Is the Vision Pro Too Heavy?

Waveform Clips
25 Jan 202427:10

Summary

TLDRThis conversational video discusses Anthropic's Claude AI assistant having a chat with a human about their experience trying out Apple's new Vision Pro headset. They detail their evolving impressions over multiple demos, from initial amazement at the crisp visuals and seamless eye tracking, to frustration over its heavyweight build. They recount using the virtual keyboard, Safari, and 3D modeling apps. While impressive technology, its heaviness limits prolonged use cases. Overall a magical yet expensive first-generation device, with gen 2 likely being lighter, cheaper and more durable.

Takeaways

  • ๐Ÿ˜€ This was MKBHD's 4th time trying the Apple Vision Pro headset
  • ๐Ÿ˜ƒ The headset is very heavy and puts pressure on the cheekbones
  • ๐Ÿค“ The eye tracking and 'look to select' features worked well
  • ๐Ÿ“ฑ Typing was possible in two ways - poking a virtual keyboard or looking at keys
  • ๐ŸŽฅ Watching spatial media was the most impressive use case so far
  • ๐Ÿ‘€ The 'eyesight' feature looked silly and blurry in person
  • ๐Ÿ’ธ The $3500 price limits the addressable market to developers & enthusiasts
  • ๐Ÿค” There are no killer 1st party apps yet that justify the high price
  • ๐ŸŽฎ Simple games and experiences worked well due to precise hand tracking
  • ๐Ÿ”‹ Battery life is only 2 hours - real world use will be very intermittent

Q & A

  • How many times has David tried the Vision Pro headset?

    -David has tried the Vision Pro headset 4 times.

  • What are some of the new features David and his friend got to try with the Vision Pro?

    -Some of the new features they got to try included the keyboard, Safari, third party apps, the new headstrap, and the dual band headstrap.

  • How does David describe his first impression of the Vision Pro headset?

    -David's first impression was that it was easily the most impressive VR headset he's ever worn. He said it was incredibly crisp and clear, very immersive, with amazing screens and phenomenal eye tracking.

  • What does David think is the killer app or use case for the Vision Pro based on his experience so far?

    -Based on his experience, David thinks the killer app/use case is media - watching videos, photos, Apple TV, and browsing websites like YouTube in theater mode.

  • How does David describe trying to type on the virtual keyboard?

    -David says typing on the virtual keyboard is extremely slow and inaccurate compared to normal typing. But using the eye tracking method to type letter by letter was much faster for him.

  • How heavy is the Vision Pro headset compared to other headsets?

    -David says the Vision Pro is the heaviest VR headset he has ever worn. He compares it to wearing heavy over-ear headphones versus light plastic headphones.

  • What was David's impression after wearing the Vision Pro for 20-25 minutes?

    -After wearing it for 20-25 minutes, David said his head hurt for a while afterwards. He also felt the weight made it restrictive in terms of what activities he'd want to use it for.

  • Who does David think the target customer is for the $3,500 Vision Pro headset?

    -David believes Apple is targeting developers and early adopters willing to spend a lot of money to try new technology. He doesn't think average consumers are the target customer.

  • What improvements does David predict for the second generation Vision Pro?

    -David predicts gen 2 will be 20-30% lighter, 30% cheaper, more durable, have user profiles, and overall be more of a mainstream consumer product.

  • What is David's overall impression of the Vision Pro?

    -David says it's one of the most advanced and magical pieces of tech he's ever used, but he's unsure if he actually wants to use it regularly due to the weight and wearing discomfort issues.

Outlines

00:00

๐Ÿ˜„ First impressions of Vision Pro headset

The first paragraph summarizes MKBHD's initial impressions of the Vision Pro headset after trying it for the first time. He was very impressed by the crisp, clear displays, phenomenal eye tracking, high build quality and overall immersive experience. He notes it's a bit heavy but calls it an amazing piece of technology.

05:00

๐Ÿ˜Ž Typing methods and speed tests using Vision Pro keyboard

The second paragraph discusses the two methods of typing using the Vision Pro's keyboard - poking at a virtual keyboard and looking at keys then tapping fingers. MKBHD found the second method much faster despite looking crazy. He wants to try typing 100 words per minute using the Vision Pro keyboard.

10:01

๐Ÿ‘€ Overview of Vision Pro's Eyesight feature for realistic eye contact

The third paragraph provides an overview of the Eyesight feature on the Vision Pro headset which enables realistic eye contact during communication. MKBHD explains how it works but notes the actual visual effect through the headset looks quite silly and unrealistic.

