Zoom UAC-232 - 32 Bit float - USB Audio Interface - Review

Julian Krause
26 Apr 202320:09

Summary

TLDRこのビデオでは、ZoomのUAC-232インターフェースをレビューし、32ビットフロート録音機能の利点を探求します。UAC-232は、金属の足とプラスチック製のボディを持つ2チャネルオーディオインターフェースです。ダイヤルはスムーズで、出力とヘッドホンの音量を調整できますが、ヘッドホンジャックが近接しており操作が少し難しかったり、動的なレンジが非常に広いためゲインの調整が不要です。32ビットフロート録音は、ソフトウェアによっては完全にはサポートされていないものの、大きな動的レンジを確保し、クリッピングを回避できます。インターフェースは24ビットモードでも優れたパフォーマンスを発揮し、低ノイズアンプと高い出力ダイナミックレンジを持っていますが、ヘッドホン出力とビルドクオリティには改善の余地があります。

Takeaways

  • 🎙️ ZoomのUAC-232インターフェースは32ビットフロート録音に対応しており、新しいトレンドを創出しているとされている。
  • 🔊 UAC-232はデザインからすると従来の2チャネルオーディオインターフェースに似ており、金属の足と軽い重さ(360グラム)を持つ。
  • 🔩 金属の足はマウンティングオプションやケーブルの固定に利用できるが、インターフェースがデスクにしっかりと固定されないという問題がある。
  • 👍 ノブはスムーズに回転し、大きな出力ダイヤルとヘッドホン音量を個別に調整できる小さなダイヤルが前面に配置されている。
  • 🔌 入力には2つのXLRおよびTRSコンボジャックがあり、マイクからラインレベルまでのものを録音できる。
  • 💡 32ビットフロート録音モード時に青のステータスLEDが点灯し、インターフェースはそのモードで動作していることを示す。
  • 🔄 UAC-232はAKMのAK-5534アナログデジタルコンバータを使い、4チャネルのストリームを2つのペアに分け、感度を切り替えながらシグナルをキャプチャする。
  • 📊 周波数特性は非常に平坦で、聴覚範囲では非常に低い周波数まで良いパフォーマンスを示す。
  • 🔊 ダイナミックレンジは非常に高く、136.5 dBに達するという驚くべき結果を記録している。
  • 🔧 32ビットフロートはソフトウェアによっては完全には機能しないことがあり、録音フォーマットとしてまだ初期段階にあるとされる。
  • 🎵 ミックスコントロールソフトウェアはインターフェースの機能を最大限に引き出すために必要なツールであり、録音レベルの設定やウェーブフォームプレビュー、ループバック録音、音楽モードとストリーミングモードの切り替え、レベルメーターが利用できる。

Q & A

  • 32ビットフロートとはどのような技術ですか?

    -32ビットフロートは、デジタルオーディオデータの記録方法の1つで、非常に広いダイナミックレンジを記録できます。これにより、録音時のゲイン調整が不要になり、録音後にソフトウェアでクリッピングを復旧することが可能です。

  • ZoomのUAC-232インターフェースの特徴は何ですか?

    -UAC-232は32ビットフロート録音に対応し、非常に高いダイナミックレンジを持ち、ゲイン調整が不要な点が特徴です。また、金属の突起が付いておりケーブルの取り付けやマウンティングが可能で、プラグとダイヤルもスムーズに操作できます。

  • UAC-232のボディはどのような素材でできていますか?

    -UAC-232のボディはプラスチック製で、全体的に軽い構造となっており、金属製のインターフェースと比べると若干安っぽい印象があります。

  • UAC-232のダイナミックレンジはどの程度ですか?

    -UAC-232のダイナミックレンジは136.5 dBに達しており、他のインターフェースと比較しても非常に優れていると評価されています。

  • 32ビットフロート録音がどのような利点がありますか?

    -32ビットフロート録音では、入力レベルが0 dBFSを超過してもソフトウェアで音声を復旧できるため、録音時のゲイン調整を気にする必要がなくなります。

  • UAC-232のソフトウェアであるMix Controlにはどのような機能がありますか?

    -Mix Controlでは、入力レベルの調整、ウェーブフォームのプレビュー、ループバック録音、音楽モードとストリーミングモードの切り替え、出力レベルメーターなどが利用できます。

  • 32ビットフロート録音はどの程度普及していますか?

