How I trick myself addicted to study 16 hours a day at IIT Madras ?

Rahuram Chanthrakumar
2 Oct 202314:49

Summary

TLDRВ этом видео раскрываются секреты того, как дизайнеры видеоигр используют психологию и нейротрансмиттер дофамина для создания зависимости. Автор делится простыми учными трюками, основанными на методах из видеоигр, чтобы сделать изучение более привычным и мотивирующим. Он предлагает три действия для улучшения стиля обучения: определите свой 'почти', разбейте задачи на меньшие части, следите за своим прогрессом и вознаграждайте себя за достижения, что усилит вашу мотивацию и делает обучение более привлекательным.

Takeaways

  • 📚 Успех в изучении можно сделать более привычным, используя техники, применяемые в играх для привлечения внимания.
  • 🎮 Видеоигры обладают быстрорастущим успехом, что делает их отрасль одной из самых доходных в мире.
  • 🧠 Дофамин, связанный с желанием и стремлением, играет ключевую роль в привлекательности видеоигр и формировании привычки.
  • 🎯 Успешные видеоигры удовлетворяют глубокие психологические потребности игроков, что усиливает их привлекательность.
  • 🏆 Видеоигры предлагают чувство мастерства, поддерживая непрерывное совершенствование и развитие игроков.
  • 🆓 В видеоиграх предоставляется свобода выбора, что удовлетворяет человеческую потребность в самостоятельности.
  • 🎭 Видеоигры предлагают четкую цель, что мотивирует игроков на протяжении всей игры.
  • 🔄 Видеоигры используют низкий риск, отсутствие реальных последствий для увеличения вовлеченности.
  • 🛠️ Несложные уровни сложности в видеоиграх предотвращают разочарование и увеличивают мотивацию к игре.
  • 🏅 Немедленные вознаграждения в видеоиграх укрепляют положительное отношение к игровому процессу и повышают его привлекательность.
  • 📝 Применение этих психологических и научных тактик к изучению может сделать его более привлекательным и эффективным.

Q & A

  • Почему автор начал учиться по 14-16 часов в день?

    -Автор начал учиться по 14-16 часов в день после того, как понял, какие методы используют разработчики видеоигр для создания зависимости.

  • Какие три простых и практических метода изучения делает обучение более захватывающим?

    -Методы включают в себя: создание системы вознаграждений, разделение задач на более мелкие и достижимые цели, а также понимание важности мотивации и смысла.

  • Почему видеоигры вызывают зависимость?

    -Видеоигры вызывают зависимость, потому что они удовлетворяют глубокие психологические потребности человека, такие как чувство мастерства, свободы и цели, а также стимулируют выброс дофамина.

  • Как видеоигры удовлетворяют потребность в мастерстве?

    -Видеоигры предлагают игрокам ощущение непрерывного улучшения, что мотивирует их продолжать играть и совершенствоваться.

  • Как видеоигры предоставляют чувство свободы?

    -Видеоигры позволяют игрокам выбирать свои собственные приключения и поступать так, как им хочется, что удовлетворяет потребность в свободе.

  • Как видеоигры создают чувство цели?

    -Видеоигры имеют эмоциональные истории, которые заставляют игроков чувствовать себя частью путешествия персонажей, что придает игре цель и мотивацию.

  • Какие дополнительные методы используют видеоигры для повышения вовлеченности?

    -Дополнительные методы включают низкий уровень риска, умеренную сложность и высокие вознаграждения, которые делают игры более привлекательными и менее пугающими.

  • Как можно применить методы видеоигр для улучшения учебы?

    -Методы можно применить, устанавливая ясные цели, разбивая задачи на более мелкие части, устанавливая сроки выполнения и отслеживая прогресс.

  • Почему важно писать свои цели при учебе?

    -Запись целей помогает создать ясное понимание того, почему вы учитесь, что повышает мотивацию и стремление к достижению поставленных задач.

  • Как регулярная оценка прогресса помогает в учебе?