15:05

๐ŸŽฅ Vision Pro's strength lies in media consumption experiences

The fourth paragraph suggests media consumption like watching videos is currently the 'killer app' for the Vision Pro until more apps are developed. MKBHD expects a strong focus on media experiences like Youtube or spatial videos at launch.

20:05

๐ŸŒ„ Discussion of environments and lack of personalization options

The fifth paragraph discusses the new environments available on the Vision Pro like mountain tops in Hawaii. However, MKBHD notes there is a lack of personalization options to set your own environments or backgrounds.

25:06

๐Ÿคฉ Vision Pro seen as an expensive developer-focused toy for now

The sixth paragraph concludes by positioning the Vision Pro as an expensive toy for developers and early adopters. MKBHD expects gen 2 to be lighter, cheaper and more consumer focused.

Mindmap

Keywords

๐Ÿ’กVision Pro

This refers to Apple's new virtual reality (VR) headset that was recently announced and opened for preorders. David and guests tried the Vision Pro headset multiple times and discussed their experiences using it. The video focuses on impressions from their latest demo of the device.

๐Ÿ’กeye tracking

The Vision Pro headset has built-in eye tracking capabilities that allow users to simply look at and select UI elements hands-free. David was very impressed with how well the eye tracking worked during his first demo, mentioning how it felt like "magic".

๐Ÿ’กenvironments

The Vision Pro software provides different 3D environments that users can explore, interact with or use as backdrops for media content. David enjoyed the visually impressive environments like the mountain summit in Hawaii. Environments help immerse users and demonstrate the headset's graphics fidelity.

๐Ÿ’กspatial audio

This refers to 3D surround sound that makes audio feel like it's coming from different positions around you. David mentioned spatial audio adding realism when watching media in environments like the Hawaiian mountain peak.

๐Ÿ’กkeyboard

The Vision Pro has an on-screen keyboard for typing. David tested two input methods - poking keys, and select-by-eye-tracking. He felt the eye tracking method was much faster, being able to type website URLs very quickly.

๐Ÿ’กSafari

Apple's web browser is available on the Vision Pro, allowing users to browse websites by manipulating on-screen windows. David tried scrolling and pinching-to-zoom in Safari, but didn't find it very compelling as a regular use case compared to media consumption.

๐Ÿ’ก3D modeling

One of the pro workflows touted for Vision Pro is viewing complex 3D models used for design, architecture etc. David demoed an app showing a highly detailed Formula 1 race car model that could be manipulated and explored from all angles at full scale.

๐Ÿ’กheavy

A frequent complaint from David after testing the headset multiple times is how heavy it feels to wear, causing facial discomfort and potential usage fatigue over longer periods. He expects weight to restrict typical session lengths for most consumers.

๐Ÿ’กuse cases

David discusses ideal and more niche use cases for the Vision Pro given its high cost and weight considerations - primarily media consumption and short interactive sessions. He doesn't believe it suits productive office work or extensive gaming due to wearing discomfort.

๐Ÿ’กdeveloper version

David theorizes that the Vision Pro is more of an extremely advanced (and expensive) developer kit rather than a mainstream consumer product. He suspects Apple wants to get headsets in developers' hands first to build killer apps before optimizing hardware for regular users.

Highlights

My first impression was this is the most impressive VR headset I've ever worn. It's incredibly crisp, clear, and immersive.

The eye tracking and hand occlusion are phenomenal. It's like magic.

The build quality is super high. It's a little heavy but this is a phenomenal piece of technology.

The keyboard input method is incredibly slow, but the depth perception is perfect. It feels one-to-one with where your fingers are.

The typing method where you just look at letters and tap is crazy fast. I typed a full URL rapidly by just looking around.

The environments and ambient effects in the headset are amazing. Looking at spatial content feels so immersive.

The weight and fatigue set in fast. After 10-15 minutes I'm ready to take it off because it's so heavy.

It's the heaviest VR headset I'll ever wear. The battery isn't even on it, just the metal and glass.

My favorite use case is sitting back watching a movie, where I don't have to move my neck and the weight doesn't matter.

There are no killer first-party apps yet that justify the $3,500 price tag.

It feels like an expensive toy - fun to try but not something most people will use daily and get $3,500 of value from.

I think this is the developer version they don't want to call a developer version.

The real goal is to get these in developers' and enthusiasts' homes to show friends and family the future of AR/VR.

Gen 2 will be lighter, cheaper, have profiles, and be the true consumer version.

One of the most advanced, magical pieces of tech I've used, but also one that hurts to use.

