The BEST Guns & Ammo In Tarkov’s New Armor System
Summary
TLDRThis video script discusses optimal gun and ammunition choices in the late stages of a game scenario where player protection has been enhanced. It explores various cartridges, such as 7.62x51 NATO M62 and Sig Hybrid, and their compatibility with weapons like the MDR and SVD. The script also delves into the challenges of penetrating higher class armors and the importance of player progression and Trader levels in accessing powerful gear. It concludes with a reflection on game balancing and the impact of armor changes on player strategy.
Takeaways
- 🔫 The script discusses optimal gun and ammo choices in the late stages of a game scenario where player protection has been enhanced.
- 🎯 Players are advised to prioritize ammo with high penetration without sacrificing weapon capabilities.
- 🚀 The 7.62x51 NATO M62 and Sig Hybrid rounds are highlighted as top choices due to their balance of penetration and accessibility.
- 💰 The cost of acquiring certain rounds like Sig Hybrid can be high, requiring completion of tasks and availability on the flea market.
- 🏹 The script mentions the Sig Spear as a top weapon choice for using the Sig Hybrid round, with its high penetration rate against class 5 armor.
- 🔑 The importance of having a high Trader level is emphasized for accessing better ammo and weapons, such as the 7.62x54R BT for the SVD.
- 📈 The benefits of using certain weapons like the Black MDR with 7.62 NATO M62 rounds are discussed, including their performance against class 6 armor.
- 🤺 The script touches on the challenges of dealing with class 6 armor and the limited selection of effective ammunition available to players.
- 🔄 The discussion includes a range of other ammunition types, each with their own advantages and limitations, such as 12g 7.62 PS12b and 5.45x39 PS.
- 🔒 Some ammunition types are restricted and require completing specific quests or reaching higher Trader levels to access, like M61 for the Black MDR.
- 🎶 The video also promotes the channel's music on Spotify, offering background music for content creators and their audiences.
Q & A
What is the main topic discussed in the video script?
-The main topic discussed is the optimal guns and ammunition to use in the late stages of a game scenario, considering the changes in player protection and the impact on gameplay strategies.
Why is it important to consider ammo penetration in the current game context?
-It's important because with the buff to player protection, simply hitting through soft armor is no longer viable, and players need to use ammunition with higher penetration to increase their chances of success.
What are the easy choices for ammunition mentioned in the script?
-The easy choices mentioned are 7.62x51 NATO's M62 cartridge and Sig Hybrid, which are some of the best bullets in the game and are relatively unrestricted.
What are the advantages of using Sig Hybrid ammunition?
-Sig Hybrid has 72 damage and 47 penetration, making it effective against class 5 armor. It's also accessible and can be used with strong weapons like the Sig Spear, which has a high fire rate and can be extensively modded.
What are the downsides of using Sig Hybrid ammunition?
-The downsides include the cost, as it requires completing numerous Light Keeper tasks to purchase from Traders, and the limited magazine size, which can be restrictive in extended fights.
How does the 7.62 NATO M62 cartridge compare to Sig Hybrid in terms of performance?
-While M62 has slightly lower penetration, it offers more damage and better armor damage, making it more effective against class 6 armor compared to Sig Hybrid.
What weapon is commonly paired with the 7.62 NATO M62 cartridge?
-The Black MDR is the community's choice for pairing with the 7.62 NATO M62 due to its good recoil, high base ergonomics, and accessibility.
What are some of the other ammunitions mentioned as wild card options?
-Some wild card options include 7.62x54R BT for the SVD, PS for the PS shotgun, and CBJ for the MCX.
What is the issue with fighting against class 6 armor in the game?
-The issue is that there are very few bullets with the necessary penetration values to deal with class 6 armor effectively, which can make engagements challenging.
What is the significance of the changes to the availability of certain ammunitions on the flea market?
-The changes mean that certain endgame guns, like the Spears, are more accessible and affordable, allowing more players to use them without issue due to the increased Bitcoin prices.
How does the script suggest addressing the progression gap between lower level and experienced players?
-The script suggests that class 6 front plates should be more present in specific areas of the game and reduced on the Traders, requiring more planning and strategy to acquire, which could help close the gap.
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