16 - Uniform Motion in Physics, Part 1

Math and Science
1 Nov 201818:25

Summary

TLDRThis physics lesson introduces the concept of uniform motion in one dimension, explaining it as constant velocity with zero acceleration. The instructor emphasizes the importance of understanding the physics behind equations rather than just memorizing them. The key equation X = X_0 + V_0 * T is presented, illustrating how an object's final position is determined by its initial position, initial velocity, and the time elapsed. The lesson aims to provide a deep understanding of uniform motion, preparing students to solve related physics problems.

Takeaways

  • ๐Ÿ“š The lesson focuses on the concept of uniform motion in one dimension, which is a fundamental aspect of physics.
  • ๐Ÿ”„ Uniform motion is characterized by an object moving at a constant velocity, meaning it neither speeds up nor slows down.
  • ๐Ÿ“‰ The acceleration in uniform motion is zero because there is no change in velocity.
  • ๐Ÿ“ˆ A position-time graph for uniform motion is a straight line, indicating that the object's position changes linearly over time.
  • ๐Ÿ“Š The slope of the position-time graph represents the velocity of the object, and since the line is straight, the velocity remains constant.
  • ๐Ÿ”ข The equation of uniform motion is X = Xโ‚€ + Vโ‚€T, where X is the final position, Xโ‚€ is the initial position, Vโ‚€ is the initial velocity, and T is the time elapsed.
  • ๐Ÿงฎ Understanding the units in the equation of motion is crucial; velocity (meters per second) times time (seconds) results in distance (meters).
  • ๐Ÿ“ The position-time graph's slope is directly related to the object's velocity, with a steeper slope indicating a higher velocity.
  • ๐Ÿ”„ The velocity graph for uniform motion is a constant value, reflecting that the velocity does not change over time.
  • ๐Ÿ“‰ The acceleration graph for uniform motion is a flat line at zero, confirming that there is no acceleration occurring.

Q & A

  • What is the main concept covered in this physics lesson?

    -The main concept covered in this physics lesson is uniform motion in one dimension.

  • What is meant by 'uniform motion' in physics?

    -Uniform motion in physics refers to motion where the velocity is constant, meaning the object is moving at a steady speed without speeding up or slowing down.

  • How is acceleration related to uniform motion?

    -In uniform motion, the acceleration is equal to zero because there is no change in velocity, which is the definition of acceleration.

  • What does a position-time graph look like for an object in uniform motion?

    -A position-time graph for an object in uniform motion is a straight line with a constant slope, representing the constant velocity of the object.

  • What does the slope of the position-time graph represent?

    -The slope of the position-time graph represents the velocity of the object, with the steepness of the line indicating the speed.

  • What would a velocity graph look like for uniform motion?

    -A velocity graph for uniform motion would be a horizontal line, indicating that the velocity is constant and does not change over time.

  • What is the equation of uniform motion?

    -The equation of uniform motion is X = Xโ‚€ + Vโ‚€T, where X is the final position, Xโ‚€ is the initial position, Vโ‚€ is the initial velocity, and T is the time elapsed.

  • What does the equation X = Xโ‚€ + Vโ‚€T imply about the relationship between position, velocity, and time?

    -The equation X = Xโ‚€ + Vโ‚€T implies that the final position (X) of an object in uniform motion is equal to its initial position (Xโ‚€) plus the distance traveled due to its constant velocity (Vโ‚€) over a period of time (T).

  • Why is it important to understand the meaning behind physics equations rather than just memorizing them?

    -Understanding the meaning behind physics equations is important because it allows for the ability to solve more complex problems and apply the concepts in different contexts, rather than just solving basic problems through memorization.

  • How does the unit system help in understanding the equation of uniform motion?

    -The unit system helps in understanding the equation of uniform motion by ensuring that the units on both sides of the equation are consistent, which confirms that the equation is dimensionally correct and physically meaningful.