    -32ビットフロート録音はまだ比較的初期段階にあり、すべてのソフトウェアやドライバーが完全に対応しているわけではありません。しかし、今後ますます普及すると予想されています。

  • UAC-232のヘッドホン出力の性能はどのようですか?

    -ヘッドホン出力の周波数特性は良好で、出力レベルも十分に高く、ほとんどのヘッドホンを十分な音量で再生できますが、出力インピーダンスが高く、非常に低インピーダンスのヘッドホンでは最適な音質が得られません。

  • UAC-232のラインレベル入力の性能はどのようですか?

    -ラインレベル入力の周波数特性は非常に平坦で、歪率も低いと評価されていますが、ダイナミックレンジはマイク入力と比べて若干低くなっています。

  • UAC-232を使用する際には注意しなければならない点はありますか?

    -32ビットフロートを使用する際には、ソフトウェアやドライバーとの互換性を事前に確認する必要があります。また、インターフェース自体にはゲインダイアルがなく、録音レベルの調整はミックスコントロールソフトウェアで行う必要があります。

Outlines

00:00

🎙️ UIC-232インターフェースの紹介と32ビットフロート機能

この段落では、ZoomのUIC-232インターフェースとその32ビットフロート録音機能について紹介されています。UIC-232は金属の角材とプラスティック製の軽量ボディーを持つデザインで、組み込み済みのアンプとケーブル固定オプションがありますが、デスクの安定性には若干課題があると指摘されています。インターフェースはダイヤルやボタンが付いており、32ビットフロート録音モードが有効かどうかを青いステータスLEDで確認できます。内部にはAKMの4チャンネルADCが使用されており、デュアルADCのセットアップにより広範囲のダイナミックレンジを捉えることができると推測されています。

05:02

🔊 UIC-232のオーディオパフォーマンスと32ビットフロートの利点

段落2ではUIC-232のオーディオパフォーマンスと32ビットフロート録音の利点について詳述されています。UIC-232は2つのADCを組み合わせることで非常に広いダイナミックレンジを提供し、ゲインの調整が不要になるという革新的な機能を持ちます。しかしながら、32ビットフロートはソフトウェアとドライバーの互換性の問題があり、OBSやDiscordなどではまだ完全に対応していないと報告されています。また、32ビットフロートが完全に機能するのは特定の環境下のみで、他のアプリケーションではクリップした音声を回復できない可能性があることも指摘されています。

10:04

👂 UIC-232のヘッドホン出力とミキサーソフトウェアの機能

この段落ではUIC-232のヘッドホン出力とミキサーソフトウェアの機能について説明されています。ヘッドホン出力は周波数特性が良好で、ノイズレベルも低く、駆動力も十分に強いと評価されていますが、ヘッドホンのインピーダンスに依存する周波数特性の変化には注意が必要なと指摘されています。付属のミキサーソフトウェアでは、入力レベルの調整、ウェーブフォームプレビュー、ループバック録音、音楽モードとストリーミングモードの切り替え、出力レベルメーターなどが利用できます。

15:05

📊 UIC-232の評価と推奨

最後の段落ではUIC-232の総括的な評価と推奨について語られています。32ビットフロート録音はまだ完全には普及していないものの、UIC-232はデュアルADCによって実現された広いダイナミックレンジと、24ビットモードでも非常に優れたオーディオパフォーマンスを提供していると述べています。ただし、ゲインダイアルの欠如やヘッドホン出力のインピーダンスの問題、プラスティック製ボディーの品質感などのいくつかの欠点も指摘されています。最終的には、32ビットフロートのサポートが向上する見込みがあると期待しており、その場合UIC-232はより魅力的な選択肢になると結論付けています。

Mindmap

Keywords

💡32ビットフロート

32ビットフロートはデジタルオーディオのサンプリング形式の一つで、より広いダイナミックレンジを扱うことができるという利点があります。ビデオでは、ZoomのUAC-232インターフェースが32ビットフロート録音に対応していると紹介されており、これによりゲインの設定が不要になり、録音時の柔軟性が向上することが示されています。例えば、ビデオでは32ビットフロート録音モードで信号が0dBFSを超過しても後から引き下げてクリッピングを防ぐことができるという利便性が強調されています。

