Solve a Linear System by Graphing | jensenmath.ca | grade 10

JensenMath
30 Jan 202222:19

Summary

TLDRThis video script introduces the concept of solving linear systems in a grade 10 math course. It defines a linear system as two or more linear equations considered together and explains the importance of finding the point of intersection. The script outlines three methods to solve these systems: graphing, substitution, and elimination, focusing on the graphing method in this lesson. It demonstrates how to rearrange equations into slope-intercept form, graph the lines, and find their intersection points. The video also discusses the possible outcomes of solving linear systems, including one solution, no solution, or infinite solutions, and emphasizes the importance of verifying solutions.

Takeaways

  • πŸ“š The lesson is focused on solving linear systems, which are sets of two or more linear equations considered simultaneously.
  • πŸ“ˆ A linear system is solved by finding the point of intersection where two or more lines cross, graphically represented as the values of x and y that satisfy all equations.
  • πŸ“Š There are three main methods for solving linear systems: graphing, substitution, and elimination, with the first lesson covering graphing.
  • πŸ“‰ To graph lines, equations are rearranged into the slope-intercept form \( y = mx + b \), where m is the slope and b is the y-intercept.
  • πŸ“ The slope of a line is calculated using the formula \( \frac{change\ in\ y}{change\ in\ x} \) or \( \frac{y2 - y1}{x2 - x1} \).
  • πŸ” When graphing, one can use the slope and y-intercept, x and y intercepts, or a table of values to plot the lines accurately.
  • πŸ€” There are three possible outcomes when solving a linear system: one solution (lines intersect), no solution (parallel and distinct lines), or infinitely many solutions (parallel and coincident lines).
  • πŸ“ The process of solving by graphing involves plotting both lines, finding their point of intersection, and verifying the solution by substituting the intersection point into the original equations.
  • πŸ”’ The script provides step-by-step examples of graphing lines and finding their points of intersection, emphasizing the importance of clear communication and verification of the solution.
  • πŸ“‰ The importance of verifying the solution is highlighted to ensure the intersection point satisfies both equations in the system, confirming its accuracy.
  • 🚫 The script also discusses scenarios where the lines do not intersect, such as when they are parallel and distinct, resulting in no solution, or when they are parallel and coincident, resulting in infinitely many solutions.

Q & A

  • What is the main focus of the first unit of the grade 10 math course?

    -The main focus of the first unit of the grade 10 math course is solving linear systems.

  • What is a linear system in mathematics?

    -A linear system is a set of two or more linear equations that are considered at the same time.

  • What is the definition of the point of intersection in the context of linear systems?

    -The point of intersection is the point where two or more lines cross, which is the solution to the linear system when solved graphically.

  • What are the three main methods for solving a linear system mentioned in the script?

    -The three main methods for solving a linear system are graphing, substitution, and elimination.

  • How does the script define 'solving' a linear system?

    -Solving a linear system means finding the values of the variables that satisfy all of the equations in the system.

  • What is the equation in the form of y equals mx plus b used for?

    -The equation y equals mx plus b is used to describe the relationship between the x and y coordinates of any point on a line segment in terms of the slope (m) and the y-intercept (b).

  • How can the slope of a line be calculated according to the script?

    -The slope of a line can be calculated using the slope formula, which is the change in y over the change in x, written as (y2 - y1) / (x2 - x1).

  • What are the possible outcomes when solving a linear system graphically?

    -The possible outcomes are one solution (if the lines intersect at one point), no solution (if the lines are parallel and distinct), or infinitely many solutions (if the lines are parallel and coincident).

  • Why is it important to verify the solution after finding the point of intersection?

    -It is important to verify the solution by plugging the x and y values of the point of intersection into both original equations to ensure that the point satisfies both equations, confirming it is the correct solution to the linear system.

  • How does the script describe the process of graphing lines using the slope and y-intercept method?

    -The script describes the process as rearranging the linear equations into the form y equals mx plus b, then using the slope (m) and y-intercept (b) to plot the y-intercept and additional points using the slope to fill the grid, and finally connecting the points with a straight line.

  • What is the significance of the y-intercept in the context of graphing lines?

    -The y-intercept is the point where the line crosses the y-axis, and it is used in conjunction with the slope to accurately graph the line.

  • How can you determine if two lines are parallel?

    -Two lines are parallel if they have the same slope but different y-intercepts.

  • What does it mean if two lines are coincident?