Outlines

00:00

๐Ÿš€ Introduction to Uniform Motion in Physics

The paragraph introduces the concept of uniform motion in physics, which is motion in a straight line at a constant speed. The instructor emphasizes the importance of understanding the fundamental concepts of displacement, distance, speed, velocity, acceleration, and instantaneous velocity before delving into the calculations of more complex motions. The goal is to eventually calculate the trajectory of a thrown baseball, including how far, high, and how long it travels. The focus is on one-dimensional motion, where objects can only move in the positive or negative x-direction. Uniform motion is defined as having a constant velocity, which implies zero acceleration, and is graphically represented by a straight line in a position-time graph.

05:01

๐Ÿ“ˆ Graphing Uniform Motion and Its Characteristics

This paragraph delves deeper into the graphical representation of uniform motion, explaining that a straight line in a position-time graph indicates uniform motion due to the constant velocity. The steepness of the line correlates with the velocity, where a steeper line represents a higher velocity and a shallower line indicates a lower velocity. The instructor clarifies that the velocity graph for uniform motion is a horizontal line, signifying that the velocity remains constant. Similarly, the acceleration graph is a flat line at zero, confirming that there is no change in velocity. The paragraph reinforces the idea that uniform motion is characterized by a constant velocity, zero acceleration, and a straight-line position-time graph.

10:03

๐Ÿงฎ The Equation of Uniform Motion and Its Significance

The instructor introduces the equation of uniform motion, X = Xโ‚€ + Vโ‚€T, where X is the final position, Xโ‚€ is the initial position, Vโ‚€ is the initial velocity, and T is the time elapsed. The paragraph stresses the importance of understanding the meaning behind the equation rather than just memorizing it. The equation is broken down to explain that the final position is the sum of the initial position and the distance traveled due to the object's constant velocity over time. The units of the equation are also discussed to emphasize that the units on both sides must match, which in this case results in meters. The paragraph concludes by encouraging students to understand the physical meaning behind the equation to solve more complex problems in physics.

15:04

๐Ÿ” Deep Dive into the Physics of Uniform Motion

This paragraph continues the exploration of the physics behind uniform motion, focusing on the practical application of the equation X = Xโ‚€ + Vโ‚€T. The instructor explains that the equation describes the final position of an object based on its initial position and the distance it travels due to its velocity over a given time. The concept of velocity times time equating to distance traveled is emphasized, and the importance of understanding the units and their implications on the equation's outcome is reiterated. The paragraph concludes by encouraging students to move on to solving practical problems using the equation, highlighting that a deep understanding of the equation's meaning is crucial for success in physics.

Mindmap

Keywords

๐Ÿ’กUniform Motion

Uniform motion, as discussed in the video, refers to the type of motion where an object moves at a constant velocity, meaning it does not speed up or slow down. This concept is fundamental to understanding motion in physics, as it simplifies calculations and provides a baseline for more complex scenarios. The video script uses uniform motion to introduce the basic equation of motion, X = X_0 + V_0 ยท T, where X is the final position, X_0 is the initial position, V_0 is the initial velocity, and T is the time elapsed. This equation is central to the video's theme of teaching how to calculate motion.

๐Ÿ’กVelocity

Velocity is defined as the rate of change of an object's position with respect to time. In the context of the video, it is a key component of uniform motion, where the velocity remains constant. The script explains that velocity can be determined from the slope of the position-time graph, which for uniform motion is a straight line, indicating no change in speed. The video uses velocity to illustrate the concept of motion and how it can be quantified.

๐Ÿ’กAcceleration

Acceleration is the rate at which an object's velocity changes over time. In uniform motion, as explained in the video, the acceleration is zero because the velocity does not change. The script uses the concept of acceleration to contrast with uniform motion, highlighting that in non-uniform motion, acceleration would be a factor. The video also mentions that the acceleration curve for uniform motion is a flat line at zero, indicating no change in velocity.

๐Ÿ’กPosition-Time Graph

A position-time graph is a graphical representation of an object's position versus time. The video script uses this graph to illustrate uniform motion, where the graph is a straight line with a constant slope. The slope of this line represents the object's velocity. The video explains that the straight line indicates that the object is moving at a constant speed, which is the essence of uniform motion.