💡ダイナミックレンジ

ダイナミックレンジとは、音源が持つ最も小さな音から最大限の音までの範囲を指します。ビデオでは、UAC-232が持つ非常に高いダイナミックレンジ(136.5 dB)について触れられており、これにより非常に小さい音から非常に大きな音までを捕捉することが可能となっています。この機能は、ゲインの調整を必要としないインターフェース設計に寄与しています。

💡ゲイン

ゲインは、音声信号の強さを制御する設定であり、録音やミキサーでの音量調整に不可欠です。ビデオでは、UAC-232インターフェースがゲインダイアルを持たない点に言及されており、これはインターフェースが自らのダイナミックレンジでゲイン調整を自動化しているためです。代わりにデジタルの入力レベルスライダーが用意されており、録音レベルを調整することができます。

💡インターフェース

オーディオインターフェースとは、アナログ音声信号をデジタル信号に変換したり、その逆を行ったりするデバイスです。ビデオでは、ZoomのUAC-232というモデルについて紹介されており、そのデザイン、ビルドクオリティ、機能性などが評価されています。特に、32ビットフロート録音やデュアルADC(アナログデジタルコンバータ)の活用がそのインターフェースの魅力となっています。

💡ADC(アナログデジタルコンバータ)

ADCは、アナログの音声信号をデジタル信号に変換するデバイスであり、オーディオインターフェースの核心を成すコンポーネントの1つです。ビデオでは、UAC-232が2つのADCを組み合わせて使用し、広いダイナミックレンジを実現していると説明されています。このデュアルADCの機能は、信号の強さに応じて自動的に切り替えることで、さまざまな音量の信号を捕捉することが可能となっています。

💡サンプリングレート

サンプリングレートは、1秒間にサンプリングされる音声信号の数を表します。ビデオでは、インターフェースのドライバーコントロールパネルからサンプリングレートを設定することができると触れられています。サンプリングレートは、音声の再生や録音の質に大きな影響を与えるため、適切な設定が重要です。

💡バッファサイズ

バッファサイズとは、オーディオインターフェースのメモリバッファに格納されるサンプルの数を意味します。ビデオでは、ドライバーコントロールパネルからバッファサイズを調整することができると説明されています。バッファサイズは、録音の遅延(ラテンシ)や音の断片を防ぐための重要な設定です。

💡ループバック

ループバックは、インターフェースが出力する音声を再び同じインターフェースで録音する機能です。ビデオでは、Mix Controlソフトウェアが提供するループバック機能について触れられており、これにより外部の音声を通さずとも、ソフトウェアからの音声を録音することができると説明されています。

💡ミキシングモード

ビデオでは、Mix Controlソフトウェアのミュージックモードとストリーミングモードが紹介されています。ミュージックモードでは、各チャンネルの入力を個別のトラックとして録音することができ、ストリーミングモードでは左と右のチャンネルを1つのミックスに組み合わせます。これにより、通信ソフトウェアでの使用や、他の人々と音声を共有する際に便利な機能となっています。

💡入力レベルスライダー

入力レベルスライダーは、デジタルで録音する際の信号レベルを調整するためのソフトウェア上のコントロールです。ビデオでは、UAC-232インターフェースにゲインダイアルがないため、Mix Controlソフトウェア内の入力レベルスライダーを使って録音レベルを調整することができると説明されています。これにより、アナログゲインを調整する必要がなくなり、デジタルドメインで信号の調整が可能になります。

Highlights

32-bit float recording is becoming a trend, with Zoom's UAC-232 interface leading the way.

The UAC-232 interface allows for automatic gain adjustment, eliminating the need for manual gain setting.

The interface features a classic 2 Channel audio interface design with metal rods for mounting and cable management.

Build quality is light due to the plastic housing, contrasting with heavier metal-cased interfaces.

Smooth dials on the front control output and headphone volume, with a minor design flaw regarding the proximity to the headphone port.

Direct monitoring feature with adjustable amount in software, enhancing user control.

Independent phantom power buttons for mic inputs and a switch for line/guitar input levels.

Blue status LED indicates when the interface is in 32-bit float recording mode.

Use of an AKM AK-5534 4 channel converter suggests a unique approach to capturing a wide dynamic range.

The UAC-232 has an impressive dynamic range of 136.5 dB, outperforming other interfaces.

No audible artifacts when switching between high and low sensitivity ranges of the ADC.

Potential issue with strong ultrasonic signals impacting the signal-to-noise ratio in the audible range.