Transcripts

play00:02

David and I have tried the Vision Pro a

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couple of times now most recently this

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week yes this was my fourth time trying

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the Vision Pro third time for this is

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your third time using the Vision Pro M

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this time we got to try some new things

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specifically that we've never tried

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before notot new things only a couple

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new things but some things we were

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curious about the keyboard Safari a

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couple third party apps the new

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headstrap the new head strap so uh all

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of this can talk about I just want to

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sort of Zoom all the way out to my

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fourth impression of of the headset now

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yeah which was okay my first impression

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genuine first impression and I made a

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video All About It which was like 15

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minute long was like this is easily the

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most impressive VR headset I've ever

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worn it is incredibly crisp and clear

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very immersive the screens are amazing

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the eye tracking is phenomenal it's like

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magic uh the selection method when you

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just look at something and tap your

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finger see together it worked super well

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it's super high quality build like this

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thing is amazing it's a little heavy but

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this is a phenomenal piece of technology

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and I can't wait to see what app show

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and that demo was around 15 minutes yeah

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yeah also can confirm they would not

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stop talking about it that trip right

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that's exactly how they that's when it

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first got announced when we first

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checked it out right second time was

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like back in New York City I I remember

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it being amazing but okay let's put the

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thing on again I put it on again like

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yeah oh yeah it's still really crisp

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it's still really good there's this new

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calibration process where you look at

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these different dots around the screen

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several times and it calibrates your

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eyes and now you do the selection thing

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again and yeah you do this whole demo

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wow the occlusion on my hands is really

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good God this thing is really heavy

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though it is metal I get why they make

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these things out of plastic but you know

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aside from that still pretty impressive

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piece of

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technology third time was me watching

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some of my own spatial videos and photos

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on the headset right I put the thing on

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yep still heavy okay but let's see let's

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look at spatial videos and photos and

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you know there's a kind of a sweet spot

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like 3 to 5et away from the camera where

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the spatial effect is really strong and

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the 3D is really impressive and so I

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kind of learned that got to try some

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other apps and look at some big

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panoramas which have this Parallax

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effect oh yeah but only 10 minutes in

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the headset I'm like this thing is heavy

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I take it off fourth time I used the

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headset which was this past week this

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week yeah I you do the fitting again

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which is it's kind of like this face ID

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process where two scans now two scans

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from an iPhone simpler than face ID and

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you get the custom fitted headset and

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this time they said okay we've got both

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straps here which one would you like to

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try there's a solo Loop one and then

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there's like this dual band one which

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puts more of the weight on top of your

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head I said let's try the Dual Band one

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we put it on top I adjusted the straps

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and everything immediately I'm like

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Jesus this is a heavy headset this thing

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is heavy I've had it on for 12 seconds

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this is very heavy okay let's get into

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it this time what did we do we we

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checked out Safari mhm so we got to

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scroll through websites you can pinch in

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zoom and move Windows around we got to

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use the keyboard type on the keyboard

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that was

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interesting both the most impressive and

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least impressive part to me yeah I'll

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explain ready yeah there's two ways to

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type on the keyboard first way is you

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enter the like URL bar or whatever and a

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virtual keyboard pops up and you

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literally poke in the air on a virtual

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keyboard yeah

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there's no feedback but the amazing

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thing about this input method even

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though it's incredibly slow is that it's

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not like like the the the depth of where

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the keys are and where you think your

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finger is going to be when it's pressing

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on the key like often where when you're

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using virtual floating keyboards and

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other VR headsets and stuff you kind of

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like poke through the keys until they

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register but this one you look and

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you're like okay I'm touching the top of

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the key and if you like move your finger

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down at all it starts to press the key

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down it feels one to one with where your

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fingers are even though you can't feel

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it even though you can't feel it yeah

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but there is like a like reaction to it

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rather than just it light up yeah you

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see the key moving down I think there

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may even be a sound I think so and it's

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not it's not a binary where it's like as

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soon as you touch it it's like in a

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downward position it can Flex like a

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regular key on a keyboard it's pretty

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sick like it has an actuation Point yeah

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on sure yeah but that's only one way to

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type yeah the other way you can type is

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if you just look at the letter and touch

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your fingers together yeah and then look

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at the next letter and touch your

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fingers together and I typed so fast

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with the second method it's crazy did

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that give you a headache just like uh I

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mean I was trying to typ fast so like I

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going a

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little on my I was going a little bit

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nuts but like I went in cuz in the in

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the poking type method you can't you

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can't really home row it cuz your

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fingers will overlap and it's kind of

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not that accurate so you're poking so

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it's like m k b h d do c m enter yeah

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but with the I typing method I promise

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you I said M KB

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hd.com enter and it was faster and it

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probably would look crazy if you saw my

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eyes in the way I was like looking

