This Is Why You Keep Dying
Summary
TLDRThe video script offers strategic advice for improving gameplay in the game 'Valorant'. It emphasizes that winning gunfights isn't solely about aim or equipment but also about forming good in-game habits. The speaker suggests using utility to secure kills, playing within weapon effective ranges, and maintaining map awareness to gain an unfair advantage. They argue that understanding the game's economy, taking advantageous fights, and avoiding tunnel vision are key to ranking up quickly, without the need for constant aim practice.
Takeaways
- 🎯 Aim for unfair advantages in gunfights by using utility to secure kills when enemies are stunned, blinded, or revealed.
- 🔍 Always play within your weapon's effective range to increase the likelihood of winning gunfights.
- 💡 Be aware of the game's economy and avoid fights that are not advantageous to your loadout or position.
- 🛡️ Create unfair advantages by dictating the terms of engagement, such as fighting within your character's ideal range.
- 💥 Take risks on eco rounds where losing a weapon is not as detrimental as in other rounds.
- 👀 Develop good map awareness to better time your actions by coordinating with teammates and their utility.
- 🚫 Avoid tunnel vision and focus on the mini map and teammates' positioning for better situational awareness.
- 📈 Improve your game sense by understanding the flow of the game and making strategic decisions based on the current state.
- 🏆 Recognize that superior positioning and game sense can lead to winning gunfights, even with below-average aim.
- 🔁 Continuously work on forming good habits in-game to enhance your overall performance and ranking potential.
Q & A
Why do players feel like they can't win gunfights in Valiant even when they practice aim?
-The script suggests that winning gunfights in Valiant is not solely about aim or having better equipment; it's also about forming good in-game habits and creating unfair advantages.
What is a '50/50 gunfight' in Valiant according to the script?
-A '50/50 gunfight' is a situation where both players have equal skill levels, zero ping, no utility has been used, and both have a Vandal and full shields, making the odds of winning roughly equal.
How can utility be used to create an unfair advantage in gunfights?
-Utility can be used to stun, blind, or reveal enemies, making it harder for them to shoot back and thus creating an unfair advantage for the player utilizing it.
What is the importance of playing within a weapon's effective range in Valiant?
-Playing within a weapon's effective range increases the mathematical likelihood of winning a gunfight, as each weapon has an optimal zone where it performs best.
Why is it not advisable to engage in fights that are not advantageous to you?
-Engaging in non-advantageous fights can lead to unnecessary losses. It's better to dictate the terms of engagement by always fighting within your weapon's ideal range.
What is the significance of map awareness in improving gunfight outcomes?
-Map awareness allows players to time their actions better by peeking off teammates and utility, rather than focusing solely on their crosshair, which can prevent falling for bait setups.
Why should players avoid 'tunnel vision' during gunfights?
-Tunnel vision can lead to missing important information on the mini map and teammates' positioning, which is crucial for winning gunfights and avoiding being baited.
What is the recommended approach when playing with an Eco round and a Spectre?
-The script suggests taking risks during Eco rounds with a Spectre, such as flanking or engaging in fights within the Spectre's ideal range, since there's less to lose weapon-wise.
How can understanding the game's economy help in winning gunfights?
-Being aware of the game's economy, such as knowing when to push or hold back, can help players choose fights that are more advantageous to their current loadout and situation.
What is the role of positioning and game sense in winning gunfights, as mentioned in the script?
-Positioning and game sense are critical as they can lead to winning gunfights even with below-average aim, by making smart decisions based on the overall game state.
What does the script suggest as an alternative to grinding aim labs or Kovacs every day?
-The script suggests focusing on forming good in-game habits, creating unfair advantages, and improving map awareness as effective ways to become a better player without solely relying on aim practice.
Outlines
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