Blending Modes - Photoshop for Beginners | Lesson 5
Summary
TLDRThis tutorial delves into the art of using blend modes in Photoshop, focusing on six essential ones: Normal, Multiply, Screen, Overlay, Soft Light, and Color. It explains how each mode interacts with layers, enhancing or adjusting images non-destructively. Practical examples illustrate darkening with Multiply, brightening with Screen, and adding contrast with Overlay and Soft Light. The Color blend mode is showcased for color correction, while tips on using adjustment layers and masks are provided for creative and precise editing.
Takeaways
- π¨ Blend modes control how a layer interacts with other layers in Photoshop, with each mode having unique characteristics.
- πΌοΈ The 'Screen' blend mode can make a black background disappear, combining two images like winter and summer into one scene.
- π§ Blend modes are not only for layers but also apply to brush strokes, offering different effects for painting.
- π The 'Normal' blend mode is the default and behaves like placing one picture on top of another, with opacity as the only adjustable setting.
- β«οΈβͺοΈ The 'Multiply' blend mode darkens images, hiding white and keeping black, making it useful for creative darkening effects.
- π The 'Screen' blend mode brightens images, hiding black and keeping white, and can be used for adding elements like smoke or light leaks.
- π The 'Overlay' and 'Soft Light' blend modes increase contrast by brightening highlights and darkening shadows, with 'Overlay' being more intense than 'Soft Light'.
- π¨ The 'Color' blend mode changes the color of an element without affecting its brightness, useful for color correction.
- π Understanding blend modes is crucial for beginners, as most Photoshop work involves primarily these modes, with 27 blend modes available for more advanced techniques.
- π The video provides practical examples and tips, such as using blend modes for non-destructive editing and creative effects like adding texture or adjusting color casts.
Q & A
What are blend modes in Photoshop and how do they function?
-Blend modes in Photoshop control how a layer interacts with other layers. They determine how the colors of one layer blend with the colors of layers beneath it, allowing for various effects such as brightening, darkening, or adding contrast.
How can changing the blend mode of a video layer affect the background?
-Changing the blend mode of a video layer to 'Screen' can make the black background transparent, revealing layers beneath it. This is useful for compositing elements together without the need for complex masking.
What is the default blend mode for layers in Photoshop?
-The default blend mode for layers in Photoshop is 'Normal'. It simply places one image on top of another without any interaction between their colors.
How can blend modes be previewed in Photoshop?
-In Photoshop, you can hover over different blend modes to get a preview of what each mode will do to the layer, allowing you to see the effect before committing to it.
What is the difference between 'Normal' and 'Pass Through' blend modes for a group in Photoshop?
-The 'Normal' blend mode for a group prevents adjustments from affecting layers outside the group, while 'Pass Through' allows adjustments to affect all layers beneath the group, regardless of whether they are part of the group or not.
How does the 'Multiply' blend mode affect the appearance of an image?
-The 'Multiply' blend mode darkens the image by multiplying the color values of the top layer with those of the layers below. It hides white and keeps black, resulting in an overall darker effect.
What is the opposite effect of the 'Multiply' blend mode?
-The 'Screen' blend mode is the opposite of 'Multiply'. It brightens the image by screening the color values of the top layer with those of the layers below, hiding black and keeping white.
How can blend modes be used to adjust the exposure of an image non-destructively?
-By creating an adjustment layer like 'Curves' or 'Levels' and changing its blend mode to 'Multiply' or 'Screen', you can adjust the exposure of an image without permanently altering the original layer, allowing for non-destructive editing.
What is the purpose of the 'Overlay' and 'Soft Light' blend modes?
-The 'Overlay' and 'Soft Light' blend modes are used to increase contrast in an image. 'Overlay' is a higher intensity version, making bright areas brighter and dark areas darker, while 'Soft Light' provides a subtler effect.
How can the 'Color' blend mode be used to correct color casts in an image?
-The 'Color' blend mode can be used to change the color of specific areas in an image without affecting the brightness levels. By painting over color casts with a sampled color on a new layer set to 'Color' blend mode, you can neutralize unwanted color tints.
What are some practical applications of blend modes demonstrated in the script?
