I Was Wrong About ZZZ [Zenless Zone Zero]
Summary
TLDRThe streamer initially found the game disappointing due to its easy combat and heavy focus on story and TV screens rather than action. However, after playing for over 10 hours, their opinion improved as the game's difficulty increased, combat sessions lengthened, and they began to appreciate the game's charm, graphics, and animations. Despite some design flaws and a slow start, the game offers a good experience for casual players who enjoy its characters and can overlook initial shortcomings.
Takeaways
- 🎮 The game initially received mixed reviews due to its perceived lack of challenge and an imbalance between combat and story elements.
- 🕹️ The streamer found the game charming with good graphics, animations, and character designs, but criticized the combat as too easy and casual.
- 📺 The use of TV screens was a point of contention, with players feeling they detracted from the overall gaming experience.
- 🔥 The game's character designs and animations were praised for being 'hot' and 'insane', resembling anime quality.
- 🗣️ Voice acting was noted as enjoyable, adding to the immersive experience.
- 🔄 After playing more than 10 hours, the streamer's opinion improved, with combat becoming more challenging and engaging.
- 📈 The game's difficulty increased after reaching account level 20, requiring more strategic combat actions like parrying and dodging.
- 🕒 Longer combat missions of 4 to 8 minutes were appreciated, offering a more satisfying gameplay experience.
- 🚫 The game was criticized for forcing character swaps during combos, which disrupted the flow of combat.
- 🌐 The overworld design was seen as uninspired and a failed attempt to emulate the style of 'Persona'.
- 📊 A community poll showed that 53% of respondents found the game mediocre, 11% too casual, 13% played for character design, and 23% enjoyed the game overall.
Q & A
What was the initial impression of the game based on the streamer's blindfolded experience?
-The initial impression was that the game could be beaten by pressing random buttons, indicating a lack of challenge.
What were the main complaints about the game's combat system?
-The main complaints were that the combat was too easy, casual, and boring, with combat sessions being rare and short.
What positive aspects did the streamer mention about the game's presentation?
-The streamer praised the game for its charming nature, good graphics, animations, character designs, and voice acting.
How did the streamer's opinion change after playing more than 10 hours?
-After playing more than 10 hours, the streamer found that the game became more enjoyable with longer fighting missions and increased difficulty.
What was the initial ratio of combat to story and TV screens, and how did it affect the streamer's experience?
-The initial ratio was heavily skewed towards story and TV screens, with only 10% being combat, which was disappointing for a combat-focused game.
What changes did the streamer observe after reaching account level 20?
-After reaching account level 20, the streamer noticed longer fighting missions and a ramped-up difficulty, requiring more strategic gameplay.
How does the streamer feel about the game playing itself through button mashing?
-The streamer dislikes the fact that the game plays itself through button mashing, as it takes away from the skill-based aspect of combat.
What was the community's general consensus on the game according to the poll?
-The community's consensus was that the game is mediocre and does nothing special, with a significant portion finding it too casual, easy, and boring.
What is the streamer's opinion on the game's overworld and character swapping mechanics?
-The streamer feels the overworld is uninspired and wishes for more character variety. They also dislike being forced to swap characters during combos.
What improvements does the streamer hope to see in the game's future updates?
-The streamer hopes for improvements in the TV screens, with a more interactive stage map, and a better balance between combat and story missions.
How does the streamer rate the game after giving it another try?
-The streamer rates the game around 6.8 out of 10, acknowledging its potential and charm but noting the need for significant gameplay time investment.
Outlines
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