Fusion 360 beginner's Exercise #6 - Fusion 360 tutorial | Spark Plug |

SPARK PLUG
19 Nov 201918:32

Summary

TLDRIn this tutorial video, the host guides viewers through the process of creating a complex 3D component using a CAD software. Starting from the front view, the tutorial covers sketching, extruding, and mirroring to form the component's shape. Special attention is given to the correct dimensions and radii, ensuring the design's accuracy. The video also demonstrates how to handle the top view and provides tips for avoiding unnecessary edges. By the end, viewers are shown a completed component with a polished appearance, ready for further use or modification.

Takeaways

  • πŸ“š The video is a tutorial focused on creating a specific component by referring to its drawing.
  • πŸ” The tutorial is the sixth in a series and a downloadable file can be found in the video description.
  • πŸ“ The component design includes a front view, top view, and isometric view for full understanding.
  • πŸ› οΈ The process starts with creating the front view on the front plane, followed by extrusion to form the component's shape.
  • πŸ”² The tutorial explains how to handle the absence of certain dimensions like the radius, by calculating them based on given distances.
  • β­• It demonstrates the use of construction lines, circles, and tangent constraints to form the front view profile.
  • πŸ”„ The video guides through mirroring and trimming lines to complete the front view sketch.
  • πŸ“ Dimensions and distances are carefully measured and applied to ensure accuracy in the design.
  • πŸ”‘ The extrusion process is explained with specific attention to the component's thickness and symmetry.
  • πŸ”Ό The top view is created on an offset plane to avoid intersection with the solid body, emphasizing the importance of proper plane selection.
  • πŸ”§ The final steps involve adding the necessary radii to the design and providing a final appearance to the component.

Q & A

  • What is the main topic of the video tutorial?

    -The main topic of the video tutorial is to demonstrate how to create a specific component by interpreting its drawing.

  • What is the purpose of the isometric view in the tutorial?

    -The isometric view serves to provide a comprehensive understanding of the component's shape after the drawing is fully completed.

  • What is the first step in creating the component in the tutorial?

    -The first step is to make the front view on the front plane and then attach it to the front view on the front plane.

  • How many circles are involved in the front view sketch, and what are their radii?

    -There are two circles in the front view sketch with outer radii of 24mm and 50mm, and inner radii of 12mm and 36mm, respectively.

  • Why are the tangent lines created in the tutorial?

    -The tangent lines are created to join the circles in the front view sketch, ensuring a smooth transition between the shapes.

  • What is the significance of the construction line in the tutorial?

    -The construction line is used as a reference for creating symmetry and for mirroring elements in the sketch.

  • How is the inner profile of the component created in the tutorial?

    -The inner profile is created by finding the radius of the inner circle based on given distances and then drawing and trimming arcs and lines accordingly.

  • What is the extrusion distance for the component, and how is it determined?

    -The extrusion distance is 60mm, determined by the maximum thickness of the component from the front and top views, with 30mm extruded symmetrically from each side.

  • Why is the top plane offset in the tutorial?

    -The top plane is offset to avoid intersection with the solid body, allowing the selection of lines for the top profile sketch.

  • How are the radii provided in the final stages of the tutorial?

    -The radii are provided manually at the end of the 3D modeling process using the fillet command, ensuring smooth edges where necessary.

  • What does the tutorial suggest for the appearance of the final component?

    -The tutorial suggests using the 'a' command to apply an appearance to the final component, such as a metallic look.

Outlines

00:00

πŸŽ₯ Introduction to the Video and Overview of the Component

In this video tutorial, the host welcomes viewers to the channel and introduces the topic: creating a component by following a provided drawing. This is exercise video number six, and a download link for the drawing is available in the description. The host explains the views provided (front, bottom, and isometric) and outlines the steps to create the component, starting with the front view, followed by extrusions, and adding necessary radii at the end.