-The script demonstrates practical applications of blend modes such as adding texture to a wall, removing color casts from skin tones, brightening or darkening images, and compositing elements like birds or smoke into a scene.
Outlines
π¨ Understanding Blend Modes in Photoshop
This paragraph introduces the concept of blend modes in Photoshop, explaining how they control the interaction between layers. The video demonstrates the 'Screen' blend mode, which removes black backgrounds and merges different elements like winter and summer scenes. The instructor emphasizes the importance of blend modes for layer interaction and mentions that brushes also have blend modes, a topic for another video. The paragraph also covers the 'Normal' blend mode, its default behavior, and its special use in groups to limit adjustments to the group elements. The video provides a free course with practice files and encourages viewers to access the playlist for further learning.
ποΈ Mastering Multiply and Screen Blend Modes
The paragraph delves into the 'Multiply' blend mode, which darkens images by preserving black and hiding white areas, and the 'Screen' blend mode, which brightens images by doing the opposite. Practical applications are shown, such as darkening or brightening an image non-destructively using adjustment layers with blend modes. The instructor also discusses issues with using blend modes on stretched or moved images and provides a solution using adjustment layers to avoid discrepancies. The paragraph concludes with a real-world example of adding birds to a scene using the 'Multiply' blend mode and curves adjustment for transparency.
π Creative Effects with Blend Modes
This section explores creative uses of blend modes, specifically 'Screen' for adding dramatic effects like smoke to a singer's performance. The video shows how to use 'Screen' blend mode to make black backgrounds transparent and adjust the opacity for desired effects. It also covers using layer masks to remove certain elements, like smoke from a subject, and colorizing the smoke using 'Hue/Saturation' adjustment layers. The paragraph concludes with a discussion on using blend modes for creative overlays, such as adding different variations of smoke to a subject for a realistic effect.
π Overlay and Soft Light Blend Modes for Contrast
The paragraph discusses the 'Overlay' and 'Soft Light' blend modes, which increase contrast by brightening bright areas and darkening dark areas, while hiding 50% gray. The 'Overlay' mode is described as a higher intensity version of 'Soft Light'. The video demonstrates how to use these blend modes to add texture to a wall in a painting and adjust the intensity for a more natural look. It also explains how to use these modes for overlays to enhance the appearance of elements in an image, such as making a wall texture more prominent.
π¨ Color Blend Mode and Adjusting Skin Tones
This paragraph focuses on the 'Color' blend mode, which changes the hue of an image without affecting brightness levels. The video provides a method to remove color casts on skin tones using this mode, by sampling good skin color areas and painting over the problematic areas to neutralize the unwanted color. It also mentions an alternative approach using 'Hue/Saturation' adjustment layers for more precise control. The instructor shows before-and-after comparisons to illustrate the effectiveness of the 'Color' blend mode in removing unwanted color casts.
π Recap of Essential Blend Modes
The final paragraph recaps the essential blend modes covered in the lesson. It summarizes the functions of 'Normal', 'Screen', 'Multiply', 'Overlay', 'Soft Light', and 'Color' blend modes, providing a quick reference for their primary uses. The video encourages viewers to subscribe and stay tuned for more lessons, and thanks supporters on Patreon for making the series possible. It ends with a reminder to keep creating and a sign-off until the next video.
Mindmap
Keywords
π‘Blend Modes
π‘Opacity
π‘Adjustment Layers
π‘Clipping Mask
π‘Normal Blend Mode
π‘Multiply Blend Mode
π‘Screen Blend Mode
π‘Overlay and Soft Light Blend Modes
π‘Color Blend Mode
π‘Blend If
Highlights
Blend modes control the interaction between layers in Photoshop.
Changing a layer's blend mode can alter the appearance of both the layer and underlying layers.
The 'Screen' blend mode removes black backgrounds and brightens images.
Blend modes can be previewed by hovering over options for visual guidance.
Opacity adjustment allows for fine-tuning the effect of blend modes.
The 'Normal' blend mode acts like placing one picture on top of another, with opacity as the only control.
Groups in Photoshop have a 'Pass Through' blend mode by default, affecting layers outside the group.