    -If two lines are coincident, it means they have the same slope and y-intercept, and therefore, they lie exactly on top of each other, indicating an infinite number of solutions to the linear system.

  • How does the script suggest communicating the solution to a linear system?

    -The script suggests communicating the solution clearly, either by stating the point of intersection as an (x, y) coordinate or by stating the values of x and y separately, and ensuring the solution is well-organized and easy for the teacher to identify.

Outlines

00:00

πŸ“š Introduction to Solving Linear Systems

This paragraph introduces the first lesson of the grade 10 math course, focusing on solving linear systems. It defines a linear system as two or more linear equations considered simultaneously and explains the point of intersection where two or more lines cross. The objective is to find the values of variables that satisfy all equations in the system. The three main methods for solving linear systemsβ€”graphing, substitution, and eliminationβ€”are briefly introduced, with a focus on solving by graphing in this lesson.

05:01

πŸ“Š Graphing Lines Using Slope and Y-Intercept

This paragraph explains the method of graphing lines using the slope and y-intercept. It details how to rearrange linear equations into the form y = mx + b, where m is the slope and b is the y-intercept. The paragraph covers how to graph lines by plotting the y-intercept and using the slope to plot additional points. It also discusses the different scenarios when lines intersect: at one point (different slopes), no points (parallel and distinct), or infinitely many points (parallel and coincident).

10:02

πŸ“ Example: Graphing Two Linear Equations

This paragraph walks through an example of graphing two linear equations: y = x + 4 and y = -x + 2. It explains the process of identifying the slope and y-intercept for each equation, plotting the y-intercepts, and using the slopes to plot additional points. The point of intersection for the two lines is identified and verified by substituting the intersection point into both equations to ensure it satisfies both. The importance of clearly communicating the final solution is emphasized.

15:04

πŸ“ˆ Verifying Solutions and Solving Another Example

The paragraph continues with verifying solutions by checking if the intersection point satisfies both equations. It then presents another example with two different lines: 2x + y = 5 and x - 2y = 10. The process of rearranging equations into slope-intercept form, plotting the y-intercepts, and using the slopes to graph the lines is detailed. The intersection point is identified and verified, demonstrating the method's accuracy.

20:04

πŸ“ Estimating Intersection Points When Graphing

This paragraph discusses the challenges of estimating intersection points when graphing. It provides an example with two lines: 2x + 5y = -20 and 5x - 3y = -15. The equations are rearranged into slope-intercept form, and the lines are graphed. The intersection point is estimated due to the graph's scale limitations. The importance of learning algebraic methods in future lessons to avoid estimation errors is highlighted.

πŸ”€ Exploring Parallel and Coincident Lines

This paragraph explores scenarios where lines are parallel and either distinct or coincident. It provides examples with equations that have the same slope but different y-intercepts (parallel and distinct, resulting in no solutions) and equations with the same slope and y-intercepts (parallel and coincident, resulting in infinitely many solutions). The graphical representation of these scenarios is explained to illustrate why these cases result in different numbers of solutions.

πŸ“ Conclusion and Transition to Algebraic Methods

The final paragraph summarizes the lesson on solving linear systems by graphing, reiterating the different possible outcomes (one solution, no solutions, infinitely many solutions). It emphasizes the need for algebraic methods like substitution and elimination, which will be covered in upcoming lessons, to provide precise solutions without relying on graphical estimation. The lesson ends with a preview of the next topic: solving linear systems using the method of substitution.

Mindmap

Keywords

πŸ’‘Linear System

A linear system refers to a collection of two or more linear equations that are considered simultaneously. In the context of the video, the main theme revolves around solving these systems to find the values of variables that satisfy all equations involved. The script explains that solving a linear system graphically involves finding the point of intersection where the lines represented by the equations meet.

πŸ’‘Point of Intersection

The point of intersection is the exact location where two or more lines cross each other on a graph. The video emphasizes that finding this point is crucial when solving linear systems graphically, as it represents the solution to the system where all equations are satisfied simultaneously.

πŸ’‘Graphing

Graphing is a method used to visually represent and solve linear systems by plotting lines on a coordinate plane. The script describes the process of graphing lines using their slope and y-intercept to find the point where they intersect, which is the solution to the system.

πŸ’‘Slope

Slope is a fundamental concept in the script that defines the steepness or incline of a line. It is calculated as the change in y over the change in x, often represented as 'rise over run.' The video uses slope to graph lines and determine their position relative to each other on the coordinate plane.