    -Регулярная оценка прогресса через ежедневные и еженедельные тесты помогает закреплять знания и видеть улучшения, что усиливает вовлеченность в учебный процесс.

Outlines

00:00

🎮 Игры как способ улучшения учебы

В первом параграфе автор делится своим опытом интенсивного изучения, который позволил ему усвоить информацию в течение 14-16 часов в день. Он связывает свои успехи с пониманием психологических тактик, используемых в дизайне видеоигр для создания зависимости. Автор утверждает, что понимание того, что вызывает аддикцию к видеоигр, может быть перенесено на учебу, чтобы сделать процесс изучения более привлекательным. Также он упоминает огромный доход видеоигровой промышленности и проблемы, связанные с аддикцией, включая отрицательные социальные последствия.

05:01

🧠 Понимание психологических потребностей для учебы

Второй параграф посвящён анализу психологических трюков, используемых в видеоиграх, которые способствуют их популярности. Автор выделяет три основных психологических потребности: ощущение мастерства, свободу выбора и понимание цели. Он объясняет, как игры удовлетворяют эти потребности, предоставляя игрокам возможность непрерывного совершенствования, самостоятельного выбора действий и включения в эмоциональную историю. Кроме того, автор рассматривает дополнительные тактики, такие как низкий риск, адекватная сложность и высокая в奖赏ность, которые используются в играх для увеличения вовлеченности.

10:01

📝Практические шаги для применения игровых тактик в учебе

В заключительном параграфе автор предлагает практические шаги для того, чтобы интегрировать психологические трюки видеоигр в учебный процесс и сделать его более аддиктивным. Он рекомендует определить 'почему' вы учитесь, разделить задачи на более мелкие, сбалансированные по сложности, и следить за своим прогрессом через самооценку. Автор также предлагает использовать призы и награды для поддержания мотивации и удовлетворения от прогресса. В заключение, он подчёркивает важность немедленного применения этих методов для повышения эффективности учебы.

Mindmap

Keywords

💡добавочное образование

Дополнительное образование относится к процессу изучения новых навыков или знаний после получения основного образования. В контексте видео это означает, что автор уделяет значительный объем времени изучению, чтобы улучшить свои знания и навыки, несмотря на то что раньше не был таким увлеченным академическим образованием.

💡допамин

Допамин - это нейротрансмитер, часто называемый 'химической волшебной палочки'. В видео упоминается, что допамин высвобождается, когда мы делаем что-то, что нам нравится, что ведет к появлению страсти к повторению этой деятельности. Это связано с понятием зависимости, так как допамин влияет на наши решения и действия.

💡видеоигры

Видеоигры являются центральным примером в видео для объяснения механизмов, которые делают деятельность привлекательной и способствуют развитию зависимости. В видео упоминается, что видеоигры удовлетворяют наши глубокие психологические потребности, такие как ощущение мастерства, свобода выбора и целостность, что приводит к увлечению.

💡зависимость

Зависимость в видео рассматривается как результат постоянного стремления мозга к повторению определенных действий из-за высвобождения допамина. Это связано с тем, что видеоигры могут вызывать зависимость, удовлетворяя наши психологические потребности и создавая ощущение мастерства и успеха.

💡мастерство

Мастерство означает ощущение постоянного совершенствования и роста, как у Роджера БанISTERа, который первым пробежал милю за меньшее время. В видеоиграх это достигается через различные уровни и достижения, что мотивирует игроков продолжать игру и улучшать свои навыки.

💡свобоода выбора

Свобоода выбора в видеоиграх предоставляет игрокам возможность выбирать собственный путь и принимать решения, что удовлетворяет их индивидуальные потребности и предпочтения. В видео упоминается, что люди не любят быть контролированы, и видеоигры предоставляют им такую свободу.

💡цель

Цель в видеоиграх предоставляет игрокам смысл и направленность, что мотивирует их продолжать игру. В контексте изучения, определение 'почему' вы учитесь, помогает ученикам быть мотивированными и видеть свою цель, что ведет к более эффективному обучению.