The 'Multiply' blend mode darkens images, hiding white and showing black.
Adjustment layers with 'Multiply' blend mode can be used for non-destructive darkening.
Blend If allows for selective application of blend modes, avoiding unwanted areas.
The 'Screen' blend mode is used for brightening images, opposite to 'Multiply'.
Adjustment layers can be used with 'Screen' blend mode for brightening without duplication.
The 'Overlay' and 'Soft Light' blend modes increase contrast by brightening highlights and darkening shadows.
The 'Color' blend mode changes the hue of pixels without affecting brightness.
Hue/Saturation adjustment layers can be used to correct color casts on skin tones.
Blend modes have practical applications in photo editing for creative effects and corrections.
A comprehensive guide to blend modes is available for further learning.
The video provides a free course with practice files for hands-on learning.
Transcripts
so right here on my left hand side there
is no falling with a black background if
I change the blend mode of this video
right here to screen what happens the
black background goes away and now there
is winter and summer so that is what
blend modes are blend modes control the
way a layer interacts with other layers
and keep in mind we are talking about a
layer blend mode brushes also have blend
modes and that's for a separate video so
here we have an image on top of that we
have a beautiful gradient and texture
layer right now the blend mode is normal
if you change the blend mode as you
hover through it it gives you a preview
of what each blend mode will do and you
can go through each one of them
see what they do let's say we like
screen we can stop at that it's creating
a wonderful look and then you can
decrease the opacity to your liking you
see what is happening right now what is
blend mode again blend modes simply
control the way a layer interacts with
the other layer so right here as you can
see the screen blend mode is making
things brighter on the other hand the
multiplied blend mode makes things
darker here's the before here's the
after each blend mode has its own
characteristics we have lots of easy and
fun projects to do today so make sure to
download the practice files also just
wanted to let you know again this is a
free course and you can access the
entire playlist by going to learn
photoshopfree.com or simply click the
link in the description you can also go
to my YouTube channel and access the
playlist from there I regularly try to
upload videos there in this lesson we'll
dive deep into the six most important
blend modes that we're gonna use in our
95 to 99 of our Photoshop life and if we
are beginners these are most of the only
blend modes that we're gonna use however
if you are interested in other blend
modes we got it covered too towards the
end of the video let us start with the
normal blend mode turns out it is not as
normal the normal blend mode right here
is usually the default blend mode and I
underline the word usually but not
always the normal blend mode is like
keeping a picture on top of the picture
that's it a picture over a picture
that's the normal blend mode so right
here we have a green circle on top of
that we have a yellow circle and the
blend mode is normal the only control
you have over the interaction of both of
these is decreasing the opacity that's
it and now it's a Venn diagram however
there are situations where the normal
blend mode is not normal let us take a
look at this composite this is the
background by the way I blurred it here
was the before here was the after to
make the subject stand out on top of
that we have our subject now the light
is coming from behind I know it's snow
there's a little bit of fill light on
her face but she needs to be a little
darker so right now at the top if we
create a curves adjustment layer so
select the subject layer click on the
adjustment layer icon and then choose
curves we learned the basics of it the
right hand side is for the bright areas
the left hand side is for the dark areas
if you create a point and take it up it
makes it brighter if you create a point
and take it down it makes it darker so
right now let's say I want to make the
highlights in the subject a little
darker so I create a point right about
here and take it down but at the same
time the Shadows are getting too dark so
let's make the Shadows brighter by
creating a point on the left hand side
and make it brighter like this but
whatever we are doing right now it is
also affecting the background we don't
want that to happen so here's the before
here's the after we wanted this curve
only on the subject now yes you can hold
the ALT key or the option key click on
the line between these two layers to
create a clipping mask to limit it just
to the subject however let's go back to
how it was if we put both of them in a
group so select the curves adjustment
layer hold the controller command select
the subject layer press Ctrl or command
G to put them in a group even though the
curves adjustment layer and the subject
layer are inside a group the effect of
the curves adjustment layer goes outside
of the group into the background so if I
turn it off and on it is falling in the
background but have a look at the blend
mode of the group it is not normal and
this time whenever you create a group
the default blend mode is not normal it
is pass through which means the
adjustments will pass through and the