๐Ÿ’กDisplacement

Displacement is the change in position of an object. The video script mentions displacement in the context of motion, explaining that in uniform motion, the displacement can be calculated using the equation X = X_0 + V_0 ยท T. Displacement is a vector quantity, which means it has both magnitude and direction, and it is a crucial concept in understanding how far and in which direction an object has moved from its starting point.

๐Ÿ’กInstantaneous Velocity

Instantaneous velocity refers to the velocity of an object at a specific moment in time. The video script explains that for uniform motion, the instantaneous velocity is constant and equal to the initial velocity. This is demonstrated in the video by stating that the slope of the position-time graph, which represents velocity, does not change over time.

๐Ÿ’กEquation of Motion

The equation of motion, X = X_0 + V_0 ยท T, is a fundamental equation in physics used to describe the position of an object undergoing uniform motion. The video script emphasizes the importance of understanding this equation, as it is used to calculate the final position of an object given its initial position, initial velocity, and the time elapsed. The video aims to ensure that viewers not only memorize but also comprehend the meaning behind this equation.

๐Ÿ’กUnits

Units are a critical aspect of physics equations, ensuring that the quantities on both sides of an equation are consistent. The video script discusses how the units of meters per second (velocity) multiplied by seconds (time) result in meters (distance), which is essential for the equation X = X_0 + V_0 ยท T to be valid. Understanding units helps in verifying the correctness of the calculations and the physical relevance of the results.

๐Ÿ’กInitial Position

Initial position, denoted as X_0 in the video, is the starting point of an object's motion. The script explains that in uniform motion, the object's final position can be determined by adding the distance traveled (due to its velocity and the time elapsed) to its initial position. The video uses the initial position as a reference point from which all motion is calculated.

๐Ÿ’กTime Elapsed

Time elapsed, represented by T in the video, is the duration of the motion being analyzed. The script emphasizes that in physics, time is typically measured in seconds, which is a standard unit for ensuring consistency in calculations. The time elapsed is a crucial factor in determining the distance traveled during uniform motion, as it is multiplied by the velocity to find the displacement.

Highlights

Introduction to the concept of uniform motion in physics.

Uniform motion defined as motion in one dimension with constant velocity.

Explanation of how uniform motion relates to displacement, distance, speed, velocity, and acceleration.

Uniform motion is characterized by zero acceleration.

Position-time graph for uniform motion is a straight line with a constant slope.

Velocity during uniform motion remains constant, which is represented as a flat line on a velocity-time graph.

Acceleration for uniform motion is zero, as indicated by a horizontal line on an acceleration-time graph.

The equation of uniform motion is derived and explained.

The significance of subscript 'naught' in physics equations is clarified.

Units in physics equations must match to ensure the validity of the results.

The equation X = Xโ‚€ + Vโ‚™T is broken down to explain its components and their significance.

The concept that velocity times time equals distance traveled is emphasized.

The importance of understanding physics equations beyond just memorization is discussed.

The practical application of the uniform motion equation to real-world scenarios like throwing a baseball.

The lesson's roadmap is outlined, including the description of uniform motion, equation derivation, and problem-solving.

The goal of the lesson is to provide a deep understanding of the uniform motion equation for solving physics problems.

Transcripts

play00:00

hello welcome back in this lesson in

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physics we're going to cover the concept

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called uniform motion if you want to

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blow it out a little bit bigger it will

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be uniform motion in one dimension so

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now finally after we've covered the

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concepts of displacement and distance

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and also speed and velocity and then

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finally acceleration and of course

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instantaneous velocity instantaneous

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acceleration we have all of the

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ingredients in place to actually start

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calculating how things are going to move

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so ultimately what we want to do the end

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game is we want to be able to take a

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baseball and I want to be able to throw

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it at an angle to the ground and then we

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want to be able to calculate things like

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how far does the baseball go before it

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hits the ground again we want to