πŸ’‘Y-Intercept

The y-intercept is the point where a line crosses the y-axis on a graph. In the script, the y-intercept is used alongside the slope to graph lines and find their equation in the form y = mx + b, which is essential for solving linear systems.

πŸ’‘Substitution

Although not explicitly detailed in the script, substitution is mentioned as one of the algebraic methods for solving linear systems. It involves solving one equation for one variable and then substituting the result into the other equation to find the solution.

πŸ’‘Elimination

Like substitution, elimination is an algebraic method hinted at in the script for solving linear systems. It involves adding or subtracting equations to eliminate one variable, making it possible to solve for the other variable.

πŸ’‘Parallel Lines

The script discusses parallel lines, which are lines with the same slope but different y-intercepts. These lines never intersect and represent a scenario in linear systems where there are no solutions because they do not meet at any point.

πŸ’‘Coincident Lines

Coincident lines are lines that overlap exactly, having the same slope and y-intercept. The script explains that when lines are coincident, there are infinitely many solutions to the linear system because every point on one line is also on the other.

πŸ’‘Verification

Verification in the context of the script means checking the solution to ensure it satisfies all equations in the linear system. The video demonstrates how to plug the solution back into the original equations to confirm that it is indeed the correct point of intersection.

πŸ’‘Graphical Solution

A graphical solution is the result obtained by visually representing and solving linear systems on a graph. The script emphasizes the importance of graphical solutions as a method to find the point of intersection of lines, which corresponds to the solution of the system.

Highlights

Introduction to the concept of a linear system and its definition as two or more linear equations considered simultaneously.

Explanation of the point of intersection as the point where two or more lines cross.

Objective of solving a linear system is to find values of variables that satisfy all equations in the system.

Graphical representation of solving linear systems by finding the point where two lines intersect.

Introduction of three main methods for solving linear systems: graphing, substitution, and elimination.

Emphasis on the method of graphing lines using the slope and y-intercept for solving linear systems in this lesson.

Description of rearranging linear equations into the form y = mx + b for graphing purposes.

Explanation of the slope formula and its calculation using the change in y over change in x.

Different methods for graphing lines, including using x and y intercepts or creating a table of values.

Discussion of three possibilities when solving linear systems: one solution, no solutions, or infinitely many solutions.

Visual demonstration of the three possibilities for solving linear systems with different slopes.

Steps for solving linear systems by graphing, including rearranging equations and verifying the solution.

Example of solving a linear system with two lines, y = x + 4 and y = -x + 2, using graphing.

Verification process of a solution by plugging the point of intersection back into the original equations.

Demonstration of solving a second linear system with lines 2x + y = 5 and x - 2y = 10.

Illustration of estimating the point of intersection when exact points are not easily identifiable on the graph.

Examples of linear systems with no solutions due to parallel and distinct lines.

Examples of linear systems with infinitely many solutions due to parallel and coincident lines.

Conclusion and preview of the next lesson on the method of substitution for solving linear systems.

Transcripts

play00:00

[Music]