effect will be outside of the group as
well if you change it back from pass
through to normal it won't get outside
of the group whatever adjustment you
have so here's the before here's the
after have a look the normal blend mode
right here is stopping the adjustment
from getting outside of the group so
again the normal blend mode is the
default blend mode in most cases it is
just like keeping a picture on top of a
picture that's it the only control you
have is the opacity now there's a
situation when the normal blend mode is
not as normal it has some special use
cases and that is when you create a
group the default blend mode of a group
is passed through which lets all of the
adjustments inside of the group pass
through to the outside however if you
change the blend mode of the group from
pass through to normal it will keep the
adjustments limited to the elements of
the group let's talk about the multiply
blend mode the multiply blend mode is
very easy to understand if there's one
phrase you need to keep in mind to
remember it it is this multiply Dawkins
that's it so here we have a beautiful
scenery and on top of that we have some
brightness levels this is zero percent
absolute black this is 25 50 which means
50 Gray This is 75 brightness this is
100 right absolute white so absolute
white right here absolute black right
here if we change the blend mode from
normal to multiply see what happens
whatever area that was 100 black stays
right and whatever area which was
hundred percent white hides so here's
the before here's the after this area
stays the same which means absolute
white hides and absolute black 100 shows
and the rest of the colors they only
darken that's it let's solidify this
concept we're gonna be using it a lot so
this is the normal blend mode here's 100
white here's 100 black so now if I
change the blend mode to multiply
absolute white hides and the rest of the
things show and the only thing this
blend mode does is darkening let's take
a look at some real world examples now
we know we do have exposure sliders for
darkening we have curves for darkening
but if you want a flat out easy
darkening where you don't have to worry
about the values a lot here's the way to
do it using blend modes so we know
multiply darkens so you can simply make
a copy of this layer press Ctrl or
command J to make a duplicate make sure
the background layer was selected and
then you can simply change the blend
mode to multiply it darkens the overall
thing but it's too much on the Shadows
so double click on the right hand side
of the layer and take it away from the
dark areas of the underlying layer or
the current layer will do to its the
same image will the alt carry the option
key click on the slider to break it
apart and take it all apart like that so
that way it is darkening the bright
areas here's the before here's the after
not too much of a highlight now there is
a major problem with this method let us
go back to blend if let's return to how
it was so that you can see the problem
let's say we unlock the background layer
we move things around we stretch it
let's say we make it larger or we
stretch it a little bit now there is an
issue right here because the position of
this one is different and this one is
different every time we stretch
something move something around we also
so have to move this one we have to
worry about the effects that we apply to
it so instead of doing it this way the
right way to do it is this way let us
delete it let's keep it the way it was
so we want to darken with the multiplied
blend mode but we also want it to be
non-destructive for it simply create any
adjustment layer that at a default
position doesn't make any change for
example if you create a curves
adjustment layer by default unless you
do anything it doesn't do anything to
the image or if you create a levels
adjustment layer let's go right here
unless you do anything it doesn't do
anything right let's reset it you can
click on this button to reset so
whenever you move something here and
there you can always click on this
button alright now just create one of
those adjustment layers it doesn't
matter what by default it shouldn't do
anything and then change its blend mode
to multiply that way you can select this
move it around if you like do anything
and you don't have to worry about having
the same image at the top and having
discrepancies the way adjustment layers
work is that they keep a virtual copy of
everything that they're seeing
underneath it so that is why it doesn't
have an issue now of course you can
apply blend if here as well double click
on the right hand side of the layer and
take it away from the dark areas like
this and this works too so multiply
darkens easy way to remember that now we
also learned that multiply keeps the
black and hides the white let's say you
want to bring some birds into this image
now we have some birds the birds are
close to Black we can make it black if
we wanted to but the sky is blue so how
do we deal with this first of all let's
bring the birds first let's choose any
of the selection tools we're gonna go
for the lasso tool it just is a basic
tool to make a selection and make a
selection of the birds right here of all
the birds that you want to bring over
all right now once the selection is
active we can press Ctrl or command C e
to copy and then get back to this image
and paste it Ctrl or command V there you
go now for flexibility or