💡психологические потребности

Психологические потребности в видео относятся к глубоким потребностям человека, таким как ощущение мастерства, свобода выбора и целостность. Удовлетворение этих потребностей в видеоиграх является ключевым фактором, который приводит к их увлекательности и зависимости.

💡награды

Награды в видеоиграх представляются в виде бонусов, предметов, статуса и т.д., что создает ощущение немедленного успеха и удовлетворения. В контексте изучения, награды могут быть использованы для увеличения мотивации и поддержания интереса к учебе.

💡планирование

Планирование в видео связано с организацией и разделением задач на более мелкие, управляемые блоки. Это помогает избежать ощущения перегрузки и обеспечивает более эффективное изучение, разделяя большие цели на более маленькие и реализуемые задачи.

💡мониторинг прогресса

Мониторинг прогресса в видеоиграх заключается в том, чтобы видеть свои успехи и улучшения, что увеличивает мотивацию. В изучении это может быть достигнуто через самооценку и контроль знаний, что помогает ученикам видеть свои успехи и корректировать свои методы обучения.

Highlights

The speaker studied 14 to 16 hours a day for 30 days, achieving a feat they previously considered impossible.

The speaker attributes their newfound study habits to understanding video game design hacks that create addiction.

The video game industry's revenue in 2022 was $347 billion, highlighting its massive impact and potential for addiction.

Dopamine, the 'chemical of want and desire,' is released during activities we enjoy, leading to the cycle of addiction.

Video games satisfy deep psychological needs, much like favorite foods or other pleasurable activities.

Three core psychological needs driving addiction in video games are discussed: mastery, freedom, and purpose.

The speaker will share three study hacks inspired by video games to make studying more addictive.

A live class is offered to teach scientific study hacks for becoming a pro learner.

Mastery in video games is achieved through continuous improvement, akin to Roger Bannister's sub-4-minute mile.

Freedom in video games, such as in GTA, allows players to make choices and take actions without real-world consequences.

Purpose in video games, like saving Princess Peach in Super Mario, gives players a clear 'why' to their actions.

The importance of having a 'why' in studying, beyond personal gain, for greater motivation and engagement.

Breaking down study challenges into manageable tasks to avoid frustration and maintain engagement.

The use of self-assessment and daily quizzes to track progress and reinforce learning, similar to leveling up in games.

The concept of immediate rewards in studying, as our brains prefer them over long-term ones, to keep motivation high.

Action steps are provided to implement the study hacks, including writing down the 'why', breaking down challenges, and tracking progress.

Tool recommendations are given for planning and staying focused, such as cloud-based note-taking apps and the Forest app.

The conclusion emphasizes that any student can become engaged in studying by understanding the brain's motivating factors.

Transcripts

play00:00

for the past 30 days I was studying on

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an average of 14 to 16 hours a day at I

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madas unexpected thing happened I worked

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till 3 but the truth is I was not like

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that before I'm an average student and

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I'm not that passionate about academics

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that how did I manage to sit and study

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for 14 to 16 hours a

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day the answer lies in understanding the

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hacks video game designers used to

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addict you not taking the town hall down

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he needs what really causes addiction we

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feel that we are not as good in reality

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we are in games the video games industry

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is far away the fastest growing so in

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today's video I'll show you three simple

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and practical study hacks that can

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actually make your studying more

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addictive along with it I'll sh you the

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ABS and resources to create a system for

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yourself so that you can apply these

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acts easily and getting results to

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successfully make our studying more

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addictive we need to understand what

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makes our brain gets addicted to

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something and to understand that I took

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the example of how video games doing

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this successfully I chose this not only

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because I was so addicted to to playing

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video games as a kid but also video game

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industry is the highest earning

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entertainment industry throughout the

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world beating filming music and so on so

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in the year 2022 the annual revenue of

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gaming industry is $347 billion US which

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is equalent to 288 6411 9.3 cror per

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year that means approximately 79,000

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cror Revenue everyday worldwide and I

