Easy Low Budget 20+ Div Farming Strategy | Path of Exile [3.25]

Lokati
8 Aug 202412:56

Summary

TLDR本视频介绍了一种中等投资的农场策略,专注于收获和地图掉落,以及持久性,以实现持续的农场运作。使用五种不同的scarabs和八个mod地图,通过激活地图和收获节点,实现自我维持。重点在于地图和收获液的销售,以实现利润最大化。视频还展示了如何通过选择增加数量和稀有度的祭坛,以及如何通过收获节点获取稀有怪物来提高收益。此外,还讨论了地图树的构建和重要性,以及如何通过使用祭坛和scarabs来提高效率和收益。

Takeaways

  • 🌾 这是一个中等投资的农场策略,专注于收获和地图掉落,以及可持续性,以便可以持续地进行农场作业。
  • 📈 玩家使用五个不同种类的scarab来增加地图掉落和怪物数量,从而提高地图的产出。
  • 🗺️ 玩家在地图上使用8个mod地图,这些地图具有好的怪物数量和包大小,以实现自我维持。
  • 💰 农场的主要目标是地图和收获液,这些可以出售以获得利润。
  • 🔄 通过激活收获节点,玩家可以快速积累收获液,并在银行中存储这些资源。
  • 🏰 玩家选择Silo作为地图,因为它的布局简单,怪物密度好,并且可以掉落Fortress地图,这些地图可以卖个好价钱。
  • 🎖️ 玩家使用特定的地图和收获节点,以及通过完成特定的Altars来增加地图的产出。
  • 🤖 玩家在农场过程中会获得大量的8mod地图和T17地图,这些可以作为主要的货币来源。
  • 💡 玩家还提到了使用闪烁打击(Flicker Strike)作为角色技能,并提供了角色构建的建议。
  • 📊 玩家通过出售收获液和地图,平均每小时可以获得相当数量的混沌(Chaos)货币。
  • 📈 玩家还讨论了如何通过特定的Altars和地图节点来增加地图的产出,以及如何通过Harvest Scarab来维持地图的可持续性。

Q & A

  • 在这段视频中,作者主要讨论的是什么主题?

    -作者主要讨论的是他在游戏《Path of Exile》中第三季的中等投资农业策略,重点在于收获和地图掉落,以及如何实现可持续的农业。

  • 作者提到了哪些地图来实现他的农业策略?

    -作者提到了使用8个mod地图,这些地图拥有良好的怪物数量和包大小,以实现自我维持的农业。

  • 作者使用了哪些Scarab来辅助他的农业策略?

    -作者使用了Scarab of the Multitude、Scarab of Escalation、Scarab of Hordes、Scarab of Doubling和Scarab of Corruption。

  • 作者提到了哪些地图的特定属性,这些属性对于他的农业策略是有益的?

    -作者提到了选择增加数量和稀有度的祭坛,以及选择地图掉落加倍的节点。

  • 作者在视频中提到了哪些特定的游戏术语或机制?

    -作者提到了'Scarab'、'mod地图'、'祭坛'、'收获'、'T17地图'等游戏术语或机制。

  • 作者在视频中提到的'闪击'是什么?

    -作者提到的'闪击'是指游戏中的一种技能,即'Flicker Strike',他为这个技能建立了一个构建,并建议观众如果感兴趣可以查看。

  • 作者提到了'收获'节点,它在游戏中的作用是什么?

    -'收获'节点是游戏中的一个机制,玩家可以通过清除这些节点上的稀有怪物来获得大量的货币和资源,这是作者农业策略中的一个重要部分。

  • 作者在视频中提到了哪些地图的布局和特点?

    -作者提到了'Silo'地图,因为它的线性布局简单直接,怪物密度和速度相对较好,而且会掉落Fortress地图,这些地图目前售价很高。

  • 作者如何在游戏中实现自我维持的农业策略?

    -作者通过在地图上使用特定的Scarab和祭坛,以及选择增加怪物数量和地图掉落几率的节点,来实现自我维持的农业策略。

  • 作者提到了如何通过游戏内的交易来实现利润,具体是如何操作的?

    -作者通过收集和出售8个mod地图和T17地图,以及出售收获汁液来实现利润。他提到了这些物品的平均售价,以及如何通过交易来实现每小时的稳定收入。

  • 作者在视频中提到的'混沌'是什么?

