where both players have equal skill levels, zero ping, no utility has been used, and both have a Vandal and full shields, making the odds of winning roughly equal.

  • How can utility be used to create an unfair advantage in gunfights?

    -Utility can be used to stun, blind, or reveal enemies, making it harder for them to shoot back and thus creating an unfair advantage for the player utilizing it.

  • What is the importance of playing within a weapon's effective range in Valiant?

    -Playing within a weapon's effective range increases the mathematical likelihood of winning a gunfight, as each weapon has an optimal zone where it performs best.

  • Why is it not advisable to engage in fights that are not advantageous to you?

    -Engaging in non-advantageous fights can lead to unnecessary losses. It's better to dictate the terms of engagement by always fighting within your weapon's ideal range.

  • What is the significance of map awareness in improving gunfight outcomes?

    -Map awareness allows players to time their actions better by peeking off teammates and utility, rather than focusing solely on their crosshair, which can prevent falling for bait setups.

  • Why should players avoid 'tunnel vision' during gunfights?

    -Tunnel vision can lead to missing important information on the mini map and teammates' positioning, which is crucial for winning gunfights and avoiding being baited.

  • What is the recommended approach when playing with an Eco round and a Spectre?

    -The script suggests taking risks during Eco rounds with a Spectre, such as flanking or engaging in fights within the Spectre's ideal range, since there's less to lose weapon-wise.

  • How can understanding the game's economy help in winning gunfights?

    -Being aware of the game's economy, such as knowing when to push or hold back, can help players choose fights that are more advantageous to their current loadout and situation.

  • What is the role of positioning and game sense in winning gunfights, as mentioned in the script?

    -Positioning and game sense are critical as they can lead to winning gunfights even with below-average aim, by making smart decisions based on the overall game state.

  • What does the script suggest as an alternative to grinding aim labs or Kovacs every day?

    -The script suggests focusing on forming good in-game habits, creating unfair advantages, and improving map awareness as effective ways to become a better player without solely relying on aim practice.

Outlines

00:00

🎮 Winning Gunfights in Valerant: Beyond Aim

The paragraph discusses the struggle of ranking up in the game Valerant, suggesting that improving at the game isn't just about aim or equipment. It introduces the concept of a 'fair gunfight' and suggests that to excel, players should aim to create unfair advantages. The video promises to cover strategies to win more gunfights by forming good in-game habits, understanding the dynamics of fair fights, and using utility to gain an edge.

Mindmap

Keywords

💡Valerant

Valerant is a popular online multiplayer first-person shooter game. In the context of the video, it is the central theme as the script discusses strategies for improving gameplay and ranking up within the game. The video aims to provide tips for players to enhance their performance in Valerant.

💡Ranked Game

A ranked game in the context of competitive online gaming, such as Valerant, refers to a match where players are matched against others of similar skill level and has an impact on their ranking or skill rating. The script mentions the frustration of losing ranked games and provides advice on how to improve in these matches.

💡Gunfight

A gunfight in gaming terminology refers to an engagement between two or more players involving gunfire. The video script discusses the importance of winning gunfights and provides strategies to create an unfair advantage in these situations, which is crucial for ranking up in Valerant.

💡Utility

In the context of video games like Valerant, utility refers to the abilities or tools that players can use to gain an advantage, such as stunning, blinding, or revealing enemies. The script emphasizes the use of utility to create unfair advantages in gunfights, rather than relying solely on aim.

💡Weapon Effective Range

This concept refers to the optimal distance at which a weapon can be most effective in a game. The script advises players to always engage in fights within their weapon's effective range to increase their chances of winning, highlighting the importance of understanding each weapon's strengths.

💡Game Economy

Game economy in the context of competitive gaming refers to the strategic management of resources, such as weapons and abilities, over the course of a match. The video script mentions being aware of the game's economy and making decisions based on the current state of play to one's advantage.

💡Spectre

The Spectre is a specific weapon in Valerant known for its close-range effectiveness. The script uses the Spectre as an example of a weapon that should be used within its ideal range to maximize its potential in a gunfight.

💡Flank

A flank in gaming is a strategic move to approach an enemy from the side or rear, often catching them off guard. The script suggests flanking as a viable strategy, especially when on an Eco round, to take advantage of the situation and create an unfair fight.

💡Map Awareness

Map awareness refers to a player's ability to be conscious of the game's environment, including enemy and teammate positions, without directly looking at them. The video emphasizes the importance of map awareness to avoid tunnel vision and to make better tactical decisions.

💡Tunnel Vision

Tunnel vision in gaming is when a player focuses too narrowly on a specific aspect, such as their crosshair, and fails to notice other important elements of the game. The script provides an example of how tunnel vision can lead to missed opportunities and suggests improving map awareness to overcome this.

💡Game Sense

Game sense is the intuitive understanding of how to play a game effectively, including positioning, timing, and strategy. The video concludes by stating that superior game sense, rather than just aim, is what allows some players to win gunfights and improve in Valerant.

Highlights

The video discusses how to improve in the game Valorant beyond just aim and equipment.

A fair gunfight is defined by equal skill levels, zero ping, no utility used, and both players having a Vandal and full shields.

The goal is to create unfair advantages in gunfights to increase the odds of winning.

Utility can be used to secure kills when enemies are stunned, blinded, or revealed, providing an unfair advantage.

Playing within a weapon's effective range is crucial for mathematically increasing the likelihood of winning a fight.

Being aware of the game's economy and taking fights that are advantageous is emphasized.

Dictating the terms of engagement by fighting within a weapon's ideal range is recommended.

Taking risks on an Eco round with a weapon like the Spectre can be beneficial.