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around the keyboard I want to see a

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video of that it was sick I was typing

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so fast but honestly the the third and

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final way is to just like ask Siri up in

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the corner you just look at the

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microphone and just start talking and it

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just puts that in that's probably the

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fastest fastest way to do it I want to

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see if I can type 100 words a minute

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using the keyboard you cannot no shot

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I'm going to I'm going to 0% chance I

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will do it no shot by end of year I'm

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giving you 60 as a Target and I think

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that's really I'll make this a short

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yeah is this the new typing test I'm

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going to do Mony I'm going to do monkey

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type on in spatial in spatial yeah you

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can fire up Safari and go right to the

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website I'm going to try it that's going

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to be the first thing to try so they

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also had a section in the appd drawer

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this time that was apps made for Vision

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Pro yeah and they had the one that they

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one of the ones that they showed us was

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a 3D modeling type of application where

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different companies can like throw

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different 3D models to show how stuff

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works so they showed a F1 car it showed

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a 2023 Alpha Romeo F1 car exploded in

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100% scale on the room so I was like

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walking around the tire was the size of

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a tire the Halo you could pick it up

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with your hands and it was the size of

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the regular Halo was cool the cool thing

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that was interesting about that is you

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would look at a part on the car and you

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would just move your hand like you would

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pinch your hand and move it and

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depending on what you were looking at it

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would move the part that you wanted to

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move that sounds awesome and you could

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scale them and look them around and then

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there was another section where it

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showed like the airflow Dynamics going

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over it very realistic 3D modeling and

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like architecture and stuff like that

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feels like an awesome way for like

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client like work and and just the VR

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World in they've been doing that with

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Vibes for a long yeah yeah I really

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think that's the like Prime estate for

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it Lucid swore to me that that's how

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they reviewed the Interiors of their

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cars is by like sitting in the car with

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the VR headset I think BMW said they did

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the same thing but with the Vive way

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back in the day yeah so we got to try

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that it looked phenomenal super high

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quality very responsive yeah um there

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were also some media apps so the Disney

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app the Omega capitalism M super super

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Disney they had built some experiences

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around like okay you want to go to the

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you want to go to the Marvel section of

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the app well now you'll be on the

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Avengers rooftop with the shield next to

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you and you'll have like the menu where

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it normally is but you're in an

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environment that looks like it belongs

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there's a Star Wars one too I don't know

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if that's also Disney it is right so

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there's a Star Wars one where again you

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can watch a movie but if you look around

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you're not in a theater you're on a

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desert Planet Cruiser and Tatooine

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exactly so DAV they had built some

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things for the Vision Pro experience

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that made it feel more native to Vision

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Pro instead of just a floating window

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likeone who has optimed a sing in their

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so cool to see that Tye of um and then

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lastly what is oh we got to see eyesight

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yes we got to see eyesight it was we got

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to see eyesight uh I had a lot of

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trouble not laughing at the guy that was

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showing it to me it was really difficult

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cuz they brought us into a separate room

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to talk to a guy that was using eyesight

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to be clear I don't think eyesight has

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been working on a single other headset

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that we've been demoing no I think this

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is the one that they do have eyesight

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working on I think it's been working but

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they've just been hiding it because I

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think they are terrified of photos of I

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because no notice that they let us take

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photos of ourselves wearing the Vision

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Pro but not with the eyesight off that

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is like explicitly like we are not

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showing that to the public because we

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don't want people to laugh at it yeah it

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was weird they know it looks dumb I it

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was like one of the only things I've

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ever seen an Apple event get announced

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and the whole place started laughing

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like that was just not I it did not hit

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like they wanted it to theoretically I

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think it's it makes at least sense so

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yes I agree so like the idea I get but

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here's how in person it looks you look

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at the person and the rest of their face

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is totally clear and they've got the

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headset on and then their eyes are like

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kind of there but they're really blurry

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yeah and so you don't re you're not

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really looking at someone's eyes in the

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headset I'm sure they think they're

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looking into your eyes but you're

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looking at a blurry weird look version

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of their eyes okay fine when they go

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into an environment or look at some

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media have a screen in front of or have

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you uded yeah instead of showing their

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eyes it will show that like purple blue

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shimmery thing that we saw in the photos

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of us wearing it which makes sense so

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now the person looking at the headset

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wearer knows they can't see me and if

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you're in the headset and you look at

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the person through through the window or

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whatever for long enough it will create

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a little parting in the fog and the

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occlusion on the outside with the eyes

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will also create a little parting in the

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purple fog now it's it's blurry eyes and

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purple fog and if they have a window

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between them and you there's a