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think it's not a proud number to share

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many people can be able to achieve their

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full potential in their life because of

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video game addiction and even people go

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extreme children shooting down their

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parents because their parents didn't let

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them play a 28- year old man playing

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video games continuously for 50 hours

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and dies in the 51 hour and show and so

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so why does this video game makes us so

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addictive what makes our brain addicted

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to something the answer is dopamine some

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people call it the chemical of want and

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desire in simple words whenever you do

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something something and you like it

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dopamine releases as soon as when your

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brain creates dopamine while doing a

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particular activity your brain starts to

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Crave for it again and again and you

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wanted to do it again and again that's

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when addiction kicks in it is

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scientifically proven dopamine

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influences the decision we make and the

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action we take so how does this video

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game creates this dopamine surge again

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and again first disclaimer many people

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had this notion that video games have

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this reward system because of that it is

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ADD but that is alone not the truth

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there is much more beyond that if reward

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alone is not the answer then what is the

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answer what is there in video games that

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makes us like to play like hell the hard

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truth is every Successful video game

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satisfy our deep psychological needs

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just like how much you'll get satisfied

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when you eat your favorite piece of food

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or having sex there are other

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psychological needs that your brain had

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and video game designers revolve around

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that in this video I'll narrow down

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three core psychological needs that

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drive addiction and three more hacks

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that video game designers make to get

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more engagement followed by three

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actionable steps to implement all these

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hacks into studying to make it more

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addictive now the disclaimer that hacks

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I'm going to share will help you

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increase your motivation to studying but

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it won't discuss anything about the

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learning skills and as we'll see in the

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later parts of the video that the more

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you are good at something the more

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you'll be addicted to it since in

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today's competitive exams we need to be

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in less than one percentage to get the

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desired outcome from the exam and to do

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that one has to have the ability to

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learn faster solve complex problem

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solving skills and very good at

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remembering things if you are someone

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who is serious in becoming the 1

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percentage in your competitive exams I'm

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conducting a free live class on October

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3 9:00 p.m. at an academy platform where

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in one hour I'll teach you three

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scientific study hacks to help you

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become a pro learner Link in the

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description now let's move on to the

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video first video game offers a sense of

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Mastery video games are designed to

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provide players with a sense of

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continuous Improvement consider the

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remarkable case of Roger banish the

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first person to run a mile in under 4

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minutes at that time everyone considered

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it was impossible but how does banister

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done the impossible because Beyond an

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athlet banister is a medical student and

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he devised his own practice sessions and

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applying his scientific knowledge and

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guess what he saw the Improvement that

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others can't able to see at that time

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and this continuous Improvement is the

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reason despite the very hard training

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and setbacks motivates Roger banister to

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do impossible and on May 6 1954 he

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achieved the supposedly unattainable

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goal this desire for growth and

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Excellence is a fundamental human trade

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I'm the best I'm the best I'm the best I

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am the best Who Wants to Be an average

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now let's move on to the second one

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video games gives you the freedom to do

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things video games offer you the freedom

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to choose your own adventure take for

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example some of my favorite childhood

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games GTA san andreos GTA VI City I

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played them over and over and again

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because I could do whatever I

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[Music]

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want whenever I want wherever I want

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even even I can kill cops and put a

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cheat code and I'll be free bang boom

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bam you think I'm a think about it

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how many of you like being told what to

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do or being controlled I bet none of you

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do I never met anyone who says I love it

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when my boss tell me too what to do

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because we love freedom and everyone

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craves for it that's the power of

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Freedom third psycholog I hack video

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games offer a sense of purpose every

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video game has an emotional story that

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makes player feel like they're a part of

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the video game characters journey in GTA

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San Andreas the main character's mom was

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killed and he wants to find the person

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who kills his mother in Need for Speed

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mosted the hero's car was taken in an

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unfair way and he has to beat 15

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opponents to get his car back and in

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Super Mario Mario saves Princess Peach

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from Evil Bowser having a clear why is a