non-destructive abilities because we're
going to be resizing it do not forget to
convert this layer into a smart object
by right clicking on the layer and
choose convert to Smart object so that
when you resize you don't lose details
press Ctrl or command D for transform
let's make it smaller let's place it
right here
looks bad but if we change the blend
mode from normal to multiply the sky
kind of becomes transparent but not
fully transparent so what becomes
transparent with the multiply blend mode
white right so if we can find a way to
make the sky white it would work I'm
gonna change the blend mode back to
normal so you can see what is happening
on top of it let's create a curves
adjustment layer click on the adjustment
layer icon and then choose curves we're
going to be using a lot of Curves in
Photoshop and if you want to learn more
about curves this is the video to watch
but for right now we just want to Target
the birds so click on this button it
also creates a clipping mask so we want
to make the bright areas which is the
sky brighter for it take the slider on
the right hand side and bring it to the
left so at this point the sky becomes
absolutely White now if you go back to
the bird's layer let's name it that way
and change the blend mode from normal to
multiply have a look the sky goes away
but not completely we need to go back to
the curves adjustment layer click on
right here to open up the properties and
then let's take it even further and now
it completely goes away now if you want
the birds to have a little warmer color
you can do this click on the adjustment
layer icon and then choose Hue
saturation you want to limit it just to
the buds so click on this button to
create a clipping mask both of them have
arrows towards the bits and we want to
colorize the whole thing so just check
color wise and there you go this is the
color we wanted of course you can change
the Hue to whatever you want but this is
what we wanted and it just works
perfectly now you can take the birds
controller command T resize it do
whatever you want this just looks
awesome let's talk about the screen
blend mode and it's the opposite of the
multiply blend mode the only thing you
need to keep in mind is that screen
brightens and it does exactly the
opposite of what multiply does so here
we have again this beautiful scenery and
on top of that we have the various
brightness levels zero percent fifty
percent hundred percent okay if I change
the blend mode from normal to screen
have a look what happens white stays all
right and everything that was hundred
percent absolute black Heights so black
Heights and all of the other colors are
just brightening the image so the screen
blend mode only brightens and it keeps
the white right here if I change the
blend mode to multiply have a look it
does exactly the opposite it keeps the
black hides the white and makes
everything darker on the other hand the
screen blend mode keeps the white hides
the black and makes everything brighter
now just as you can darken with multiply
you can use the screen blend mode for
flat out brightening now of course we
can make a duplicate and change its pen
and move the screen to brighten but then
again it will be destructive so instead
we will create a levels or a curves
adjustment layer something that by
default doesn't change the image unless
we do anything let's just close the
properties and change its blend mode
from normal to let's say screen and
there you go it brightens up the entire
image but then again it makes the sky
too bright so how do we take the
brightness away from the bright areas
simple use blendif double click on the
right hand side of the layer and take it
away from the bright areas of the
underlying layer and this time you can
also use current layer because it's the
same image so take the slider of the
underlying left from right to left of
course to make it smoother hold the ALT
key of the option key click on the
slider to break it apart and I would
take it all the way apart hit OK it just
adds life to this image here's the
before here's the after now let's take a
look at some real world examples so here
we have a singer we want to add some
drama to her singing let's add some
smoke to it so let's go to our finder
here I have a smoke image with black
background let's drag it and drop it
over the canvas like this let's make it
larger
hit enter or return now which is the
band mode which hides everything that is
hundred percent black and only
brightness screen because we are talking
about it change the blend mode from
normal to screen and just as we do that
have a look at it this is amazing now of
course we would take it a little down
like this maybe make it a little larger
it's up to you that looks nice and for
added effect you can try this you can
select the subject layer
click on any of these three tools select
any of these three tools at the top
click on select subject and then we
learned about it in the layer masks
lesson which you can watch right here
after this video and then you can select
the smoke layer and create a negative
mask we want to take this away from the
subject hold the ALT key or the option
key and then click on the mask button
if you do that whatever area is selected
that will be black and the rest of the
areas would be white if you don't hold
that that would be the opposite now this
looks interesting on top of that we can
make another copy press Ctrl or command
J to make a duplicate and in this one
