100 Days in Minecraft Beta 1.7.3
Summary
TLDRIn this immersive Minecraft journey, the player documents 100 days of building and exploration in Beta 1.7.3. From constructing a towering lookout and a majestic bridge to creating a cozy Hobbit Hole, the narrative highlights the intricacies of resource gathering, design challenges, and nostalgic gameplay. Each day brings new achievements and obstacles, showcasing the evolution of their base while reflecting on the joys of Minecraft's simpler mechanics. The journey culminates in a beautifully crafted world, reminding players of their roots and the endless creativity that Minecraft inspires.
Takeaways
- đ The player constructs a multi-tiered tower and connects it with a bridge, emphasizing creativity in design.
- đ° Natural lighting is crucial in Minecraft Beta; the player ensures their structures allow for sunlight.
- đ The player explores The Nether to gather materials like Netherrack, enhancing their builds with unique textures.
- đȘš Cobblestone is a primary building material, leading the player to mine extensively for resources.
- đĄïž The player discovers that diamond armor is less effective in Beta, opting for iron armor instead.
- đ§ââïž An old-school Herobrine spawner is created as a thematic monument, adding a creepy element to the world.
- đ The player learns about crafting mechanics, such as making books without leather, streamlining their library project.
- đ A lakeside dock is built to enhance the player's base, showcasing their ability to diversify projects.
- đ The construction of a suspension bridge presents unique challenges, highlighting the limitations of building in Beta.
- đ The journey concludes with a reflection on the player's growth and nostalgia for Minecraft, reinforcing their passion for the game.
Q & A
What inspired the player to start this 100-day challenge in Minecraft?
-The player was motivated by nostalgia for Minecraft's beta version and wanted to create content that reflected their love for the game's earlier mechanics.
What was the first major construction project the player undertook?
-The player began by building a tall tower, incorporating a staircase and a roof to create a lookout point.
How did the player ensure proper lighting in their builds?
-The player utilized natural lighting by leaving blocks open to the sky, as artificial lighting options in beta were limited.
What challenges did the player face while mining for resources?
-The player struggled with finding enough cobblestone and diamonds, getting lost in cave systems, and encountering mobs like ghasts in The Nether.
What unique design elements did the player include in their bridge construction?
-The player added stone arches beneath the bridge to create a heavy, structured feeling and used cobblestone extensively for the build.
What difficulties did the player experience with the cursed hobbit hole?
-The player faced repeated disturbances from skeletons and zombies when trying to sleep, despite attempting to adequately light the area.
How did the player approach the creation of the Herobrine spawner?
-The player designed it to look hellish by incorporating Netherrack and lava, inspired by the classic Herobrine mythos in Minecraft.
What did the player learn about diamond armor in beta Minecraft?
-The player found diamond armor to be less valuable due to its durability issues, opting for iron armor instead, which was more practical for survival.
What final projects did the player complete on the last days of the challenge?
-The player finished a market stall by the lake and a suspension bridge, as well as adding some decorative elements to enhance the environment.
What reflections did the player share at the end of the 100 days?
-The player expressed a sense of accomplishment and nostalgia, reflecting on their progress and the joy of returning to the simpler mechanics of Minecraft's beta version.
Outlines
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