Growing Your Horus Heresy Army Poorly

The Outer Circle
30 Jun 202217:10

Summary

TLDRВ этом видео автор обсуждает обходные пути при создании армии в игре 'Горус Херси', предупреждая о некоторый неуместных покупках и выборах, которые могут замедлить процесс игры. Он подчёркивает важность планирования и выбора подходящих единиц, чтобы быстро и эффективно сформировать армию. Также автор делится своими впечатлениями о различных моделях, таких как 'Macedon' и 'Typhon', и их ценности на поле боя, предлагая предварительно составить списки и экспериментировать, прежде чем приступить к покупкам.

Takeaways

  • 🚀 В видео обсуждается не только то, что следует делать при создании армии в игре 'Хорус Херси', но и то, что стоит избегать.
  • 🛡️ Некоторые модели, такие как 'Kratos Assault Tank', не рекомендуется покупать сразу после начала игры.
  • 🎨 Для тех, кто интересуется только хобби и краской моделей, правила выбора армии могут отличаться от тех, кто стремится быстро сыграть в игру.
  • 💡 Важно учитывать, что некоторые оружия не совместимы с определенными моделями брони, например, тяжелые вооружения для 'Mark 6 Heavy Support Squad' не подходят для 'Mark 3'.
  • 💰 Покупка 'Mark 6 Heavy Support Squad' может быть дорогой инвестицией, и ее стоимость может быть неоправданной для некоторых игроков.
  • 🛒 Рекомендуется избегать покупки дорогостоящих 'super heavies' от Forge World, так как они могут быть неэффективными в игре.
  • 🚗 Вместо 'super heavies' стоит сосредоточиться на более доступных и эффективных единицах, таких как 'Rhinos', 'Predators' и 'Land Raiders'.
  • ⚔️ 'Tactical Support Squad' не является хорошим выбором в текущем правиле игры, так как они не имеют правила 'line' и не могут захватывать цели.
  • 📝 Перед покупкой моделей рекомендуется составлять списки и экспериментировать, чтобы определить, какие единицы будут эффективными в армии.
  • 🔢 При планировании армии важно учитывать стоимость очков и эффективность единиц, некоторые могут быть неоправданно дорогими или слабыми.
  • ✍️ Автор подчеркивает важность планирования и составления списков перед покупкой моделей, чтобы избежать ненужных расходов и неэффективных стратегий.

Q & A

  • Что обсуждалось в предыдущем видео о Войне Хоруса?

    -В предыдущем видео обсуждался выбор легиона для начала игры в Войну Хоруса.

  • Кому адресовано текущее видео?

    -Видео адресовано людям, которые хотят как можно быстрее собрать играбельную армию и играть в игры.

  • Почему не стоит сразу покупать Kratos Assault Tank?

    -Kratos Assault Tank не стоит покупать сразу, так как это нецелесообразная трата денег для начинающих игроков, которые хотят быстро собрать играбельную армию.

  • Какие комплекты оружия подходят для Mark VI Power Armor?

    -Комплекты тяжелого оружия подходят для Mark VI Power Armor, но не для Mark III или Mark IV Power Armor.

  • Почему важно учитывать соответствие оружия и доспехов?

    -Важно учитывать соответствие оружия и доспехов, чтобы не тратить деньги на несовместимые компоненты, что особенно критично для тематических армий.

  • Какие танки стоит избегать при начале игры в Войну Хоруса?

    -Стоит избегать покупки супер тяжелых танков, таких как Macedon, Felsion, Typhon и других, так как они слишком дорогие и неэффективные на поле боя для начинающих.

  • Какие танки рекомендуется использовать в начале игры?

    -Рекомендуется использовать Rhinos, Predators и Land Raiders, а также Saccharins, которые скоро появятся в пластике.

  • Почему Tactical Support Squads не являются хорошим выбором?

    -Tactical Support Squads не являются хорошим выбором, так как они не имеют способности захвата целей (line) и, следовательно, не могут участвовать в захвате и удержании целей в игре.

  • Какой важный аспект стоит учитывать при выборе прав войны (rites of war)?

    -Важно учитывать, что некоторые права войны делают отряды troops, но не делают их line, что означает, что они не могут захватывать цели.

  • Какие советы даны по планированию покупок и составлению армии?