    -'混沌'是游戏中的一种货币,作者通过出售地图和其他物品来获得这种货币,用于购买Scarab和其他游戏内物品。

  • 作者在视频中提到的'Searing XC'是什么?

    -'Searing XC'可能是指游戏中的一个特定区域或机制,作者提到这是他的'ax',可能是一个特定的游戏术语或缩写。

  • 作者在视频中提到的'Ultimatum'和'Sacred Grove'是什么?

    -'Ultimatum'和'Sacred Grove'是游戏中的两个区域或机制,作者提到打开这些区域有助于他的农业策略,特别是对于维持和收集Scarab。

  • 作者在视频中提到的'Domination'是什么,它在游戏中的作用是什么?

    -'Domination'是游戏中的一个机制,作者使用它来增加地图中的怪物数量,从而增加地图掉落的机会。

  • 作者在视频中提到的'Light of Dawn'是什么,它在游戏中的作用是什么?

    -'Light of Dawn'是游戏中的一个机制,作者提到它可以增加地图中祭坛的数量,从而提高收获汁液的数量。

Outlines

00:00

🌾 农场策略介绍与地图运行

本段介绍了一个中等投资的农场策略,专注于收获和地图掉落,以及自我维持的可持续性。主要内容包括使用五种不同的scarab(甲虫)来提高地图掉落率,以及运行具有良好数量和包大小的八种mod地图。此外,还提到了如何激活Harvest(收获)节点,以及如何通过使用flicker strike(闪烁打击)技能来实现大约15到20百万DPS的伤害输出。最后,强调了在地图运行过程中,除了主要的地图和收获物外,还会获得其他通用战利品,以及如何通过选择增加数量和稀有度的祭坛来提高效率。

05:01

📈 收益分析与农场操作细节

这段内容详细分析了农场策略的收益情况,包括通过收获节点获得的Harvest juice(收获汁液)和通过地图运行获得的mod地图。作者平均每次运行可以获得大约8张mod地图和约3000点Harvest juice。通过出售这些资源,可以维持农场的自我维持性,并实现利润。此外,还讨论了如何通过优化地图选择和使用特定的scarab来提高地图掉落率和质量。最后,作者提供了关于如何通过交易网站出售资源以及如何通过Harvest节点和祭坛来增加收益的策略。

10:03

🗺️ 地图树与农场策略优化

在这段内容中,作者讨论了地图树的配置,强调了Harvest的重要性,并提供了如何通过地图树来优化农场策略的建议。提到了通过增加地图包大小和数量来提高地图掉落率,以及如何通过使用特定的scarab来维持地图和提高收益。此外,还提到了通过运行神殿来增加地图中的生物数量,从而提高地图掉落的机会。最后,作者鼓励观众通过直播或YouTube评论提出问题,以便更直接地解决策略中可能遇到的问题。

Mindmap

Keywords

💡农业策略

农业策略是指在游戏《Path of Exile》中,玩家为了获得资源和货币而采取的一系列行动和计划。在视频中,提到了一种中等投资的农业策略,专注于收获和地图掉落,以及可持续性,以便玩家能够持续地进行农业活动。

💡地图掉落

地图掉落是指在《Path of Exile》游戏中,玩家击败怪物或完成任务后获得地图的行为。这些地图可以用于进入特殊的地下城,获取更多的奖励。视频中提到了使用特定的地图和scarabs来增加地图掉落的数量。

💡scarabs

在《Path of Exile》中,scarabs是一种可以增加地图上怪物数量和特殊效果的消耗品。视频中的角色使用了不同类型的scarabs来提高地图掉落率和增加怪物数量,从而提高农业效率。

💡mod地图

mod地图是指在游戏中通过特定的修饰符(mod)修改过的地图,这些修饰符可以改变地图的属性,如增加怪物数量或提高稀有怪物的出现几率。视频中提到了使用具有良好数量和怪物群大小的mod地图来提高农业收益。

💡自我维持

自我维持是指在游戏中通过各种方式确保资源和货币的持续供应,而不需要额外购买。视频中提到了通过收获节点和购买scarabs来实现自我维持,确保农业活动的持续性。

💡flicker strike

flicker strike是《Path of Exile》中的一种技能,允许玩家快速移动并在多个位置之间攻击敌人。视频中提到了使用flicker strike作为主要的攻击技能,并建议观众如果感兴趣可以查看相关的角色构建。