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reflection like a blue reflection in the

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in their eyes on the headset okay

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there's so much small small detail with

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this feature I think the whole like like

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you have a window and you can have

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someone kind of appear through it so

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you're not like way too In the Zone by

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the way amazing it I I remember when we

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they put that at WWDC that's what I said

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in the vergecast thing is my favorite

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thing they did it a great idea and like

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you said everything about eyesight makes

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perfect sense just looks so silly crazy

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yeah now to top it all off we finish

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this demo experience I take the headset

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off oh my God it's so heavy it's so it's

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the heaviest VR headset you'll ever wear

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and that's not just the metal like the

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battery isn't even on the headset it's a

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cable that's like wrapped around and

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behind you in your back pocket just the

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metal the glass the second display

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there's a lot of compute it's a heavy

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headset I and this is why I keep saying

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I think my favorite use case of this

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still from what I've experienced is

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going to be sitting back in a chair

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where my head is propped up and watching

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a movie on a plane give me the heavy

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headphones give me the heavy headset and

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I just lean back and then I can watch

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the movie and not strain my neck cuz I'm

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not moving my neck what's that chair

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everyone has for like listening to

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records the Herman Miller chair I think

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so right do you know that one um my

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grandpa that chair that everyone uses to

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listen to records with like the foot

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stol and the yeah yeah that's going to

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turn into the New Vision Pro just lean

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back

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it I think dentist there's a lot of

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reactions to what I was talking about

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with the weight online I don't to be

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clear I don't think it's a deal breaker

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I just think it's you're going to notice

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it very quickly and if you look at the

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people who have posted photos of

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themselves wearing it everyone has one

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thing in common is it's pushing down

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right on the bone of your cheek like on

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right above your cheeks and it's like

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pushing you can see it in everyone's

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pictures it's pushing them down cuz

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that's where most of the weight is

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sitting we tried both of the Bands the

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solo Loop weirdly to me and again this

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is such a fast demo it was more

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comfortable for me even though it felt

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even heavier I think that's also true

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for me and I had the Dual loop on the

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Dual head strap on and I tightened the

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top and then tighten the back and then

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tighten the top and then the back again

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and I thought I got it nice and snug but

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it was kind of lifting from my cheeks

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which made it feel lighter but it was

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yeah it was more pressure at the top and

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then less of a a light seal at the