    -Советуется писать несколько списков армии до покупки моделей, пробовать проксировать и экспериментировать, чтобы понять, какие юниты действительно нужны, а также избегать покупки неподходящих и неэффективных моделей.

Outlines

00:00

🤔Планирование неудачного старта в Horus Heresy

В этом параграфе обсуждается неудачное планирование в игре Horus Heresy, с акцентом на том, что некоторые решения могут быть не самыми мудрыми. Рассматривается покупка Kratos Assault Tank и предупреждается о его непригодности для начинающих. Также упоминается ошибка покупки тяжелых огнеметов для Mark III, которые не подходят для этого типа брони. Автор подчеркивает важность учета совместимости вооружения с бронебойными единицами и предупреждает о финансовых затратах на покупку ненужных вещей, таких как специальные вооружения и переносные наборы для двух легионов.

05:01

💸Покупка дорогостоящих танков и неэффективных единиц

Автор обсуждает покупку дорогих танков Forge World, таких как Macedon, и указывает на их низкую эффективность на игровом поле. Он рекомендует игнорировать некоторые модели, так как они не позволяют использовать в игре. Также обсуждается покупка легионных костей и трансферов, и автор предупреждает о том, что некоторые единицы, такие как Legion Tactical Support Squad, не являются хорошим выбором с точки зрения правил игры, поскольку они не могут захватывать цели и не являются линейными единицами.

10:01

❗Внимание к правилу 'Линия' и стратегии покупок

В этом параграфе подчёркивается важность учета правила 'Линия' при построении армии для игры Horus Heresy. Автор дает советы по тому, как правильно составлять армии, чтобы избежать ненужных покупок и неэффективных единиц. Он также говорит о том, что некоторые легионы имеют особенности, которые делают определенные типы единиц непригодными для использования в качестве линейных, что может привести к проблемам с захватом целей в игре. Также автор рекомендует писать списки и экспериментировать с различными вариантами состава армии, прежде чем приступать к покупке моделей.

15:03

🎨Финансовое планирование и строительство армии

Автор делится своими мыслями о том, как важно планировать покупки и строительство армии, учитывая стоимость и эффективность моделей. Он говорит о том, что некоторые модели могут быть круто выглядеть, но неэффективны в игре, и что важно избегать покупки таких единиц. Также автор делится своими планами по созданию армии Саламандеров, которые он купил в рамках игры, и говорит о прогрессе строительства и окрашивания моделей, что демонстрирует, что он следует собственным советам о планировании и размышлениях перед покупкой и строительством армии.

Mindmap

Keywords

💡Horus Heresy

Хорус Heresy - это тематика видео, связанная с игрой в миниатюры, где игроки строят армии на основе различных легионов из вселенной Warhammer 40,000. В видео обсуждается, как не мудро строить армии, предупреждая о некоторой стратегической ошибки, которую можно совершить при сборе армий.

💡Legion

Легион в контексте видео - это один из военачальных подразделений Империи в игре Horus Heresy. Каждый легион имеет свои уникальные особенности и войска, которые игроки могут собирать и использовать в своих армиях.

💡Mark 6 Heavy Support Squad

Mark 6 Heavy Support Squad - это тип войск в игре Horus Heresy, имеющий специализированное вооружение и определенные особенности в бою. В видео упоминается, что они могут быть дорогим и не всегда оптимальным выбором для строительства армии.

💡Forge World

Forge World - это подразделение Games Workshop, отвечающее за производство и разработку дополнительных моделей и уникальных вариантов войск для игр Warhammer и Horus Heresy. В видео обсуждается, какие именно модели могут быть неоптимальными для покупки из-за их стоимости и эффективности в игре.

💡Rhinos, Predators, Land Raiders

Rhinos, Predators и Land Raiders - это типы танков в игре Horus Heresy, которые являются более распространенными и доступными вариантами по сравнению с супертяжелыми танками Forge World. В видео рекомендуется уделять предпочтение этим моделям при строительстве армии.

💡Line Units

Line Units - это один из типов подразделений в Horus Heresy, которые имеют определенные правила и способности в игре, включая возможность захвата и охраны целей на поле боя. В видео упоминается, что не все войска, которые могут быть включены в армию, являются line units и это важно при планировании армии.