💡searing XC

searing XC是指在游戏中使用的一种增加地图上怪物数量和稀有度的地图修饰符。视频中提到了在地图上使用searing XC来提高地图掉落率和怪物数量,从而增加农业收益。

💡收获节点

收获节点是《Path of Exile》游戏中的一种特殊区域,玩家可以通过击败这些区域内的怪物来获得大量的货币和资源。视频中强调了在进行农业活动时,优先选择有稀有怪物的收获节点。

💡混沌货币

混沌货币是《Path of Exile》中的一种通用货币,可以用来购买游戏内的各种物品和服务。视频中提到了通过出售收获汁和地图来获得混沌货币,这是农业策略的主要收益来源之一。

💡地图修饰符

地图修饰符是指在游戏中可以改变地图属性的各种效果,如增加怪物数量、提高稀有怪物的出现几率等。视频中提到了选择特定的地图修饰符,如增加数量和稀有度,以及地图掉落加倍,来优化农业策略。

💡atlas树

atlas树是《Path of Exile》中用于追踪和解锁地图的系统。玩家可以通过完成地图上的任务来获得地图点数,并解锁更多的地图区域。视频中提到了在atlas树上选择特定的节点来增加地图掉落率和提高农业效率。

Highlights

介绍了一种中等投资的农场策略,专注于收获和地图掉落,以及可持续性,以满足持续的农场需求。

使用5个scarabs进行农场,包括多种类型的scarabs以提高地图掉落率和怪物数量。

通过完成t17地图或在TFT、Discord或Global chat购买来获取scarab的第五个槽位。

使用8个mod地图,具有良好数量和怪物群大小,以实现自我维持的农场。

主要农场目标是地图和收获汁液以出售,激活策略后展示了掉落示例。

展示了flicker strike的构建,具有15到20百万DPS的潜力。

强调了在映射过程中收集有价值的战利品和忽略不值钱的物品的重要性。

选择Silo地图进行农场,因为它布局线性且掉落Fortress地图,这些地图目前售价很高。

提到了通过Settlers of Calgar或采矿来获取地图,因为这些怪物有较高的操作率。

描述了在Silo地图上农场时遇到的Boss战,以及如何有效地击败它。

强调了收获节点的重要性,以及如何通过它们获得大量货币和资源。

展示了如何通过收获汁液和地图销售来实现农场的自我维持。

解释了如何通过银行存储和销售8mod地图来管理资源。

讨论了通过收获汁液的销售来支付scarabs成本,并实现额外利润。

提供了关于如何通过农场策略每小时赚取混沌货币(Chaos Orbs)的估计。

强调了在地图树上选择重要节点以增加地图掉落率和收获汁液产量的重要性。

讨论了如何通过使用神殿(Shrines)来增加地图中的怪物数量,从而提高地图掉落的机会。

提供了关于如何通过优化地图树和使用特定scarabs来提高农场效率的建议。

邀请观众在Twitch频道提问或查看其他视频以获取更多信息和技术支持。

Transcripts

play00:00

locati here today we are going to be

play00:02

talking about my farming strategy for

play00:05

season

play00:06

3.25 this is like a medium investment

play00:10

farming strategy that focuses around

play00:12

Harvest and map drops and a lot of

play00:15

sustain so that you can just continue

play00:18

farming as much as you need to now I'm

play00:20

going to do a quick summary of it and

play00:23

then we'll talk a little bit more in

play00:24

detail after you run a map here let's

play00:26

see here monster attack and cast speed

play00:29

damage nights blah blah blah we're good

play00:32

with that so we'll go ahead and run this

play00:33

so we are running five scarabs if you do

play00:37

not have five on your map device buy it

play00:41

you can buy your fourth slot you get

play00:44

yourself just by doing the maven the

play00:47

fifth slot you get from completing a t17

play00:50

map if you have not done a t17 map you

play00:55

can just go and purchase this on TFT

play00:58

Discord or Global chat 820 you want to

play01:01

have all the slots here we're using a

play01:03

Scarab of the multitude a Scarab of

play01:05

escalation a Scarab of hordes a Scarab

play01:08

of doubling and a Scarab of corruption

play01:10

and then we are running eight mod maps

play01:14

that have good Quant and good pack size

play01:17

that we get passively while we're

play01:20

mapping so we self- sustain these and

play01:22

then we buy our scarabs here and so

play01:25

again our our primary Farm here is for

play01:27

maps and harvest juice to sell now we'll

play01:30

go ahead and activate it so you can kind

play01:32

of see what the drops look like when

play01:34

we're running Maps here on a side note

play01:36

we are playing flicker strike I have a

play01:38

buildup for this so if you like what you

play01:39

see you are welcome to check that out

play01:42

and go and get your character set up for

play01:44

flicker strike this is maybe 15 to 20

play01:48

mil DPS depending on on what's going on

play01:52

and as you can see we're already getting

play01:53

eight mod maps Dro we got two so we're

play01:56

already in sustain everything else is

play01:59

profit it now we are running searing XC

play02:02

as

play02:03

our um ax on this map and as a result of

play02:08

that we're going to be taking Alters

play02:09

that increase quantity and Rarity and so

play02:12

less flasks we don't care go ahead and

play02:14

pick up important loot move on now as

play02:17

always whenever you're mapping there

play02:18

will be a lot of other generic loot that

play02:21

pops up pick up the valuable ones don't

play02:23

worry about the not valuable ones

play02:25

efficiency is just as important as

play02:27

quantity you'll get several scar SCS and

play02:30

we are blocking some scarabs there's our

play02:32

Harvest node right there that we're

play02:34