play00:07

let's get started with lesson one of the

play00:09

first unit of the grade 10 math course

play00:11

in this unit it's going to be focused on

play00:13

solving linear systems so let's get that

play00:15

definition out of the way first what is

play00:17

a linear system a linear system is two

play00:19

or more linear equations that are

play00:20

considered at the same time

play00:24

another definition we'll need is the

play00:25

point of intersection

play00:28

the point of intersection is the point

play00:31

where two or more lines cross and like i

play00:33

said in this unit we're focusing on

play00:35

solving linear systems so what does

play00:36

solving mean to solve a linear system

play00:39

means to find the values of the

play00:41

variables that satisfy all of the

play00:43

equations in the system so we're going

play00:44

to be finding the values of x and y

play00:47

that satisfy both equations

play00:49

graphically speaking that means we're

play00:51

finding the point x y where the two

play00:53

lines will intersect now there are three

play00:56

main methods for solving a linear system

play00:58

you can solve by graphing or there are

play01:00

two algebraic ways called substitution

play01:02

and elimination that we'll cover in

play01:04

lessons two and three in this lesson

play01:05

we're just going to be solving by

play01:06

graphing and to solve by graphing we

play01:08

basically just have to graph both lines

play01:10

in the system and see where their point

play01:12

of intersection is now there are lots of

play01:14

ways to graph lines i'm going to be

play01:16

using method one for graphing lines

play01:19

which is using the slope and y-intercept

play01:21

to graph the lines and to do that you'd

play01:22

have to first rearrange the linear

play01:24

equations into the form y equals mx plus

play01:26

b then you can use m the slope and b the

play01:29

y intercept to accurately graph the line

play01:34

y equals mx plus b

play01:36

is an equation that describes the

play01:38

relationship between the x and y

play01:40

coordinates of any point on a line

play01:42

segment

play01:43

it describes the relationship in terms

play01:45

of m

play01:46

the slope of the line which we can

play01:48

calculate by doing the slope formula

play01:50

change in y over change in x which we

play01:53

could write as y2 minus y1 over x2 minus

play01:57

x1 and b

play02:00

the y-intercept of the line

play02:04

you don't always have to use that method

play02:05

you're welcome to graph it using its x

play02:07

and y intercepts or creating a table of

play02:09

values for the equation any method you

play02:11

use should get you an accurate graph of

play02:13

the line and allow you to find the point

play02:14

of intersection let me go over the three

play02:17

possibilities for what could happen when

play02:19

you are trying to solve a linear system

play02:21

before we fill out this chart let me

play02:23

give you a visual demonstration of this

play02:25

if the lines are not parallel meaning

play02:27

they have different slopes the lines

play02:29

will intersect at one point meaning we

play02:31

will get one solution for x and y

play02:34

if the lines are parallel meaning they

play02:36

have the same slope they're either going

play02:38

to be parallel and distinct meaning

play02:40

they're going to have no solutions or

play02:42

they'll be parallel and coincident

play02:44

meaning that they have an infinite

play02:45

number of solutions

play02:47

so in this table let's fill out that

play02:48

information so if the lines intersect at

play02:51

one point we know that the slopes are

play02:53

different

play02:55

comparing the x and y intercepts of two

play02:58

non-parallel lines isn't necessary to

play03:00

determine if it has a point of

play03:01

intersection or not we know if the lines

play03:03

aren't parallel they have a point of

play03:05

intersection

play03:06

the y-intercepts and the x-intercepts

play03:08

are usually different from each other

play03:09

between the lines but i suppose they

play03:11

could be the same if

play03:13

on the x or y-axis is where the point of

play03:15

intersection is

play03:18

so i'll say that the intercepts are

play03:20

usually different unless the lines

play03:21

intersect on an axis how many solutions

play03:24

do we get if we have different slopes

play03:26

we get

play03:27

one solution one point of intersection

play03:30

now lines are parallel and distinct if

play03:32

they have

play03:34

the same slope

play03:36

but

play03:37

different

play03:39

intercepts

play03:40

if that happens we get no solutions to

play03:42

the linear system

play03:45

and you can see graphically there's

play03:46

going to be no point where those lines

play03:47

intersect

play03:49

if the lines are parallel and coincident

play03:51

it means the lines are right on top of

play03:52

each other and that's because they have

play03:54

the exact same slope and the exact same

play03:56

intercepts

play03:57

meaning we get infinitely many solutions

play04:01

every point that's on one line is also

play04:03

on the other line that's why there's

play04:04

infinitely many solutions now we're

play04:06

going to solve five linear systems

play04:08

together using the method of graphing

play04:10

here are the steps we're going to follow

play04:11

for each of those systems we're going to

play04:13

start by rearranging each linear

play04:15

equation into the form y equals mx plus

play04:17

b

play04:18

i'll then graph both of the equations

play04:20

and find the point of intersection

play04:23

once i figure out where the point of

play04:24

intersection is it's important that we

play04:26

verify our answer plug the xy point of

play04:28

the point of intersection into both of

play04:30

the original equations to make sure that

play04:32

xy point satisfies both equations that

play04:35

verifies it's on both lines and proves

play04:37

you have the correct answer and we

play04:39

should clearly communicate our solution

play04:41

making sure that your teacher is going

play04:43

to be able to see what you think your

play04:44

final answer is

play04:46

let's try example one i have a linear

play04:48

system i have two lines y equals x plus

play04:50

four and y equals negative x plus two

play04:53

i'm just going to show some rough work

play04:55

for both lines and i'll do this for each

play04:56

of the examples and i'll color code it

play04:58

so i have

play05:00

line one n is y equals one x plus four

play05:06

now usually we don't write a coefficient

play05:07

of one but i'm going to put it there

play05:08

just so you can see that that is the

play05:10

slope of this line right a line that's

play05:12

in the form y equals mx plus b

play05:15

its slope is equal to the m value which

play05:18

in this case i see m is right here which

play05:21

is 1. now when graphing lines it helps

play05:23

to think of the slope as a fraction

play05:25

right because slope is rise over run so

play05:28

any whole number you could rewrite as

play05:30

over 1.