05:01

πŸ› οΈ Creating the Front View and Basic Shapes

The host begins by creating the front view on the front plane. They draw construction lines and circles based on the specified dimensions (24mm and 50mm diameters). Tangent lines are added to connect the circles, and unnecessary lines are trimmed. The inner profile is created by calculating and drawing arcs and offset lines. The process involves using the sketching tools to ensure accurate dimensions and relationships between elements.

10:02

πŸ”„ Mirroring and Refining the Inner Profile

The video continues with the host refining the inner profile by adding radii and mirroring lines. The host explains how to calculate and draw the arcs based on given distances and dimensions. They use the trim tool to clean up the sketch and ensure all elements are properly constrained. The profile is mirrored to ensure symmetry, and final adjustments are made to prepare for the next steps.

15:04

πŸ”§ Completing the Sketch and Extruding the Component

With the sketch complete, the host moves on to extruding the component. They explain how to calculate the extrusion distance (60mm) to ensure the mid-plane remains centered. The extrusion is performed symmetrically. The host then offsets the top plane to work on the Y-profile, creates construction lines, and sketches the necessary lines. The profile is mirrored and radii are added to finalize the sketch. The component is extruded and additional details, like fillets, are applied.

Mindmap

Keywords

πŸ’‘Spark Plug

A spark plug is a device that delivers electric current from an ignition system to the combustion chamber of an engine, where it ignites the compressed fuel-air mixture. In the video, the spark plug is the component being designed and discussed, and the tutorial focuses on its detailed creation process.

πŸ’‘Extrusion

Extrusion in the context of the video refers to the process of creating a 3D object by pushing material through a die to give it a specific shape. This is a key step in the tutorial where the front view of the spark plug is extruded to form the main body of the component.

πŸ’‘Front View

Front view is a term used in drafting and design to describe the appearance of an object as seen from the front. In the script, the front view is the starting point for creating the spark plug, involving the drawing of two circles with specific dimensions to represent the spark plug's profile.

πŸ’‘Isometric View

An isometric view is a method of representing three-dimensional objects in two dimensions, providing a more comprehensive understanding of the object's shape. In the video, the isometric view is used to illustrate the spark plug's design and to ensure that the radius is correctly applied without unnecessary edges.

πŸ’‘Radius

Radius in this context refers to the distance from the center of a circle to its edge. The tutorial mentions providing a specific radius manually to avoid unnecessary edges in the 3D model, which is crucial for the spark plug's design accuracy.

πŸ’‘Construction Line

A construction line is a temporary line used in drafting to help establish the position and size of other objects. In the script, construction lines are drawn to assist in creating the front view and setting up the dimensions for the spark plug's design.

πŸ’‘Tangent

Tangent in geometry refers to a line that touches a circle at exactly one point. In the video script, tangent lines are used to connect the circles in the front view, ensuring that the lines touch the circles at the correct points without crossing.

πŸ’‘Offset

Offset in drafting means to create a parallel line or curve at a certain distance from an existing line or curve. The script describes using the offset function to create lines that are parallel and at a specific distance from the outer portion of the spark plug design.

πŸ’‘Mirror

Mirroring in design is the process of reflecting an object across a line, creating a symmetrical counterpart. The script mentions mirroring lines and profiles to create symmetrical parts of the spark plug, which is essential for its design integrity.

πŸ’‘Extrude

Extrude in 3D modeling is the action of extending a 2D shape into a 3D form by pushing it along a path or direction. The script describes extruding the top profile of the spark plug to achieve the final 3D component shape.

πŸ’‘Dimension

Dimension in drafting refers to the numerical values that define the size and position of elements in a design. Throughout the script, various dimensions are given to different parts of the spark plug, such as the radius of the circles and the distances between lines, to ensure the accuracy of the model.

Highlights

Introduction to a tutorial video on creating a component by examining its drawing.

Link to download the file for the tutorial is provided in the description.

Explanation of the component's front, top, and isometric views for a complete understanding.

Process of attaching the front view on the front plane and creating extrusions.

Detailing the top profile creation on the top plane and extruding curves for the final component shape.

Manual provision of a radius not shown in the front or top views to avoid unnecessary edges.

Step-by-step guide to sketching the front view with specific circle dimensions and tangency constraints.