💡Tactical Support Squad

Tactical Support Squad - это тип подразделения в игре, который может быть использован в различных стратегических целях. Однако, в видео указывается, что в текущих правилах они не являются line units и, следовательно, не могут захватывать цели, что делает их менее предпочтительными для игроков, стремящихся к эффективному строительству армии.

💡Points Values

Points Values - это система оценки стоимости войск в игре Horus Heresy, которая определяет, сколько очков игрок может потратить на каждое подразделение. В видео обсуждается, что некоторые войска могут быть нерациональными выборами из-за их низкой эффективности в сравнении с другими подразделениями с более высокими points values.

💡Rules Oversight

Rules Oversight - это ситуация, когда правила игры не рассматривают определенные аспекты или вводят несоответствия, которые могут привести к неравномерности или неэффективности определенных стратегий или войск. В видео упоминается, что некоторые войска, такие как Legion Tactical Support Squad, имеют более низкую стоимость очков, чем другие, что может быть результатом rules oversight.

💡Ad-libbed

Ad-libbed - это термин, обозначающий то, что речь или действие не были заранее написаны и были вымышлены в реальном времени. В видео упоминается, что большинство видео на канале создается в таком стиле, что подчеркивает свободный и неожиданный характер обсуждения.

Highlights

Discussing the importance of planning out a force in the Horus Heresy game wisely to avoid common pitfalls.

Mentioning the Kratos Assault Tank as an example of a unit not to purchase immediately due to its limitations.

Highlighting the issue with the Mark 6 Heavy Support Squad's weaponry not being compatible with other armor types.

Warning about the high cost of certain units like the Macedon and their limited effectiveness on the tabletop.

Advising against purchasing super-heavy vehicles for new players due to their cost and limited utility.

Suggesting that Rhinos, Predators, and Land Raiders are more practical choices for building a viable army.

Explaining the importance of units being able to score in games that revolve around objectives.

Discussing the limitations of the Tactical Support Squad in the current rules and their inability to score.

Pointing out the discrepancy in points values between Legion Tactical Support Squads and Heavy Support Squads.

Emphasizing the need to experiment with different army lists before committing to purchases.

Recommending to avoid filling all troop choices with units that do not score to prevent a lack of scoring in the army.

Suggesting that players should consider the firepower and effectiveness of units before adding them to their army.

Mentioning the upcoming plastic releases for certain units and their potential impact on army building.

Stressing the importance of planning ahead and considering how new units will fit into an existing army strategy.

Encouraging players to share their progress and army builds on social media platforms like Instagram.

Concluding with a reminder to plan wisely and avoid common mistakes when building an army for the Horus Heresy game.

Transcripts

play00:12

[Music]

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the galaxy

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[Music]

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okay guys back to the outer circle and

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today we're going to talk about

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well in the previous video we didn't

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getting started in the horus heresy we

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talked about

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pointing out your legion wisely today

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we're going to be planning it out

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well unwisely

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so this was sort of said as a joke by

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one of the people who commented on the

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channel

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earlier today and i thought about it i

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went actually

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it's not so much of a joke it's

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kind of what does happen because i spoke

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about the sort of things people should

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be looking towards and building up their

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force i haven't really gone in depth

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about the things to

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not

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do

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so that's really what i'll be looking at

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today

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so i did point out things like hey the

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kratos assault tank that's not something

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you want to be buying straight away now

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people always like to pipe in and say

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weird ones like hey i i really like

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painting and yada yada so i bought one

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fine that's it's not targeted at that

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sort of person it's not targeted a

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person who uh only is interested in the

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hobby aspect or they don't care about

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when they're going to get their tape

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army on the tabletop they just want to

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play games right

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it's targeted the people who are like

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hey i'm buying into this game because i

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want to play games as quickly as

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possible

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and we want to create an atmosphere

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where they can build a viable army as

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easily and cheaply as possible rather

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than going down the rabbit hole of oh

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but what about this what about this what

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about this

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so

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with that in mind the first thing i'm

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going to look at is right on this page

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here you'll see that you can buy these

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pre-order bundles like the legion mark

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vi tactical support squad and it'll give

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you a bunch of special weapons and

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all of those troops that go with it same

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as the mark 6 heavy support squad the

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mark 6 heavy support squad is the one