play05:32

so what i have here here's my m value

play05:35

and my slope remember is rise

play05:38

over run

play05:40

and also i'm going to need to point out

play05:42

what the y intercept is the y intercept

play05:44

is the b value of the equation

play05:46

the b value is 4

play05:48

so i'm going to write the y intercept is

play05:51

equal to the b value

play05:53

which is 4. now to graph this line all i

play05:56

have to do is first plot the y intercept

play05:58

of 4

play05:59

and then use my slope of 1 over 1 right

play06:02

rise 1 run 1 to plot more points to fill

play06:04

this grid so from my y-intercept i'm

play06:07

going to rise one and run one remember a

play06:09

positive rise means up and a positive

play06:11

run means right so up one right one i'm

play06:14

going to fill this grid

play06:16

and now to plot points on the other side

play06:18

of the y-intercept we do the exact

play06:19

opposite instead of up one right one we

play06:21

go down one left one

play06:23

and notice these points also fall on the

play06:25

same line

play06:28

now i'm going to connect these points

play06:29

with a straight line

play06:31

and label this as line one

play06:34

make sure when you're graphing lines you

play06:36

put arrows on both ends of the line

play06:38

showing that it does continue

play06:40

next let me do the same process but for

play06:43

line two line two is y equals negative

play06:46

one x

play06:47

plus 2. now notice this is also in the

play06:50

format y equals mx plus b already

play06:53

where

play06:54

the slope

play06:55

is equal to the m value which in this

play06:57

case is negative 1 and like i said any

play07:00

whole number you could rewrite as over 1

play07:03

so that makes it easier to graph

play07:05

and the y-intercept is the b value

play07:09

which with this equation is 2.

play07:12

here's our m-value it's the coefficient

play07:13

of x here's our b value it's the

play07:16

constant added after the x

play07:18

and my slope i wrote it as a fraction

play07:21

because slope is rise

play07:24

over run so to graph this line we always

play07:26

start by plotting the y intercept of 2

play07:29

and then do rise over run

play07:31

to plot points to fill the grid

play07:33

so rise of negative one means down one

play07:36

and run one means right one so i go down

play07:38

one right one

play07:40

and then to plot points on the other

play07:42

side of the y-intercept do the exact

play07:44

opposite instead of down one and right

play07:46

one i go up one and left one and notice

play07:48

oh there's the point of intersection

play07:50

right there

play07:52

i'll connect all the points with a

play07:54

straight line making sure there's arrows

play07:55

on both sides

play07:56

i will label this one as line two

play07:59

and i'm going to circle this point of

play08:01

intersection right here

play08:03

so our point of intersection

play08:05

that point is the point negative one

play08:08

three so i will say the point of

play08:10

intersection and we can short form point

play08:12

of intersection right that is poi the

play08:14

point of intersection

play08:15

is the point negative 1 3.

play08:19

another way of writing your answer

play08:21

instead of writing it as an x y point

play08:23

you could say the solution is x equals

play08:26

negative one comma y equals three those

play08:29

are two different ways of communicating

play08:31

the same solution now if you look at

play08:33

this solution it's very well organized

play08:35

and it's clear where the final answer is

play08:38

when teachers are grading your work

play08:40

they're required to grade your

play08:42

communication of your solution as well

play08:44

so make sure you're clearly

play08:45

communicating the knowledge that you

play08:47

have about how to solve the problem

play08:50

one more thing that we should do with

play08:51

each of these questions is we should

play08:53

verify that the answer is correct

play08:55

you can know if you got the correct

play08:56

answer for these questions by checking

play08:58

to make sure the x value of negative 1

play09:01

and the y value of 3 satisfy both

play09:02

equations let me show you how we can do

play09:04

that check

play09:06

to check the solution i need to check it

play09:08

in both lines and i need to verify the

play09:10

point is on both lines not just one

play09:12

right verify it's on both lines prove

play09:14

that that's where the lines intersect

play09:15

making it the solution to the system so

play09:18

let me check if the point negative one

play09:19

three is on line 1. and how we do that

play09:23

is i split the equation for line 1 into

play09:26

its left side and right side

play09:28

line 1 the left side is y the right side

play09:30

is x plus 4.

play09:32

so left side is y right side is x plus

play09:35

4. if the point negative 1 3 is on this

play09:37

line it'll make the left side equal to

play09:39

the right side so let me just add up

play09:41

here what solution i'm actually checking

play09:43

i'm checking the solution x equals

play09:45

negative 1 y equals 3.

