Star Wars Outlaws - First Impressions

FightinCowboy
30 Jul 202420:24

Summary

TLDRIn this video script, the host 'Cowboy' shares his early impressions of the new 'Star Wars' game by Ubisoft, highlighting its open-world exploration and scripted missions. He compares the gameplay to a blend of 'Uncharted' and 'Watch Dogs', with a focus on story and puzzle-solving rather than intense combat. Cowboy also discusses the game's reputation system, character interactions, and customization options. Despite some simplicity in combat and ship battles, he finds the overall experience enjoyable and looks forward to streaming the game at launch.

Takeaways

  • 🎮 The game is set in the Star Wars universe and has been developed by Ubisoft.
  • 👍 The reviewer had a positive experience with the game, finding it refreshing compared to Ubisoft's recent titles.
  • 🕹️ The gameplay loop is described as a mix between Uncharted and Watch Dogs, with open-world exploration and focused missions.
  • 🔍 The game emphasizes story and exploration over intense combat, with puzzles and quests being a significant part of the experience.
  • 🔫 Combat is present but feels basic, with a focus on using blasters and a bullet-time mechanic for targeting.
  • 🔄 The player can upgrade their blaster, offering some level of customization despite the combat being on the simpler side.
  • 🤖 A companion character, Nick, is used for utility in both exploration and combat, adding to the gameplay variety.
  • 🚀 Ship battles are included but are described as simple, which may not appeal to players looking for depth in space combat.
  • 🌌 The game features seamless travel between planets, with the player's ship landing on planets without loading screens.
  • 🗨️ Dialogue and character interactions are highlighted as enjoyable, with the main character having a distinct personality.
  • 🎲 Mini-games, such as a sound-based lockpicking system, are introduced to add variety to traditional gameplay mechanics.

Q & A

  • What game is the speaker discussing in the video?

    -The speaker is discussing the game 'Star Wars' developed by Ubisoft.

  • What was the speaker's general impression of the game after playing it early?

    -The speaker's general impression was positive, feeling excited and surprised by the game's features.

  • How does the speaker describe the game's loop and flow in comparison to other games?

    -The game's loop and flow are described as a mashup between Uncharted and Watch Dogs, with open world exploration and focused movement or sneaking in missions.

  • What are the speaker's thoughts on Ubisoft's recent games before playing this Star Wars game?

    -The speaker feels that Ubisoft has been in a rut with their recent games, being different flavors of Far Cry or Assassin's Creed, and lacking freshness.

  • What is the combat experience like in the game according to the speaker?

    -The combat experience is described as bare bones, focusing more on story and exploration rather than intense combat like in the Jedi games.

  • How does the speaker describe the character V and her role in the game?

    -V is described as a new character to the Star Wars IP, with a personality similar to the unknown daughter of Han Solo, snippy and fun in dialogue.

  • What is the role of the character Nick in the game?

    -Nick is a Gremlin-like character that can be used for utility in both world exploration and combat, such as pushing buttons or distracting enemies.

  • What are the speaker's thoughts on the ship battles in the game?

    -The speaker finds the ship battles simple but not unenjoyable, noting that they are not as complex as those in Elite Dangerous.

  • How does the game handle transitions between space and planets?

    -The game allows the player to see themselves fly from space into the atmosphere and land on the planet, avoiding the use of loading screens for a more cohesive world.

  • What is the speaker's opinion on the dialogue and writing in the game?

    -The speaker enjoyed the dialogue and writing, finding the interactions entertaining and the character V's dialogue to be fun.

  • What new gameplay element does the game introduce for lockpicking?

    -The game introduces a sound-based lockpicking system called the Data Spike, which is different from the standard lockpicking seen in many other games.

Outlines

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Mindmap

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Keywords

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Highlights

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Transcripts

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Related Tags
Star WarsUbisoft GameGameplay PreviewOpen WorldScripted MissionCombat SystemExplorationReputation SystemCharacter DialogueSpace Battles