Rivals 2

Raw Gameplay B-Roll for SUPERHEROdotVG
10 Oct 202429:09

Summary

TLDRThe video features a lively Q&A session where developers discuss their work on a Marvel-based project. They cover various aspects such as character design, gameplay elements, and challenges in the game's development. Highlights include decisions behind Spider-Man's suit design, the absence of certain characters like Deadpool, balancing heroes for fun, and maintaining a seamless experience. There are also hints of future merchandise and content releases. Fans share excitement, ask about potential crossovers, and inquire about game balance, skins, and monetization plans.

Takeaways

  • 😀 The team enjoys creating new heroes and empowering them with unique superpowers, staying true to the Marvel IP while introducing new elements.
  • 👥 The poster mentioned is a collaborative effort by the internal team, showing a friendly and creative atmosphere.
  • 🕷️ Spider-Man's suit was modified to emphasize the logo on his back and front, enhancing the character’s essence in gameplay, especially from a rear perspective.
  • 👕 Merchandise is currently exclusive, but there may be giveaways or future availability.
  • 📚 Creators of Marvel's comics are acknowledged within the game, giving credit to contributors through costumes and comic-inspired features.
  • 🔮 Doctor Strange’s portal ability posed challenges in design, needing to manage both start and end points visually for players.
  • 🦸 The Hulk's transformation from Bruce Banner, with detailed costume and physique changes, was a technical challenge that the team overcame.
  • 🎮 The game will focus on allowing players to enjoy their favorite heroes with an emphasis on fun rather than overly competitive balancing.
  • 🛠️ Skins will be purely cosmetic without affecting abilities or powers. The team emphasized that abilities will remain core to each character.
  • 💰 Monetization and microtransactions have not been fully announced, but the game will be free to play, with more details to come.

Q & A

  • What inspired the creative process for the project mentioned in the transcript?

    -The team enjoyed creating new things and empowering characters with superpowers that authentically belong to them. They aimed to keep a unique vibe while staying true to the original Marvel IP.

  • Why was Spider-Man’s suit color changed to be 'blacker' in the game?

    -The developers wanted to emphasize Spider-Man’s logo, both on the front and back of the suit, especially since many shots in the game are from behind. The black color helps make the logo more prominent and provides a cool combination.

  • Will there be any opportunities to purchase merchandise if players aren’t attending conventions?

    -Currently, the merchandise is exclusive to those who have been with the team for a long time. However, there may be giveaways or future merch announcements.

  • Will Stan Lee be mentioned in the game?

    -The game aims to shout out many creators who have contributed to Marvel's legacy. While they haven't confirmed anything specific, they focus on highlighting individual creators through elements like comic costumes.

  • Why wasn’t Deadpool added to the game despite the movie release?

    -The team has focused on announcing other characters like Jeff and Thor, and they didn’t include Deadpool for this release.

  • Will the Galactic Protocol skin for Mantis return to the game?

    -The team rotates certain costumes during different tests. While the Galactic Protocol skin isn’t included in the current beta, it could return in future updates.

  • Is there a possibility of a crossover between Marvel and DC in this game?

    -No, this game is focused entirely on the Marvel Rivals universe, so there will be no crossovers with DC.

  • Will Marvel Rivals be available on mobile platforms?

    -Right now, the developers are focused on launching the game on PC, Xbox Series X/S, and PlayStation 5.

  • Will there be role-specific queues in the game?

    -Currently, the game allows players to select their favorite superhero without role-specific limitations. The team encourages feedback on this feature, but for now, there are no role-specific queues.

  • How does the team handle balancing heroes in the game?

    -The team balances heroes to ensure fun gameplay, prioritizing the enjoyment of each character. While narrative design plays a role, each hero’s powers are balanced for an engaging and bombastic experience.

Outlines

plate

此内容仅限付费用户访问。 请升级后访问。

立即升级

Mindmap

plate

此内容仅限付费用户访问。 请升级后访问。

立即升级

Keywords

plate

此内容仅限付费用户访问。 请升级后访问。

立即升级

Highlights

plate

此内容仅限付费用户访问。 请升级后访问。

立即升级

Transcripts

plate

此内容仅限付费用户访问。 请升级后访问。

立即升级
Rate This

5.0 / 5 (0 votes)

相关标签
Marvel GamesHero DesignCharacter BalanceGame DevelopmentSkinsFuture UpdatesCommunity QuestionsSuperheroesInteractive PanelGaming Insights
您是否需要英文摘要?