going to do after we have gotten all of

play02:36

the alers that we can now I'm mapping on

play02:39

Silo because it's a really nice linear

play02:42

layout that is very straightforward and

play02:45

has relatively good density relatively

play02:48

good speed and so I like it a lot you

play02:51

could do this map on any content that

play02:54

you like uh but Silo specifically does

play02:57

drop Fortress Maps which sell for very

play03:00

good price right now at about 90 Kos a

play03:03

piece if you sell them by singles and

play03:05

then if you sell them in bulk of 10 or

play03:07

more they always sell for 100 k a piece

play03:11

and so as you can see we're continuing

play03:12

to get a good amount of maps that drop

play03:14

that's our another main currency source

play03:16

that we're pulling out of here we are

play03:18

not getting a whole lot of Alters we

play03:20

would prefer to have more alters and of

play03:22

course always do your little Settlers of

play03:25

calgar or mining because they do present

play03:28

mobs that have a relatively High operate

play03:30

and so you can get maps off of these

play03:32

guys and I've gotten a lot of t17 maps

play03:34

off of the ads that spawn out of this

play03:36

oric Calcom and so here we have another

play03:38

one increased quantity and Rarity we

play03:41

also want to take nodes that say double

play03:43

the chance of maps dropping or should I

play03:45

say maps are doubled whenever they drop

play03:47

that's another really good one that

play03:48

we're going to take and so here we have

play03:50

eldrich minion ones we don't really care

play03:52

about we'll we'll take it just to get

play03:54

the pack size to kill but that's not a

play03:56

mod that we really care anything about

play03:58

if you're feeling like you're already

play03:59

overwhelmed you can just take that last

play04:02

and then we go in here and we kill the

play04:03

boss now Silo does have a relatively

play04:06

annoying boss to kill because she has

play04:09

two immune phases but all of these ads

play04:12

appear to have her drop table from a

play04:15

item standpoint and so I've gotten a lot

play04:18

of maps that have dropped off of these

play04:20

guys as well she'll always almost always

play04:23

drop a map usually two once you're done

play04:26

with her go back finish up any trials or

play04:28

any Alters that you need need to finish

play04:30

off if you missed a domination mine like

play04:32

that pick it up for the Harvest right

play04:34

now we're just going back to do the

play04:35

Harvest now the Harvest is where we get

play04:37

a lot of our currency and this is how we

play04:39

we actually do a lot of our sustain here

play04:42

always take the Harvest nodes that have

play04:44

rare mobs on

play04:45

them and then prioritize yellow is more

play04:48

valuable than blue is more valuable than

play04:51

purple we are running the mod where the

play04:54

Harvest node has a 10% chance of not

play04:56

wilting so sometimes you'll clear one

play04:59

side and then the other side will still

play05:01

be there and available for you to do and

play05:03

so that's a nice little bonus but again

play05:06

we go for the most of the rare mobs here

play05:09

and usually I say 50% of the time you'll

play05:13

have four plant groups in here this time

play05:16

we only had three and so that'll be the

play05:19

end of our farm now this one looked like

play05:22

it was a little bit less than what I

play05:25

would normally get from a matap but to

play05:27

put it in perspective we got one two

play05:30

three four five six seven eight mod maps

play05:33

that's about average I get about eight

play05:35

eight mod maps per run on the average

play05:38

and then we got 400 300 600 so about

play05:43

1,300 Harvest juice I probably actually

play05:46

average about 3,000 Harvest juice per

play05:49

run and so the way this works is you'll

play05:53

Farm up all this Harvest juice you'll

play05:55

deposit all this in the bank you'll want

play05:56

to slot in all your eight modon maps and

play05:58

build up a stack of eighton maps to sell