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calculate how high does the baseball go

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we want to calculate how long does it in

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time how many seconds does it travel and

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so on and so that's what we're going but

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before we get there we're gonna talk

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about motion only in one dimension which

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means just this way in that way plus X

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and minus X that's the only way that

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that these things that we're gonna start

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calculating can travel they cannot go up

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and down they cannot go to you to the

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camera in a way they can only go in the

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plus X direction and also in the minus X

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direction and so the simplest kind of

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motion of any kind is what we call a

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uniform motion uniform motion in physics

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just means it's a complicated sounding

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thing but it just means constant

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velocity the velocity is not changing so

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uniform motion what does uniform mean it

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means an unchanging right so it means

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unchanging velocity velocity that

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doesn't change so let's talk about that

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actually what we're gonna do I'll just

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give you the roadmap in this lessons

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we're gonna describe uniform motion

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we're gonna give it a given the equation

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of the uniform motion and then we're

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going to squeeze every last bit of

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understanding that we can out of that

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equation so that you know in your gut

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what it actually means and then in the

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next lesson we're going to start solving

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actual problems so you'll get some

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practice with it so what we're gonna do

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is start talking about the concept we

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just mentioned it's called uniform

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motion right and I just said in words

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what uniform means there's really it's

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really the the same thing that you can

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think of it three different ways so the

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first way is what I told you is constant

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velocity so let's just take a second and

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understand what constant velocity means

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it means the object is moving but it's

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not speeding up and it's not slowing

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down

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it's just marching along it's some

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stately constant values very simple

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motion nothing and little real-life

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travels at a real constant velocity but

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does you have friction and other things

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well wind or some something pulling it

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like gravity but in this perfect case

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we're gonna say things are just moving

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along at a constant velocity nothing

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ever changes so it stands to reason that

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if it's going at constant velocity

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another way you could define uniform

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motion is that the acceleration is equal

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to zero because when you think about it

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acceleration means you're changing your

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velocity that's what acceleration means

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so if it's a constant velocity you're

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not accelerating at all you're not

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speeding up you're not slowing down so

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the acceleration is equal to zero

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and then the third way to think about it

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which is exactly equivalent to the other

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two is you can think of the position the

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position time graph which we've been

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using all this time we plot the position

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versus time graph is a what do you think

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it's gonna be it's gonna be a straight

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line and this is better illustrated by

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example this is exactly what we learned

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about when we started talking about this

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kind of thing to begin with we plot

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position versus time and when everything

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is constant meaning the well the

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position is not constant the position is

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changing but when the velocity is

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constant you're just graphing a straight

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line in position so let's take just a

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second to draw this over here we will

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take a case like this we'll draw a

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couple of small graphs here this is the

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time dimension and this is the position

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dimension so when we say in meters let's

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call it position versus time this is the

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kind of graph we're talking about

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remember it's only in one dimension how

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far in X am i going as compared to how

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time is moving along so if the velocity

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is not changing constant velocity that

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means the acceleration is zero then the

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position time we're saying is a graph of

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a straight line which would look

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something like this of course you have

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some time tick marks down here you know

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one second two second three seconds four

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seconds or whatever and then you have

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some position in meters like once

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2 meters 3 meters four meters what is

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this basically saying is that time

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marches on time never stops its ticking

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and ticking and ticking that never stops

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but every time another second goes by

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notice we travel the same amount of

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distance rise of a run

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rise of a run every second we go another

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chunk of distance in the vertical

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direction so what ends up happening is

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you're mapping out a line the slope of

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this line is never ever ever changing so

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the slope of the line might be steeper

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say if they have a line going even

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steeper I'm going pretty fast here

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because I'm getting a lot of distance

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down the road for a very short amount of

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time if I have a very shallow line like

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maybe a line that would go like this

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then I'm going very slow my velocity is

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slow because as time marches on I'm only

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going a little bit farther in X so the

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steepness of the line obviously is

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related to the velocity we've been

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saying that over and over again but in