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bottom so I

play12:59

preferred the solo Loop band yeah if

play13:02

that makes sense I think I did too okay

play13:04

I have a question when you say it's

play13:06

heavy can I get some sort of comparison

play13:09

like heavy like absolutely Helmet or

play13:12

you're wearing m50s right now plastic

play13:14

headphones no Sony even better classic

play13:17

lightweight headphones you've

play13:19

worn uh airpods Max right yes it's that

play13:23

equivalent difference so if you're not

play13:26

thinking about it you can wear it for 2

play13:29

35 minutes and maybe never even notice

play13:30

and if if the band's right on the top of

play13:32

your head perfectly and you're just

play13:33

sitting back listening to music fine but

play13:35

the second you move your head around or

play13:37

think about it or start to get that

play13:39

fatigue it wears way faster than a

play13:42

lightweight plastic for me I took it off

play13:44

and my head hurt for a while yeah

play13:47

there's various levels of people getting

play13:48

like headaches I had like a light

play13:50

headache for sure yeah and I wore it for

play13:52

maybe 20 minutes 20 25 minutes yeah um

play13:57

my the most interesting thing for me

play13:58

because today the day that everyone's

play14:00

watching this and listening to it is the

play14:02

day that the pre-order is open it is

play14:03

which in the first batch they apparently

play14:05

only going to be 60 to 80,000 units for

play14:08

launch day I think they're going to be

play14:09

impossible to get I think they fast um

play14:13

but you really have to be okay with the

play14:15

fact that that's the case and then the

play14:17

other thing was that my favorite thing

play14:19

to do in The Vision Pro was looking at

play14:21

photos especially like looking at

play14:23

panoramas cuz like you said there's sort

play14:25

of like this Parallax effect seeing my

play14:27

photo is really huge in front of me in

play14:29

that Fidelity is really amazing um I

play14:32

even enjoyed like watching the photos

play14:35

that they had taken of just like people

play14:37

and stuff oh it was kind of fun to look

play14:39

at yeah um I don't know if that's a

play14:42

$3500 use case device and they don't

play14:45

have any first-party apps that they are

play14:48

feeling like are a killer application

play14:50

that people should be spending $3,500 on

play14:52

this thing for they're really really

play14:55

really leaning into developers to figure

play14:57

out why people should by The Vision Pro

play15:00

because as it stands I do not see apple

play15:04

with an app that comes with The Vision

play15:06

Pro that I would say this is worth

play15:09

buying the vision pro pro for okay

play15:12

here's my theory you know how every time

play15:15

you get a new like computer or laptop

play15:17

from Apple they give you the classic

play15:18

like demos of okay here's the Final Cut

play15:21

demo here is the Safar demo here is the

play15:24

blender demo and you get to see what

play15:27

they think people will value most about

play15:29

that computer based on the demos and the

play15:31

stuff they show with this one I think

play15:34

the killer app right now is just media

play15:37

just watching videos photos and videos

play15:40

Apple TV even going in the browser

play15:43

watching YouTube videos I really really

play15:45

hope there's a YouTube app at launch

play15:47

that lets me watch 360 videos and

play15:49

regular videos in theater mode and stuff

play15:51

like that yeah it's the number one most

play15:53

impressive thing to do on that I don't

play15:56

really want to spend a while browsing in

play15:58

Safari on on a Vision Pro same it

play16:00

doesn't feel that much the idea for like

play16:03

if I'm going to be in a browser they

play16:05

have a feature where for you're using

play16:06

the Vision Pro and you look at your

play16:08

MacBook screen additional screens will

play16:10

pop up we didn't get to use that but

play16:12

they said that that would be a thing in

play16:14

the launch um so I would probably try

play16:16

that just having additional monitors

play16:18

around you but yeah regular browsing in

play16:21

a Vision Pro like it's not going to be a

play16:23

laptop replacement for me that also like

play16:25

that scenario seems to be what VR in

play16:27

general wants to get to is the like

play16:30

let's work this into your workflow even

play16:32

though we only have a two hour battery

play16:33

life but besides the point of that plug

play16:35

it to the wall though okay yeah but like

play16:38

when you said before this the weight

play16:39

wasn't a deal breaker if you're going

play16:42

from like the first to the fourth time

play16:44

you're trying it and every time it being

play16:47

heavy is getting more and more on your

play16:49

mind I can't imagine that by the 10th

play16:51

time you pick it up to put it on your

play16:53

head and go this is just I don't feel

play16:55

like using this right now it's going to

play16:56

be too heavy and putting it right back

play16:58

down I totally get it I think what it

play17:00

really does for me is it just restricts

play17:02

the amount of things that I want to do

play17:03

with it so if there's a game I really

play17:05

like and I'm about to pick up the Vision

play17:07

Pro again I know that there's a fine

play17:09

item at a time I'm going to be playing

play17:10

this game yeah if I'm on a plane or if

play17:13

I'm going to sit down somewhere that

play17:15

doesn't have a headrest I don't want to

play17:17

watch a movie I say it as somebody who

play17:19

like I'm very excited for this to come

play17:22

in and try it I the only Apple stuff I

play17:24

use is in the the studio I am not Apple

play17:27

anything and I still think this thing

play17:29

looks really cool I would never spend

play17:30

$3,500 of my own money on it but I can't

play17:32

wait to try it I think there's a lot of

play17:34

stuff in it it seems like interactions

