C# objects as arguments 🧳

Bro Code
3 Jul 202104:18

Summary

TLDRThis video tutorial demonstrates how to pass objects as arguments in programming. It uses a 'Car' class example with 'model' and 'color' properties. The instructor shows how to create a method to change a car's color by passing a car object and a new color. Additionally, it covers creating a method to copy a car object, returning a new car with the same properties. The video is aimed at helping viewers understand object passing and returning in methods, and encourages engagement through likes and subscriptions.

Takeaways

  • 🚗 The video demonstrates how to pass an object as an argument in a method.
  • 🔑 A class 'Car' is introduced with two fields: 'model' and 'color', and a constructor to assign values to these fields.
  • 🎨 A method 'changeColor' is created to alter the color of a 'Car' object, requiring the object and a new color as parameters.
  • 🔄 The method 'changeColor' is static, void, and uses direct object field manipulation to change the car's color.
  • 📝 The script shows how to invoke the 'changeColor' method by passing a 'Car' object and a new color string.
  • 🔍 The video explains the importance of matching the parameter type with the object being passed.
  • 🔄 Another method 'copy' is introduced to return a new 'Car' object, demonstrating how to return objects from methods.
  • 🆕 The 'copy' method returns a new 'Car' object by utilizing the passed 'Car' object's properties to create a duplicate.
  • 💾 The script illustrates object copying by invoking the 'copy' method and passing an existing 'Car' object as an argument.
  • 📢 The video concludes with a call to action for viewers to like, comment, and subscribe for more content.

Q & A

  • What is the purpose of the 'changeColor' method in the video?

    -The 'changeColor' method is used to alter the color of a car object by accepting a car object and a new color as parameters.

  • How many fields does the 'Car' class have according to the video?

    -The 'Car' class has two fields: 'model' and 'color'.

  • What is the data type of the 'color' field in the 'Car' class?

    -The 'color' field in the 'Car' class is of the data type 'string'.

  • What is the name of the method created to copy a car object?

    -The name of the method created to copy a car object is 'copy'.

  • How does the 'copy' method return a new 'Car' object?

    -The 'copy' method returns a new 'Car' object by creating a new instance of 'Car' using the 'model' and 'color' from the passed car object.

  • What is the signature of the 'changeColor' method as described in the video?

    -The 'changeColor' method signature is 'public static void changeColor(Car car, string color)'.

  • What is the signature of the 'copy' method as described in the video?

    -The 'copy' method signature is 'public static Car copy(Car car)'.

  • How does the video demonstrate changing the color of 'car1'?

    -The video demonstrates changing the color of 'car1' by invoking the 'changeColor' method with 'car1' and the new color 'silver' as arguments.

  • What is the output of the console statement after changing the color of 'car1'?

    -The output of the console statement after changing the color of 'car1' is 'Silver Mustang'.

  • How does the video explain passing an object as an argument?

    -The video explains that to pass an object as an argument, you need to have the correct parameter setup, which includes the data type of the object followed by a name for the parameter.

  • What is the significance of the 'car.color = color' line in the 'changeColor' method?

    -The 'car.color = color' line in the 'changeColor' method assigns the new color to the 'color' field of the passed 'car' object.

Outlines

00:00

🚗 Passing Objects as Arguments

This paragraph introduces the concept of passing objects as arguments in programming. The video presenter explains how to define a class 'Car' with fields for 'model' and 'color', and a constructor to initialize these properties. The presenter then demonstrates creating a 'Car' object and a method named 'changeColor' that changes the color of a passed 'Car' object. The method takes two parameters: a 'Car' object and a 'String' for the new color. The presenter also shows how to invoke this method by passing the 'Car' object and the new color, and how to display the updated 'Car' object's properties.

Mindmap

Keywords

💡Object

An 'Object' in programming refers to a concrete instance of a class. It contains fields (data) and behaviors (methods). In the video, the 'Car' class is used to create 'Car' objects with specific properties like 'model' and 'color'. The concept is fundamental as the video explains how to manipulate these objects by passing them as arguments to methods.

💡Argument

In the context of the video, an 'Argument' is a value that is passed into a method or function. It is used to perform operations on that value. The video demonstrates passing a 'Car' object as an argument to the 'changeColor' method to modify its properties.

💡Class

A 'Class' is a blueprint for creating objects in object-oriented programming. It defines properties (fields) and methods that the objects will have. The video introduces a 'Car' class with fields 'model' and 'color', which is used to instantiate car objects.

💡Constructor

A 'Constructor' is a special method used to initialize objects. In the video, the 'Car' class has a constructor that takes 'model' and 'color' as arguments to set up a new car object. This is crucial for creating objects with predefined properties.

💡Method

A 'Method' is a function associated with an object that performs an operation on or with the object. The video discusses creating methods like 'changeColor' and 'copy', which operate on 'Car' objects by either changing their properties or creating new instances.

💡Field

A 'Field' in a class refers to a variable that holds data associated with the class. The video mentions 'model' and 'color' as fields of the 'Car' class, which are used to store information about each car object.

💡Parameter

A 'Parameter' is a variable in a method definition that receives arguments passed to the method. In the video, 'car' and 'color' are parameters for the 'changeColor' method, which uses these parameters to perform its operation.

💡Static

The term 'Static' refers to a method or property that belongs to the class itself rather than instances of the class. The video uses 'static' to define methods that can be called without creating an object of the class, such as the utility methods 'changeColor' and 'copy'.