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any case when it's a straight line

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position curve that means you're doing

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uniform motion now let's go and take a

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look that was the velocity graph I'm

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sorry that was the position graph let's

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look at what the velocity graph would

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look like for this curve so this is a

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velocity in meters per second so this is

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the position for uniform motion is a

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straight line that's what we're saying

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what do you think the velocity is going

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to be what we've said over and over

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again that the instantaneous velocity is

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going to be the slope and the line

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tangent to the position curve but this

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position curve is just a line and it

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never changes slope so the instantaneous

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velocity is the slope of the line

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tangent to this thing which just means

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it's the slope of this curve at all

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points is exactly the same thing so the

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velocity here is the same as the

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velocity here is the same as velocity

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here cuz you're looking at the slope at

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those different points and they're all

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the same thing so this is the position

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the velocity I don't care about units so

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I'm not labeling anything but if that's

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the position the velocity what do you

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think is gonna be it's gonna be a

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constant a number that doesn't change

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with time notice this could be you know

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five meters per second or whatever and

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this is time ticking along in seconds

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but you notice how the velocity doesn't

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change it's nonzero you could be wearing

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three meters per second or whatever but

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it doesn't change so we say notice the

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acceleration zero the position time

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graph is a straight line the velocity is

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constant these are just different ways

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of saying exactly the same thing

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uniform motion this is a straight line

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because the velocity is constant during

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uniform motion now just to round things

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out what do you think the acceleration

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curve is going to look like in uniform

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motion if this is seconds and this is

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not velocity this is acceleration what

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is the unit of acceleration meters per

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second squared right so I can kind of

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put this in parentheses meter per second

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squared so again look at the pattern the

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position curve is this the slope of this

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curve at every point defines the

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velocity the slope was equivalent every

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point so we have a constant velocity and

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then we said that the acceleration was

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the slope of the velocity curve what is

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the slope of this flat line

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I mean it's flat the rise over run is

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zero because it doesn't rise ever it

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doesn't go up it just stays flat so rise

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over run is zero so that means the

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acceleration curve is going to be zero

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down here right so this is zero this is

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literally zero this is some constant

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positive number and this is the straight

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line so the acceleration we're saying is

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zero for a uniform motion which is

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exactly what we said up here so these

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three things it's not like there's three

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different things that make it uniform

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motion it's all the same thing it's just

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there's three different ways to look at

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uniform motion is when the position time

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graph is a straight line with some slope

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which also means the acceleration of

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zero which also means it's the the

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velocity is constant and we're showing

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that through the graphs okay so what is

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the equation of uniform motion we're

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gonna write that down the equation of

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uniform motion all right so this is the

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first physics equation you've ever seen

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it might look a little scary but I

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promise you it is not scary I will

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explain every little part of it we say X

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is equal to X sub zero you call it X and

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knots how you say it plus V not T so I'm

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going to circle this because it's the

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only thing I'm really trying to get

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across in this lesson it's more

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important than anything else I'm gonna

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go in circle this but you're gonna end

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up writing this equation down for every

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problem you solve at least in the

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beginning and so you're going to

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memorize it so don't try to study it

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you'll just remember it by using it you

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need to get used to the idea of seeing

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these little subscripts here like a

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like a gold zero this means initial when

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you see V naught or X naught it means

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initial position or initial velocity

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some books will have a little eye down

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there to mean to take so you understand

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its initial but not is more commonly

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used because you're almost always

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looking at your you're you're throwing

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your baseball or emotion or whatever

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you're starting at T equals zero time is

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equal to zero and then you're looking at

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what happens as time goes on so at x 0 t

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0 is the starting position of starting

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velocity so the velocity at x 0 we call

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V naught the position at time 0 is

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called X naught so what this equation is

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saying I really want to break it down

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I'm not gonna I'm not going to clutter

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this one up I'm gonna write the equation

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again down below because I'm gonna start

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marking all over it but I want to leave

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this one alone by itself so X is equal

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to X naught plus V naught T if there's

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one thing I can impress on you in the