32-bit float recording is advantageous for storing signals that exceed 0 dBFS without clipping.

32-bit float functionality is currently limited by software and driver support on different platforms.

Mix Control software is essential for setting input levels and accessing full functionality of the interface.

Round trip latency (RTL) performance is acceptable but not the best, with better times at higher sample rates.

The UAC-232 offers a decent audio performance with low-noise preamps and good dynamic range, despite some limitations.

The interface is a promising step towards new era recording with automatic gain and 32-bit float capabilities, but has some growing pains.

Transcripts

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32-bit float seems to be all the Rave

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right now and zoom is likely one of the

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companies responsible for this new trend

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with their recorders and now the uac-232

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interface with 32-bit float recording

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but do you really don't have to set your

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gain anymore and is this the beginning

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of a new era let's find out hey Julian

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cross here and in this review I'll talk

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about my experiences with the UIC 232

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have a closer look at the audio

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performance and of course the 32-bit

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float operation which is quite

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interesting in multiple ways full

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disclaimer I bought the USC 232 with the

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help of my awesome patrons shout out to

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these absolute Legends other than that

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this video has not been sponsored in any

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shape or form let's have a look at the

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interface itself before we dive deeper

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into the audio topics from a design

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point to the 232 resembles a pretty

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classic 2 Channel audio interface in a

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squarish box two things stand out right

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away first of all the metal rods on each

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Corner which can be used for mounting

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options for the interface or help to tie

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down cables one thing thing I've noticed

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though is that the rubber pads are round

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on these rods and because of that the

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interface does not firmly sit on the

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desk but tends to slightly roll around

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from side to side not a huge deal but I

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would have preferred this to be more

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stable the second thing I noticed is the

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build quality the 232 is quite light at

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360 grams that's the weight of a three

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to four month old Hedgehog for all the

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Americans here but that's because the

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whole housing is made out of plastic it

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is still relatively robust but it just

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it doesn't compare two interfaces with

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the metal housing like for example a

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focusrite 2i2 the knobs are also plastic

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as well so as a whole the interface does

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feel a bit on the cheaper side the dials

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are smooth to return though so that's

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great speaking of dials on the front you

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get a big output dial which adjusts the

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output volume of the main outputs the

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smaller dial controls the headphone

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volume independently my only complaint

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is that the dial is a bit close to the

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quarter inch headphone Port below and

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with a big head jack inserted it can

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make the adjustment of the volume a bit

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trickier a few more millimeters distance

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between the part and the dial wouldn't

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have hurt on the front you can also find

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four buttons one to turn on Direct

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monitoring which is quite nice and you

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can even dial in the exact amount in the

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software which I will get to later two

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phantom power buttons which individually

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toggle 48 Volts for the mic inputs and

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the button which targets the first TRS

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input between a line level or a high Z

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guitar input in terms of inputs you get

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two XLR and TRS combo inputs which can

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record anything from mic to line level

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and if you weren't sure that this

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interface is capable of recording in

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32-bit float well it always reminds you

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with this blue status LED which is

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turned on when the interface is in

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32-bit float recording mode switching to

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the back you can find the aforementioned

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TRS main outputs to connect your studio

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monitors there's also a set of midi in

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and output connections a kensing locking

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point and two USB C ports one is to

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connect the interface to a PC and in

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most situations this handles the data

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connection and simultaneously delivers

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power but in case you use a mobile

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device that doesn't deliver enough power

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via USB then you can power the interface

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with for example a power bank via the

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second Port now it would be a shame if

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somebody were to open the interface and

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reveal the 32-bit float magic so I'm not

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going to as you can see the UIC 232 uses

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an akm ak-5534 analog to digital

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converter which is actually a 4 channel

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converter and here's how I think that

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works this is pure speculation and I

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have no idea if this is totally correct

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so take this with a big grain of salt I

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think Zoom is capturing all four streams

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of the ADC and have the adcs set up in

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pairs so that you have one as high

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sensitivity and one that has a low

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sensitivity and then switch between them

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depending on the signal strength and

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this is likely done by the arm

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microcontroller if that's completely

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over your head you can watch my dual ADC

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explanation video but in the end all

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that it means is that the 232 is merging

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the dynamic range of two analog to

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digital converters and thus can cap

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capture a huge range of signals which is

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why you don't have to set your gain

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anymore with this interface it simply