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potential motivator for humans and to

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elevate one's performance is why has to

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be of service to others rather than for

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their own benefit but very very few

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people or organizations know why they do

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what they do by why I mean what's your

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purpose what's your cause for example

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Adam gr a warten school Professor

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studied call center representative

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fundraising for social causes he divided

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them into three groups the first group

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before making the calls heard the

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stories of the personal benefits for

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them the second group he had the stories

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of students who will get benefited by

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the fund they Rite third student was not

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told anything at all you know what

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happened the research showed that first

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group's performance was no better than

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the third however the second group where

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they made the call for the service of

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others raised more as money and twice as

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much pleases and you can also see the

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clear why in movies also in Javan ratu

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Singh is a patriotic in master the hero

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kills villain because he wants to find

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the answer for the murder of two

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childrens likewise you need to find one

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Beyond addressing the psychological

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needs of a human that D addiction video

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games also incorporates additional SCI

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scientific hacks to make it more

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engagement so here are three additional

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Advanced hacks used in video games One

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video games are lower in risk losing in

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video games usually has no real

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consequences Tim cycle a leading expert

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in procrastination and author of solving

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the procrastination puzzle explains that

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we tend to procrastinate when an

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activity carries negative emotions for

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example activities like giving a speech

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starting a conversation can be kind of

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scary you know but in video games there

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is no real risk or bad feelings when you

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lose additionally there is no is because

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of that it drives more engagement a

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study by Mark robber a former NASA

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engineer and entrepreneur involv 50,000

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students he presented them with a coding

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question in two versions in one in one

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version if the participant made mistakes

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there is no consequences while in other

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if the participant makes a mistake there

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will be penalty points we simply took

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away five no value in the real world

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completely meaningless fake Internet

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points he founds out that the

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participants in the version with no

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penalties were willing to make two 2.5

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times more attempts than the others hack

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number two video games are not difficult

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video games are not overly difficult and

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doesn't lead to frustration have you

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ever noticed with yourself when you

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wanted to write a big assignment you

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will put up to do it later that's

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because when something is too tough we

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tend to procrastinate I remember not

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finishing the 1989 version of prince of

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P because I couldn't be able to finish a

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particular level and eventually I can't

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able to save the princess I'm sorry

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princess I give up on you sorry on the

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flip side we also don't get engaged when

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something is tooo easy because easy can

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be boring for instance I enjoy playing

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basketball when I face opponents who are

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at similar or slightly higher skill

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level I don't like to play against kid

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or against expert players this concept

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is also known as gold delock's rule of

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motivation it means that humans are most

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motivated when working on task that

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challenges their current abilities but

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not to an overwhelming extent just right

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act number three video game offer High

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rewards human brains love immediate

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rewards over delayed Rewards and if you

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want to make something addictive you

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need to feel immediately successful even

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if it's a small way there was an

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experiment in Germany where students

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were divided into three groups and asked

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to exercise one group was given a piece

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of chocolate after exercising out of all

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the three groups once after the

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experiment was over after some days when

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they checked on them later nearly 58% AG

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of the group who received chocolate was

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still doing the exercise because as

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James Clear once said whatever gets

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rewarded repeated Whatever Gets is

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avoided every video game even for small

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achievement there will be a lot of

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powerups lighting badges resources they

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keep giving Us rewards so giving a

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reward will make the brain automatically

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like something now we understand some of

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the popular hacks that video game

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designers used to addictive but how can

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one use this information and making one

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study sessions more addictive that's

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what we will explore in the next part of

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the video where I'll simplify the above

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hacks into three simple action based

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tips which will cover all the hacks I

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mentioned above and the two tools and

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resources which will help you make a

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system for your studying so addictive so

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let's ready to take action action step

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one write down your why video games

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always begin with a clear why for the

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character to move forward like Mario

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saving the princess or CJ solving his

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mom's murder similarly in studying we

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need to know the clear why behind it why

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are you studying here's how to establish

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it first Identify two clear reasons