play09:48

so anytime i see a y i'm going to

play09:50

replace it with three anytime i see an x

play09:52

i'm going to replace it with negative

play09:53

one and then simplify negative one plus

play09:56

four is three i can see left side and

play09:58

right side are the same value therefore

play10:00

left side equals right side that point

play10:02

is on that line

play10:03

let's verify it's also on line

play10:06

two

play10:07

let me separate

play10:10

the equation for line two into left side

play10:11

right side left side is y

play10:14

right side is negative x plus two

play10:17

let's verify the solution change all the

play10:19

y's to three change the x to negative

play10:21

one so negative

play10:23

negative one plus two

play10:26

negative negative one is positive one

play10:27

plus two is three hey that left side and

play10:30

right side are equal again that means

play10:31

the point is also on that line if the

play10:33

point is on both of the lines that must

play10:35

be where the lines intersect making it

play10:37

the solution to the linear system let's

play10:39

try another example we can do the next

play10:41

view a little bit quicker so let's set

play10:43

up our space for our work for

play10:45

line

play10:46

one

play10:47

line one is two x plus y equals five

play10:51

i want to rearrange this into the form y

play10:53

equals mx plus b so i'm going to move

play10:55

the 2x term to the other side of the

play10:57

equation making it negative 2x and i'll

play10:59

leave the positive 5 there

play11:01

now you can see that the slope of this

play11:02

line is equal to the m value which is

play11:05

negative 2

play11:06

or as a fraction we could think of it as

play11:08

negative 2 over 1

play11:10

and the y intercept

play11:12

is equal to the b value which is

play11:15

5. right here's the m

play11:17

here's the b

play11:19

and remember we write m as a fraction

play11:22

because slope is rise

play11:25

over run with that information i can

play11:27

graph this line always start by plotting

play11:29

the y intercept so plot five and my

play11:32

slope is negative two over one rising

play11:34

negative two means down two running one

play11:36

means right one

play11:38

down two right one and keep plotting

play11:41

points until you fill the grid and to

play11:44

plot points on the other side do the

play11:45

opposite instead of down to right one go

play11:47

up two left one

play11:50

i'll connect it with a straight line and

play11:52

label this line one

play11:53

i will now go through the same process

play11:55

for line two line two as x minus two y

play11:59

equals ten

play12:01

this needs to be rearranged into slope y

play12:03

intercept form i'm actually going to

play12:04

isolate y on the right this time

play12:07

so i'm going to take this term negative

play12:09

2 i move it to the right making it

play12:10

positive 2y

play12:12

and bring the constant 10 to the other

play12:14

side making it negative 10. so i have x

play12:16

minus 10 equals 2y

play12:18

i want to isolate y currently it's being

play12:20

multiplied by 2 so i need to divide both

play12:22

sides of this equation by 2.

play12:24

that means both terms on the left are be

play12:26

going to be divided by 2. so i'll have a

play12:28

half x

play12:30

minus

play12:31

10 over 2 is 5

play12:33

equals 2y over 2 is y

play12:36

so this is in the form mx plus b equals

play12:39

y which is perfectly fine our m is a

play12:42

half and our b is negative five

play12:45

so that means my slope

play12:48

is equal to my m value which is one over

play12:50

two

play12:51

and my y-intercept

play12:53

is equal to my b value which is negative

play12:56

five and remember slope is rise over run

play12:59

so let's graph line two by first

play13:01

plotting its y-intercept at negative

play13:02

five

play13:04

and then using the slope to plot more

play13:06

points to fill the grid rise one means

play13:08

up one run two means right two

play13:10

and keep plotting points until we fill

play13:12

the grid

play13:14

and i can already see where the point of

play13:15

intersection is going to be but let me

play13:17

continue plotting points just to finish

play13:19

off my line accurately

play13:22

these two lines intersect at this point

play13:23

right here that's the point four

play13:25

negative three so we could write our

play13:27

answer as a point of intersection

play13:31

or we can write the value of x and value

play13:33

of y separately

play13:38

and like i said we should verify this is

play13:39

the correct answer by making sure that

play13:41

point 4 negative 3 is on both lines

play13:44

so let me check the solution let me

play13:45

verify it's on line 1 first so the

play13:48

equation of line 1 was 2x plus y equals

play13:51

5. so the left side is 2x plus y

play13:54

and the right side is 5. and let me plug

play13:56

in the x and y values that i got from my

play13:58

solution x is 4

play14:01

and y is negative 3.