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captures all the signals coming from the

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microphone doesn't matter how soft or

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strong okay enough about that let's

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check out the audio performance starting

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with the mic inputs first up here is the

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frequency response which should be as

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flat as possible to record all

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frequencies equally well you can see

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that the frequency response is very flat

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in the audible range and it only rolls

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off at very low frequencies but that's

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below the human hearing range and that

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can actually help to avoid infrasonic

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Rumble in your recordings all good here

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next up is dynamic range which is the

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ratio of the strongest signal that the

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interface can capture and its noise

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floor and this is where it gets Mighty

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impressive the zoom UAC 232 comes in at

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136.5 DBA I actually had to change the

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scale of my comparison chart because it

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never went that high the 232 easily

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beats all other interfaces by an

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additional 14 Bots that's pretty crazy

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of course keep in mind that this is the

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result of merging the signal of two adcs

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which is obviously beating a single ADC

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solution and there are definitely some

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downsides to the switching which we will

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talk about in a second still this is

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something that hasn't been done like

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this before at least not in this price

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range and I think that's very exciting

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so in practice this means that the UIC

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232 can capture incredibly small but

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also incredibly strong signals without

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any need of adjusting the gain in fact

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there is no gain dial on the interface

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the only thing you get is an input level

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slider in the mix Control software the

