This new MMO actually looks good
Summary
TLDRIn this video transcript, the speaker discusses their initial impressions of 'ArcheAge 2', praising its impressive graphics and Unreal Engine 5 visuals. They express curiosity about the game's seamless open-world experience and trade systems, as well as the ability to create towns with guild members. Concerns are raised about the game's monetization strategy and its impact on PVP balance, fearing a 'pay-to-win' scenario could ruin the experience. The speaker's approach to covering the game is outlined, highlighting their intention to create content based on community reception, whether positive or negative.
Takeaways
- 😲 The speaker is impressed by the quality of the game's graphics and character models.
- 🤔 There is a concern about the game's monetization strategy, particularly in relation to the cash shop and the potential for 'pay-to-win' scenarios.
- 🔥 The game features a seamless open-world experience and action elements that the speaker finds appealing.
- 🌟 Unreal Engine 5 is used for the game's visuals, which are considered to be of high quality.
- 🛍️ The development team's focus includes creating an immersive storyline and addressing the progression system.
- 🤝 The game allows players to create their own towns with guild members, which is a feature that piques the speaker's interest.
- 💡 There is an emphasis on enhancing trade systems within the game, allowing for player trade runs.
- 🎮 The game is primarily PVP-focused, with the speaker noting the importance of a balanced reward structure.
- 🏆 The speaker expresses skepticism about the game's potential success if it leans too heavily on monetization, especially in a PVP context.
- 🎉 The speaker is looking forward to playing the game upon release and plans to create content based on its reception and quality.
- 🤷♂️ The speaker acknowledges that they are in a win-win situation, as they can create content whether the game is well-received or not.
Q & A
What is the general impression of the game visuals from the transcript?
-The game visuals are described as great, with the use of Unreal Engine 5 contributing to impressive and awesome visuals.
What aspect of the game's monetization is discussed in the transcript?
-The focus on the cash shop and the concern that players might feel pressured to spend money to advance their characters are mentioned.
What are the important features the game developers are focusing on according to the transcript?
-The developers are focusing on an immersive storyline, the cash shop, and enhancing the trade systems for a seamless open-world experience.
How is the combat in the game described in the transcript?
-The combat is briefly mentioned as being cool, but no detailed description is provided.
What concerns are raised about the game's monetization in relation to its PVP focus?
-There is a concern that if the game is PVP-centric and monetization allows players to buy advantages, it could break the reward structure of the game.
What is the player's perspective on trying out new games, as mentioned in the transcript?
-The player states that they will play the game upon release and will create content based on whether it's a well-received game or a poorly received one.
What is the player's opinion on the game's potential if it becomes pay-to-win?
-The player believes that if the game is pay-to-win and receives negative feedback, it will be a massive problem and could ruin the game.
What feature of creating towns with Guild members is mentioned in the transcript?
-The ability to create your own town with Guild members is mentioned, with the player expressing curiosity and a desire to see how it will be implemented.
What is the player's strategy for content creation based on the game's reception?
-The player plans to create content that reflects the game's reception, whether it's highlighting its flaws if it's poorly received or showcasing its positive aspects if it's well-liked.
What is the player's view on the game's graphics compared to other games mentioned?
-The player compares the game's graphics positively, stating that it looks great and is reassuring, without directly comparing it to other specific games.
What does the player find reassuring about the game's features?
-The player finds the seamless open-world actions and the focus on an immersive storyline reassuring, indicating a positive outlook on the game's design.
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