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beginning of physics that is going to

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serve you all the way through your class

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is the following thing you cannot do

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well in physics or chemistry or any

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other engineering or science or math

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class if you just try to memorize

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equations and just try to use them like

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candy to solve problems without really

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understanding what they mean I know that

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it's easy in the beginning to solve

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problems without really understanding

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the equations because a lot of people

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will just try to find the numbers from

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the problem and they'll stick it in here

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and they'll try to find answers but if

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you don't really understand the

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equations then you will never be able to

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solve anything but the most simple

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problems so we always start out with

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easy problems in physics and then we get

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more complicated if you don't know what

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this really means

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really then you won't ever be able to

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construct a complicated solution to

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anything but the simple problem so what

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I want to try to do throughout this

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whole class is give you the equations

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but explain to you what they mean so

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that you memorize them of course you

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have to write them down and use them but

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you know what they mean so that they're

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not scary little things you're just

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trying to like use for no particular

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reason

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so let's figure out what this equation

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is really telling us ok X let me switch

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colors here to purple here X notice

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we're trying to find the position of

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something as we as it's doing some

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uniform motion right so X this variable

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right here

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this one is the final position you're

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gonna have to get used to me writing POS

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for position because position is too

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long of a word I don't like writing it

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the units of position or what meters

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it's a distance thing right so X is

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basically when we finish our motion

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where did it end up was it five meters

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away well in that case X would be five

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did it end up 17 meters away then X

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would be 17 what if X ended up being

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negative three well if X was negative

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three it's not crazy it just means it's

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not that way three meters it's this way

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X is in the negative direction three

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meters so of course X can be positive or

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negative and it's just telling you how

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far away your thing went whatever you're

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talking about car baseball or whatever

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all right this one right here a car

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already kind of like talked about it a

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little bit this is your initial position

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what is a unit of initial position

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that's also going to be in meters so

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almost always when you start a problem

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you're going to be starting at position

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zero like you'll put a little grid or

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it's not really a grid but you'll put a

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number line and you're starting the

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clock at zero seconds and you're

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starting your motion at X is equal to

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zero so usually X will be zero and

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you'll just stick a zero in there but

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sometimes I may give you a problem

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especially later when we start doing

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other kinds of motion I want to get into

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it now you might not start at zero like

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maybe I'll give you a problem where the

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racecar starts five meters away from the

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from the starting point maybe it's not

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starting at the at the at the you know

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where the lights are with a red yellow

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and green lights are maybe the motion is

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actually starting from six meters away

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from that so that means your initial

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position would go in here so literally

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this is where you end up and this is

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where you start from in meters okay

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pretty simple so far now what is T what

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do you think T is gonna be that's gonna

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be the time elapsed how long my motion

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happens and then this guy here let me go

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ahead and write this down first I guess

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this is gonna be the elapsed time I want

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you to always work in seconds a lot of

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times problems will be given to you in

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like miles per hour or meters per hour

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you don't ever shouldn't say never but

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you rarely want to work in hours you

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just got to get used to dealing with the

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fact that in physics you want to deal in

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seconds and you want to deal in meters

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unless you just

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so deal with meters deal with seconds so

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that's the time elapsed in seconds

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always in seconds maybe have a thousand

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in 24 seconds here if you you know a big

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number whatever doesn't matter it's

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gonna be in seconds now what do you

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think this is so it's a V that means

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it's a velocity it's got this sub zero

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that means it's its initial velocity so

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this is the initial velocity right so

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what is what are the units of time it's

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in seconds what are the units of

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velocity it's gonna be meters per second

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the reason I'm kind of going through

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this is because you can learn a lot

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about what equations mean just by

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looking at units remember in the very

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beginning of the class I told you units

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are gonna save your life units can

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actually teach you so much about

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obviously you have to convert units but

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even if you're not converting just

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looking at the units of an equation can

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tell you everything about what the

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equation is so what this equation is

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saying in a nutshell is that your final

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position where your baseball ends up or