play17:35

are like revolutionary almost but the

play17:38

weight thing I and like how they want it

play17:41

to be a work and they they talked about

play17:43

work stuff a lot there was a lot of

play17:45

stand at your desk here's a keyboard

play17:47

here's 3D modeling I just can't with how

play17:50

much you're already saying how heavy it

play17:51

is

play17:52

like it's going to be sitting on their

play17:54

desk and be like oh I'll use I might I

play17:56

don't feel like putting that on right

play17:58

now because it's it's

play17:59

$3,500 and something that's $3,500 that

play18:02

you're only going to use for like 5 to

play18:04

10 minutes every few days the use case

play18:07

there is not there for most people so

play18:09

then maybe we can considering it to have

play18:10

7day battery life if you're never going

play18:12

to use it for more than like 20 minutes

play18:16

my battery my theory for the reason why

play18:19

it's 3500 and everything is they don't

play18:21

want people to buy it they don't want I

play18:23

think there's going to be people who are

play18:25

developers that buy it and they have it

play18:27

and then when friends come over and

play18:29

family come over they're like oh that's

play18:30

the thing let me try it we've all seen

play18:32

People's First Reactions to VR when they

play18:34

put on like the Oculus back in the day

play18:35

it's like magic so that's the experience

play18:38

that Apple wants for these in people's

play18:40

homes I agree and I feel like we've been

play18:42

saying that for a long time like this

play18:44

feels like the developer version that

play18:45

they just don't want to say developer

play18:47

version but there are so many people out

play18:49

there that are going to buy this that

play18:50

aren't developers I wonder like why not

play18:53

make a developer version so you can

play18:55

actually make sure all the developers

play18:56

get it and there's going to be a ton of

play18:57

people who want to develop for this that

play19:00

it's going to get sold out and they're

play19:01

not going to get it because they're off

play19:04

you just don't have the ability to look

play19:05

at it in the head you're not going to be

play19:06

able to do it as well if you don't get

play19:08

to test it the headset I'm sure there

play19:10

are people out there who can I'm sure

play19:11

you can still develop for I'm not a

play19:12

developer but I'm sure if you're

play19:14

developing for it you would prefer to

play19:16

have one and there will be people who

play19:17

don't get it develop in a virtual

play19:20

environment and like if you're

play19:20

developing on a phone you just have to

play19:22

simulate how people will tap your phone

play19:24

which is pretty easy with a mouse but if

play19:25

you're doing a whole Vision Pro thing

play19:27

it's a lot more to

play19:28

think it's a lot more work um I'll say

play19:31

one more thing what was I going to say

play19:34

about Vision Pro I have one more okay um

play19:37

I also I had someone ask recently like

play19:40

oh what do you think and I ended up just

play19:42

summarizing it I summarized it

play19:46

as it's like a really expensive toy

play19:51

yes I just thought it's like when we

play19:53

went to trip F all those cars were

play19:55

really cool to play and and like Drive

play19:58

for like 10 minutes but owning one is

play20:00

justfor that's true that's a great

play20:03

analogy it's

play20:05

theer of VR headsets yeah no it's like

play20:08

if you have the money for it and you

play20:09

just on a whim decide to get one it's

play20:11

going to be fun for the once in a while

play20:12

that you do play a game watch a movie

play20:15

watch back some spatial videos and it's

play20:18

just going to be up to whatever apps

play20:19

show up for the rest of like why people

play20:21

should actually get this thing yeah

play20:22

something I really liked from it was the

play20:24

environments that they had they added a

play20:26

new environment for this demo that we

play20:27

had that was uh waka I don't know am I

play20:30

saying that right I don't know I don't

play20:32

know I I'm saying that wrong it is the

play20:35

the top of the tallest mountain in

play20:36

Hawaii um and it was quite cool because

play20:39

if you pulled up like a movie or

play20:41

something and you played the movie you

play20:42

know how uh companies are releasing

play20:44

those like back lighting for TVs that

play20:47

will sort of ambiently play the lighting

play20:49

behind the TV it like bounces off of the

play20:52

clouds that are floating below the

play20:54

mountain so it has this like very

play20:56

ambient effect there's also um with the

play20:59

spatial audio you can kind of sort of

play21:01

hear the wind kind of going like so it

play21:04

feels like you're watching something the

play21:06

place and the Fidelity of the rocks and

play21:08

everything is amazing the interesting

play21:09

thing is like with a laptop or a phone

play21:12

you have some customization through a

play21:15

wallpaper with this they're giving you

play21:17

environments and then some apps like the

play21:20

Disney app also can develop their own

play21:23

environments I don't know whether or not

play21:25

developers of other apps can develop

play21:26

their own environments if like notion

play21:28

wanted you to have a notion environment

play21:30

or something like that I think so yeah

play21:32

the bummer for me is there's no

play21:34

personalization aspect of this device

play21:37

right like unless you consider the

play21:39

transparent mode the personalization

play21:41

your it's your house your house is the

play21:44

person backr I would assume that's

play21:46

because the the um amount of information

play21:50

of like the file you would need to do

play21:51

that now you someone who could give a

play21:53

higher enough res well so this is the

play21:54

thing is that I have these panoramas

play21:56

that I'm going to like release for

play21:58

Vision Pro people and you you can it