play05:38

important part here is that this is

play05:40

digital amplification which only takes

play05:42

place after the signal has already been

play05:44

captured there is no analog gain control

play05:47

on this interface a positive thing I

play05:49

want to mention here is that Zoom seems

play05:51

to have done their homework as I've done

play05:53

multiple tests with a specifically

play05:55

created test signals which forced at the

play05:57

ADC to toggle between the high and low

play05:59

range range and I could not hear any

play06:02

artifacts in the transition that's great

play06:04

because in normal use I do not expect

play06:06

the switching between the adcs to be

play06:08

audible I mean that's what you would

play06:10

expect but nevertheless it's great to

play06:12

see that this holds true in practice one

play06:14

downside of the switching behavior is

play06:16

that any signal in the adc's frequency

play06:18

range seems to toggle the switching once

play06:20

it surpasses a certain threshold this

play06:23

means that a theoretically a strong

play06:24

signal in the ultrasonic range could

play06:26

cause the ADC to toggle till the lower

play06:28

sensitivity one which would negatively

play06:31

impact the signal to noise ratio in the

play06:33

audible range this is a very rare

play06:35

scenario but I would have wished that

play06:37

its signals that are above half the

play06:38

sample rate would not be able to toggle

play06:41

the switching of the adcs additionally

play06:43

some adcs tend to have a rise in the

play06:45

ultrasonic noise and this also holds

play06:47

true for the 232 when the ADC switches

play06:50

ranges a thin noise arises noticeably in

play06:53

the ultrasonic range and this noise

play06:55

modulation might become audible when you

play06:57

pitch down ultrasonic frequencies into

play06:59

the audible range again this is

play07:01

definitely more of an edge case but for

play07:03

recording ultrasonic stuff the 232 might

play07:06

not necessarily be the best option

play07:08

notice that I haven't mentioned the

play07:09

third YouTube with float mode so far and

play07:11

in fact the incredibly huge dynamic

play07:13

range of the 232 can still be fully

play07:16

contained in 24 bits so you might ask

play07:19

yourself the question what's the benefit

play07:20

of the dubit float then it has to do

play07:23

with how the signal is stored

play07:24

historically 16 and 24 bit integer

play07:27

formats don't support values above zero

play07:30

dbfs so they clip the signal while the

play07:32

32-bit float retains this information if

play07:35

you turn up the input level in the mix

play07:37

control the signal you record gets

play07:39

Amplified and here is the point where

play07:41

you can clip when using 24-bit mode so

play07:44

that's where you still have to be

play07:45

careful to set your input level properly

play07:48

to not clip if you're in 30 with float

play07:51

this does not matter because even if the

play07:54

signal goes above zero dbfs you can

play07:56

still pull it down and post so even in

play07:58

24 bit mode you benefit from the Dual

play08:00

IDC setup and the huge dynamic range and

play08:04

theoretically you could just leave your

play08:05

input level at zero and then set your

play08:08

level and post with a third two-bit

play08:10

float you have the additional benefit

play08:11

that you can bring the signal level up

play08:14

to a typical recording level and even if

play08:16

it were to clip you can simply restore

play08:19

it but there's a big catch in my testing

play08:21

I found that the 32-bit float was only

play08:24

fully functional with the azio drive on

play08:26

Windows and I think this is important to

play08:28

mention because only because the

play08:30

interface shows a nice 32-bit float

play08:32

indicator you could still be clipping in

play08:35

an application where you can't recover

play08:37

the audio OBS and Discord are still

play08:39

clipped at a 0 dbfs maybe there will be

play08:42

a future update but at the time of

play08:44

making this video 32-bit float did not

play08:47

prevent clipping in these applications

play08:49

so the best thing to do is actually to

play08:51

make a quick test of clipping and then

play08:54

pulling down the signal to see if you

play08:56

can restore it I am not an Apple user so

play08:58

I can only tell you about windows but it

play09:01

seems that at the point of making this

play09:02

review there is no application that

play09:05

supports a 32-bit float via the standard

play09:07

mme or vasapi driver when I was using

play09:11

azio the 32-bit float worked fine with

play09:13

for example Adobe Audition but without

play09:16

azio if for example in audition the

play09:19

audio was not recoverable when going

play09:21

above 0 dbfs despite being in the 32-bit

play09:24

float mode on the uic232 I think there's

play09:28

a very good chance that this will be

play09:29

updated in the future and I imagine that

play09:31

there will be more and more 32-bit float

play09:33

adoption but you have to be aware that

play09:35

depending on the application you use and

play09:38

also on the driver 32-bit float might or

play09:40

might not always work as intended you

play09:43

have been warned Zoom actually has a

play09:45

table showing different software and

play09:47

indicating whether it supports a 32-bit

play09:49

float recording and if the audio above

play09:52

0dbfs is recoverable I think they should

play09:55

also mention the driver there because as

play09:57

I mentioned before it can make a

play09:59

difference if if you use azio on Windows

play10:01

or the Windows standard driver

play10:03

if azio is available that's definitely

play10:06

the preferred option not only because of

play10:08

the 32-bit float what would be really

play10:10

cool is if there were a 24-bit limiter

play10:13

mode which would behave like a normal 24

play10:16

bit interface but when you go above zero

play10:18

of dvfs the interface deploys the

play10:21

digital limiter to keep this signal in

play10:23

range this way you could use the

play10:24

interface like any other and with all