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first pain what will happen if you don't

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study two pleasure what will you achieve

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by studying for example my personal

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change when I was jobless after college

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I decided to prepare for gate exam why

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because the pain of staying unemployed

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and facing Society judgment would be too

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much this pain kept me consistent and

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serious throughout my gate preparation

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similarly a a gate topper quits his job

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and prepares for gate exam because he

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wanted to achieve big and earn money

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which is a pleasure driven motivation so

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you not down both the pain and pleasure

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motivation however to take your

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performance to the next level you your

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purpose must be greater than your

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personal voice so the second is to

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consider the contribution you can make

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it to others for example before clearing

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my iel exam I added that if I don't

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succeed I'll be jobless after IID that's

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actually pain but I also added a

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meaningful reason if I pause this exam I

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can create a better life for my parents

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the resource I would suggest for this

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tip is like simply buy a sticky notes

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and write down your goals and just stick

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it in your study table where you can't

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miss to see every single day action step

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two break down your challenges and it

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once the story is said achieving the

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goal in a video game typically involves

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completing a series of missions or

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challenges before facing the final boss

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for instance in Need for Speed you must

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defeat 15 mini bosses before reaching

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the main boss similarly in Mario you

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have to clear various challenges before

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confronting the final B here is how this

play11:47

relates to studying effectively first

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break down the task into macro and micro

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goals to ensure your study challenges

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are not too difficult break down your

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study plan into smaller task these tasks

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should be slightly challenging but not

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overwhelming for example if your macro

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goal is to finish chapter 2 for an exam

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break chapter 2 into three parts set a

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time limit of 45 to 50 minutes for each

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part step number two set deadline and be

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accountable for it for each goals set a

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deadline in which you can actually

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finish it give your best to complete in

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the deadline and while studying break

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down your study sessions into either 25

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minutes or 50 minutes and give a 5

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minute break for 25 minutes work or 10

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minutes break for 15 minutes work and

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work focusly during that time okay tool

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recommendations for planning you can use

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any cloud-based not taking app if you

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prefer more features notion is a great

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choice but I personally use apple second

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to help you stay focused within your set

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time limit consider using the forest app

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it encourages focused work during the

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specified time interval action step

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three track your progress video games

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make you feel you are getting progress

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convincing seeing you that you will

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become an expert for example in Need for

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Speed as your Advanced levels car

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collection improves many mobile games

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use a similar strategy how can we create

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this sense of progress in our studies

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the answer is self assessment here is

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how to do it first daily quiz take a

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short quiz every day to check your

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understanding and knowledge two end of

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the subject quiz after studying a

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subject or at the end of a week

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challenge yourself with a quiz to

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reinforce what you have learned whenever

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you make mistakes or perform poorly

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don't worry think of it like a Superman

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Mario game consider it as a part of a

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learning process get the feedback learn

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from it and level up repeat this process

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and you will start to believe in your

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own Improvement as you do this

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consistently your engagement with

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studying will become boundless finally a

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bonus idea for you all give rewards as

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mentioned earlier our brains prefer

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immediate rewards to long-term ones so

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at the end of each study session and

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once a week treat yourself to a reward

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it doesn't have to be something costly

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it could be watching your favorite movie

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online reading a novel or visiting a

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relative like your favorite aunt for

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example I sometime buy Oreo it is

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actually cost some 10 Rupees only at the

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end of the day to reward myself and at

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the end of the week I try to go watch

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movie in O8 or so in movie theaters so

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it kind of feeling satisfying so in

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conclusion any student can make himself

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or herself engaged to study they

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understand the motivating factors of

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brain I don't know you it feels damn

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great when you sit and do hard work for

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something that you dream of achieving

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because if I do that one day I can go to

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the that dream vacation or build my

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dream house or getting that dream girl

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and also achieving something is

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indirectly represents we are

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contributing to the society so take

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action right now apply the system

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definitely it will increase your H and I

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and I'll see you in the live class

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bye-bye down the line maybe I should not

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give up without a fight

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