play22:00

basically stretches around your entire

play22:03

scene but I think that Apple wants

play22:06

people to have their because in the

play22:08

environments there's like little things

play22:09

that are moving there's some sound

play22:11

Scapes I I think they want to be very

play22:14

intentional on like what kind of space

play22:16

you're in but the thing is like looking

play22:18

at my panoram like massive like that

play22:21

felt so sick that personally I would

play22:24

prefer to just be in my own environment

play22:25

that I shot and they like let people

play22:26

shoot their own panoram like if you went

play22:30

to the beach with your family and you

play22:32

wanted that to sort of be your like

play22:33

wallpaper for Vision Pro it would be

play22:36

nice to be able to do that yeah it would

play22:39

the problem is the other side of that

play22:40

scale where my Mom sorry Mom downloads a

play22:44

photo from a te an Android text message

play22:46

and then tries to blast that as the

play22:48

background and then there's just eight

play22:50

giant pixels behind the like movie she's

play22:53

trying to watch so you would actually

play22:55

need the opposite of a file that too

play22:58

large you would be like this file is too

play23:00

small to be mhm yeah it sounds I like to

play23:03

see that also it sounds a little bit

play23:05

like the state that Apple watch faces

play23:08

are in too where there's analogy there's

play23:11

no reason that third parties couldn't

play23:13

make them Android Wear that was like

play23:15

what was the app that Android Weare that

play23:17

came out right when Android Weare came

play23:19

out that let you make your own watch

play23:21

faces oh God I don't God I used to mess

play23:23

with that so much anyway continue I'm

play23:26

sorry just that just that like they want

play23:28

the system of like plugging into all the

play23:30

different kits and apis and stuff to be

play23:32

so perfect that they don't even want to

play23:35

let people give it a try but I I agree

play23:37

with you David like I think there's

play23:39

absolutely no reason you couldn't put a

play23:41

photo of your in and then it go oh

play23:43

that's a cloud I I have Cloud Dynamics

play23:45

built in I mean that would be cool too

play23:47

yeah just the fact that there's not a

play23:48

lot of customization features is kind of

play23:50

sad um another thing I asked them if

play23:52

there were like profiles so if my wife I

play23:55

don't have a wife but if I did if you

play23:57

had a vis one um anyway uh wanted to use

play24:02

my Vision Pro and she could like set up

play24:04

her own you know eye tracking thing and

play24:07

I could just hand it to her you can't do

play24:09

that I just assumed you could yeah I

play24:11

also did that's why I asked it can only

play24:13

be connected to one Apple ID um but they

play24:16

have a guest mode but the annoying thing

play24:19

is anytime anyone other than the person

play24:21

who bought the Vision Pro and logged

play24:23

into their Apple ID wants to use it they

play24:25

have to recalibrate in the guest mode so

play24:27

they have to do the whole setup process

play24:29

again it's about a 90 second but it's

play24:33

still annoying especially for a device

play24:34

that you're probably only going to wear

play24:36

for like a few minutes at a time unless

play24:37

you're watching a and also profiles just

play24:39

like there's more to just the

play24:40

calibration aspect of it like there's

play24:42

saved there's bookmarks there's all

play24:44

sorts of different app layouts and like

play24:45

your home screen not that it might be

play24:49

something that they add in the future

play24:50

and I I can't see them not adding that

play24:52

yeah I mean at least gen two will

play24:54

definitely have it I think gen two of

play24:55

this is going to be 20 to 30% lighter

play24:58

40% cheaper maybe 30% cheaper and we'll

play25:02

have profiles and we be a lot more

play25:03

durable it'll be the consumer version

play25:05

yeah yes this is the uh this is the the

play25:08

rich developer version yeah and then the

play25:11

people who just like want to buy first

play25:13

gen Apple anything which is fair enough

play25:15

which is way more than it should be

play25:18

there's a lot yeah it is a lot it is at

play25:20

least 60 to 80,000 people exactly yeah

play25:23

well that's you know that's our third

play25:26

and fourth time trying it I I think when

play25:29

this actually gets released and we get

play25:30

to review the thing we're going to have

play25:32

a lot more answers to the questions we

play25:33

there's still lots of things we don't

play25:34

know I don't know if you can screen

play25:35

record I don't know if there's going to

play25:36

be controller support for games I don't

play25:38

know there's lots of things I don't know

play25:39

about it yet so stay tuned we're going

play25:42

to keep y'all posted the videos will be

play25:44

flowing January be January and yeah the

play25:46

way I think like I would sum this thing

play25:48

up is one of the most advanced mag

play25:50

magical pieces of Technology I've ever

play25:52

used that I'm not sure that I want to

play25:54

use damn or will hurt to use

play25:58

yeah can we say like subscribe into

play26:00

Google translate and have it oh yeah say

play26:03

it say like And subscribe subscribe and

play26:05

French it's

play26:08

just okay I'm going to go English to you

play26:11

like French you want you want to hear

play26:12

French sure I almost guarantee it's

play26:14

going to sound just like that Ready

play26:15

download

play26:16

French uhhuh translate to

play26:20

French why is taking so long oh okay

play26:22

translate to a English let's go

play26:26

to

play26:28

this is an exhilarating Clips

play26:33

outro

play26:37

de subscribe to this YouTube channel

play26:40

right

play26:49

away I hope there's a spike in French

play26:52

subscribers after this happens

play26:56

same

play27:01

[Music]

play27:09

oh