Technique to mirror a line with respect to a construction line for symmetry in design.

Method to calculate and sketch the inner profile of the component using given distances and radii.

Use of offset and trim tools to refine the sketch and remove excess lines.

Adding fillets with a radius of 5 to the sketch for a smoother design.

Calculation of extrusion distance based on the component's maximum thickness.

Extrusion of the sketch symmetrically to maintain the mid-plane in the center of the component.

Offsetting the sketch plane to avoid intersection with the solid body for top profile sketching.

Creating the top profile by mirroring and providing dimensions for accuracy.

Finalizing the top profile sketch with fillets and extruding the outer portion of the component.

Adding a fillet radius of R2 to the edges for a complete and polished component design.

Customizing the appearance of the component with material and color options.

Completion of the component with a final review and correction of any remaining edges.

Closing remarks encouraging viewer engagement and subscription to the channel.

Transcripts

play00:04

[Music]

play00:17

hey guys and welcome back to another

play00:19

video of the spark plug so in this video

play00:20

tutorial I am going to show you how to

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make this component by looking at the

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drawing of it this is going to be over

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we exercise video number six you can can

play00:29

find the link to download this file in

play00:33

the description below so don't forget to

play00:34

check it out also let's start without

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any time so we what we have here we have

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a friend view and a bottom out of you

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can call it for Tao view as well so and

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here are to isometric view just to make

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you guys understand how our component

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fully you fly after the total completion

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of the drawing so what we are first

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going to make this we are going to make

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the front view on the front plane we are

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going to attach the front view on the

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front plane and then we are going to

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make some extrude extrusion and then on

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the bottom of the or the top plane we

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are going to make this top profile and

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then we are going to extrude curve to

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get the final component and one thing

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the radius as shown in guru color is

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isometric view is not being shown in the

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front order top you to avoid any

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unnecessary edges so we are going to

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provide this radius manually at the end

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when sever 3d is complicated so we will

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start by making the front view as you

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guys can see it consists of two circles

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with a central Daiya our center distance

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CD of hundred mm and the Daiya internal

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and external Daiya r t and 36 and here

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radius is 6 and 12 respectively so just

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to go to select sketch and the french

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plane and what we will do from origin

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draw a construction line switch on the

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construction mode and a construction

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line like this and just switch it back

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off press C for circle and draw for

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circle like I am doing here get the

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dimension the outer radius was 24 and

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the inner

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the inner walls 12 similarly here the

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outer diameter was 50 the inner was 36

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and the outer walls 50 as you guys can

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see the outer die as 50 and the inner

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statistics the outer radius is 12 so the

play02:42

die is 24 and the inner die is 12 and

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the signe is hundred mm so press e for

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dimension select these two point and

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give it a dimension of Andra Devon

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that's okay now one still just slide it

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to this side

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you guys can anytime switch of the

play03:06

dimension if they are too much and are

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restricting your view so next step we

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are going to make these two tangent line

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to join this circle so press L for line

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anywhere on the circle and draw this

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line and then again go to constrain go

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to tangent constraint select all these

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to make the tangent relationship will be

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desktop here go to mirror select this

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line and the mirror line would be the

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construction line we have drawn earlier

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and this okay press T for trim and draw

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and delete these excess line like I have

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here so now what we are going to do is

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we are going to make this inner profile

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so as you guys can see this arc here we

play03:51

don't have any dimension for this R but

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we have a distance from the outer inner

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circle is 8 so what we are going to do

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we are going to find the radius of this

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inner circle so die is 36 the red means

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the radius is 15 mm so from this center

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to the outer edge this is 18 18 plus 8

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is 26 that means the radius of this arc

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is 26 so let's see and from this circle

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draw any circle press T for dimension

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select this and to give it radius right

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click and say

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radius and radius is 26 and resti

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delete the outer portion now we are

play04:34

going to make this line and this line as

play04:36

it is can see this line is offset from

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the outer portion by 8mm so press offset

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you guys can find offset in the modify

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menu select this line and don't forget