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whatever it is is moving it's going to

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be equal to wherever it is it starts

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from plus something because wherever it

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lands is obviously gonna be wherever it

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starts from plus something to do with

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its motion and whatever we're talking

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about motion at least in uniform motion

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means it's traveling at a constant

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unchanging velocity the velocity is not

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changing because it's uniform motion

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right and we're multiplying times time

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what is that doing so it's really

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important for us to take a second to

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take a look at what is happening in this

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right here so velocity what are the

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units of velocity meters per second

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right meters per second so if we were

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doing a unit conversion with meters per

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second and we were multiplying by this

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which is seconds then what would happen

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remember we talked about unit

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conversions you cancel what's on the

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bottom and you would end up with meters

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so notice what's really happening here

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we're saying the final position in

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meters is equal to the initial position

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in meters plus some other calculation

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we'll talk about in a second but when

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you do this you end up getting meters

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also the units of your equations and

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physics should always match if you're

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going to get meters for an answer the

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only way it can happen is if everything

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on the right-hand side add up to meters

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that's the only way it can happen if I

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have you know if I say that there are 50

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jellybeans in a jar jellybeans is my

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unit then as I pick out jellybeans I

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might say like 10 jellybeans come out

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and then five more jellybeans come out

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and they add up to 15 I'm saying the

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unit of what I'm pulling out of the jar

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is jellybeans it has to match with my

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answer I cannot have kilograms here plus

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meters is gonna give me meters because

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that's like adding apples and oranges

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doesn't work that way when you get an

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answer in meters then you better have

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stuff on the right-hand side that add up

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and in the units of meters now it's kind

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of hidden because this is this is meters

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per second times seconds but when you

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multiply it out you can see that this

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term really is meters and you're adding

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it to something here so what is this

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actually doing when you take velocity

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this is the easiest thing to understand

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right when you're going down the road 15

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miles an hour right how long how far are

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you gonna go in two hours well let's

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make it even easier how long are you

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gonna go in one hour

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if I'm going 15 miles an hour that means

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I go an hour that's 15 miles another

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hour another 15 miles another hour

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another 15 miles so after one hour I've

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gone 15 miles after 2 hours you know you

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multiply and you're going 30 miles 3

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hours it's 45 miles and so on so all

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you're doing is you're taking the

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velocity times the time and that is what

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gives you the total distance that you

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travel because of your motion because of

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remove Monteux that from driving cars

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you know I could go on and on you know 4

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meters per second after 2 seconds yeah

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four meters 8 minute okay I'm at 8 meter

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so I just multiply the two but it from a

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unit point of view what's happening is

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meters per second times seconds cancel

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give you meters so what this is telling

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you is this is how far you've moved

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strictly due to the motion which is

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their velocity which is your velocity

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you're given in the problem times how

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many seconds has elapsed this is how far

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I've moved from A to B where was part AF

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a was my initial position so in a

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nutshell it's telling you that your

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final position of whatever it is is that

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that you're throwing like a baseball or

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a car or a bow and arrow or something

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that travels the final resting place is

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going to be equal to wherever it started

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from in meters plus how far it traveled

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in meters due to its velocity that's the

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punchline of this equation so X is equal

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to X not

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V not T literally is a statement that's

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saying hey wherever your land is

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wherever you started from plus however

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far you traveled due to your velocity

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because velocity times time means the

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distance traveled that's about all I

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want to say in this section if you

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understand that which I'm confident

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everybody watching this will understand

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that then you already understand a lot

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more than a lot of physics students

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because a lot of times you just read

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this equation they're like no I guess

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I'll use it I have no idea what it means

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but but now you know what it means

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you're not just blindly doing stuff for

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no reason you have a deep understanding

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of the problems so let's go on into the

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next lesson let's solve some problems

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and you'll see how easy it is to use

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this equation to solve simple problems

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in motion in physics

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PhysicsUniform MotionVelocityAccelerationEducationMotion AnalysisScience LearningPosition GraphVelocity GraphPhysics Tutorial