The importance of map awareness over focusing solely on the crosshair is highlighted.

A negative example demonstrates the consequences of poor map awareness leading to missed opportunities.

Bait setups can be devastating due to players tunnel visioning on their crosshairs.

Improving game sense and positioning can lead to winning gunfights even with below-average aim.

Professional players often win gunfights based on positioning and game sense rather than just aim.

The video concludes that daily aim training is not the only way to become a better player.

Developing good in-game habits and awareness can significantly improve gameplay.

The video encourages viewers to form habits that increase their chances of winning gunfights.

Transcripts

play00:11

let's face it you're sick and tired of

play00:13

this [ __ ] all you're trying to do is

play00:15

rank up in valerant but every time you

play00:17

queue into a ranked game it feels like

play00:19

the enemy jet is demon one and you just

play00:21

can't win a gunfight maybe you've tried

play00:23

going to the range or even something

play00:25

like Kovac or aim Labs but trust me when

play00:27

I say that it's not always about aim or

play00:30

having a better monitor or a better

play00:31

keyboard in fact what I'm going to cover

play00:33

in this video will instantly make you a

play00:36

better player as long as you make a

play00:37

conscious effort to form some good

play00:39

habits in game to understand why we lose

play00:41

gunfights we need to take a look at what

play00:44

a fair gunfight looks like a common

play00:46

fight that attackers and Defenders love

play00:48

to take is between tree and belink on

play00:51

Ascent to ensure that it is a fair

play00:53

gunfight a couple of assumptions need to

play00:55

be in place firstly both players are of

play00:57

perfectly equal skill level secondly

play01:00

both players are playing at zero ping

play01:01

and thus peer's Advantage is

play01:03

non-existent lastly no utility was

play01:05

thrown this round and both players have

play01:07

a vandal and full Shields this is known

play01:10

as a 50/50 gunfight and it's one that

play01:12

many players would normally take but if

play01:14

our goal is to rank up quickly in

play01:15

valerant we don't want to be winning

play01:17

only 50% of our fights ideally you want

play01:20

to create as much of a unfair Advantage

play01:22

as possible by increasing your odds of

play01:24

winning a gunfight and no I'm not

play01:26

talking about using wall hacks there are

play01:28

several ways you can get an unfair

play01:29

advantage in game the first and easiest

play01:32

way is using utility to help secure

play01:33

kills when enemies are stunned blinded

play01:36

or revealed it makes it much harder for

play01:38

them to shoot back why would you give

play01:40

your opponent a fair fight when you

play01:41

could easily create an unfair Advantage

play01:43

with utility so the next time instead of

play01:46

dry peaking an angle call for some

play01:47

utility from your team to make it easier

play01:49

for yourself the second way to create an

play01:52

unfair Advantage is to always play

play01:54

within your weapon effective range every

play01:56

weapon inv valerant has a Zone in which

play01:58

they are mathematically likely to come

play01:59

out on top the most obvious ones would

play02:01

be an operator controlling an area with

play02:03

long sight lines and a judge holding a

play02:05

space at close range I know this may

play02:08

sound like common sense but a lot of

play02:10

players tend to autopilot without paying

play02:12

attention to the overall economy of the

play02:14

game like why do we keep pushing hookah

play02:17

when we literally know that there's a

play02:18

judge in there

play02:21

what what the [ __ ] like I said you need

play02:24

to be aware of the game's economy and

play02:25

try to take fights that are advantageous

play02:27

to you a common scenario that you would

play02:29

find yourself in is having a spectre on

play02:31

round three after winning pistol and

play02:34

buying on round two rather than take a

play02:36

fight from heaven where you are unlikely

play02:37

to come out on top as much as possible

play02:40

try and dictate the terms of the

play02:41

engagement by always fighting within the

play02:43

spectre's ideal range going for a flank

play02:46

also wouldn't be the worst idea since

play02:47

you're on an Eco anyway which is the

play02:49

best time to take risks because you're

play02:51

not worried about losing the weapon

play02:53

anyway the third and final tip is to

play02:55

make it a habit to look at the mini map

play02:57

rather than Tunnel Vision on your own

play02:58

Crosshair to start I'm actually going to

play03:00

Showcase a negative example from my own

play03:02

ranked games I want you to pay close

play03:04

attention to the mini map and my

play03:06

teammate's

play03:10

positioning Spike down

play03:18

a last player

play03:20

[Applause]

play03:22

standing in this scenario I already gave

play03:25

the info that enemy Ray is Hell due to a

play03:27

well-time dismiss but for some reason

play03:30

jet is looking the other way instead of

play03:32

peeking off my contact if jet actually

play03:34

paid more attention to what was

play03:35

happening around him it would literally

play03:37

be a free kill on the enemy rays but I'm

play03:39

not just trying to Flame jet here a lot

play03:41

of ranked players tend to Tunnel Vision

play03:43

on their Crosshair which is why bait

play03:45

setups can be so

play03:51

devastating even though this is what

play03:52

they see on their screen in reality this

play03:55

is what they actually see having better

play03:57

map awareness will allow you to take

play03:59

better time

play04:00

by peeking off your teammates and

play04:02

utility in short you don't have to grind

play04:04

aim Labs or Kovacs every single day to

play04:07

become a better player there are plenty

play04:08

of pro players with below average aim

play04:10

but win gunfights based on their

play04:12

Superior positioning and game sense

play04:14

that's all from me and I'll see you in

play04:16

the next video

play04:18

[Music]

play04:30

it's

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Ähnliche Tags
Valorant TipsGunfight StrategyUtility UsageWeapon RangeMap AwarenessGame EconomyPlayer SkillTactical PlayCompetitive GamingVideo Game Guides
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