How Accurate is Oculus Move?

Niandus
2 Jan 202104:47

Summary

TLDRIn this video, the host explores the accuracy of the Oculus Move fitness app by comparing it with the Woop fitness strap during two VR workout sessions. Playing Beat Saber for 20 minutes, the app estimated a 140-calorie burn, close to Woop's 128. However, during a more intense 30-minute Thrill of the Fight session, Oculus Move's 228-calorie estimate significantly lagged behind Woop's 352. The host concludes that while Oculus Move isn't the most accurate, it's a motivating tool for setting fitness goals, especially for those without a heart rate monitor.

Takeaways

  • 🏃‍♂️ The video tests the accuracy of the Oculus Move fitness app, which relies solely on movement data without a heart rate monitor.
  • 🎶 The creator uses the Woop strap, a trusted fitness tracker, as a benchmark for comparing calorie burn and heart rate data against Oculus Move.
  • 🎮 Two VR games were tested: Beat Saber, a moderate workout focusing on upper body, and Thrill of the Fight, a more strenuous workout targeting the upper body and shoulders.
  • ⏱️ The creator waited 30 minutes between games to ensure the heart rate returned to normal and to avoid influencing the results.
  • 🔥 During Beat Saber, the creator felt a moderate workout and Oculus Move estimated 140 calories burned, while Woop estimated 128 calories.
  • 🥊 In Thrill of the Fight, the creator experienced a more intense workout, with Oculus Move estimating 228 calories and Woop estimating significantly higher at 352 calories.
  • 📊 Woop provided more detailed stats, including average and max heart rate, as well as heart rate zones and strain levels.
  • 🤔 The video suggests that Oculus Move may not accurately measure calorie loss, especially during more strenuous workouts.
  • 🎯 Oculus Move is praised for its goal-setting features, which can motivate users to exercise and track their progress.
  • 💪 The creator recommends VR fitness games as an alternative to gym workouts, especially considering the current instability of gym operations.
  • 👍 The video concludes with a recommendation for Woop for accurate readings and a positive outlook on VR fitness as a whole.

Q & A

  • What is the purpose of the video?

    -The purpose of the video is to test the accuracy of the Oculus Move fitness app by comparing its calorie burn estimates with those of the Woop strap, a known accurate fitness tracker.

  • What was the creator's initial thought on Oculus Move when it was announced?

    -The creator initially thought it was a good idea but was skeptical about its accuracy due to the lack of a heart rate monitor.

  • What fitness strap does the creator use as a benchmark for comparison?

    -The creator uses the Woop strap as a benchmark for comparison due to its detailed and accurate readings.

  • Which two games were used to test the accuracy of Oculus Move?

    -The two games used to test the accuracy of Oculus Move were Beat Saber and Thrill of the Fight.

  • How long did the creator play Beat Saber for the test?

    -The creator played Beat Saber for around 20 minutes during the test.

  • What was the estimated calorie loss reported by Oculus Move after playing Beat Saber for 20 minutes?

    -Oculus Move reported an estimated calorie loss of 140 calories after playing Beat Saber for 20 minutes.

  • How does the creator describe the workout intensity of playing Beat Saber?

    -The creator describes the workout intensity of playing Beat Saber as moderate, focusing mainly on the upper body.

  • What was the difference in calorie loss reported by Oculus Move and Woop after playing Beat Saber?

    -The difference in calorie loss reported by Oculus Move and Woop after playing Beat Saber was 12 calories, with Oculus Move reporting slightly more.

  • How long did the creator play Thrill of the Fight for the test?

    -The creator played Thrill of the Fight for 30 minutes during the test.

  • What was the difference in calorie loss reported by Oculus Move and Woop after playing Thrill of the Fight?

    -The difference in calorie loss reported by Oculus Move and Woop after playing Thrill of the Fight was 124 calories, with Woop reporting significantly more.

  • What conclusion does the creator draw about the accuracy of Oculus Move after the tests?

    -The creator concludes that Oculus Move is not the most accurate app for measuring calorie loss, especially during more strenuous workouts, but it is good enough for those without a fitness band and can be motivating for setting goals.

  • What does the creator suggest for those who want a more accurate reading of their workouts?

    -The creator suggests using the Woop strap for a more accurate reading of workouts.

  • What is the creator's opinion on the value of VR fitness games during times of gym instability?

    -The creator believes that VR fitness games are a good alternative to gym workouts, especially during times when gyms are opening and closing frequently.

  • What does the creator plan to do in the future regarding VR fitness games?

    -The creator plans to make a video featuring their favorite VR fitness games in the next year.

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関連タグ
VR FitnessOculus MoveCalorie TrackingBeat SaberThrill of the FightHeart Rate MonitorWorkout AccuracyWhoop StrapMental HealthFitness Goals
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