let's turn off the mask how do we turn
off masks hold the shift key and click
on the mask to turn it off and then you
can move it slightly probably or make it
slightly larger
like this and decrease the overall
opacity
now here's one more creative thing you
can do you can select smoke press Ctrl
or command d right click on it and then
choose flip horizontal so that it
becomes a little different and have a
look at this now we have smoke behind
the subject a different variation of the
same smoke on top of the subject making
it more realistic now of course you can
make it even larger to differentiate it
like this now if you really want a
nitpick you can also color the smoke so
let's choose the smoke behind the
subject on top of it click on the
adjustment layer icon and then choose
Hue saturation we use the same
adjustment before limited to the Smoke
by clicking on this button and just
colorize the entire thing and there you
go you can color it whatever you want so
yellow red purple you can go with this
one you can go with the red one it's all
up to you let's say I'm going with this
one for this one and for the smoke on
top you can go with a slightly different
shade so let's create one more Hue
saturation adjustment layer and limited
to the Smoke in front by clicking this
button check color wise and then you can
have a slightly different shade for
example the screen this blue it creates
a wonderful combination
and then you can control the saturation
to your liking so that's how you color
the smoke now just as we did with the
snowflakes in the beginning you can also
apply light leaks as well or any kind of
overlay that has a black background
using the screen blend mode you can buy
a collection of these overlays all over
the Internet you can look for them in
envato elements or many other places we
in fact used one of them in our previous
lesson about layers I think now let's
learn about overlay and soft light why
are we talking about them together
because they're very much related and do
exactly the same thing however with
different intensities so right here we
have the same brightness levels over the
scenery here we have 50 gray black white
25 brightness level 75 brightness level
you get the whole gist of it now if we
change the blend mode from normal to
Overlay Watch What Happens all of the
areas that was 50 Gray neutral gray that
hides remember we talked about it when
we were creating film Green in the
previous lesson it is the exact same
concept right here anything that is
brighter than 50 Gray that area
brightens so here's the before here's
the after amazingly brightens anything
that is darker than 50 Gray that area
darkens and that's what's happening all
throughout the image so here's the
before here's the after brighter areas
brighter than 50 crepe brightens darker
areas darker than 50 Gray darkens and 50
Gray Heights or keeps the layer
underneath the same but then what is
soft light you might ask well this was
overlay right if I change it to soft
light right here have a look it is the
same thing but with a lower intensity so
here with soft light here is overlay
overlay is a little harsher version of
soft light again
soft light
overlay in both the cases 50 Gray hides
an easy way to remember it is overlay
and soft light are blend modes where
overlay is of the higher intensity and
soft light is of a lower intensity than
overlay they increase contrast because
they make the bright areas brighter dark
areas darker and they hide anything that
is 50 Gray let's take a look at some
real world example so here we have a
painting which is a little faded out
similarly just as we did with screen and
multiply you can create any adjustment
layer that by default doesn't affect the
image unless you do anything and change
its blend mode to Overlay and there you
have the pop right in there it increases
contrast if you think it's too much you
can change it to soft light I think that
looks better to me again on top of all
of this you of course have control over
the opacity but just the way it is it
just works out works great now the
overlay blend mode of course can be used
for overlays let's say you want to add
some texture to the wall right here
let's open up some texture so I'm going
to go to my finder or Explorer I have a
texture right here let's drag it and
drop it over the canvas so that it adds
as a layer and then let's rotate it by
the way here's the tip if you hold the
shift key and then rotate it rotates by
15 degrees at a time so that it's
straight otherwise if you have a
rotating freehand it wouldn't be as
straight so right now we are rotating it
may be a little bit tilted one degree
here and there so to be sure always hold
the shift key and then rotate and let's
make it
larger like this place it like this and
then you can change the blend mode but
before we do that select the subject
layer select any of these three tools at
the top click on select subject to make
a selection and then select the texture
layer if you want to hide the subject
area in other words that area inside of
the Mask needs to be black so hold the
ALT key of the option key and then click
on the mask button to create the
opposite mask now let us change the
blend mode from normal to Overlay this
looks pretty amazing now at the bottom
does it look okay yes it fits right in
there wow that is pretty good now again
if you think it is too much change the
blend mode from overlay to soft light