play14:04

so i have 8 plus negative 3 that means 8

play14:06

minus 3 which is 5. left side equals

play14:08

right side good that means the points on

play14:10

that line

play14:11

let's verify the point is also on the

play14:13

other line and then that proves that's

play14:15

the point of intersection

play14:17

the equation of the other line was x

play14:18

minus 2y equals 10. so the left side is

play14:21

x minus 2y the right side

play14:24

is 10.

play14:25

let me plug in my point

play14:27

4 for x negative three for y i have four

play14:31

minus negative six that's four plus six

play14:35

which is ten good left side equals right

play14:37

side again which means the point four

play14:39

negative three is on line two as well so

play14:41

that's where the lines intersect okay so

play14:43

the first two examples worked out very

play14:45

nicely notice while we were graphing we

play14:47

ended up plotting points right on top of

play14:49

each other so it was very clear where

play14:51

the point of intersection would be

play14:54

when solving by graphing it doesn't

play14:56

always work out that nicely let me show

play14:57

you what i mean with part c line 1 is 2x

play15:01

plus 5y equals negative 20. let me get

play15:04

that into y equals mx plus b form i'll

play15:07

start by moving

play15:08

the 2x to the other side becomes

play15:10

negative x

play15:12

and then divide both sides by five

play15:14

making sure to divide all terms by five

play15:16

so negative two x over five is negative

play15:18

two over five

play15:21

times x

play15:22

minus twenty divided by five is four

play15:25

so there's the equation in y equals mx

play15:27

plus b form where m is negative two over

play15:30

five

play15:31

and b is negative four so my slope is

play15:35

negative two over five and my

play15:36

y-intercept is negative four so to graph

play15:39

this line we always start by plotting

play15:40

the y intercept

play15:43

and then use the slope rise negative two

play15:45

run five to plot more points rise

play15:48

negative two means down two run five

play15:50

means right five

play15:52

i won't be able to plot very many points

play15:54

on this graph but i'll plot as many as i

play15:56

can

play15:57

to the other side of the y intercept do

play15:58

the opposite instead of down two right

play16:00

five go up two

play16:02

and left five

play16:06

and i've connected the points and

play16:08

labeled the line so there's my line one

play16:10

let's graph line two and see where they

play16:11

intersect

play16:12

line two is five x minus three y equals

play16:16

negative fifteen

play16:18

i'm going to rearrange this one to

play16:19

isolate y on the right this time so i'll

play16:21

have 5x

play16:23

plus 15 equals 3y

play16:26

and divide both sides by 3 i get 5 over

play16:29

3x plus 15 over 3 which is 5 equals 3y

play16:33

over 3 which is y

play16:35

so there we have it slope y intercept

play16:37

form

play16:38

where m is 5 over 3

play16:41

b is 5.