play10:26

applications but make use of the

play10:28

incredibly High dynamic range to prevent

play10:30

clipping that would be really useful in

play10:33

for example streaming situations where

play10:35

you want your signal to sit at a decent

play10:37

level but you also do not want to blow

play10:39

out people's ears when you suddenly get

play10:41

a bit louder so if you're watching you

play10:44

know what you have to do I know the

play10:46

whole 32-bit float thing can be a bit

play10:48

confusing but in one of my next videos I

play10:50

will explain it in more detail and

play10:52

you'll see that it is quite easy to

play10:54

understand subscribe if you don't want

play10:56

to miss that video besides dynamic range

play10:58

the preamp performance is quite

play10:59

important especially if you use Dynamic

play11:01

microphones as an example for worst case

play11:04

scenario here I have connected the

play11:06

infamously low sensitivity issue sm7b

play11:09

directly to the UIC 232 and I'll be

play11:12

quiet for a second so you can have a

play11:13

listen to the nozzle of this setup

play11:20

great to hear that this is a pretty low

play11:22

noise floor I was a bit afraid as the

play11:24

last two Zoom interfaces I reviewed

play11:26

didn't fare too well in this test but

play11:28

the USC 232 has a very respectable

play11:31

preamp noise of

play11:33

-128.3 DBA weighted which is right in

play11:36

line with other interfaces in its price

play11:38

range have a listen

play11:57

the preempt noise of the 232 is

play11:59

definitely low enough that you do not

play12:01

need an additional inline preamp and

play12:03

because the input level slider can

play12:05

provide you with an additional 60

play12:06

decibels of amplification you will have

play12:08

no problem bringing even low sensitive

play12:10

mics up to a proper recording level

play12:12

lastly here's the Distortion graph with

play12:14

a typical mic signal and you can see

play12:17

exactly where the 232 switches ADC

play12:19

ranges generally we see a downwards

play12:22

Trend which is exactly what we would

play12:24

like to see and only in an audible

play12:26

amount of distortion is creeping in just

play12:28

before the input Clips but Julian the

play12:31

232 cannot clip wrong at some point even

play12:35

the 232 will clip this point is so high

play12:38

that under normal circumstances you will

play12:40

never hit this level but technically the

play12:42

input can and will clip at some point

play12:44

now I don't want to bore you with the

play12:46

line level input performance because it

play12:48

is very similar to the mic inputs the

play12:50

frequency response is very flat there is

play12:53

only an Ever So slight hump around 25

play12:55

Hertz but this is really not something

play12:57

you can hear the THD plus n looks quite

play13:00

special once again you can see where the

play13:03

interface switches between the adcs but

play13:06

on average distortions are at or below

play13:09

minus 80 decibels and this should be

play13:11

inaudible the dynamic range is slightly

play13:13

lower compared to the mic inputs but

play13:15

still higher than anything else I've

play13:17

ever measured before all in all no

play13:19

surprises here before we check out the

play13:21

software let me quickly show you the

play13:24

performance of the main output in the

play13:25

headphone output the frequency response

play13:28

of the main output is perfectly flat and

play13:30

the audible range so that's great the

play13:32

dynamic range of the output is quite

play13:34

good with about 113 DBA but it didn't

play13:37

quite make it into the excellent

play13:38

category still I would say that for the

play13:41

most part this is very good and you

play13:42

shouldn't hear any noise from your

play13:44

studio monitors with this interface the

play13:46

Distortion performance is decent I have

play13:48

definitely seen better ones but you can

play13:50

see where the line levels out and that

play13:52

Distortion components sit -90 decibels

play13:55

below the test signal which in my

play13:57

opinion is not audible also nice to see

play14:00

that the 232 delivers quite a nicer

play14:02

signal strength of about 16 gbv which

play14:05

should bring any studio monitor to a

play14:07

very loud level as always I have made

play14:09

multiple measurements of the headphone

play14:11

output and you can compare them all here

play14:13

in this colorful mess I'm not going to

play14:15

go through all of the measurements but

play14:17

let's have a look at the ones that stick

play14:19

out while not directly Apparent from

play14:21

these numbers you can see that the

play14:23

frequency response of the headphone

play14:24

output depends quite a bit on the

play14:26

impedance of the headphones with lone

play14:28

pins headphones the roll off in the

play14:30

lower frequencies is quite a bit more

play14:32

pronounced and while I don't think that

play14:34

this is extremely apparent on playback

play14:36

it could have definitely been more flat

play14:38

and less dependent on the headphones

play14:40

impedance Additionally the output

play14:42

impedance is on the higher side that

play14:45

means that the frequency response of

play14:46

your headphones could change even more

play14:49

depending on their impedance because of

play14:51

that I would avoid using very low

play14:52

impedance headphones or iems with 16

play14:55

ohms or so and would go at least with 32

play14:58

ohms and higher if sound accuracy is

play15:01

important for you besides that the

play15:03

headphone output has quite a bit of

play15:04

power and you should be able to drive

play15:06

most headphones to loud listening levels

play15:08

THD and the noise levels are also quite

play15:11

good and you shouldn't perceive any

play15:12

noise or Distortion with the headphone

play15:14

output all in all not a high-end

play15:16

performance but a definitely a decent

play15:18

headphone output quality especially if

play15:20

you use High ampens headphones as

play15:22

promised let's check out the software

play15:24

that comes with the UAC 232 because it