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we'll look at first

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and then we'll get the mark 3 uh

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tactical squad

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so the mark 6 heavy support squad as you

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can see by this picture here

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the arms are included

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with the weaponry that's because the

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regular tactical marine arms do not work

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with these weapons and you could cut and

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modify and repose the weapons i'm sure

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you could make it work

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but you have to keep this in mind

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because if you want to do something like

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buy mark 3 or mark iv power armor for

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your army well

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the heavy weapons

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are no good to you you sort of have to

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go down the route of going to forge

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world and getting them in resin or

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buying plastic kits but then you're

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stuck with mark 6. now it's not says

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anything wrong with mark 6 but it

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doesn't appeal to everyone and if

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someone goes out there and they think

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hey i'm gonna collect an imaury's army

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and i want all my guys to be a mark iii

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because they're a siege warfare force

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and i want a bunch of

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heavy weapons to go on them because it's

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really fluffy and thematic for iron

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warriors then they fall into the trap of

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buying the heavy weapons which are

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designed to suit mark six paramount

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marines and don't match the arms of the

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mark iii

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is it a big deal

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for some it will be yes uh in general

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probably not but for some it will be

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because it's quite an investment of

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money i mean this box here in australian

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dollars 209

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that's a lot of money for 20 years

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that's what 10

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a model and 45 cents off top of my head

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that's a lot of money

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for what is essentially just regular

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troops in your army one could almost say

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so it's just something to keep in the

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back of your mind that if you if you're

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going down that route you want to get

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heavy weapons and all that make sure

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they actually suit the armor that you're

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looking at

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um

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and yeah cool that they come with a

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little transfer sheet but that's such a

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crappy transfer sheet just needs to be

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said because it only suits two legions

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so it's not really a selling point to me

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but if you collect imperial fists or

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sons of horus there's going to be so

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many of these going cheap on ebay and

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the internet

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that hey you'll be able to fill out a

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whole army with them in no time

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so that's the first thing to talk about

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the second is

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hmm okay

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legion dice legion

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transfers all that kind of stuff it's

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all good for getting started in the

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horos heresy

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fine apocalyptic blast marker makes me

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think super heavies and super heavy is a

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really good transition point so let's

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get on over to forge world here and

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let's just pull up the lords of war

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and we'll take a moment because you know

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it's it's forge world's website it's

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it's a little bit funky sometimes and

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you've got to

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play with it a bit but

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it could just be a strange thing

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and let's narrow this down to just tanks

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um because

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primarks storm birds will get confusing

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so if you buy one of these

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well for a start you want

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let's say marines you're buying marines

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then the mechanicum stuff obviously

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ignore it ignore the arcurium pattern

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storm blade because you can't use it

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ignore the solar auxiliary storm hammer

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because you can't use it so it really is

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just the

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macedon felsion typhon cerberus fell

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blade and legion glaive

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they're the units that you should be

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looking at here

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and they're a lot of money macedon 789

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really wasted dollars for that unit so

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buying one of those straight out of the

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gate because you think it's cool with

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your box set

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it's a lot of money that you're just

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throwing away because it's not very good

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on the tabletop but it looks really cool

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and i bring up what's good on the

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tabletop not because we're in a

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competitive

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scene here i bring it up because nobody

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wants to pick just units they're going

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to lose with repeatedly or spend a lot

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of points on for very little reward

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uh it's one thing to pick these units

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because they're thematic and you know

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they're going to suck but you're you're

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fine with it anyway that's fine that's

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informed choosing but when you're

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picking again because hey it's this

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giant super heavy and it's got you know

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tons of hull points and it looks like

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it's got all these guns

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and then you realize that the macedon

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packs less firepower than a typhon

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realistically hang on how does that make

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sense

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yeah

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that's a mistake even when it comes to

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the other tanks which are all you know

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relatively good the cerberus is better

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in this edition which is nice the

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typhon's not an auto include anymore

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fell blade's still really good so is the

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glaive so is the velcro the falchion's

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probably the worst of the super heavies

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to be honest

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but they're all cool tanks but at 469

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dollars you can buy an awful lot you

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could buy

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and what two sets of you could buy the

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uh the legion tactical support squad and

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the legion heavy support squad and have

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two of each that's a thing

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sure fill your boots

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is it something you need in your army