💡Invocation

An 'Invocation' is the act of calling a method or function. The video illustrates invoking the 'changeColor' method by passing a 'Car' object and a new color as arguments to change the car's color.

💡Return

In programming, 'Return' refers to the process of a method giving back a value. The video explains how the 'copy' method returns a new 'Car' object, demonstrating how methods can produce and yield new objects.

💡Copy

The concept of 'Copy' in the video refers to creating a new object that is identical to an existing one. This is shown by the 'copy' method, which returns a new 'Car' object with the same properties as the one passed as an argument.

Highlights

Introduction to passing an object as an argument in a video tutorial.

Explanation of a 'Car' class with 'model' and 'color' fields.

Demonstration of creating a 'Car' object with a specific model and color.

Introduction of a method to change the color of a 'Car' object.

Description of how to pass a 'Car' object and a 'color' string as method parameters.

Code example showing how to change the color of a 'Car' object.

Explanation of invoking a method with an object and a color argument.

Displaying the updated 'Car' object's color and model using 'Console.WriteLine'.

Emphasizing the need for correct parameter setup when passing objects.

Introduction of a method to copy a 'Car' object.

Explanation of a method that returns a 'Car' object instead of 'void'.

Description of how to return a new 'Car' object by copying model and color.

Code example showing the creation of a copy of a 'Car' object.

Displaying the fields of the copied 'Car' object to confirm the copy was successful.

Summary of how to pass objects as arguments and return objects from methods.

Encouragement for viewers to like, comment, and subscribe for more content.

Transcripts

play00:02

hey what's going on people

play00:03

in this video i'm going to show you all

play00:04

how we can pass an object as an argument

play00:07

so here's the rundown i have a class car

play00:09

cars have two fields

play00:11

a model and a color and a constructor to

play00:13

assign

play00:14

a model and color argument that we

play00:16

receive i have one car object

play00:18

car car one equals new car the model of

play00:21

this car is a mustang and the color is

play00:23

red

play00:24

so i'm going to create a method that

play00:25

will change the color of my car

play00:28

but i have to pass in a car object so

play00:30

let's create a method to handle that for

play00:32

us

play00:33

public static void it's not returning

play00:37

anything and let's call this method

play00:38

change color and we'll need two

play00:42

parameters

play00:43

a car that we would like to change the

play00:44

color of so the data type is going to be

play00:47

car as well as a name for this parameter

play00:50

let's name whatever car object that we

play00:52

receive as just

play00:53

simply car and we need a color as well

play00:55

that would be a string

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string color then to change the color of

play01:00

this car

play01:01

i would type car dot color

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equals whatever color that we receive

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and that's it

play01:08

so now when we invoke this method we

play01:10

have to pass in a car object as well as

play01:12

a color

play01:14

so that would be change color and the

play01:17

car object that i will pass in as an

play01:19

argument

play01:19

is car 1 the name of the object as well

play01:22

as a new color let's color this car

play01:24

silver

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and then let's display our cars color

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and

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model console.writeline

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car one dot color

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plus all out of space plus car one

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dot model and this should change the

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color of our car

play01:43

to a silver mustang so to pass an object

play01:48

as an argument

play01:48

you need to make sure that you have the

play01:50

right parameter set up you type

play01:51

the data type of this object followed by

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a name for this parameter

play01:56

then when you invoke this method you

play01:57

have to pass in the name of the object

play01:59

let's try something a little bit

play02:00

different let's create a method to

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copy an object so let's get rid of this

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change color method but we'll keep our

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car object

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so we'll create a method to return a

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car object so public

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static instead of void the data type

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is the type that we're returning we're

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returning a car

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object so replace void with car

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then we need a name for this method

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let's call this copy

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so we will pass in a car object the data

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type

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is car and i will name this argument

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that we receive

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as car now one thing that we can do to

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copy a car object is return a

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new car and then we'll need to pass in

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a model and a color so the model

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of this car is car dot model and the

play02:52

color

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is car dot color

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now if i would like to copy car 1 and

play02:59

create a second car

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a copy of it i can type car car 2

play03:04

equals copy and then i will pass

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this object as an argument and then

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let's display the fields

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of car 2 and i bet it's a red mustang

play03:15

oh yeah there we go so we successfully

play03:17

created a copy of car 1

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by returning a car object so yeah that's

play03:23

how to pass

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objects as arguments you just have to

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list the data type of the object

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since we're working with cars we had to

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set up a car parameter

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then if you would like to return an

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object instead of void you would replace

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void with the data type of the object

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you would like to return

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and if you would like to return a new

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object like what we did with this copy

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method

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you would return a new and then call the

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constructor of whatever object you would

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like to create and return

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so that's why we called the car

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constructor and then we returned that

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new car

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back to this spot here so it's kind of

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like we replaced this method with

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calling the car constructor something

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like that

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so yeah that's how to pass objects as

play04:06

arguments

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as well as return objects from methods

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too so yeah if this video helped you out

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feel free to help me out by smashing

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that like button leave a random comment

play04:14

down below

play04:15

and subscribe if you'd like to become a

play04:16

fellow bro

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Связанные теги
Object PassingMethod ArgumentsCar ClassProgramming TutorialC# ProgrammingCode ExampleConstructorsMethod InvocationObject CopyingVideo Tutorial
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