play16:42

so my slope

play16:44

is 5 over 3 and my y intercept is 5. let

play16:48

me graph this line by starting by

play16:50

plotting the y intercept and using the

play16:52

slope of rise five

play16:54

run three

play16:57

so up five right three and the opposite

play17:01

down five left three

play17:03

there's my line 2 graphed

play17:06

and now i'm going to try and find the

play17:08

point of intersection

play17:09

now the lines definitely cross

play17:12

but my answer for this is going to have

play17:14

to be an estimation they cross at this

play17:17

point right here

play17:19

what do i think the coordinates of that

play17:21

point are

play17:23

i'm not sure exactly but if i were to

play17:25

estimate i'd say it looks like it's at

play17:29

somewhere between negative 4 and

play17:30

negative 5 as the x value

play17:32

and somewhere between negative 2 and

play17:34

negative 3 is the y value so i'm just

play17:36

going to estimate

play17:38

the point of intersection i think is

play17:41

approximately

play17:42

negative 4.3

play17:46

comma negative 2.2

play17:49

about

play17:50

or another way of writing this the

play17:52

solution

play17:53

is once again i'll write the word

play17:55

approximately to show that this is an

play17:57

estimation

play17:59

x equals negative 4.3

play18:01

y equals negative 2.2

play18:05

now i'm not going to try and verify this

play18:08

solution because this has been an

play18:09

estimation

play18:11

this point negative 4.3 negative 2.2

play18:14

might not be on either of the lines but

play18:16

if i were to sub them back in and check

play18:18

it should make left side and right side

play18:20

of both equations like

play18:22

approximately equal to each other but

play18:24

there's no way to verify for this type

play18:26

of solution if it's exactly correct or

play18:28

not which is why in lesson two and three

play18:31

we need to learn a better way of solving

play18:33

linear systems so that we don't have to

play18:34

do any estimation we'll learn algebraic

play18:37

methods of substitution and elimination

play18:39

that avoid us having to do any

play18:41

estimation now remember when solving

play18:43

linear systems you don't always get one

play18:44

solution like we got in a b and c

play18:48

part d and e are going to show you the

play18:49

other scenarios

play18:51

where you could get no solutions or

play18:52

infinite solutions let's see which one

play18:54

part d is so let's graph both lines i

play18:57

mean i can tell right away that these

play18:59

have the same slope but different

play19:00

y-intercepts so i know they're parallel

play19:03

and distinct and are going to have no

play19:04

solutions but let's verify that

play19:06

graphically

play19:08

so line one is already in the form y

play19:10

equals mx plus b

play19:12

where our m value is our slope

play19:15

and it's two which is two over one

play19:19

and our y intercept is the b value which

play19:22

is

play19:22

3. so if i had to graph this line i

play19:25

would plot the y-intercept of 3 and use

play19:27

my slope of 2 over 1 to plot more points

play19:31

now let's look at the properties of line

play19:34

2.

play19:35

once again line 2 is already in the

play19:37

format y equals mx plus b

play19:40

where our slope is equal to the m value

play19:42

of

play19:43

two which we could think of once again

play19:45

as two over one

play19:47

and our y intercept

play19:50

equals the b value of the equation which

play19:52

is negative four so if i were to graph

play19:54

this one by plotting the y-intercept and

play19:55

using the slope

play19:58

notice i get a line that runs exactly

play20:00

parallel to line one so it's never going

play20:02

to intersect it therefore there are no

play20:04

solutions to this linear system

play20:06

so our final answer for this would be

play20:08

the lines are parallel and distinct

play20:12

therefore there are no solutions

play20:15

or you could say there is no point of

play20:16

intersection

play20:18

last example let's work with line one

play20:20

which is x plus y equals three let me

play20:22

rearrange this into y equals mx plus b

play20:25

form by moving that positive x to the

play20:27

right becomes a negative x

play20:29

now i can see that my slope

play20:31

is equal to the m value the coefficient

play20:33

of that x is negative one which as a

play20:36

fraction is negative one over one

play20:38

the y intercept

play20:41

is equal to the b value which is

play20:44

three

play20:45

to graph this line plot the y intercept

play20:48

and use the slope of rise negative one

play20:50

run one that means down one right one

play20:54

and then line two i have two x plus two

play20:57

y equals six if i rearrange this one to

play21:00

isolate y

play21:01

i would have negative two x plus six on

play21:04

the right

play21:05

and then isolate the y by dividing both

play21:07

sides by two so divide all terms by two

play21:10

i'd get y equals negative x plus three

play21:14

hey

play21:14

notice exact same equation as line one

play21:18

that tells me it's going to have the

play21:19

same slope and the same y-intercept so

play21:22

when i graph this one plot the

play21:24

y-intercept

play21:25

and then use the slope to plot more

play21:26

points notice all the points are right

play21:28

on top of each other all of these points

play21:31

are solutions to the linear system so

play21:33

from the equations i can see they have

play21:35

the same slope and y intercept

play21:37

meaning they're going to be parallel and

play21:39

coincident meaning there are infinitely

play21:41

many solutions to this system so let me

play21:43

communicate that in my final answer oh

play21:46

and i suppose i should somehow try and

play21:48

show line two right on top of line one

play21:52

so maybe

play21:53

i'll put it right on top

play21:55

and see if i can make it a little bit

play21:57

transparent so we can see through to the

play21:59

other one and i'll label that as line

play22:01

one and line two so let me now write my

play22:03

final answer the lines are parallel and

play22:05

coincident

play22:06

therefore there are infinitely many

play22:10

solutions and that's it for this lesson

play22:13

stay tuned for lesson two where we learn

play22:15

the method of substitution to solve

play22:17

linear systems

Rate This
β˜…
β˜…
β˜…
β˜…
β˜…

5.0 / 5 (0 votes)

Related Tags
Math EducationLinear SystemsAlgebra MethodsGraphical SolutionSubstitution MethodElimination MethodSlope InterceptY-InterceptParallel LinesEducational ContentMath Tutorial