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you could build it because you just

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think it's cool and you want to paint it

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sure go for it but again this is aimed

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at people who want to get their force on

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the tabletop and actually get some games

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under their belt in which case don't

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stay away from all of these vehicles

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none of them are useful to you

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absolutely none of them what you should

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be looking at is rhinos predators and

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land raiders really uh saccharins of

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course they'll be adding plastic in a

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month or two so

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get into those

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um

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which brings me to another point

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actually thinking back to legion

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tactical support squad so a tactical

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support squad is

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not a wine choice in the current rules

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so a line unit is you can essentially

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score with the unit it can contest and

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score objectives

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that's very very important in the horus

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heresy because most games revolve around

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objectives there are very few public

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kill points missions out there in the

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horus heresy whether it's 1.0 or 2.0

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because 2.0 so far has only repeated

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uh version 1's

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missions

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so

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when you go to a unit like this you

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think oh cool it's a tactical squad and

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it's in troops

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but it's really not because without the

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wine rule

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it kind of sucks i mean i'm gonna go and

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double check i'm holding the uh

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weber traitorous uh in my hands here

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but pretty damn sure

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that tactical support squad doesn't have

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the line rule instead it has the support

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squad rule which yes page 48 i can

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confirm

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so

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that means

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you can't just get say two tactical

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squads fill out your compulsory troops

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and then buy four tactical support

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squads because they're not scoring if

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you try and use them in your game and

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you lose your two tactical squads that

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could mean you've lost all of the

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scoring in your army

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that is a

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major negative downside of playing this

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force and so therefore you don't want to

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bulk up on something like tactical

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support squads without putting

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forethought into what's actually going

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to do the objective capturing in your

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mission

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another great example of this actually

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i'll bring them up on um forge world

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let's say let's pick a

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legion um

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not all trains

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pick something more out of the box

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i'm to pick

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thousand sounds of good world eaters

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okay world eaters because they're really

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cool and nobody talks about them enough

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okay

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uh what is rights of war page

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217 in the tradable

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there's a right of war here called

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berserker assault the effects are all

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units composed entirely of models of the

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legionnaires of studies world leaders

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rule in this detachment and plus two

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inches to the distance moved when

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running that's cool cover the table very

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fast

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all units composed entirely models of

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the legions of studies world eaters gain

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a bonus of plus two to all charge rolls

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made for them

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very good

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organizers compose entire models with

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the legions of studies world leaders

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rule in a detachment using this right of

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war gainer bonus a plus one to their

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leadership to a maximum of 10 when

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making pinning checks

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handy there's a lot of pinning in this

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edition

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rampager squads are taken as troops

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choices in this detachment using this

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right of war

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perfect that's what i was looking for

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um and secondly it's a legion predator

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squadrons may be taken as fast attack

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choices in detachment using this

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brighter war there's obviously a bunch

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of limitations to the right of war but

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that second last line was what i was

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looking for turns out world leaders is a

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perfect example

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because it makes rampages troops it does

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not make them

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line troops huge distinction in there to

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be made

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so dark angels have this problem too

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with some of their rights of war

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multiple legions in fact do

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they gain a unit becomes a troops choice

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or might become the predominant troops

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choice in a force and yet

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it's not scoring

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so if you take six squads of legion

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rampages

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as your primary troops choices you've

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filled all six troop slots and you have

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zero scoring

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that's not good now the previous edition

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of horus heresy just made it so that hey

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if you moved into the troops choice hey

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you automatically became scoring not

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this edition it's a really big

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distinction to make because it could

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absolutely you in some games

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so keep that in the back of your mind

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when again building an army unwisely you

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would be doing that you would go out and

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you would buy units thinking this is

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going to be really cool it's going to be

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really helpful and then you get it and

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you find out that you've just

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essentially wasted your points

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so you need to think smart if you're

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going to build an army like this you

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can't just fill the troops choices with

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legion rampages you need to get some

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other form of line infantry into there

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that can score

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and in the previous horus heresy my rule

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of thumb was every 500 points you need a

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scoring unit

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obviously two for the first 1000 points

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and then one in every additional 500.