play15:27

is pretty much mandatory to use to get

play15:29

the most out of the interface first up

play15:31

here is the driver control panel which

play15:33

gives you access to the buffer size

play15:34

sample rate and format the latter one is

play15:37

where you can switch between 24-bit or

play15:39

32-bit float operation this is

play15:41

straightforward but to get the full

play15:43

functionality of the 232 you also need

play15:45

to install mix control here you can set

play15:48

the aforementioned input level and you

play15:50

also have a waveform preview which gives

play15:52

you a very basic glimpse of what you're

play15:54

recording the software also provides the

play15:56

loopback which allows you to record the

play15:58

audio that is output by the interface in

play16:01

addition to the inputs then there's a

play16:03

switch which toggles between music and

play16:05

streaming mode in musical mode the

play16:07

inputs are recorded as separate tracks

play16:09

and you can individually set the level

play16:11

of direct monitoring for each Channel

play16:13

and pen with the knobs above streaming

play16:16

mode combines at the left and right

play16:18

channel into one mix and with the diets

play16:21

you can now control how much of each

play16:22

Channel contributes to the overall mix

play16:25

this can also be useful in communication

play16:27

software which doesn't see the second

play16:29

input of the interface in music mode but

play16:32

if you're in streaming mode both inputs

play16:34

get sent to the software and can be

play16:36

heard by other people last but not least

play16:38

you also have a level meter for your

play16:39

outputs which you can use to gauge your

play16:42

output level that you're listening to I

play16:44

think the mix control is quite a useful

play16:45

tool but it does of course not provide

play16:48

more elaborate mixing or routing

play16:50

functionality like in bigger interfaces

play16:52

then again with the two channel

play16:54

interface that's probably not often

play16:56

needed I also checked the round trip

play16:57

latency which is specifically

play16:59

interesting for people who want to

play17:00

monitor the audio in real time with

play17:02

effects applied here you can see the RTL

play17:05

with 48 kilohertz and different buffer

play17:07

sizes it's definitely not the worst but

play17:09

it's also not the best times I've

play17:11

measured when you record with a higher

play17:13

sample rate the rtls get slightly better

play17:15

and even more competitive although it

play17:18

could still have been a bit better I

play17:20

think the RTL performance is acceptable

play17:22

but nothing special alright verdict time

play17:25

is this the future of audio recording do

play17:27

you just plug in your microphone and

play17:29

never have to worry about gain again

play17:31

well kind of but we're not quite there

play17:34

yet the UIC 232 does pretty much what

play17:37

Zoom is advertising and that's recording

play17:40

an insane dynamic range which pretty

play17:41

much captures all the audio from your

play17:43

microphone and because of that there is

play17:46

really no need to set the gain anymore

play17:48

and with the 32-bit float recording mode

play17:50

you can recover audio that has been

play17:53

clipped in software now the issue is

play17:55

that 32-bit float is not universally

play17:57

supported by all software it is of

play18:00

course not the fault of the interface

play18:01

but you have to keep in mind that at the

play18:04

point of making this video we are still

play18:06

in a relatively early stage of 32-bit

play18:08

float at least when it comes to it as a

play18:10

recording format and the reality is that

play18:13

there is a lot of software and Driver

play18:15

combinations that don't fully work with

play18:17

a 32-bit float yet some programs might

play18:20

not work with 32-bit float at all while

play18:22

other programs let you record in it but

play18:25

then don't retain the audio information

play18:26

above 0 dbfs which can lead to a very

play18:29

unpleasant surprise so if you plan to

play18:32

use the interface in 32-bit float I

play18:34

highly recommend that you make a test

play18:36

first where you clip on purpose and then

play18:39

see if you can recover the audio just to

play18:41

make sure that everything works on

play18:43

Windows use azio wherever you can

play18:45

because this seems to work most reliably

play18:47

without float when it works the 32-bit

play18:50

float recording is a pretty handy thing

play18:52

to have you essentially record like

play18:54

always but you have the possibility to

play18:57

restore your signal if you ever go above

play18:59

zero dbfs so there are definitely still

play19:02

some quirks that have to be ironed out

play19:03

before I can confidently recommend a

play19:05

32-bit float interfaces that said in the

play19:08

UIC 232 still benefits from its dual ADC

play19:11

conversion and if you set it to the

play19:13

24-bit mode you can still capture an

play19:15

insanely huge dynamic range and that's

play19:17

already supported in pretty much any

play19:19

audio software today just be aware that

play19:21

if you buy this mainly as a 24-bit

play19:23

interface it does not have any gain

play19:26

dials and you will need to either set

play19:27

your recording level in the mix Control

play19:29

software or you will have to verify the

play19:32

recording to the desired volume and post

play19:34

besides the Dual ADC and a 32-bit float

play19:36

the UIC 232 overall delivers a decent

play19:39

audio performance similar to other

play19:41

interfaces in its price range the

play19:43

preamps are very low noise the dynamic

play19:45

range of the outputs is good only the

play19:48

headphone output and pins could have

play19:49

been a bit better and the build quality

play19:52

a bit less plasticky okay that's it for

play19:54

now please give this video a thumbs up

play19:56

and subscribe for more content and I

play19:58

will see you all in the next one

play20:01

foreign

play20:07

[Music]

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