play06:00

throw your bubble gum currency in and if

play06:03

you got a t17 map set it aside in here

play06:07

once you have 10 of these saved up then

play06:11

you can sell them I just sold my last

play06:14

bulk of 10 so I'm back down to a few of

play06:17

them in here and then whenever you have

play06:20

enough Harvest juice to sell you'll come

play06:22

over here or you can do it on the trade

play06:24

website and you will sell all of your

play06:27

Harvest juice and so you can see we we

play06:29

Farm up Harvest juice very very rapidly

play06:31

and it builds up and these all sell for

play06:34

one div for some amount and so we've got

play06:37

a div here in yellow juice saved up

play06:40

we've got a div here in crystallized

play06:42

life force juice saved up and we've got

play06:44

a div here in Primal Force saved up now

play06:48

in my experience my Harvest juice alone

play06:53

pays for all of my scarabs because every

play06:56

time I run out of scarabs I have enough

play06:59

har juice to sell to buy a full new set

play07:02

of scarabs again and then keep going and

play07:05

I'll make a little bit of profit off of

play07:07

the Harvest juice I don't know what it

play07:09

is per hour we're just going to file

play07:11

that under operating costs now you are

play07:14

getting a ridiculous amount of eight mod

play07:16

maps to sell we're also running these

play07:19

Maps but we're we're netting a profit

play07:21

per run of about seven eight mod maps

play07:23

per run so this is how the math works on

play07:28

our average profit in my experience on

play07:31

these Maps you're getting 7 eight mod

play07:33

maps which will on average sell for

play07:36

about 15 c a piece that's 105 chaos

play07:39

you're getting a t17 map about one out

play07:42

of every two runs they are almost

play07:46

always um if you're running Silo they're

play07:49

almost always going to be worth about

play07:52

100 c a piece so we'll add in 105 + 50

play07:57

and then you're getting a lot of little

play07:59

generic currency in here that is worth

play08:02

some value we'll just assume that's a

play08:04

net loss or a net zero whatever so off

play08:07

of eight mod maps and off of t17 maps

play08:10

we're netting 155 chaos profit per map

play08:14

that's a div that's a diva map I'm

play08:19

slow I run a map in about five

play08:22

minutes I'm not blasting these I'm I'm

play08:25

usually talking to people or making

play08:28

Builds on the

play08:30

or or searching the tradehouse or

play08:32

whatever I'm doing and so I'm slow 5

play08:34

minutes a

play08:35

map there

play08:37

are 12 Maps an hour there that's 12 divs

play08:41

an hour so you can run these Maps

play08:43

comfortably 2 to 3 minutes a piece maybe

play08:45

faster that puts you at a solid 24 div

play08:48

an hour in profit even if you're running

play08:50

a little bit slower you can run these at

play08:51

15 div an hour plus if you don't have

play08:54

these five nodes and you don't want to

play08:56

buy that fifth one just don't run

play08:58

influencing scar of hordes the only

play09:01

reason we are running that is because

play09:03

occasionally we get forced with a

play09:05

influenced monsters drop chaos orbs or

play09:07

influence monsters drop orbs of making

play09:09

things like that and so that increased

play09:11

pack size has a huge benefit there um

play09:13

The increased pack size also just

play09:14

increases the number of mobs that we

play09:16

have on the map more pack size more

play09:18

quantity more maps very simple the other

play09:21

ones are critical the Harvest Scarab of

play09:23

doubling pays for itself 10 fold it's

play09:25

such a good value Scarab Scarab of

play09:27

corruption is how we are maintaining

play09:30

this map and then the scare up of

play09:32

multitude gives us a ton more maps and a

play09:34

much higher increase getting t7s and

play09:36

then the escalation also gives us a ton

play09:38

more maps now for our atlas tree we're

play09:41

going to talk about the important things

play09:43

here we are Harvest you need Harvest