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now that used to be easy because you

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could say two tactical squads uh and a

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terminator squad for example in 1500

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because terminators used to be scoring

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they had the implacable advance rule

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that rule is gone terminator's no longer

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scoring

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all of a sudden it's you need to add

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more troops and that's fine up to 3 000

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points at 3 000 points though most

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armies will cap out on troops choices

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they'll have run out and when they run

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out of troops choices

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all of a sudden it becomes hang on a

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minute how do i get more scoring into my

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army you might only have six scoring

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units and that

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if you've got six 10-man tactical squads

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for example at 3 000 points you're

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probably going to lose six 10-man

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tactical squads

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uh before the game is out is it is

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punishing in three thousand points just

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how quickly power arm will die

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especially in this edition

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so

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keep that in the back of your mind at

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all times

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another thing to point out uh with this

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edition is

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well the sheer firepower you see out

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there so legion tactical support squads

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they are a bad choice very points poor

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compared to say legion heavy support

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squads

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the legion heavy support squads here

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they are cheaper you can get 10 with

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last cannons for cheaper than you can

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buy 10 tactical support with melted guns

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to me that is a crucial rules oversight

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a major screw up on behalf of forge will

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because last cannon's just

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four times the range

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of melter guns

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hits harder than a melter gun unless

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you're at point-blank range if you win

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six into the multi-gun okay it's a

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little bit better against tanks as long

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as they don't have some anti-melter

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protection some do

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why would you do that forge world

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games workshop whoever wrote that just

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poor and people should take that into

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account when they're planning is points

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values on things some things are just

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not good choices they're not viable

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choices to take

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and again we're not trying to win all of

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our games here i can't stress that point

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enough it's not about what's competitive

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it's about what can keep up with the

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armies around it and you don't want it

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to devolve into 40k where it becomes

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this sort of

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rock paper scissors or i have this this

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beats that

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type mentality but you also don't want

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to end up in a situation where every

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single thing in your army is

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say

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paper and every single thing in their

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army is scissors and you just gotta suck

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eggs because that's the way the rules

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are written and that's how you built

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your army so the biggest thing to do

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really

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is write a bunch of lists before you

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even put models on the table top and

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start proxying experimenting trying to

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figure out how you want to build your

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force

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build a list write a list try it out and

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see if it actually works because people

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often find that when they list hammer

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out a force and it

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fits into the points limit they're

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allocated and yet it just doesn't

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perform the way they expect

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so first and foremost plan ahead and

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with that you will also help to plan

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your purchases out because you'll find

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that units you think are really cool

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didn't make it into your list sometimes

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or units you thought were really

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overpowered you're going you know what i

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don't want to take that i found that the

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person playing against me didn't like

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playing against that maybe i want to

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swap it out for something else in my

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army list therefore i'm not going to go

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and buy one these are all viable choices

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for you

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anyway that's it from me that's all in

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this episode of getting started in the

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horace heresy and about what would be

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unwise to do

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this is more off the cuff than any

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episode normally is i i don't script

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episodes

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as a rule except for what broke the fans

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because i need to refer back to dates

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and times and places and

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previous events and publication dates

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almost every video on the channel is

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just ad-libbed but there is adwib and

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then there's adwib and this is one of

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those where someone came up with a

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comment a few hours back and i thought

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yeah i really want to record that

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so i went in here and i just made it up

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as i went so not as structured as other

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getting started in the horoscopy videos

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but

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it's it's a little fun content

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anyway we'll get back on schedule soon

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enough i'm trying to

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smash out the salamanders army that i

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bought in the box set so 40 tactical

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marines two hq's the spartan the ten

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terminators the contempt

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i have completed one tactical squad both

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hq's the spartan contempter is pretty

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much built

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30 of the marines are also built and

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base coated one of those squads is only

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a few hours away from being complete

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i've done most of the bases for that

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army already they're all zone metallus

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bases

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so i'm should be able to finish the

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force inside of the three weeks i

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allocated myself the same

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as the regular people in the community

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are given boxes

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so that'll be fun

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uh putting up pictures obviously on

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instagram especially our instagram link

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is in the uh description below the video

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as per other episodes

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and apart from that i've waffled enough

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so i'll let you go thanks everyone for

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watching and i'll see you all on the

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next one

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Horus Heresyигровые стратегииармия строительствоне рекомендуемые покупкиигровой обзортанки легионовлегионные правиластарт в игреобзор игрушектаблицные войны
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