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to and check the chain selection because

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we are only going to offset this

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particular line and off position would

play04:56

be 8mm again mirror this line with

play05:01

respect to the center line and press ok

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now press trim to delete these excess

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line yeah like like here and press now

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we are going to give this radius R of 5

play05:20

so fill it just undo and click on fill

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it 5 radius and repeat this step for

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here as well and press ok now what we

play05:37

are going to do is we are going to make

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them in a portion also so we don't have

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the radius of this circle so we have the

play05:47

distance from the inner circle as 8 so

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for that draw a circle of any dimension

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like I am doing here and press L from

play06:00

this point draw a vertical line and from

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this point draw a vertical line and

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press D and give it a dimension of 8mm

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now let's see for circle and draw a

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circle till we get stained gent to this

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line and this ok now you can just delete

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the inner circle these two vertical

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lines and press T for trim and delete

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these lines now we have here our

play06:31

dimension is completed so once completed

play06:35

just click on finish

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sketch and go to isometric view now what

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we are going to do is we are going to

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extrude it and the extrusion extrude

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distance can be calculated from the

play06:50

thickness of this component as it is

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kisi the maximum thickness from the

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front and top view is 60 mm so we are

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going to extrude it symmetrically that

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30 30 mm each so that our mid Plains

play07:02

remains in the mid portion of the

play07:05

component so extra distance would be 60

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click on extrude select this spline the

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direction would be limit prick and you

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can just select the measurement as whole

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length and the distance would be 60 and

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you component press okay now again bring

play07:27

back the sketch so what we are going to

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do we are going to work on top plane but

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if if I work on this plane then I will

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not be able to select our line cause our

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body will be intersecting with the

play07:41

sketch plane so what we are going to do

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is we are going to offset this plane so

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that it gets above our solid body and

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press ok now again go to create a sketch

play07:51

click on this plane this will work as a

play07:53

top plane and press alpha line and from

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origin draw a construction line like I

play08:02

am doing here now we are going to make

play08:06

this Y profile we are only going to make

play08:08

the upper one then we are going to

play08:10

mirror it according to the our

play08:13

construction line we have just created

play08:14

so we have one line to line and three

play08:18

line and then we have an offset profile

play08:20

of 8mm the radius would be will will

play08:23

give that in the later part of the video

play08:25

so for now press L and draw this will

play08:31

get the construction mode and draw line

play08:36

like this

play08:38

now pristine this is going to be 0 mm

play08:56

now so just make this line coincident to

play09:02

this point or you guys can equal or you

play09:05

guys can see the dimension from this

play09:07

point is given the 23 or you guys can

play09:09

just put it coincidence so the first

play09:13

line that the thickness at this point is

play09:15

14 so 14 divided by 2 is 7 so that means

play09:19

the distance from this line to this line

play09:22

is 7 mm and press ok and now as you guys

play09:28

can see now the distance the distance

play09:31

from the center of this circle to the

play09:33

first the first turning the first

play09:37

turning point is 25 and the second

play09:39

turning point is 75 so just press D and

play09:44

the center was me we have created our

play09:48

circle from the origin so this point and

play09:52

this point is 35 and this point and this

play09:57

point is 75 like this now what we are

play10:02

going to do is we are going to make this

play10:05

point equal to this point so for that

play10:09

just press D and and give it a dimension

play10:13

of 25 why I gave 25 is that it will

play10:18

adjust closely that this is actually the

play10:20

center of the outer circle so the radius

play10:23

of the outer circle was 25 so that the

play10:26

radius is that means the radius is 25 so

play10:30

the outer ball Daiya was 52 the radius

play10:32

was 25 reduced event so from this point

play10:35

to this point radius is the distance 25

play10:37

that means I took that why I took the

play10:39

dimension as 25 now similarly repeat the

play10:45

step for this point also

play10:50

this point so this time the outer radius

play10:54

is 12 so from the centerline I think

play10:59

this one is the centerline no this is

play11:02

not the centerline you guys if you if

play11:04

you are not able to us swipe the center

play11:08

point what what what you have to do is

play11:10

just click on P for project you guys can

play11:13

find that option like here and go just

play11:17

move it slightly and just click on this

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circle and press ok

play11:23

so what it will do it will this project

play11:25

this circle on your working plane again

play11:28

go to look at normal to now on we are we

play11:32

we have the line representing the Daiya

play11:37

of a circle now again press L and from

play11:40

the midpoint of this project red line

play11:42

the this triangle represent that you are

play11:45

on a midpoint of this line draw a line a

play11:49

vertical line let's just meet it

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construction now this is the center of