that is more natural again up to you you
are the artist your style go for what
looks good to you now let's learn the
color blend mode and for Simplicity it
just changes color that's it so here we
have a green apple or do we if we create
a new layer and take the brush take red
color right here and if we start
painting it is just flat out painting
however if we change the blend mode from
normal to color
it paints it in that color but in this
case I wouldn't be using the color blend
mode because Hue saturation works better
but that is how basically the color
blend mode works it does not change the
brightness levels just changes the color
in this case a better solution would be
this sorry for side tracking so just
create a hue saturation adjustment layer
and then Target the greens select the
hand right here so you can click and
drag it to the right to change the
saturation but if you hold the control
and then click and drag it changes the
Hue so here we have juicy red now there
are some areas not selected properly you
can easily expand the range so let's
expand the range to the right by the way
if you want a master class on Hue
saturation here's the video and now we
have the juicy red now of course we
didn't want it on the leaves so you can
select the mask take the brush black as
the foreground color press X to toggle
between the foreground and the
background and then take it away from
the leaves and this place as well
A Rod or I don't know what to call it
but you get the idea
there you go
that's nice now let's take a look at a
real world example of the color blend
mode as you can notice there's a lot of
Color cast on the skin there's green
right here green right here how do we
make them go away simply create a new
layer change the blend mode from normal
to color now keep in mind there are
other ways of doing it just this is one
of the ways change it to color now take
the brush all right now we need to
sample the good skin color areas for it
first make sure that when you choose the
eyedropper tool right here sample size
should be three by three and you're
sampling the current layer and the layer
beneath it take back the brush the brush
tool right here and then when you hold
the ALT key or the option key the
eyedropper tool will show up momentarily
and then you can click to sample
whatever color you want and that color
would be in your foreground color box
and then you can paint that color so
let's paint to it this particular color
right here
now since the blend mode is color we are
absolutely changing and removing that
green color cast let's sample from here
paint right here if the blend mode was
normal this would be just simple fills
change it to color right here as well
there's this green cast so I'm going to
sample this one and fill it up right
here the green just goes away you can
also sample this color from here and try
painting no that's not looking nice also
there are red patches on the skin so you
can sample this color fill it up right
here or sample a warmer color and remove
these pale areas so I'm going to paint
all over it
we definitely need to decrease the
opacity so let's decrease the opacity to
about 50 percent now can you see the
change look at the color cast that was
here before so here's the before you see
the greenish tinge there here's the
after that goes away right here it was
greenish too so here's the before see
the green patches right here here's the
after that has gone away right here next
to the eyes we have greens so we can
take a sample and paint right here to
take that away as well similarly take a
sample paint right there to take that
away and then of course you can brighten
the entire thing create a curves
adjustment layer click on the adjustment
layer icon and then choose curves and
I'm going to take the right slider to
the left like this
and we only want the brightening on the
face so select the mask press Ctrl or
command I to invert the mask makes it
black take the brush white as the
foreground color make the brush larger
and paint over the face there you go now
without the color layer if I turn this
color layer off let's name it if this
was off you could see all kinds of green
right here right there now once we turn
it on all of that goes away so here's
the before see the greens
here hit the after so that's all the
blend modes you're going to need in most
of the cases however if you want to
learn the science of all 27 blend modes
yes there are 27 of them you can watch
this video right here just as a quick
recap all you need to remember is this
you have the normal blend mode which is
default blend mode in most cases but
with groups if you change the blend mode
from pass through to normal it doesn't
let the adjustments get out of the group
number two we have the screen blend mode
screen brightens multiply darkens
overlay and soft light increases
contrast hides everything that is 50
Gray multiply hides everything that is
hundred percent wide screen hides
everything that is 100 black and finally
the color blend mode changes the color
so that's all for this lesson I hope you
enjoyed it and if you did make sure to
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link right here new lessons will be
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series possible thank you for watching
I'll see you in my next one till then
stay tuned and make sure that you keep
creating
[Music]
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