Why Attacking Feels IMPOSSIBLE Sometimes - Valorant Guide
Summary
TLDRIn this Valorant guide, the focus is on mastering the attacking side by emphasizing teamwork, utility usage, and smart strategies. It covers the importance of defaults, how to gather information safely, and why staying alive is crucial to winning rounds. The script explains how utility can help mitigate risks when attacking, provides map-specific default strategies, and clarifies the value of smart trading and supporting team pushes. By understanding these fundamentals, players can significantly improve their attacking game and enhance team coordination, leading to more consistent victories.
Takeaways
- 😀 Attacking in Valorant is often harder than defending because it requires better teamwork and utility usage to succeed.
- 😀 Effective use of utility (e.g., Sova's drone, Astra's smokes) is crucial for gathering information safely and avoiding unnecessary deaths.
- 😀 Defaulting is a key strategy on attack, but it should be done with purpose, not just randomly spreading out and peeking angles.
- 😀 A proper default on Bind involves agents using their utilities to clear important choke points and gather info without risking their lives.
- 😀 Defaulting isn’t about pushing the site—it's about gaining an advantage through information, control, or an ultimate orb before the execute.
- 😀 Understanding the concept of 'lines' on the map helps players avoid risky pushes and ensures they stay alive while gathering information.
- 😀 On maps like Split, players should avoid crossing certain lines without utility or team pressure to back them up.
- 😀 Not every round requires a default. Sometimes you'll find success without defaulting, but knowing when to default is important.
- 😀 Staying alive is vital for managing fewer variables later in the round, especially in situations like 2v2 or 1v1, where decisions become simpler.
- 😀 As a duelist, you should not entry without support. If your team isn’t setting you up with utility (smokes, flashes), rushing in solo is a risk.
- 😀 The goal is to play smarter—not just to survive but to position yourself for the most impactful moments, trading your life when necessary, but ensuring it’s part of a greater team strategy.
Q & A
Why is attacking often considered harder than defending in Valorant?
-Attacking in Valorant requires more coordination and utility usage, as it relies on teamwork to execute strategies. Unlike defense, where solo duels can sometimes win rounds, attackers need to carefully use their agents' abilities and work together to gather information and gain control of the map.
What role does utility play in a successful attack?
-Utility plays a critical role in a successful attack by providing information and creating opportunities for safer plays. Abilities like Sova's Drone or Astra's Smokes allow attackers to gather information and control key areas without risking unnecessary deaths.
What is a default, and how does it contribute to an attack?
-A default is a strategy where players spread out at the start of the round to gather information and apply pressure across the map. It helps the team control space, gather intel, and determine where to execute the final push, setting up a better foundation for the rest of the round.
Why should players avoid just blindly 'defaulting' without a clear plan?
-Blindly defaulting without a clear strategy can lead to players getting killed as they peek unnecessary angles or waste utility. A well-executed default requires understanding the goal—whether it's gathering information, securing space, or gaining a pick—not just spreading out aimlessly.
What does a standard default look like on Bind?
-On Bind, a standard default involves sending Raze's Roomba to Hookah, having Sova recon Long, working for the Ultimate orb, Astra smoking U-Hall, and Cypher using his cameras to gather information from Showers. This allows the team to gather intel from all choke points and determine the next steps in the round.
Why is it important to not cross certain lines on the map during a default?
-Crossing certain lines on the map without proper utility support can lead to getting picked off by enemies holding angles. These lines represent areas of risk where players should only venture if they have sufficient information or team support, typically using utility to clear angles safely.
How do the default strategies differ between maps like Ascent and Icebox?
-On Ascent, a 1-3-1 default is common, focusing on mid control, while on Icebox, a 1-1-3 or 2-1-2 default is more typical, prioritizing different areas. Each map has unique choke points and strategic priorities, so defaulting must adapt accordingly.
How can utility help you avoid dying to operators on defense?
-Utility can help you avoid dying to operators by allowing you to safely clear angles where an Operator might be holding. For example, using a Sova Drone to spot an enemy or smoking an angle can help you gain information without risking your life to an Operator's shot.
What is the main goal of a default during an attacking round?
-The main goal of a default during an attacking round is to gather information, gain map control, and create pressure across the enemy's positions. This allows the team to assess the situation and decide where to focus their efforts for a final push.
Why is it important to stay alive as long as possible in a round?
-Staying alive longer gives you more opportunities to influence the round and helps your team by reducing the number of variables to deal with. The fewer players the enemy has left, the easier it becomes to predict their movements and utilize utility effectively in later stages of the round.
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