play11:56

the this circle so from this circle

play12:00

press T this point and make it 12

play12:06

it is a secondly it's now perfectly

play12:08

coincidence through the last part so now

play12:13

we are going to make the the make this

play12:15

profile so this is 8 mm and this get X

play12:18

offset by an 8 mm throughout the profile

play12:21

so what we are going to do is we are

play12:23

going to press L go downwards press 8

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and press ENTER the switcher of the

play12:31

construction line between the switch of

play12:34

the construction line

play12:39

now it's a regular one and press L and

play12:42

just go like this and join here now what

play12:55

you have to do is we need to make these

play12:57

these two line parallel so go to

play12:59

constraint click on parallel parallel

play13:02

constraint select this line and this

play13:04

line make this parallel make them

play13:06

parallel and press D for dimension give

play13:09

it a dimension of it

play13:11

similarly we already have the eighth

play13:15

dimension here also so now the only

play13:20

thing left is to mirror this profile

play13:22

again go to mirror command let me just

play13:28

press L and join this line also now go

play13:36

to mirror select the all the line that

play13:39

is needed to be mirrored select this

play13:42

line this one is this one this one this

play13:52

one and this and the mirror line would

play13:58

be this and this okay now we have a

play14:02

closed sketch now only thing left is to

play14:05

provide these radius so already as you

play14:09

guys can see the outer radius is 20 and

play14:11

the inner one is 10 similarly the 20 is

play14:14

here so what that just go to fill it

play14:17

give it a radius of 20 repeat the step 4

play14:24

here as well

play14:32

this is also 20

play14:38

this is also 20 and the inner would be

play14:43

will be 10 and this side also will be 10

play14:52

and again for the last time select this

play15:04

line and this line in the radius 10 and

play15:07

press ok so just cross-check all the

play15:10

line that you have given the proper

play15:11

radius to 20 20 10 and 10 just look at

play15:15

one way now if what is just this grey

play15:19

area represent that my body is closed

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click on finish the stage so this is how

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it will look like so what we are going

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to just go back to the sketch by

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right-clicking and I rate the sketch

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press to point rectangle and draw a

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rectangle from the outer and press

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finish the sketch now what we are going

play15:45

to do is we are going to extrude and the

play15:48

outer portion not that inner one and we

play15:51

are going to just extrude cut it and

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press ok and now we have our body nearly

play16:00

99% complete code so only thing is left

play16:03

is to make the radius R 2 so for that

play16:08

just go to press f4 fill it select this

play16:12

edge this one select all the edges that

play16:17

are visible to you and press do and ok

play16:26

now we have given the radius press shift

play16:31

and to switch the color toggle you don't

play16:36

want it or you can just press a for of

play16:39

your ends and give any appearance that

play16:42

you want your part to be so let me just

play16:46

go to

play16:47

metal ammonium and okay if I just select

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the radius

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so this is how our component will look

play17:26

like after complete nation to completion

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so hope you guys will enjoy the video

play17:31

okay one edge got left

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so again just select this let me just

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select off let this edge and they said

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there's two and perfect no yeah complete

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it so hope you guys will enjoy the video

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please come with any queries and

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rotations for my upcoming videos and

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don't forget to share and subscribe my

play17:58

channel thank you and have a nice day

play18:02

[Music]

play18:11

[Music]

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you

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[Music]

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Related Tags
3D ModelingTutorialSpark PlugDesignCADEngineeringSketchingExtrusionRadiusTutorial Series