play09:45

note here Harvest note here Harvest note

play09:47

here Harvest note here got to have all

play09:48

of them now we don't need this one point

play09:51

that's right here because we're blocking

play09:54

enough to guarantee a harvest note on

play09:56

our map so we don't have to take this

play09:57

one right here and I'm blocking these

play09:59

other extracurricular activities because

play10:02

they are the least valuable scarabs

play10:04

again you're going to get a lot of

play10:06

secondary currency scarabs being one of

play10:09

them now I've probably got 10 solid

play10:12

hours in this farming strategy right now

play10:15

and I have only done this farming

play10:18

strategy we'll look at my scarabs that

play10:21

I've built up so we have 13 divs worth

play10:24

of scarabs so you're going to get on

play10:27

average maybe one to two div worth of

play10:30

scarabs every hour that you're doing

play10:32

this and so that's just nice little

play10:33

extra currency on top of it all and I've

play10:35

sold a few of the really valuable ones

play10:37

so make sure that you have ultimatum

play10:39

open these scarabs are worth a lot make

play10:41

sure that you have Sacred Grove open

play10:42

this helps you with your sustain a lot

play10:44

those are the two important ones now as

play10:46

you saw we are running shrines so we

play10:48

have domination node here domination

play10:50

node here domination node here and on

play10:52

our map device we are using domination

play10:55

in our Maps this increases the number of

play10:58

creatures in the map which increases the

play11:01

number of chances you have for getting

play11:02

maps to drop and you just get a ton of

play11:05

power from shrines to help you blast

play11:07

through these faster easier more

play11:09

successful so you do want to make sure

play11:11

that you are taking the dominations now

play11:13

I'm taking this note up here conquered

play11:16

conquerors because again we're going

play11:17

after more maps conqueror map can

play11:20

convert to a t77 map so this just

play11:23

increases the chance that the boss is

play11:25

going to drop a t77 map up here outside

play11:27

of that we are taking just a lot of

play11:29

Quant nodes here Quant nodes here and

play11:32

then a whole bunch of 2% chance for

play11:35

connected map to drop 2% chance for

play11:37

connected map to drop 2% chance for

play11:39

connected map to drop pretty

play11:40

straightforward strategy we are looking

play11:42

for maps um scarabs we are looking for

play11:46

Harvest juice and we're looking for

play11:48

shrines altars that give us really good

play11:52

quantity for that Harvest juice at the

play11:54

end of it now this atlas tree I've only

play11:57

got 115 points in it so you could have

play12:00

17 more points to spend I would say

play12:02

going up here and increasing the pack

play12:05

size on sering xar is a good choice and

play12:08

then getting this light of dawn which

play12:09

increases the number of altars you're

play12:11

going to get in the map probably by an

play12:13

average of one every two maps since

play12:15

that's just more Quant more pack size

play12:17

very good quality of life for the

play12:18

strategy but if you have any questions

play12:20

at all about the strategy drop my my

play12:23

twitch channel uh let me know what's

play12:25

going on you can write a question down

play12:27

in the YouTube comments below I'll get

play12:29

to it as soon as I can but uh a lot of

play12:32

the stuff is much easier to explain and

play12:34

show and and fix for players inperson

play12:38

live so I stream 12 hours a day every

play12:42

day that is some serious tech support

play12:45

time all right y'all thanks for watching

play12:47

the video as always come by twitch if

play12:48

you have any questions or check out this

play12:50

video that YouTube thinks you like or

play12:52

check out our latest upload over there

play12:54

peace

Rate This

5.0 / 5 (0 votes)

Étiquettes Connexes
农场策略收获地图掉落游戏体验持续Silo地图混沌货币游戏攻略玩家支持Twitch直播游戏效率
Besoin d'un résumé en anglais ?